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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 27 2017, 15:31
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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did you try to change zoom? at times certain values can trigger odd renders. seems to me that you have enough space, so...
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Apr 27 2017, 15:34
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(Scremaz @ Apr 27 2017, 10:31)  did you try to change zoom? at times certain values can trigger odd renders. seems to me that you have enough space, so...
I did, but it only goes back to normal when I zoom out more, and everything becomes way too small for me. It was completely fine with 75% zoom yesterday when I posted this. The picture was just edited on paint btw, so it's not because I messed with CC code or anything. This post has been edited by Kinights: Apr 27 2017, 15:35
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Apr 27 2017, 15:56
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Kinights @ Apr 27 2017, 05:43) 
The best potencies for a 1H player currently are But5/Fat4 or But4/Fat5, so you can have the highest possible damage to reduce your cleartime.
Swift Strike isn't needed as 1H is already tanky enough, and Overpower isn't needed as 1H has the Overwhelming Strikes buff, which gives you more than enough counter-parry.
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For your armor, Juggernaut 5 isn't really necessary for casual 1H players that don't do full Grindfests or long Item World runs, as the damage taken isn't high enough to make cure be used often.
If you do full GFs or long IW runs already, or at least plan to do them, then it's a good potency to aim for, but if you are mostly a casual player that plays only on the daily Arenas, then if you don't get Jug on your armor, no need to reforge it.
It's also good to point out that if you are going to reforge, it's better to already have a decent end game equipment that you won't change for a long time, so you don't waste money on a piece that you will switch soon.
By cleartime do you mean realtime..? I just did my 100round arena in about 30 minutes; I don't know if that is good or bad. I do plan on doing more GF and IW; eventually I want to get back into playing a mage build, and a Ninten build, but for now I'm finding that 1h/shield/power armour gives me the best survivability and damage. I don't use cure that often; I typically keep a regen active and that takes care of incoming damage until 70+ on grindfest. I am making decent credits, between selling materials/supplies I don't use, and H@H giving me~50-55 hath a day. The gear I have right now is almost all Magnificent power armour or better; when I get a piece with the slaughter affix I figure I'll be keeping it long enough to warrant soulfusing it and being picky about potencies.
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Apr 27 2017, 16:05
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(SidZBear @ Apr 27 2017, 10:56)  By cleartime do you mean realtime..? I just did my 100round arena in about 30 minutes; I don't know if that is good or bad.
I do plan on doing more GF and IW; eventually I want to get back into playing a mage build, and a Ninten build, but for now I'm finding that 1h/shield/power armour gives me the best survivability and damage.
I don't use cure that often; I typically keep a regen active and that takes care of incoming damage until 70+ on grindfest.
I am making decent credits, between selling materials/supplies I don't use, and H@H giving me~50-55 hath a day.
The gear I have right now is almost all Magnificent power armour or better; when I get a piece with the slaughter affix I figure I'll be keeping it long enough to warrant soulfusing it and being picky about potencies.
Yep, realtime. That's why some people spend millions of credits to make their cleartimes even some seconds faster, as their time IRL might be much more worthy than playing HV. If you plan on doing deep Grindfests in the future, and considering you have a decent daily Hath income, you might consider getting the more costly Hath Perks, like Crystarium to get more crystal in GF, or the damage perks, as they apply to both melee and mages, and you won't lose your investment if you change to a mage later on. Going until round 100 in Grindfests shouldn't require you to have full Juggernaut or damage and crystal perks tough, as they are more necessary and advised only for deeper rounds, like 60+ on IWs or 700+ on GFs. This post has been edited by Kinights: Apr 27 2017, 16:07
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Apr 27 2017, 16:08
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Kinights @ Apr 27 2017, 07:05)  Yep, realtime. That's why some people spend millions of credits to make their cleartimes even some seconds faster, as their time IRL might be much more worthy than playing HV. If you plan on doing deep Grindfests in the future, and considering you have a decent daily Hath income, you might consider getting the more costly Hath Perks, like Crystarium to get more crystal in GF, or the damage perks, as they apply to both melee and mages, and you won't lose your investment if you change to a mage later on. Going until round 100 in Grindfests shouldn't require you to have full Juggernaut or damage and crystal perks tough, as they are more necessary and advised only for deeper rounds, like 60+ on IWs or 700+ on GFs. I have the first damage perk, the 4th crystal and the second token one as is. I'm torn between getting Dark Decent, token, or crystal next.
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Apr 27 2017, 16:15
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(SidZBear @ Apr 27 2017, 11:08)  I have the first damage perk, the 4th crystal and the second token one as is. I'm torn between getting Dark Decent, token, or crystal next.
Dark Descent makes you more independent from reforging services, but it's only useful when you need to aim for certain potencies. Token III is quite pricey, but it's good for the long run, as you can make and chaos more monsters faster, and also can get more blood tokens and do more RoB challenges. Last Crystarium is quite expensive, and considering the low cost of crystal packs currently, it's not really that good. You should also consider getting the next damage perks, as they will be there forever, for every battle mode and for all fighting styles. You can also just sell your Hath and build a good mage so you can play/grind more using the same amount of time you need while playing as 1H. This post has been edited by Kinights: Apr 27 2017, 16:16
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Apr 27 2017, 16:26
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Kinights @ Apr 27 2017, 07:15)  Dark Descent makes you more independent from reforging services, but it's only useful when you need to aim for certain potencies.
Token III is quite pricey, but it's good for the long run, as you can make and chaos more monsters faster, and also can get more blood tokens and do more RoB challenges.
Last Crystarium is quite expensive, and considering the low cost of crystal packs currently, it's not really that good.
You should also consider getting the next damage perks, as they will be there forever, for every battle mode and for all fighting styles.
You can also just sell your Hath and build a good mage so you can play/grind more using the same amount of time you need while playing as 1H.
Right now during arena challenges, it takes 1.5-2.5 seconds/monster on PFUDOR as 1h. so each round is 15-30 seconds all told. Going to a mage build would take SIGNIFICANTLY more time. I myself am leaning towards DD, since I like to soulfuse my items and reduce my turnover on them, as well as increase my PXP gain. I have 24 monsters ATM, ranging from a few at 30~, about a dozen between 200 and 300, and one (my namesake monster) at ~740. I don't get many gifts/materials at the moment, I'm guessing when I get PL to 1300 or so that that is when gift receives really increase?
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Apr 27 2017, 16:40
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(SidZBear @ Apr 27 2017, 11:26)  Right now during arena challenges, it takes 1.5-2.5 seconds/monster on PFUDOR as 1h. so each round is 15-30 seconds all told. Going to a mage build would take SIGNIFICANTLY more time. I myself am leaning towards DD, since I like to soulfuse my items and reduce my turnover on them, as well as increase my PXP gain.
I have 24 monsters ATM, ranging from a few at 30~, about a dozen between 200 and 300, and one (my namesake monster) at ~740. I don't get many gifts/materials at the moment, I'm guessing when I get PL to 1300 or so that that is when gift receives really increase?
1H is quite good for Arenas, as the number of monsters per round remains low on the initial rounds, but for GFs and IWs, where every round after 20+ starts having an average of 8 monsters per turn, being a mage with AoE attacks is much better if you can still kill monsters with 1~2 hits, but it will of course require a great investment to reach that point. Example of a holy mage obliterating monsters on a PFUDORfest: https://www.youtube.com/watch?v=h32OpBj7oBc---------------- Having your monsters at a certain PL only makes them appear in battles more often, as the number of high level players is much higher than low level ones, so you might get some gifts if your monster is lucky enough to be in a round where a player flees from a grindfest on higher difficulties, which is currently the biggest source of wins for monsters, as players don't really die a lot. Power Level 1000 should be enough to make them appear often, and offers the best benefits before ~PL 1500, where you start getting only High-Grade materials, but requires a lot more money to be reached. This post has been edited by Kinights: Apr 27 2017, 16:45
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Apr 27 2017, 18:33
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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Is there a new version coming? I see disclaimers on auctions about it
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Apr 27 2017, 18:52
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(akuma101 @ Apr 27 2017, 18:33)  Is there a new version coming? I see disclaimers on auctions about it
no, it's standard. it happened a while ago - that is, the patch was released when auctions was ongoing - and auctions had to be put on hold. since then, auctioneers wrote that explicit disclaimer. btw, no clue about when it will be released.
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Apr 27 2017, 19:39
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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Does anyone know where f4tal's script compendium is?
Why the hell is it merged with the script thread?
It's not even linked anywhere! The one in the getting started thread has a broken link.
Yeap, someone's probably rolling in their grave knowing that all his hard work is being hidden in page 130 of the script thread.
Edit: Great, even the forum links in f4tal's post was not changed so they're all broken!
This post has been edited by LOL50015: Apr 27 2017, 19:41
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Apr 27 2017, 19:59
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Noni
Group: Catgirl Camarilla
Posts: 13,433
Joined: 19-February 16

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QUOTE(LOL50015 @ Apr 27 2017, 19:39) 
Does anyone know where f4tal's script compendium is?
Why the hell is it merged with the script thread?
It's not even linked anywhere! The one in the getting started thread has a broken link.
Yeap, someone's probably rolling in their grave knowing that all his hard work is being hidden in page 130 of the script thread.
Edit: Great, even the forum links in f4tal's post was not changed so they're all broken!
Scremaz is aware of this and is doing his best to fix it. He can use all the help he can get.
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Apr 27 2017, 20:39
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(LOL50015 @ Apr 27 2017, 19:39) 
Does anyone know where f4tal's script compendium is?
Why the hell is it merged with the script thread?
It's not even linked anywhere! The one in the getting started thread has a broken link.
Yeap, someone's probably rolling in their grave knowing that all his hard work is being hidden in page 130 of the script thread.
Edit: Great, even the forum links in f4tal's post was not changed so they're all broken!
it's a mistake that a mod did in an attempt to pin it. shit happens, i guess. i tried to fix all the links i found, but probably a few of them slipped. can you point out which ones, please? (IMG:[ invalid] style_emoticons/default/smile.gif) also: it's one of the things in the to-do list, check the second red line here: https://forums.e-hentai.org/index.php?showtopic=202812if you want to help, the dedicated thread is here: https://forums.e-hentai.org/index.php?showtopic=202860
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Apr 27 2017, 21:56
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(LOL50015 @ Apr 27 2017, 21:52)  Oh well if its a mistake it can't be helped then.
yep. it has already been discussed widely but that mod already does so much, i don't really think we should blame him. as far as i see it, we'll simply take the chance to update the compendium and put in wiki. possibly by keeping only the last versions.
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Apr 28 2017, 03:55
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Maharid
Group: Catgirl Camarilla
Posts: 2,407
Joined: 27-April 10

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Question on Item Manager: there is a way to remove the entry for price and item check in inventory for equipment section keeping only the item section?
That because i use tag on equipment and Item Manager cover them plus i don't use IM to do anything with equipment in my inventory, just in store.
Someone can point what part of the code i need to remove to get that?
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Apr 28 2017, 04:08
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sigo8
Group: Gold Star Club
Posts: 3,648
Joined: 9-November 11

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QUOTE(Maharid @ Apr 27 2017, 19:55)  Question on Item Manager: there is a way to remove the entry for price and item check in inventory for equipment section keeping only the item section?
That because i use tag on equipment and Item Manager cover them plus i don't use IM to do anything with equipment in my inventory, just in store.
Someone can point what part of the code i need to remove to get that?
Comment out this line. CODE createEquipsInputs(); To comment out a line just add two slash to the start of the line, like this. CODE //createEquipsInputs(); Conveniently that code is in it's on function so you only have to disable the single line that call it.
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Apr 28 2017, 08:40
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k1r4y4m4t0
Group: Members
Posts: 182
Joined: 2-April 12

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why i feel like cotton (armor) are more expensive than phase? can someone tell me?
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Apr 28 2017, 09:04
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Noni
Group: Catgirl Camarilla
Posts: 13,433
Joined: 19-February 16

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QUOTE(k1r4y4m4t0 @ Apr 28 2017, 08:40)  why i feel like cotton (armor) are more expensive than phase? can someone tell me?
Mage need 1 (or 2) cotton pieces for elemental proficiency. Only one good prefix exists: charged. Thus, they are rare. Near peerless proficiency + charged = expensive. Look at my gloves, they are expensive (I overpaid for the brand)
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Apr 28 2017, 10:44
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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For staff, are economizer and arch mage the most desirable?
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