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post Jan 17 2017, 22:08
Post #93901
Epion



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QUOTE(snrd @ Jan 17 2017, 19:58) *

Ive been playing for a while, but Ive always been more of a random encouter / dawn of a new day player. I feel like I don't know anything about this game for my level.

How do you earn credit in this game? I see training that costs millions, but I barely make a couple of K a day. I always assumed it would get easier as I leveled up, but now I see the arena challenges cap off at 1k credit.



Well if you play enough you get more drops, income and solid credits or drops that convert into credits.
If you play A LOT then millions become possible.
The more you level up and build into a more solid fighting style the faster your clears, so you can play more of them, plus at higher difficulty that actually allows better chance for random drops that can give a few thousand credits immediately or if useful traded for millions (simple example the Clo06 as seen here).

Obviously don't expect to reach that point easily or quickly. There are ways actually, if you are willing to actively help the site, but that's up to you.

Wiki has a full begginer's guide and more or less there should be everything here.

It's very fast to level up the first 210 levels but after that things become slower but also more solid and you can farm credits. By that i'm saying don't rush things cause several levels came by easily. But yes, as long as you level up you will see the credits increase.
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post Jan 17 2017, 22:18
Post #93902
snrd



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Thanks for the replies. Should I just power level and not worry about money/gear then, until I reach the suggested levels from everybody? For me, equipment above 'fine' quality that also match my play style/build drop so infrequently that I'm worried if I will out level my gear and get stuck. I'm still using items <20 my level because nothing better drops.
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post Jan 17 2017, 22:20
Post #93903
Superlatanium



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QUOTE(snrd @ Jan 17 2017, 20:18) *
Thanks for the replies. Should I just power level and not worry about money/gear then, until I reach the suggested levels from everybody?
Yes, most definitely. Don't worry about either, just try leveling up to the point where getting decent income and gear is at least a possibility, which it isn't below 200.
QUOTE(snrd @ Jan 17 2017, 20:18) *
I'm still using items <20 my level because nothing better drops.
Feel free to buy replacement Averages from the bazaar every 20 levels or so. They're cheap, and it's better than using junk many levels below you.
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post Jan 17 2017, 22:23
Post #93904
Epion



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QUOTE(Superlatanium @ Jan 17 2017, 20:03) *

Are you using Imperil? If not, then I think your result makes sense, especially if you're new-ish to elemental maging and don't have capped proficiency. Proficiency is extremely important with no-Imperil style.


Funny part? I AM using imperil. You all made it clear enough the other day that it was the way to go for elemental mage.
I go imperil free for the first 23 rounds till the monster rounds become solid, and then 2-5-8 and hoverspell.
After round 700 if anything i stop recasting imperil on the ones that resisted it, in order to give time to spirit potion or health potions to refresh (imperiled monsters die in 1-2 hits, but the non imperilled one takes 3-5 hits, but since alone, won't kill me).

For now i'm not using infusions (unless if ridlemaster active) or vase-gums.

Well the problem is with my equip. I'm starting to gather credits now to hunt for something decent-good, but wanted to see how far away i am in performance right now. Kind of a let down. That's... too much (IMG:[invalid] style_emoticons/default/sad.gif)
Oh well. I had millions pass by my hands. It's not so hard to farm them again now.

staff
cap
body
hands
legs
shoes

My elemental prof is 753
so i suppose i am at (753-453)/753 = 0.4

This post has been edited by Epion: Jan 17 2017, 22:24
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post Jan 17 2017, 22:27
Post #93905
needaname



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For Hellfest, I think no-Imperil 1.0 Prof factor is the way to go.

However I am using Holy Element, it might be different for a Wind Mage.
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post Jan 17 2017, 22:29
Post #93906
lazyNPC



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QUOTE(Epion @ Jan 17 2017, 21:23) *

My elemental prof is 753
so i suppose i am at (753-453)/753 = 0.4

You got it wrong, it's (prof-level)/level

This post has been edited by gianfrix94: Jan 17 2017, 22:38
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post Jan 17 2017, 22:35
Post #93907
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QUOTE(Epion @ Jan 17 2017, 20:23) *

My elemental prof is 753
so i suppose i am at (753-453)/753 = 0.4

I think you divide by 453

(753-453)/453 = 0.66
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post Jan 17 2017, 22:37
Post #93908
Superlatanium



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QUOTE(ctaglack @ Jan 17 2017, 20:35) *
I think you divide by 453

(753-453)/453 = 0.66
Yes

And that's not bad. Could be higher, but with 2x Mag gears, probably not worth forging more.
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post Jan 17 2017, 22:42
Post #93909
Rhydin



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QUOTE(ctaglack @ Jan 17 2017, 21:35) *

I think you divide by 453

(753-453)/453 = 0.66


Correct. So long as one's prof is actually maxed out, prof_factor formula can be simplified to
prof_factor = Bonus prof (from equip and/or perk) / Level

Your prof_factor is indeed 0.66, which seems close enough to the sweet spot of 0.68 for Imperil style elemental mage.
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post Jan 17 2017, 23:34
Post #93910
Noni



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QUOTE(Epion @ Jan 17 2017, 21:23) *

Funny part? I AM using imperil. You all made it clear enough the other day that it was the way to go for elemental mage.
I go imperil free for the first 23 rounds till the monster rounds become solid, and then 2-5-8 and hoverspell.
After round 700 if anything i stop recasting imperil on the ones that resisted it, in order to give time to spirit potion or health potions to refresh (imperiled monsters die in 1-2 hits, but the non imperilled one takes 3-5 hits, but since alone, won't kill me).

For now i'm not using infusions (unless if ridlemaster active) or vase-gums.

Well the problem is with my equip. I'm starting to gather credits now to hunt for something decent-good, but wanted to see how far away i am in performance right now. Kind of a let down. That's... too much (IMG:[invalid] style_emoticons/default/sad.gif)
Oh well. I had millions pass by my hands. It's not so hard to farm them again now.

staff
cap
body
hands
legs
shoes

My elemental prof is 753
so i suppose i am at (753-453)/753 = 0.4


Just to make sure: you did equip the abilities Better Imperil and Faster Imperil, surely? When I started imperil mage, I forgot those. That sucked.
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post Jan 17 2017, 23:40
Post #93911
Epion



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QUOTE(DJNoni @ Jan 17 2017, 21:34) *

Just to make sure: you did equip the abilities Better Imperil and Faster Imperil, surely? When I started imperil mage, I forgot those. That sucked.


Yeah, i'm ok on that part.
I made that mistake in the past though, since before personas, when i was swapping abilities to play DW, i would always change them, but never set them (IMG:[invalid] style_emoticons/default/tongue.gif)
I was always surprised on how people could play DW on PF so easily, when i would struggle in every single round.
Ahhh... good old times (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jan 18 2017, 02:25
Post #93912
AnonDarkMage7



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So, how good is spirit shield? Assuming I'm reading the formula on the wiki right it seems pretty good. Is it a skill i should always have up along with spark of life?
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post Jan 18 2017, 02:28
Post #93913
lazyNPC



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QUOTE(abc12345678901 @ Jan 18 2017, 01:25) *

So, how good is spirit shield? Assuming I'm reading the formula on the wiki right it seems pretty good. Is it a skill i should always have up along with spark of life?

After the ability upgrades it becomes basically one of the most important buffs, so yeah.
Before the upgrades its meh, but after it's great. As soon as you can upgrade it do it.

This post has been edited by gianfrix94: Jan 18 2017, 02:29
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post Jan 18 2017, 02:32
Post #93914
ctaglack



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QUOTE(abc12345678901 @ Jan 18 2017, 00:25) *

So, how good is spirit shield? Assuming I'm reading the formula on the wiki right it seems pretty good. Is it a skill i should always have up along with spark of life?

It's a staple, you'll wanna have it up 100% of the time (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 18 2017, 02:33
Post #93915
AnonDarkMage7



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QUOTE(gianfrix94 @ Jan 18 2017, 02:28) *

After the ability upgrades it becomes basically one of the most important buffs, so yeah.
Before the upgrades its meh, but after it's great. As soon as you can upgrade it do it.

What level upgrade does it become good? Kinda have only 1 mastery points left so want to know before i replace another skill with it (or wait another 7 levels).
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post Jan 18 2017, 02:36
Post #93916
Superlatanium



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QUOTE(abc12345678901 @ Jan 18 2017, 00:33) *
(or wait another 7 levels).
^

30% threshold is good, 20% threshold is great
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post Jan 18 2017, 02:41
Post #93917
AnonDarkMage7



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QUOTE(Superlatanium @ Jan 18 2017, 02:36) *

^

30% threshold is good, 20% threshold is great

ok, so wait till level 240 before i bother using it then? thank you for info.
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post Jan 18 2017, 02:44
Post #93918
Cleavs



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nvm, already answered

This post has been edited by Scremaz: Jan 18 2017, 02:46
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post Jan 18 2017, 18:30
Post #93919
akuma101



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Those who has monsters above the level 1000, how often are the gifts?
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post Jan 18 2017, 18:41
Post #93920
arialinnoc



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QUOTE(akuma101 @ Jan 18 2017, 23:30) *

Those who has monsters above the level 1000, how often are the gifts?


Everyday.
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