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post Sep 14 2011, 07:05
Post #8631
MidNightPass



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QUOTE(ZeroKatana @ Sep 13 2011, 10:12) *

So I've gotten all of my skills, and assuming I'm saving 5 points for Silence at 110, I have 31 Skill points to throw about wherever. So Should I finish maxing out Health Tank? Or Should I throw some points into Spirit Tank for bossing?


You should max out health and mana tanks first. If you are a melee, you will need spirit tank in order to get the overcharge. Because overcharge increases your damage. If you are a mage, spirit doesn't come effective until LV190 (when you get spirit shield), also, mage doesn't need overcharge.
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post Sep 15 2011, 04:30
Post #8632
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I'm not much into demon-fiend, so... is this good enough to be sold for a nice amount?
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post Sep 15 2011, 05:19
Post #8633
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QUOTE(Cyberdemon @ Sep 15 2011, 10:30) *

I'm not much into demon-fiend, so... is this good enough to be sold for a nice amount?


Hm....I wouldn't exclude the possibility that people are willing to pay a nice amount of credits for this glove, but there are two things which makes it inferior for me:

1. It's demon-fiend. With Soul burst strategy not working anymore, there's no reason to use it in high-level play right now. And it will provide less damage boost than it's fenrir counterpart.

2. This one isn't max prof. Max prof. before patch 0.6.1 is 5.51, and this one's 5.47. With the boost on prof. from the patch and exquisite prefix, it is fairly certain that this one's not max prof.

This post has been edited by varst: Sep 15 2011, 05:56
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post Sep 15 2011, 05:47
Post #8634
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Oh well, bazaar food will be, then.
Thanks.
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post Sep 15 2011, 07:39
Post #8635
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I'd probably missed this in an earlier post, but I can't seem to find it, so...

When you use autocast spells, do they proc Channeling, or are they just spells performed until you run below 10% mana?
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post Sep 15 2011, 07:59
Post #8636
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Think of autocasts like an aura, that slowly drains mana until 10% and randomly gives supportive prof
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post Sep 15 2011, 08:05
Post #8637
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So no Channeling.

I'm wondering whether or not I should actually use autocasts until I get Innate Arcana IV, at least. Channeling pops up for me at a pretty decent rate, so I usually get free Haste casts, saving me at least 70 mana in recasts per turn. It'd be even more of a hassle to try to get Channeling for stuff like Regen II and Heartseeker if I just set everything to autocast.

Then again, since I've got 12 item slots and I barely use more than half of them on Heroic arena runs, I guess it wouldn't matter that much...

I'm planning on getting the Rainbow Aura to help with mana regen, then grabbing the first 3 levels of Innate Arcana, which should keep me comfortable until level 200ish.

This post has been edited by Koudesu: Sep 15 2011, 08:06
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post Sep 15 2011, 08:37
Post #8638
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72 52 59 42 24 24
Can anyone teach me if it's wrong..? Im a (IMG:[invalid] style_emoticons/default/biggrin.gif) newbee
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post Sep 15 2011, 08:44
Post #8639
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QUOTE(941 @ Sep 14 2011, 23:37) *

72 52 59 42 24 24
Can anyone teach me if it's wrong..? Im a (IMG:[invalid] style_emoticons/default/biggrin.gif) newbee


Seems good for melee.

Try to follow the format of having stats at multiples of 10s or 25s, since you get special bonuses at those multiples. Except Agi, which is by 3's (and +1% Evade for every 25).
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post Sep 15 2011, 08:51
Post #8640
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QUOTE(941 @ Sep 15 2011, 14:37) *

72 52 59 42 24 24
Can anyone teach me if it's wrong..? Im a (IMG:[invalid] style_emoticons/default/biggrin.gif) newbee



QUOTE(CrazyFlame @ Sep 15 2011, 14:44) *

Seems good for melee.

Try to follow the format of having stats at multiples of 10s or 25s, since you get special bonuses at those multiples. Except Agi, which is by 3's (and +1% Evade for every 25).


Bear in mind wisdom is handy as well since it boosts your MP.
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post Sep 15 2011, 10:17
Post #8641
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<Depressed. Even mages are lurking around for Eth Maces "just in case"...
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post Sep 15 2011, 10:56
Post #8642
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Is Overcharge's only role to increase Spirit Attack damage?
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post Sep 15 2011, 11:01
Post #8643
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QUOTE(oumi11 @ Sep 15 2011, 16:56) *

Is Overcharge's only role to increase Spirit Attack damage?


Overcharge increases your overall physical damage ability.
Every 3% in overcharge gives you a 1% attack damage bonus.
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post Sep 15 2011, 11:08
Post #8644
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QUOTE(varst @ Sep 15 2011, 17:01) *

Overcharge increases your overall physical damage ability.
Every 3% in overcharge gives you a 1% attack damage bonus.


Just wonder if there are any important spells for melee at LV250?
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post Sep 15 2011, 11:55
Post #8645
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QUOTE(CrazyFlame @ Sep 15 2011, 08:44) *

Seems good for melee.

Try to follow the format of having stats at multiples of 10s or 25s, since you get special bonuses at those multiples. Except Agi, which is by 3's (and +1% Evade for every 25).

You get "special bonuses" for every point. It's just that Tenboro has written it like that to make it easier it to understand.
Meaning ever point of agility gives 0.04% evade for every point, and not just 0% at 24, 1% at 25 etc.

QUOTE(MidNightPass @ Sep 15 2011, 11:08) *

Just wonder if there are any important spells for melee at LV250?

Decide for yourself.

http://ehwiki.org/wiki/Abilities#Tier_18
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post Sep 15 2011, 12:01
Post #8646
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QUOTE(Randommember @ Sep 15 2011, 17:55) *


Well, focus aura is a must-get. If I am getting magnet, I will get slow first. Anyway, I just filled all my HP, MP, SP and OC tanks. Might invest some into the EXP tanks though.
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post Sep 15 2011, 12:24
Post #8647
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QUOTE(MidNightPass @ Sep 15 2011, 17:08) *

Just wonder if there are any important spells for melee at LV250?


Hm....i don't find lifestream useful for normal gameplay.

Soul fire/soul burst is powerful for mages against bosses, but useless for melees.

Magnet is useful only against high hp monsters, which means it's almost useless for normal gameplay.
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post Sep 16 2011, 00:22
Post #8648
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Where is cmal's hud for equipment base?
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post Sep 16 2011, 01:08
Post #8649
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Does anybody know MagNet's base duration?

QUOTE(foolboy @ Sep 16 2011, 00:22) *
Where is cmal's hud for equipment base?

https://forums.e-hentai.org/index.php?showtopic=26561
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post Sep 16 2011, 01:13
Post #8650
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QUOTE((Cheater) Tiap @ Sep 16 2011, 01:08) *

Does anybody know MagNet's base duration?
https://forums.e-hentai.org/index.php?showtopic=26561

definitely less than nerf
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