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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 14 2011, 07:05
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(ZeroKatana @ Sep 13 2011, 10:12)  So I've gotten all of my skills, and assuming I'm saving 5 points for Silence at 110, I have 31 Skill points to throw about wherever. So Should I finish maxing out Health Tank? Or Should I throw some points into Spirit Tank for bossing?
You should max out health and mana tanks first. If you are a melee, you will need spirit tank in order to get the overcharge. Because overcharge increases your damage. If you are a mage, spirit doesn't come effective until LV190 (when you get spirit shield), also, mage doesn't need overcharge.
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Sep 15 2011, 04:30
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Cyberdemon
Group: Members
Posts: 9,129
Joined: 2-March 10

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I'm not much into demon-fiend, so... is this good enough to be sold for a nice amount?
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Sep 15 2011, 05:19
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Cyberdemon @ Sep 15 2011, 10:30)  I'm not much into demon-fiend, so... is this good enough to be sold for a nice amount? Hm....I wouldn't exclude the possibility that people are willing to pay a nice amount of credits for this glove, but there are two things which makes it inferior for me: 1. It's demon-fiend. With Soul burst strategy not working anymore, there's no reason to use it in high-level play right now. And it will provide less damage boost than it's fenrir counterpart. 2. This one isn't max prof. Max prof. before patch 0.6.1 is 5.51, and this one's 5.47. With the boost on prof. from the patch and exquisite prefix, it is fairly certain that this one's not max prof. This post has been edited by varst: Sep 15 2011, 05:56
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Sep 15 2011, 05:47
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Cyberdemon
Group: Members
Posts: 9,129
Joined: 2-March 10

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Oh well, bazaar food will be, then. Thanks.
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Sep 15 2011, 07:39
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Koudesu
Group: Members
Posts: 458
Joined: 29-August 05

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I'd probably missed this in an earlier post, but I can't seem to find it, so...
When you use autocast spells, do they proc Channeling, or are they just spells performed until you run below 10% mana?
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Sep 15 2011, 07:59
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coykili
Group: Members
Posts: 694
Joined: 2-August 10

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Think of autocasts like an aura, that slowly drains mana until 10% and randomly gives supportive prof
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Sep 15 2011, 08:05
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Koudesu
Group: Members
Posts: 458
Joined: 29-August 05

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So no Channeling.
I'm wondering whether or not I should actually use autocasts until I get Innate Arcana IV, at least. Channeling pops up for me at a pretty decent rate, so I usually get free Haste casts, saving me at least 70 mana in recasts per turn. It'd be even more of a hassle to try to get Channeling for stuff like Regen II and Heartseeker if I just set everything to autocast.
Then again, since I've got 12 item slots and I barely use more than half of them on Heroic arena runs, I guess it wouldn't matter that much...
I'm planning on getting the Rainbow Aura to help with mana regen, then grabbing the first 3 levels of Innate Arcana, which should keep me comfortable until level 200ish.
This post has been edited by Koudesu: Sep 15 2011, 08:06
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Sep 15 2011, 08:44
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CrazyFlame
Group: Members
Posts: 2,032
Joined: 22-February 10

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QUOTE(941 @ Sep 14 2011, 23:37)  72 52 59 42 24 24 Can anyone teach me if it's wrong..? Im a (IMG:[ invalid] style_emoticons/default/biggrin.gif) newbee Seems good for melee. Try to follow the format of having stats at multiples of 10s or 25s, since you get special bonuses at those multiples. Except Agi, which is by 3's (and +1% Evade for every 25).
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Sep 15 2011, 08:51
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(941 @ Sep 15 2011, 14:37)  72 52 59 42 24 24 Can anyone teach me if it's wrong..? Im a (IMG:[ invalid] style_emoticons/default/biggrin.gif) newbee QUOTE(CrazyFlame @ Sep 15 2011, 14:44)  Seems good for melee.
Try to follow the format of having stats at multiples of 10s or 25s, since you get special bonuses at those multiples. Except Agi, which is by 3's (and +1% Evade for every 25).
Bear in mind wisdom is handy as well since it boosts your MP.
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Sep 15 2011, 10:17
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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<Depressed. Even mages are lurking around for Eth Maces "just in case"...
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Sep 15 2011, 10:56
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oumi11
Group: Members
Posts: 2,137
Joined: 2-April 08

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Is Overcharge's only role to increase Spirit Attack damage?
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Sep 15 2011, 11:01
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(oumi11 @ Sep 15 2011, 16:56)  Is Overcharge's only role to increase Spirit Attack damage?
Overcharge increases your overall physical damage ability. Every 3% in overcharge gives you a 1% attack damage bonus.
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Sep 15 2011, 11:08
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(varst @ Sep 15 2011, 17:01)  Overcharge increases your overall physical damage ability. Every 3% in overcharge gives you a 1% attack damage bonus.
Just wonder if there are any important spells for melee at LV250?
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Sep 15 2011, 11:55
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Randommember
Group: Gold Star Club
Posts: 3,447
Joined: 13-November 10

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QUOTE(CrazyFlame @ Sep 15 2011, 08:44)  Seems good for melee.
Try to follow the format of having stats at multiples of 10s or 25s, since you get special bonuses at those multiples. Except Agi, which is by 3's (and +1% Evade for every 25).
You get "special bonuses" for every point. It's just that Tenboro has written it like that to make it easier it to understand. Meaning ever point of agility gives 0.04% evade for every point, and not just 0% at 24, 1% at 25 etc. QUOTE(MidNightPass @ Sep 15 2011, 11:08)  Just wonder if there are any important spells for melee at LV250?
Decide for yourself. http://ehwiki.org/wiki/Abilities#Tier_18
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Sep 15 2011, 12:01
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(Randommember @ Sep 15 2011, 17:55)  Well, focus aura is a must-get. If I am getting magnet, I will get slow first. Anyway, I just filled all my HP, MP, SP and OC tanks. Might invest some into the EXP tanks though.
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Sep 15 2011, 12:24
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(MidNightPass @ Sep 15 2011, 17:08)  Just wonder if there are any important spells for melee at LV250?
Hm....i don't find lifestream useful for normal gameplay. Soul fire/soul burst is powerful for mages against bosses, but useless for melees. Magnet is useful only against high hp monsters, which means it's almost useless for normal gameplay.
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Sep 16 2011, 00:22
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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Where is cmal's hud for equipment base?
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Sep 16 2011, 01:13
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Vasistas
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11

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QUOTE((Cheater) Tiap @ Sep 16 2011, 01:08)  definitely less than nerf
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