Hey guys, how's going? (IMG:[
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Have been back to playing some HV for about a couple weeks (albeit only 4 arenas every day), lots of things changed since I stopped last year.
Thought I'd drop by to say hello and ask a couple questions since I pretty much don't know what's going on lol.
- To start things off: What's the deal with
monsters' parry and
resist?
When I started playing again I thought the monsters all
turned into Daigo Umehara or something (for those who don't get it: everything gets parried). Related picture below, just to share some pain:
[
imgur.com]
(IMG:[i.imgur.com] http://i.imgur.com/TFTJDs.jpg)
Not only that, but they were also evading quite a bit (I had like 170 % hit chance). So I open the experts thread and it surprised me to see mages complaining about resists rate for monsters.
Are we all getting shafted here? (IMG:[
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I tried searching the wiki but couldn't find anything so: we currently got nothing to lower monsters' parry and resist chance right?
As far as I understand accuracy works as anti-evade, I bought some better Balance equipment and with 190 % accuracy monsters' evade doesn't seem to be much of an issue. Parry on the other way seems completely uneffected...
Does it also really cap at only 20 %? It feels like higher, but as with everything in HV it's about a fair dose of luck, and I know it's only the negative stuff which last an impression lol.
- Would love to have
some suggestions with stamina usage.
As mentioned above, I only play a few rounds per day (+ hourlies), basically until my Great status bonus goes out.
That translates into just 4 arenas, T&T, Eve of Death, To Kill a God and Crusade.
I'm not sure it's the most efficient thing credits wise because you want to get as many monster per round as possible, but given the loot quality bonus (@ Nightmare, even with my LoTD still sitting at 9/20 I manage to get some Exquisites) and the trophies those 4 arenas seemed the best all around package.
Any thought?
-
FSM: Holy crap them HPs...
It used to take me ~550 rounds with my crappy equip but with the sudden buff I just gave up, it's 1100+ turns and it gets way too time consuming.
Don't get me wrong I know you're not supposed to fight a single target with 2H, especially with bad gear and a mace.
I tried with an Estoc, but you can probably guess how it ended with my 145 % mana consumption Power set lol...
The (rather stupid) question here is: assuming I won't be changing my (melee) stats, and that I still have 0 Elemental/Divine proficiency, would a cheap Heimdall still be decently fast at taking him down?
Of course I know I won't be hitting him for 200k with each Banish (or Smite, I don't have a clue) like other mages do, but heck doing it in 500-600 turns would be fine by me! (IMG:[
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Should I just forget about it and go dual Wield (0 proficiency atm)?
Damn got so many things to ask, better shut my trap for now! (IMG:[
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