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post Nov 3 2017, 10:46
Post #101901
DCFulano



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QUOTE(issary @ Nov 3 2017, 02:25) *

Yes,but strike's only a little part of damage(1/3-1/4),and so does EDB on melee weapon.
Suppose there is a Peerless Rapier with 11.34 base edb,it will shows about 31 edb at your level,and increased to 42 if forged to 50,that will increase your strike damage(not inclued strike get by enchant) by 33%.

And sub-strike only affect to main target.

Ohh, thanks. Then I think it can be the least priority upgrade
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post Nov 3 2017, 12:49
Post #101902
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QUOTE(DJNoni @ Nov 2 2017, 19:30) *

I see in the WTS 9c per PXP or 10c per PXP. Then HV toolbox will do the maths for you.


OK thanks. I guess I'll practice a different price depending on the equips quality. Not only because lower quality equips are less expensive, but also because their IW is also easier and faster.
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post Nov 3 2017, 14:07
Post #101903
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Is there anyone who can tell me the function of EngageMouse setting in Monsterbation 1.2.2?? I re-read the explanation and the maker's post several times, but couldn't find out how to use it:(
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post Nov 3 2017, 15:14
Post #101904
Noni



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QUOTE(paruri @ Nov 3 2017, 13:07) *

Is there anyone who can tell me the function of EngageMouse setting in Monsterbation 1.2.2?? I re-read the explanation and the maker's post several times, but couldn't find out how to use it:(


This:

QUOTE(sickentide @ Oct 6 2017, 03:20) *

the main addition is the mouseEngage option which lets you use the mouse buttons as hover modifiers


and this:

QUOTE(sickentide @ Sep 28 2017, 03:09) *

setting mouseEngage = true will change the hover action to one of the mouse actions when holding down a mouse button instead of performing the action once. use in conjunction with hoverAction = false if you want greater control over when hover is active


So if you make 'left mouse' your button for 'attack', holding down 'left mouse' will make your mouse act same as 'hover attack'.


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post Nov 3 2017, 15:58
Post #101905
Paruri



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QUOTE(DJNoni @ Nov 3 2017, 22:14) *

This:
and this:
So if you make 'left mouse' your button for 'attack', holding down 'left mouse' will make your mouse act same as 'hover attack'.


So for example,

if i set my leftClick Strongest(cast(shield bash), cast(vital strike)) and set mouseEngage=true, holding down leftClick works like hoverAction, right??

but when i did, it didn't work well, and actually I couldn't see any difference between true and false:(
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post Nov 3 2017, 16:19
Post #101906
Noni



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QUOTE(paruri @ Nov 3 2017, 14:58) *

So for example,

if i set my leftClick Strongest(cast(shield bash), cast(vital strike)) and set mouseEngage=true, holding down leftClick works like hoverAction, right??

but when i did, it didn't work well, and actually I couldn't see any difference between true and false:(


and default hover action false.
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post Nov 3 2017, 16:49
Post #101907
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QUOTE(DJNoni @ Nov 3 2017, 23:19) *

and default hover action false.

OH!!!!!
Now i got it!! (IMG:[invalid] style_emoticons/default/cry.gif) Thank you!!:)
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post Nov 3 2017, 22:32
Post #101908
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Oh, that was my request haha! I didn't realize it had been implemented! Thanks sickentide! (IMG:[invalid] style_emoticons/default/smile.gif)
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post Nov 3 2017, 23:03
Post #101909
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QUOTE(cxxts @ Nov 1 2017, 03:42) *

I just had this issue a day ago, its actually unlocked at level 175 for flame of loki and 185 for the ice variant and +10 levels for any other elemental variant thereafter from what ive seen.

just to match all the other tiers, uh? does make sense, but could anyone confirm this?

QUOTE(cxxts @ Nov 1 2017, 07:52) *

I play on the nintendo difficulty with a fire/ice mage with no javascripts (havn't looked into using them).

aka rainbow mage. it's been made obsolete by Imperil spell, if you're interested.
if you like to play that way, better for you. but while we're at it, may i still ask you to give us a comparison with Imperil mage (either Fire or Cold, but not a hybrid)

QUOTE(DJNoni @ Nov 1 2017, 08:12) *

Interesting. So this works quite well up to level 200, I didn't know that! Thanks for sharing this with us.

probably because they cannot take proper advantage of Imperil yet. but i'm curious in the results.

QUOTE(cxxts @ Nov 2 2017, 00:18) *

Does anyone have a hard stat on the cast time of Arcane Focus? The wiki says it is .1 which is on par with other supportive skills but i noticed that i can get a full buff rotation off (excluding Arcane) without taking massive damage but if i cast Arcane Focus first every monster will take an action.

Channelling effect, perhaps?

QUOTE(BlueWaterSplash @ Nov 2 2017, 00:26) *

Wiki is deadly wrong in this case. Casting heartseeker has caused the majority of my deaths. The action time is 2+ turns I believe. I presume arcane focus may be the same.

it's possible, but in these cases please report it in one of the wiki threads. it's not like merely saying "wiki is wrong" will lead to anything. there's a fair chance wiki editors will look especially those and skip many of the other things.

QUOTE(decondelite @ Nov 2 2017, 18:59) *

Quick question to the IW specialists: how much do you charge for an Item World?
I'd like to offer a lil' extra to low level players: I IW their purchase for a little extra price. Without spending amnesia shards. That should greatly help them getting a good weapon.

what about associating yourself with TygerTyger, or at least asking him? he's a good guy, and he may take advantage of all the possible help.
either way, he offers 0c IW10 for lv < 300, same conditions. good luck in beating that.

QUOTE(DCFulano @ Nov 3 2017, 08:22) *

Does Spell Damage upgrade on a melee weapon increases its elemental strike?

afaik elemental strikes are physical (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Nov 4 2017, 00:59
Post #101910
issary



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QUOTE(Scremaz @ Nov 4 2017, 05:03) *

afaik elemental strikes are physical (IMG:[invalid] style_emoticons/default/unsure.gif)

Physical damage,Spell bones (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Nov 4 2017, 01:09
Post #101911
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if spell damage affected elemental strikes nobody would be using ethereal weapons
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post Nov 4 2017, 01:19
Post #101912
프레이



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QUOTE(Scremaz @ Nov 3 2017, 17:03) *

just to match all the other tiers, uh? does make sense, but could anyone confirm this?



Yup, was only able to slot it once I hit 175 the other day.
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post Nov 4 2017, 01:44
Post #101913
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QUOTE(Frotag @ Nov 4 2017, 00:19) *

Yup, was only able to slot it once I hit 175 the other day.

so you should now be able to slot Fimbulvetr, uh?
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post Nov 4 2017, 02:40
Post #101914
프레이



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QUOTE(Scremaz @ Nov 3 2017, 19:44) *

so you should now be able to slot Fimbulvetr, uh?


"Yes" goes the guinea pig.
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post Nov 4 2017, 03:20
Post #101915
KitsuneAbby



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QUOTE(Scremaz @ Nov 3 2017, 22:03) *
what about associating yourself with TygerTyger, or at least asking him? he's a good guy, and he may take advantage of all the possible help.
either way, he offers 0c IW10 for lv < 300, same conditions. good luck in beating that.


*laughs*
Me? Associating with someone? Have you seen what my forum title is?
Don't you know how I am since all this time? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 4 2017, 03:27
Post #101916
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QUOTE(decondelite @ Nov 3 2017, 23:20) *

*laughs*
Me? Associating with someone? Have you seen what my forum title is?
Don't you know how I am since all this time? (IMG:[invalid] style_emoticons/default/laugh.gif)

..・ヾ(。><)シ
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post Nov 4 2017, 08:09
Post #101917
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QUOTE(sickentide @ Nov 3 2017, 13:09) *
if spell damage affected elemental strikes nobody would be using ethereal weapons

Wait a second <rereads earlier conversion> since when does elemental spell damage bonus affect elemental strikes? So does it or doesn't it? I agree with sickentide, if it does then like nobody would be using ethereal weapons. They would be the pits.

Above calculation suggested an 8% or so increase in overall damage if elemental spell damage bonus affects the elemental strike. Maybe the calculation changes a little depending on level or various other factors, but no matter that is way good!! Way worth it to have 8% more damage for maybe 1% more mana wastings from interference.

Also, it would mean DW and Niten become the strongest styles because you can get double the weapon EDB. Maybe everyone should be wearing phase clothes, too. Would have to check the calculation to be sure.

I can just see all shade and power armors suddenly becoming cheap if this turns out to be true...as for phase, at least the prefixes and suffixes wouldn't matter.
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post Nov 4 2017, 09:17
Post #101918
issary



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QUOTE(BlueWaterSplash @ Nov 4 2017, 14:09) *

Wait a second <rereads earlier conversion> since when does elemental spell damage bonus affect elemental strikes? So does it or doesn't it? I agree with sickentide, if it does then like nobody would be using ethereal weapons. They would be the pits.

Above calculation suggested an 8% or so increase in overall damage if elemental spell damage bonus affects the elemental strike. Maybe the calculation changes a little depending on level or various other factors, but no matter that is way good!! Way worth it to have 8% more damage for maybe 1% more mana wastings from interference.

That's 8% of strike damage(which is only part of all damage and only affect main target,don't affect counter damage).
But you guys are right,I should test it again,someone'd told me that long times ago(before I'm level 300).

Attached Image
Okay,test start,I'll go to pfudor rob and gather average damage of coldstrike on Mikuru Asahina,and then forge spell damage to 50,keep other condition not changed,and do it again to Ryouko Asakura (they have same cold&crush Resistances)

This post has been edited by issary: Nov 4 2017, 09:43
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post Nov 4 2017, 09:42
Post #101919
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QUOTE(issary)
Suppose there is a Peerless Rapier with 11.34 base edb,it will shows about 31 edb at your level,and increased to 42 if forged to 50,that will increase your strike damage(not inclued strike get by enchant) by 8%.

I'm not sure how you calculated so I will redo the calculation my way.

11.34 base edb at level 500 becomes 11.34 x 3.5 = 40% bonus. With forge 50 it becomes +54% edb. Doesn't this mean the damage of your elemental strike becomes 1.54 times normal?

Next, going by Research for 1H thread numbers, damage is about 2.15 (1 normal hit, 0.4 from critical on average, 0.5 from void strike, 0.25 gross approximation from elemental strike after average enemy elemental resistance).

So now the elemental strike goes from 0.25 damage to 0.25 x 1.54 = 0.38 damage. Total damage increase from 2.15 to 2.28, this is an increase of 6%.

If true, that should be enough that no one wants to use ethereal weapons anymore.

There is also a question of how this +54% edb from weapon stacks with the elemental mitigation of monster (usually 50% or 62% or 75% mitigation). I assumed normal multiplicative stacking. If it is some kind of weird additive stacking that would make edb bonus even more valuable.

(Note: if edb really applies to elemental strike, this also makes most of Research for 1H slightly messed up, as sssss2 did not realize or take it into account in his calculations and comparisons).

QUOTE(issary)
Okay,test start,I'll go to pfudor rob and gather average damage of coldstrike on Mikuru Asahina,and then forge spell damage to 50,keep other condition not changed,and do it again to Ryouko Asakura

Wait that will waste your money. Just compare 1H and DW (2 weapons). I was going to do it myself but I have no RoB tokens.
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post Nov 4 2017, 11:03
Post #101920
issary



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QUOTE(BlueWaterSplash @ Nov 4 2017, 15:42) *

I'm not sure how you calculated so I will redo the calculation my way.

11.34 base edb at level 500 becomes 11.34 x 3.5 = 40% bonus. With forge 50 it becomes +54% edb. Doesn't this mean the damage of your elemental strike becomes 1.54 times normal?

Next, going by Research for 1H thread numbers, damage is about 2.15 (1 normal hit, 0.4 from critical on average, 0.5 from void strike, 0.25 gross approximation from elemental strike after average enemy elemental resistance).

So now the elemental strike goes from 0.25 damage to 0.25 x 1.54 = 0.38 damage. Total damage increase from 2.15 to 2.28, this is an increase of 6%.

If true, that should be enough that no one wants to use ethereal weapons anymore.

There is also a question of how this +54% edb from weapon stacks with the elemental mitigation of monster (usually 50% or 62% or 75% mitigation). I assumed normal multiplicative stacking. If it is some kind of weird additive stacking that would make edb bonus even more valuable.

(Note: if edb really applies to elemental strike, this also makes most of Research for 1H slightly messed up, as sssss2 did not realize or take it into account in his calculations and comparisons).

That won't be too much waste(maybe 50k-100k to forge edb to 50 and salvage),but maybe I should use Niflheim phase instead,that's cheaper and more obvious. (IMG:[invalid] style_emoticons/default/laugh.gif)
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