Loading. Please Wait... 
 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
|
 |
|
Sep 25 2017, 07:39
|
Noni
Group: Catgirl Camarilla
Posts: 13,279
Joined: 19-February 16

|
QUOTE(Cryosite @ Sep 25 2017, 05:03)  Thanks all, I will look forward to my forge level slowly rising through use. One mystery solved. The problem I'm seeing is that without upgrades, the damage granted by lowbie power armor isn't actually letting me kill stuff in fewer swings. Again, I'm seeing an average of 5 swings per monster. That does slightly go down in large packs of 8-10 monsters, as more counter attacks happen, but the average still remains roughly 4.5 swings per. In order to reduce that to an average of 4 swings (or less) per monster, I need bigger damage boosts than what I've typically been able to find/drop/afford. Higher level gear shows me bigger damage numbers, but when I get high enough level to wear it, the HP of monsters will have scaled up also. Upgrades seems like the bulk of what lets higher level players get away with the kind of damage needed to actually reduce swing-count. And that is what speeds up runs, and speeds up how safe runs are due to opponents dying faster. So, I'm thinking I should: a) stick with my axe for now. It has the same damage as most of the other options. But it is slashing and lacks parry stat. This option also implies holding out for something better than the below options. (IMG:[ invalid] style_emoticons/default/cool.gif) go with my shortsword. Similar damage, has good parry, but is also slashing. I'd have to IW it. c) go with the offered rapier. Similar damage. Good parry. Piercing. Requires expensive investment of soul shards or holding onto it for 58 levels. d) one of the other weapons I linked. I'm a noob and may be missing something. I've been mostly shunning the auctions. GP looks expensive to buy. I set hvtools to stop displaying them on every page. How do you participate for only 50k credits? It's important to understand that between lv200 and lv350 this game gets really slow. Really hard. Nothing you can do about it, except accepting it asi it is. I couldn't, so I bought Gold Star and did some bounties. Just by playing, you need to have patience, I guess. QUOTE(clarkiest @ Sep 25 2017, 07:18)  Dudes & Dudettes, I'm in a pickle. I haven't had any good stuffs to replace my equipment. I want to train LotD, but I dislike the prospect of spending time regaining credits that'll be spent on them. So please tell me, what's your recommended LotD level to get some self-use equipment to carry me to lvl400 without much forging?Here's my stuffs if you're wondering https://hentaiverse.org/equip/31902224/85a196ec7dhttps://hentaiverse.org/equip/67766588/a54d9d3026https://hentaiverse.org/equip/28461732/5c8a0cba19https://hentaiverse.org/equip/33715306/1b5ccb232ehttps://hentaiverse.org/equip/60581912/83ba7f42b4https://hentaiverse.org/equip/61244301/5a4c45f405https://hentaiverse.org/equip/32269551/68fee57ad3Training LotD does next to nothing. Not noticeable. Scavenger and Quarter Master are better for drops. But our experience shows: you don't get good self drops. Better to buy in WTS and maximize your play style for income so you can buy good gear.
|
|
|
|
 |
|
Sep 25 2017, 07:55
|
buimon
Group: Gold Star Club
Posts: 101
Joined: 30-July 11

|
QUOTE(clarkiest @ Sep 24 2017, 22:39)  Egad, you soldier on with those shits?! (IMG:[ invalid] style_emoticons/default/ohmy.gif) If you don't have pony cannon, buy one. 1H needs that when facing 7+ monsters. [ alt.hentaiverse.org] Exquisite Ethereal Rapier of Slaughter And this is my rapier just before. I think we are at similar place, but you can still save some money by doing PF Arenas(from Exile to T&T) daily. Sell PA on WTB and send trophies to Blackjac00 w/ COD. (IMG:[ invalid] style_emoticons/default/ohmy.gif) Or maybe train Adapter Learner and go to 400+ level as soon as possible, 'cuz gears at higher level are actually cheaper. This post has been edited by buimon: Sep 25 2017, 07:57
|
|
|
|
 |
|
Sep 25 2017, 08:05
|
BlueWaterSplash
Group: Members
Posts: 3,353
Joined: 15-March 11

|
Not casting haste, lowering your cleartime by 40% sounds extreme. In Research for 1H three different high level users claimed without proof a lowered cleartime of 5%, 12%, and 0% (no difference). It might depend on your play style as there are multiple ways to play 1H (how you target enemies, whether you cast imperil, whether you have innate arcana). I am amazed Cryosite can clear End of Days in half an hour. It takes me two hours. What difficulty do you play on and what is your turns/second? (My turns/second is officially 0.5 ~ 0.7 now that I have Monsterbation script to check. It makes no difference for me whether Monsterbation is on or off, so I turned it off for now until I reach a much higher level). The way defensive stats, like block, scale is weird. It starts at a base value and barely changes at all until you become very high level, then it changes a little bit. You can't linearly extrapolate what you see on the high level shields to what we'd get. You need to apply the exact formula curve (which isn't that complicated). It would still be nice if we could preview the soulfused stats of our gear before we actually soulfuse it. Maybe someone can ask for this feature in the appropriate thread. This post has been edited by BlueWaterSplash: Sep 25 2017, 08:09
|
|
|
|
 |
|
Sep 25 2017, 08:10
|
buimon
Group: Gold Star Club
Posts: 101
Joined: 30-July 11

|
QUOTE(BlueWaterSplash @ Sep 24 2017, 23:05)  Not casting haste, lowering your cleartime by 40% sounds extreme. In Research for 1H three different high level users claimed without proof a lowered cleartime of 5%, 12%, and 0% (no difference). It might depend on your play style as there are multiple ways to play 1H (how you target enemies). I am amazed Cryosite can clear End of Days in half an hour. It takes me two hours. What difficulty do you play on and what is your turns/second? (My turns/second is officially 0.5 ~ 0.7 now that I have Monsterbation script to check. It makes no difference for me whether Monsterbation is on or off, so I turned it off for now until I reach a much higher level). The way defensive stats, like block, scale is weird. It starts at a base value and barely changes at all until you become very high level, then it changes a little bit. You can't linearly extrapolate what you see on the high level shields to what we'd get. You need to apply the exact formula curve (which isn't that complicated). It would still be nice if we could preview the soulfused stats of our gear before we actually soulfuse it. Maybe someone can ask for this feature in the appropriate thread. (IMG:[ invalid] style_emoticons/default/wink.gif) I guess if your speed is at 3+ t/s (my turn/sec range) then you could do that in 20 mins as well.
|
|
|
|
 |
|
Sep 25 2017, 09:39
|
Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

|
QUOTE(buimon @ Sep 25 2017, 08:10)  (IMG:[ invalid] style_emoticons/default/wink.gif) I guess if your speed is at 3+ t/s (my turn/sec range) then you could do that in 20 mins as well. Last time I tried EoD with 1H I got 9m54s so it's not that surprising to see good times with high t/s.
|
|
|
Sep 25 2017, 09:46
|
needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

|
Hi Experts,
I just started completing PFUDORfest on my elemental bonus days. Is ~7500 turn count considered profitable/decent? I start scrolling and infusioning from round 300 onwards. Does starting earlier make it finish faster too?
Would like to know from the other mages around this level range.
|
|
|
|
 |
|
Sep 25 2017, 09:59
|
Noni
Group: Catgirl Camarilla
Posts: 13,279
Joined: 19-February 16

|
QUOTE(needaname @ Sep 25 2017, 09:46)  Hi Experts,
I just started completing PFUDORfest on my elemental bonus days. Is ~7500 turn count considered profitable/decent? I start scrolling and infusioning from round 300 onwards. Does starting earlier make it finish faster too?
Would like to know from the other mages around this level range.
Excellent score. If you can go without Scrolls until 300, you're doing well. Earlier will not speed you up unless you spark a lot before 300. More speed? Use gum in last 100 rounds.
|
|
|
Sep 25 2017, 11:08
|
crute
Group: Gold Star Club
Posts: 1,599
Joined: 7-May 12

|
With cry5 it's always profitable. Just a question of efficiency. If you're only grinding on the 2 element days 7500 is good enough. I'm at 7200 or so only qq
|
|
|
|
 |
|
Sep 25 2017, 12:45
|
f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

|
QUOTE By removing haste from my buffing rotation, I decreased my DWD clearing time by almost 40 per cent. It may be not related to haste itself - your tps may be a reason behind. I can say for myself, that year ago, I tried DwD win or without haste in long-time research (did like 30-40 runs) and in my case haste slows me for 5%-10% - not that critical. Not casting haste gave me like 1-2min of boost, but still. QUOTE Not casting haste, lowering your cleartime by 40% sounds extreme. In Research for 1H three different high level users claimed without proof a lowered cleartime of 5%, 12%, and 0% (no difference). It might depend on your play style as there are multiple ways to play 1H (how you target enemies, whether you cast imperil, whether you have innate arcana). This. maybe you are casting lots of cure during the play? Then haste can help you to cure yourself before enemy would attack your (or otherwise - you used cure, get hit, then heal once again - extra step). Do you have IA3 to store your Protection, Spirit Shield, and Spark of Life? How long is your Regen (mine is 110 turns) and Heartseeker (mine is 574). If you have to cast debuffs a lot, than once again Haste should help you to save time, but dropping it by 40% sounds pretty extreme, to be fair. Maybe bandwidth problem?
|
|
|
|
 |
|
Sep 25 2017, 17:14
|
Ass Spanker
Group: Gold Star Club
Posts: 4,178
Joined: 25-July 12

|
Is a radiant phase better than a charged?
|
|
|
Sep 25 2017, 18:33
|
Noni
Group: Catgirl Camarilla
Posts: 13,279
Joined: 19-February 16

|
QUOTE(as013 @ Sep 25 2017, 17:14)  Is a radiant phase better than a charged?
for cold? no. Long answer: It can be good against schoolgirls, more damage is more damage. And when you're pretty strong, it helps to clear the monsters that your imperlil missed. Works for arenas. Not for PFfest. Only my shoes are shiny (radiant) in PFFest. While against SG my pants are shiny too.
|
|
|
|
 |
|
Sep 25 2017, 18:41
|
buimon
Group: Gold Star Club
Posts: 101
Joined: 30-July 11

|
QUOTE(DJNoni @ Sep 25 2017, 09:33)  for cold? no.
Long answer: It can be good against schoolgirls, more damage is more damage. And when you're pretty strong, it helps to clear the monsters that your imperlil missed. Works for arenas. Not for PFfest. Only my shoes are shiny (radiant) in PFFest. While against SG my pants are shiny too.
For cold mage, does it mean trying to imperil every monster at least once before you cast any other spell?
|
|
|
|
 |
|
|
 |
|
Sep 25 2017, 18:54
|
Noni
Group: Catgirl Camarilla
Posts: 13,279
Joined: 19-February 16

|
QUOTE(buimon @ Sep 25 2017, 18:41)  For cold mage, does it mean trying to imperil every monster at least once before you cast any other spell?
I try. But Imperil misses sometimes. After 3 imperils, it's best to cast T3 attack spell to kill some of the imperiled monsters. Then it depends a bit on which monster is still standing. If it is one of the really strong ones, I give them another imperil after their friends have died. If it's just another monster, I hit them with a couple of cold spells to finish them off. In end rounds of PFfest, I can't do more than 3 imperils before attacking because otherwise they will (almost) kill me. In arena's, I can easily try 4-5 imperils before attacking. QUOTE(kukrak @ Sep 25 2017, 18:51)  been trying to search it, but to no sucess (IMG:[ invalid] style_emoticons/default/sad.gif) so a question - : what is the best RoB to farm for profit? for creds or gear i mean (IMG:[ invalid] style_emoticons/default/smile.gif) FSM others don't come close. This post has been edited by DJNoni: Sep 25 2017, 18:55
|
|
|
|
 |
|
Sep 25 2017, 18:55
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(kukrak @ Sep 25 2017, 18:51)  been trying to search it, but to no sucess (IMG:[ invalid] style_emoticons/default/sad.gif) so a question - : what is the best RoB to farm for profit? for creds or gear i mean (IMG:[ invalid] style_emoticons/default/smile.gif) Imo FSM, for profit. Konata, for Chaos Token. TT&TT when you have too many Blood Tokens and FSM is allready beaten.
|
|
|
|
 |
|
Sep 25 2017, 18:59
|
kukrak
Group: Gold Star Club
Posts: 354
Joined: 4-April 10

|
QUOTE(Uncle Stu @ Sep 25 2017, 18:55)  Imo FSM, for profit. Konata, for Chaos Token. TT&TT when you have too many Blood Tokens and FSM is allready beaten.
I was thinking that TT&TT was the best because of token drops, but now i realized that you also get the garanteed loot drop at the end, so i was unsure :/ guess im gonna rekill TT&TT just for fun and then farm FSM for profit whenever i can, thanks (IMG:[ invalid] style_emoticons/default/wink.gif)
|
|
|
|
 |
|
Sep 25 2017, 18:59
|
f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

|
QUOTE what is the best RoB to farm for profit? for creds or gear i mean 5x token RoB - where Flying Spaghetti Monster (FSM) and 3x Schoolgirls (SG) are. The catch is - FSM drops Noodle Appendage that you can sell for 42,000 credits in WTB-section of the forum. In one week you can easily get ~300,000 credits from trading them solely. 10x token RoB has FSM too, but for same price you can do two 5x RoB - twice the profit. However in that RoB you have higher chance to get good equip as clear bonus, but chance to get Legendary is still so miserably that does not worth spending 10x tokens. =) And also the quality of clear bonus correlates with your difficulty - so you HAVE to finish 10x token RoB on PFUDOR difficulty to get nice drop. Noodle Appendage, on other hand, would be dropped on ANY difficulty. Good luck =) QUOTE i realized that you also get the garanteed loot drop at the end You have better chances to get legendary equipment from clearing Random Encounters - and you can get 24 of them in one day (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by f4tal: Sep 25 2017, 19:03
|
|
|
|
 |
|
Sep 25 2017, 19:16
|
kukrak
Group: Gold Star Club
Posts: 354
Joined: 4-April 10

|
QUOTE(f4tal @ Sep 25 2017, 18:59)  5x token RoB - where Flying Spaghetti Monster (FSM) and 3x Schoolgirls (SG) are. The catch is - FSM drops Noodle Appendage that you can sell for 42,000 credits in WTB-section of the forum. In one week you can easily get ~300,000 credits from trading them solely. 10x token RoB has FSM too, but for same price you can do two 5x RoB - twice the profit. However in that RoB you have higher chance to get good equip as clear bonus, but chance to get Legendary is still so miserably that does not worth spending 10x tokens. =) And also the quality of clear bonus correlates with your difficulty - so you HAVE to finish 10x token RoB on PFUDOR difficulty to get nice drop. Noodle Appendage, on other hand, would be dropped on ANY difficulty. Good luck =) You have better chances to get legendary equipment from clearing Random Encounters - and you can get 24 of them in one day (IMG:[ invalid] style_emoticons/default/heh.gif) yes I am aware of that, and I play only on pfudor now anyway (IMG:[ invalid] style_emoticons/default/smile.gif) just got this from RE today and I'm wondering whether I should use it or not (IMG:[ invalid] style_emoticons/default/smile.gif) will make a more constructive post on that later probably (IMG:[ invalid] style_emoticons/default/biggrin.gif)
|
|
|
|
 |
|
Sep 25 2017, 19:17
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(f4tal @ Sep 25 2017, 18:59)  Random Encounters - and you can get 24 of them in one day (IMG:[ invalid] style_emoticons/default/heh.gif) More if you have the time. Every 30 minutes one.
|
|
|
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|