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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 6 2017, 12:48
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Draw99Gray
Group: Members
Posts: 749
Joined: 10-January 16

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So, i sent the rapier i bought at super's auction to sabregimp for IW and returned with But5 Over4. It is no good? What steps should i take to maximize Overpower's total damage?
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Sep 6 2017, 13:32
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Draw99Gray @ Sep 6 2017, 12:48)  So, i sent the rapier i bought at super's auction to sabregimp for IW and returned with But5 Over4. It is no good? What steps should i take to maximize Overpower's total damage? for 1H? for 1H you should've aimed for B5F4 or B4F5. one or two level of overpower may still be tolerated since they still do something, but 4 seem a bit of a waste to me - since overwhelming strikes has the same effect of overpower, just more powerful. for DW, it's fine.
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Sep 6 2017, 14:14
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jplshejeser
Group: Gold Star Club
Posts: 4,391
Joined: 24-August 15

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Sep 6 2017, 14:18
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Dk2017
Group: Gold Star Club
Posts: 281
Joined: 19-August 17

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Sep 6 2017, 14:26
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Ass Spanker
Group: Gold Star Club
Posts: 4,171
Joined: 25-July 12

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QUOTE(Dk2017 @ Sep 6 2017, 14:18)  I would say the shield. If you can afford a decent one and also the forging cost up to level 30-35 of blocking chance, it will boost your survival chance a lot. I think something around 36% base wouldn't take more than 300k in an auction.
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Sep 6 2017, 15:48
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Dk2017
Group: Gold Star Club
Posts: 281
Joined: 19-August 17

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QUOTE(as013 @ Sep 6 2017, 20:26)  I would say the shield. If you can afford a decent one and also the forging cost up to level 30-35 of blocking chance, it will boost your survival chance a lot. I think something around 36% base wouldn't take more than 300k in an auction.
Thanks, https://forums.e-hentai.org/index.php?showtopic=209198this auction shd02 what price is woth to buy
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Sep 6 2017, 15:55
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Ass Spanker
Group: Gold Star Club
Posts: 4,171
Joined: 25-July 12

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QUOTE(Dk2017 @ Sep 6 2017, 15:48)  Warding and has agility. Not many people will be interested. Just be aware of other low level players who are also desperate for a Force shield. I don't think it's worth more than several hundred k. This post has been edited by as013: Sep 6 2017, 15:55
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Sep 6 2017, 16:04
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Dk2017 @ Sep 6 2017, 15:48)  I would say draw the line at 300k max.
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Sep 6 2017, 16:05
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Goldage @ Sep 6 2017, 15:49)  mind that ? means it's not fully disclosed yet. uncertainty may be in the order of 100c~1k (IMG:[ invalid] style_emoticons/default/duck.gif)
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Sep 6 2017, 16:54
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,730
Joined: 24-April 15

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QUOTE(Scremaz @ Sep 6 2017, 23:05)  mind that ? means it's not fully disclosed yet. uncertainty may be in the order of 100c~1k (IMG:[ invalid] style_emoticons/default/duck.gif) Anyway, I do not intend to consume 60m for the Assimilator. (IMG:[ invalid] style_emoticons/default/faint.gif)
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Sep 6 2017, 21:25
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(Scremaz @ Sep 6 2017, 17:02)  for 1H? for 1H you should've aimed for B5F4 or B4F5. one or two level of overpower may still be tolerated since they still do something, but 4 seem a bit of a waste to me - since overwhelming strikes has the same effect of overpower, just more powerful.
for DW, it's fine.
overpower reached 2 (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by ALL_MIGHT: Sep 6 2017, 21:26
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Sep 6 2017, 22:33
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(BlueWaterSplash @ Sep 6 2017, 08:42)  According to the Research for 1H thread, Butcher 5 for a particular player gave an effective 2.3% damage boost and Fatality 5 gave an effective 2.2% damage boost (3.8% for special skills and 0% for counter). Overpower 5 only gave an effective 1.3% damage boost due to counter stuns and overwhelming strikes but that's still not bad. I would not assume Overpower benefit is really 1.3% for the following reasons: - Monsters chaosing have increased in the last 2 years (even more true after the last update where every upgrade increases the gift factor), the parry rate is probably visibly higher, I would guess easily 10% higher, which would already increase the effect from Overpower to 1.44%
- Parried hits don't build OC so even assuming that bonus OC from counter-attacks is always gained it increases OC gain by 1.44/2%, in a real scenario it's probably a bit less than 1% more OC gained, so it may fasten the usage of OFC. Not very significant but still not bad.
- Parried hits don't inflict PA so Overpower increases the possibility of stacking PAs on monsters. Still not very significant but far from bad
tl;dr: I personally rate Overpower only slightly lower than fatality for 1H (butcher is imho the undisputed best potency since it's the winner in Research for 1H and has by far the best sinergy with OFC since crits on OFC are completely useless apart from bosses/SGs), it's a good potency for 1H and the only potency you really want maxed for DW. If you want to switch between 1H and DW it's fantastic, still good for 1H. I would take 3 Overpower over a single swift strike.
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Sep 6 2017, 22:45
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Sapo84 @ Sep 6 2017, 22:33)  the only potency you really want maxed for DW.
i'm not so sure. a DW Shade build has a higher Crit chance than 1H (+15~20 points, especially if offhand is waki and armors are shadowdancer). maxing (or almost) fatality may have a better return. in the doubt, i'd go for F5O4 on offhand and a combo of Butcher, Fatality and Overpower on mainhand (and actually i did it: B4 F3 O2 (IMG:[ invalid] style_emoticons/default/laugh.gif) )
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Sep 6 2017, 23:06
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Scremaz @ Sep 6 2017, 22:45)  i'm not so sure. a DW Shade build has a higher Crit chance than 1H (+15~20 points, especially if offhand is waki and armors are shadowdancer). maxing (or almost) fatality may have a better return.
When parry chance is 20% or possibly more (last time I checked resist chance was higher than 20%, I assume it's the same for parry) 20% counter-resist is 4% more damage, 4% more OC gained and 4% more PAs. Edit: 5%, thanks BlueWaterSplash10% crit bonus, even with 0.65 crit chance is (0.65X0.1X100) is 6.5% damage, then you have to substract strikes, since strikes don't crits. Edit: Actually it would be (0.65 X (FAT5 crit bonus / fat 0 crit bonus) X 100) so even less.Given that strikes are a big part of the damage dealt (strikes do 50% of normal attacks) good luck staying above 4% damage, and good luck for compensating for the loss in OC and PAs. Just like penetrator for mages I see no reasons not to go for OP10 with DW, unless you use a club. This post has been edited by Sapo84: Sep 6 2017, 23:51
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Sep 6 2017, 23:38
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BlueWaterSplash
Group: Members
Posts: 3,307
Joined: 15-March 11

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As monster parry increases, Overpower gets better. It's good for a high level rapier. The ethereal rapier here is soulfused and probably good to the end of the game, so the main thing is that there is no Swift Strike which is totally useless at high level. Swift Strike actually benefits my rapier, but mine is low level with low stats, and best for temporary usage. After level 300 I will probably start looking for a new weapon or change to mage.
According to the wiki formula, most monsters with reasonable DEX might have 10% parry, going up to 19% parry with max chaos. Parry = 1 - (1 - min(10 , (DEX/ 100) , (DEX - Level) / 75) / 100) * (1 - chaos_interception_rank * 0.5%)
It also says PFUDOR monsters get additional 10% parry but I don't know how that factors in, would it go up to 29% parry?
What is the calculation to determine that 20% parry and 20% counter-parry gives effective 4% more damage? (1-0.2*0.8)/(1-0.2)=5% more damage?
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Sep 6 2017, 23:48
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(BlueWaterSplash @ Sep 6 2017, 23:38)  It also says PFUDOR monsters get additional 10% parry but I don't know how that factors in, would it go up to 29% parry?
It should be 27.1% (19 + (100-19)*0.1). Source here. QUOTE(BlueWaterSplash @ Sep 6 2017, 23:38)  What is the calculation to determine that 20% parry and 20% counter-parry gives effective 4% more damage? (1-0.2*0.8)/(1-0.2)=5% more damage?
You're right, I didn't scale properly so Overpower is even better. I'll edit the previous post. This post has been edited by Sapo84: Sep 6 2017, 23:50
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Sep 6 2017, 23:49
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lololo16
Group: Gold Star Club
Posts: 2,839
Joined: 5-March 12

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QUOTE(Sapo84 @ Sep 6 2017, 18:06)  Just like penetrator for mages I see no reasons not to go for OP10 with DW, unless you use a club.
I have two ethereal axes #1 Butcher Lv.2 Swift Strike Lv.2 Fatality Lv.5 Holy Strike #2 Butcher Lv.3 Swift Strike Lv.2 Fatality Lv.4 I want them for SG arenas, is it worth to reforge? (IMG:[ invalid] style_emoticons/default/cry.gif)
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