I honestly don't know if anyone's ever posted the math on how valuable the credit savings Hath Perks (Penny Pincher and her big brothers) are, but I couldn't find it in my searches. So, I'm gonna post my own math here for the benefit of all.
WARNING: Huge wall-o-text coming up. Sorry about that.I've been watching the Hath Exchange for a while, and it looks like Hath sells for an average of about 1750 credits each. Some auctions sell for the initial bid prices that hover around 1500, and some sell for the buyout that hovers around 2000, while the rest sell for somewhere in between, so 1750 sounds reasonable for an average.
The Penny Pincher Hath Perk costs 100 Hath, or about 175000 credits. Getting that much hath isn't necessarily going to reduce your credit supply by 175000, since one can earn Hath without buying it. However, you're giving up 175000 credits worth of hath by spending it on this perk rather than selling it at the exchange.
First up, how much does one save by getting
2% reduced training cost from Penny Pincher? The only data I have on how many ranks of each trainable skill one might have in the long run is a [
i422.photobucket.com]
screenshot that Hitokiri posted last week. By using Sonic's Calculator, and ignoring the power and karma training that I assume Hito did back when those things mattered to HentaiVerse battles (
if this is an incorrect assumption, please let me know! My research suggests that they matter VERY little these days), I've calculated that, without Penny Pincher, he would have spent 23 million credits on training, taking no less than 1875 hours of training time.
A 2% reduction on 23 million is 460000 credits! That's means that
Penny Pincher gives a 162% return on investment over the 175000 credits that Penny Pincher costs, just from the savings one earns from discounted training (over the course of ~220 levels), Penny Pincher is obviously a wise investment.
What about Frugality? Frugality costs 4 times as much total hath as PP, since you need to pay 100 hath for PP before you can spend 300 for Frugality. 400 hath is worth 700000 credits! However, Frugality gives you double the benefit of PP, which we already know is 460000. That's 920000 credits, which means that
Frugality gives a 31% return on investment, just based on training savings alone.
Once we move up to tier 3 of the credit savings perks, things shift quite a bit. Master Miser costs 1000 total Hath, but that's only 2.5 times as much as Frugality, while Frugality was 4 times as much as Penny Pincher. The hath is worth 1.75 Million credits, but the benefit on discounted training is only 1.84 million credits, a mere
5% return on investment.
Things stop looking quite so bright at Tier 4, though, since Stock Options provides only a 12% reduction in training costs. That's 50% better than Master Miser, but each of Tiers 2 and 3 were 100% better than their previous tier. Stock Options tried to make up for this by costing only 1.9 times as much as Master Miser (1900 Hath), but that's still 3.325 Million credits. It saves you 3.5 Million credits on training, a piddly
1% return on investment.
Now, that's just calculating the easily calculable value of savings from training. The only other thing I can come up with a formula for is % increase in credits earned from Arena clears, since that's a fixed amount of credits per day. Assuming that you do every arena, once every dawn, and that each arena past Endgame also costs 1000 credits to start (
Is this true? I can't find any info on costs for those arenas) you can spend 22500 credits per day and earn that same amount back, modified by the credit perk bonuses.
Penny Pinchers's 1% credit earnings increase for all Arena clears nets you 225 extra credits per day. Multiply that over the course of a month, and you're earning 6750 credits per month. That means Frugality is earning you 13500 credits per month, and Master Miser is earning you 27000 credits per month (Once you can clear every Arena daily). That's fairly minor compared to the relative costs of those perks, but it's certainly worth considering when you're deciding which credit perks to buy.
And that's it for my Wall of Math text. I don't know how to estimate how much value one gets from 1%/2%/4%/ more credits from killing mobs, 2%/4%/8% more credits from selling to the bazaar, and 2%/4%/8% cheaper healing. Needless to say, it makes the credit perks that much better, however large "that much" ends up being.
tl;dr version: In terms of savings on training costs, Penny Pincher is the highest return on investment credit perk (162%). Frugality is also quite good (31%), but Master Miser is the cut off point on wise investment (5%). Stock Options provides a measly 1% return, at the extreme cost of 3.325 Million credits.