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post Jun 21 2021, 16:54
Post #103401
mewsf



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感觉新赛季的异世界更有吸引力了 可以玩玩了
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post Jun 21 2021, 16:56
Post #103402
OnceForAll



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QUOTE(mewsf @ Jun 21 2021, 22:54) *

感觉新赛季的异世界更有吸引力了 可以玩玩了


新的 0.88 主世界也很有吸引力啊。别的不说,竞技场的杯子价值多了一倍。
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post Jun 21 2021, 17:02
Post #103403
passengerX



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龙裔强化?我可能换回盾战玩玩了
话说500级才能拿的称号,又多一个练级的目标
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post Jun 21 2021, 18:05
Post #103404
灬望而不及



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如何控制自己
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post Jun 21 2021, 18:25
Post #103405
shellgot



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EIRU

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這真的有G嗎...


額外福利
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post Jun 21 2021, 19:49
Post #103406
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QUOTE(灬望而不及 @ Jun 22 2021, 00:05) *

如何控制自己

所謂控制就是隨心所欲而不踰矩吧
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post Jun 21 2021, 21:28
Post #103407
泉水小夜



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QUOTE(灬望而不及 @ Jun 22 2021, 00:05) *

如何控制自己



嗯。。。。
左摇杆移动
A键跳跃
B键挥拳
R键格挡
L键翻滚

(滑稽)
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post Jun 22 2021, 02:12
Post #103408
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QUOTE(chjj30 @ Jun 21 2021, 12:58) *

版本更新的先行翻译,按照惯例是中英对照:

来源为菠萝的更新信息:HentaiVerse Isekai 2021 Season 2 With Update 0.88

==========

New Season Notes (2021 S1 -> 2021 S2)

新赛季信息 (从 2021 第一赛季到 2021 第二赛季)

The following things have carried over from the previous Isekai season to the current Isekai season:

以下内容将会从异世界上一赛季继承到异世界当前赛季:

- Credit balance + value of item + equipment inventory, capped to 1 million

C 账户余额 + 物品的价值 + 装备的价格,此部分的上限是 1M

- Leftover trophy value for Snowflake's Shrine

雪花神社的剩余奖杯价值

The following things will carry over to Persistent when this update has been deployed there:

以下内容将会在此次更新在一般服务器完成之后,被继承到一般服务器:

- Peerless equipment and all soulfused equipment, as well as any unspent peerless vouchers

无双品质的装备,所有被灵魂绑定的装备,以及任何没有被使用的无双票卷。

- Credit balance + value of item + equipment inventory exceeding 1 million

C 账户余额 + 物品的价值 + 装备的价格,超过 1M 的部分

- Primary stat bonuses and a global damage bonus depending on the number of tower floors cleared

主要属性奖励和依照最终通过塔楼层数所获得的全局伤害奖励

- A peerless voucher for the Top 10 tower floor clears:

通过塔楼层数排名前十的玩家获得额外的一个无双票卷。

(tba)

(名单将会被添加)

Isekai Changes

异世界更新

- The experience bonus on Isekai is now tied to your progress in The Tower. Instead of a fixed 500% bonus, it now starts out without a bonus, and every floor you clear increases the bonus by 20%.

异世界的经验倍率将会与你的塔楼挑战进度直接关联。不同于前一赛季的固定 500% ,现在经验倍率不再拥有初始奖励,你每通过塔楼的一层将提升 20% 经验倍率。

- The number of rounds in the Tower has been rescaled and now caps at 100 for Floor 40. Past Floor 40, the difficulty boost (monster health/damage) is now scaled up by 5% per floor.

塔楼的战斗轮数将会被重新计算,并且在 40 层达到上限 100 轮。在 40 层以后,难度提升(怪物的 HP 和伤害)为每层 5% 。

- You can now only clear the Tower once per day normally, and twice during Last Spurt. (If you start a Tower battle before midnight UTC and end it after, it will count as yesterday's clear.)

你现在只能每日挑战一次塔楼,在冲刺阶段提升到二次。(如果你在 UTC 午夜前开始一次塔楼挑战,并且在 UTC 午夜后完成它,这将被算作昨日的挑战。)

- Corrected the Tower Mode to have the regular (same as arenas) credit drop multiplier instead of the decreased Item World/Grindfest one.

修正塔楼模式的 C 掉落倍率,从原先的减少型(同道具界和压榨界)到当前的常规型(同竞技场)。

- The end-of-season permanent stat bonuses are now officially fixed to floor level rather than being competitive. The Top 10 peerless voucher and per-floor damage bonus remain unchanged.
-- Clear Floor 50: +3 to all primary stats
-- Clear Floor 40: +2 to all primary stats
-- Clear Floor 30: +1 to all primary stats

赛季后的主要属性奖励现在正式被固定为与通过塔楼层数相关,而不再是与排名相关。排名前十的玩家获得的无双
票卷以及按照通过层数获得的伤害奖励没有改动。
- 通过 50 层:各项主要属性 +3
- 通过 40 层:各项主要属性 +2
- 通过 30 层:各项主要属性 +1

- The double stamina regeneration was removed from the "Early Bird" bonus period (the 8-9 days between the solstice/start of season and the end of the month). Instead, the bonus equipment droprate during this period was changed from 2x to 5x.

在“早起的鸟儿”(夏至日或冬至日,也就是赛季的开始,到该月的末尾,大约 8-9 日。)阶段的双倍精力恢复速度被移除了。取而代之的是,在该阶段,装备的掉落率奖励从 2 倍提升到 5 倍。

- Stamina drain on Isekai was increased to a fixed 0.05 per round, and the base monster droprate was doubled.

异世界的精力消耗提升,被固定为 0.05 每轮,并且,怪物的基础掉率翻倍。

- Removed the crystals tab on the Isekai item shop

移除了异世界道具店的水晶标签

- Equipment keys are now unique to Isekai and to each Isekai season

异世界的装备特征码现在是独特的了,并且每个赛季都会有所不同

Arenas

竞技场

- Added two new arenas:
-- Level 400 locked to PFUDUR +50% with a 2x T7 equipment clear bonus
-- Level 500 locked to PFUDOR +100% with a 3x T7 equipment clear bonus and a new title

添加了两个新的竞技场:
- 400 级解锁的 PFUDOR 难度 +50% ,终场奖励为两件 T7 装备
- 500 级解锁的 PFUDOR 难度 +100% ,终场奖励为三件 T7 装备和一个新称号

- Arena round counts were rescaled and now cap at 100.

竞技场的轮数被重新计算了,现在上限为 100 轮。

- A Dance With Dragons now forces PFUDOR difficulty, and the granted Dovahkiin title now has the same bonuses as Godslayer in addition to the skill. (You don't have to reobtain the skill.)

“与龙共舞”现在固定为 PFUDOR 难度,并且龙裔称号现在与弑神者称号具有相同的奖励,然后附加额外的技能。(你不必重新获得该技能。)

- Low-level arenas now become unavailable as you level up, mostly to prevent needing to show multiple pages of irrelevant challenges and making people feel the need to clear them every day. At level 500, Endgame (level 100) and up will still be available.

你的等级提升以后,低等级竞技场将不再可用,这主要是为了避免分页显示无关紧要的挑战,以及避免大家认为必
须每天清理这些挑战。在 500 级,“最终阶段”( 100 级)及以上的竞技场仍然可用。

Misc
杂项

- When crystal or chaos upgrading monsters in the monster lab, you can now do +5 levels by holding shift and +10 levels by holding control. If you do not have sufficient crystals/tokens for all level upgrades, it will abort it. If there are fewer than 5/10 levels until the cap, it will increase it to the cap.

在怪物实验室进行水晶强化或者混沌强化的时候,你现在可以按住 Shift 键来每次 +5 ,或者按住 Ctrl 键来每次 +10 。如果你没有足够的水晶或者混沌令牌来进行至少一级的提升,该过程会中止。如果你可以提升的等级上限在 5/10 级以下,这个过程会提升到该上限。

- If your equipment inventory is full, equipment drops will now be generated and auto-sold instead of being discarded or replaced with an item drop, unless it qualified for auto-salvage in which case that will happen instead.

如果你的装备库存已满,装备掉落现在依然会被生成,然后被自动贩售,而不再是被放弃生成并用物品掉落取代,
除非该装备满足被自动分解的条件,那么它就会被自动分解。

- Stamina is now considered "Exhausted" if it drops below 1 (used to be 10). You cannot start a new battle if your stamina is below 2.

精力的“枯竭”状态现在在 1 以下(而不再是 10 )。如果你的精力在 2 以下,你无法开始一场战斗。

- Switched HV to use a new refactored core library. This is the first part of the site to use this, so let me know if you encounter any new weirdness.

HV 转用了被重构过的核心库。这是本网站第一个使用该核心库的部分,所以,如果你遇到任何异常,请告知我。

Post-Update Fixes

更新前的修正

- The exp modifier was wrong (started at 0.2 instead of 1.0) and has been corrected.

经验倍率出错(从 0.2 而不是 1.0 开始)的问题已经被修正了。

Particularly with regards to the new core library, there could be various issues with this update, so please post here if anything seems broken.

尤其是,考虑到新的核心库,会有各种各样的更新事项,如果你遇到任何似乎是出问题的地方,请在此回复。

(Again, note that stuff hasn't been added to Persistent yet.)

(重复一遍,以上内容尚未被添加到一般服务器。)

==========

内容不多,问题不大,我也会放在 Grandmasters 的 HVSpace ,会根据原文内容的进度而更新,如果 Nezu 或者其他管理组成员写 FAQ 我也会进行翻译,欢迎各位提出反馈,祝各位游戏愉快,我手头的事情依然还有不少。

以后任何职业都会用龙裔称号了??
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post Jun 22 2021, 03:56
Post #103409
AdamAbbott



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QUOTE(ztxdjj @ Jun 21 2021, 16:44) *

hv好难打啊,把中文指南推荐的那五关竞技场打完得大半天的吧

但是收益也高啊,边看剧边刮痧吧
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post Jun 22 2021, 04:44
Post #103410
sharmy



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QUOTE(ztxdjj @ Jun 21 2021, 16:44) *

hv好难打啊,把中文指南推荐的那五关竞技场打完得大半天的吧

我的话大概40分钟

QUOTE(AdamAbbott @ Jun 22 2021, 03:56) *

但是收益也高啊,边看剧边刮痧吧

收益贼低
不管是直接btc砸死菠萝,代人开金星赚钱,还是H@H挂100个,还是赏金猎人收益都远远超过刷AR
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post Jun 22 2021, 05:05
Post #103411
怪盗2009



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燕山大学教授教你用马克思主义哲学砸烂美帝国主义理论物理学权威阿尔伯特爱因斯坦的狗头
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post Jun 22 2021, 05:09
Post #103412
jy-laji



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惊天第一掉:
Legendary Demonic Rapier of Slaughter
不过话说才刚第二天,就在市场看见90级的装备了……
我觉得很尽力了怎么才不到70级……可能自不量力在AR死了两次吧。直接上PF看来不行 (IMG:[invalid] style_emoticons/default/unsure.gif) 降低难度又慢

Edit:我靠,L级就是爽,不爆气比super爆气还快。爆气接近秒杀。

This post has been edited by jy-laji: Jun 22 2021, 05:17
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post Jun 22 2021, 05:18
Post #103413
sharmy



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QUOTE(jy-laji @ Jun 22 2021, 05:09) *

惊天第一掉:
Legendary Demonic Rapier of Slaughter
不过话说才刚第二天,就在市场看见90级的装备了……
我觉得很尽力了怎么才70级……可能自不量力在AR死了两次吧。直接上PF看来不行 (IMG:[invalid] style_emoticons/default/unsure.gif) 降低难度又慢

Edit:我靠,L级就是爽,不爆气比super爆气还快。

(IMG:[invalid] style_emoticons/default/unsure.gif) 居然去异世界,那你得每天掏出好几个小时
肯定是直接PF啊,weaken满大街扔满,后面有了silence再把silence也扔满

不打算花海量时间的话,这西洋可以考虑10m出了
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post Jun 22 2021, 05:44
Post #103414
jy-laji



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QUOTE(sharmy @ Jun 22 2021, 11:18) *

(IMG:[invalid] style_emoticons/default/unsure.gif) 居然去异世界,那你得每天掏出好几个小时
肯定是直接PF啊,weaken满大街扔满,后面有了silence再把silence也扔满

不打算花海量时间的话,这西洋可以考虑10m出了

……高等级时满防死不了,只放Imperial习惯了,忘了还有weaken这回事。回头试试……
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post Jun 22 2021, 08:32
Post #103415
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怎么办现在升级好慢qwq。。
125场一场下来就升2级还是PF难度,刮痧真辛苦,有没有什么办法提高效率加速升级?

说起来 转法要什么等级,要什么要求,有没有属性区别

《关于明明是为了看画廊来打的hv,现在明明已经可以肆无忌惮的看画廊了,为什么我还在玩这件事》

顺带一提 能不能求大佬指个路awa,怎么知道哪些装备是对名的这种的鉴别装备的教程贴,英文也行。
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post Jun 22 2021, 08:34
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《关于明明是为了下画廊来打的hv,不知不觉打到500级这件事》
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post Jun 22 2021, 08:53
Post #103417
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表世界几时更新?
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post Jun 22 2021, 09:27
Post #103418
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QUOTE(paper_fox @ Jun 22 2021, 08:32) *

怎么办现在升级好慢qwq。。
125场一场下来就升2级还是PF难度,刮痧真辛苦,有没有什么办法提高效率加速升级?

说起来 转法要什么等级,要什么要求,有没有属性区别

《关于明明是为了看画廊来打的hv,现在明明已经可以肆无忌惮的看画廊了,为什么我还在玩这件事》

顺带一提 能不能求大佬指个路awa,怎么知道哪些装备是对名的这种的鉴别装备的教程贴,英文也行。

充金星五倍升级速度,不想花钱就Adapt Learner拉满

AR250的经验很少,需要经验请刷AR200/AR180/AR165和龙场(龙场你现在进不去)

需要至少310级,至少100的Ability Boost,以及至少Mag品质的全套法装(最低要求)
如果财力允许的话推荐Assimilator至少5,IA至少4,法杖至少IW到5P,有能力的话再买魔环。
火水风电暗都可以,传奇场暗较好,GF风电较好不过都区别不大。圣除非你很有钱(指DD9)否则不推荐。

装备能不能卖可以参考这个

不过能卖到上m的装,除了P之外基本就那么几种L:
武器:虚空杀戮西洋、虚空杀戮大刀、非虚空的战法师肋差
法杖:四大顶杖(SWD、TWD、DWD、HOH),属性较好的FWD、AWD、FRD、ARD
盾牌:DEA的格挡或战法师圆盾,坚固的最佳
布甲:咏唱熟练棉甲、咏唱/魔光相位甲
轻甲:迅捷/残暴的影舞暗影甲
重甲:杀戮动力甲、残暴的平衡动力甲

This post has been edited by sharmy: Jun 22 2021, 09:32
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post Jun 22 2021, 10:03
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我也感觉越来越升不动了,当初图安逸玩了重甲盾剑,刷怪感觉好慢。
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post Jun 22 2021, 10:25
Post #103420
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纯休闲玩家也终于要上300级了,真没想到这小游戏我能玩这么久。
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