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> [Add-on] HVStat 5.7.1 (November 2017), HV Statistics, Tracking, and Analysis Tool (for Firefox and Chrome)

 
post Mar 6 2013, 15:43
Post #416
greentea039



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QUOTE(omgwtflolfaggot @ Feb 15 2013, 11:41) *

It seems the memory-leak that killed performance is no longer present too- very good update guys.

Chrome 25 got another memory leak bug.
You can see it on the Task Manager of the Chrome.
I'm fed up with the recent releases.

Whoa, my Chrome crashed just now.
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post Mar 6 2013, 16:07
Post #417
soliloquy



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Is there any chance HV stat could track spell resists and evades? It's really annoying for it to show 100% spell hit when that's not the case.

EDIT: Even after deleting HVStat and deleting hentaiverse.org local storage in my chrome install to fully reset it and using 5.5.3, I am still getting unknown scan format error when I scan monsters. I on version 27.0.1430.0 dev-m

This post has been edited by ramenface: Mar 6 2013, 16:17
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post Mar 6 2013, 17:20
Post #418
greentea039



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QUOTE(ramenface @ Mar 6 2013, 23:07) *

Is there any chance HV stat could track spell resists and evades? It's really annoying for it to show 100% spell hit when that's not the case.

It's a backlog of work.
Can someone help me with creating new layout of Battle Stats tab?

QUOTE(ramenface @ Mar 6 2013, 23:07) *

EDIT: Even after deleting HVStat and deleting hentaiverse.org local storage in my chrome install to fully reset it and using 5.5.3, I am still getting unknown scan format error when I scan monsters. I on version 27.0.1430.0 dev-m

Try to disable all other extensions that you are using.
Confirmed on canary. I have no clue at this time, so I recommend that you use stable or Firefox.

REEDIT:
This is due to a bug in Regex of Chrome 27.
Its JavaScript doesn't recognize u+00a0 as whitespace.

This post has been edited by greentea039: Mar 6 2013, 18:33
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post Mar 6 2013, 21:07
Post #419
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Feature request: Have a battle summary for each whole battle, not each round. It'd be nice to have an overview of what happened for an entire 100-round arena.
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post Mar 9 2013, 07:49
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Feature request: When multiple alerts would show one after another, display them in a single alert box.

I'm making a lot of feature requests; maybe I should learn Javascript and code some of these myself...

EDIT: [pastebin.com] Here's a patch that adds that option

This post has been edited by m42a: Mar 9 2013, 09:36
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post Mar 10 2013, 07:37
Post #421
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QUOTE(m42a @ Mar 9 2013, 14:49) *

Feature request: When multiple alerts would show one after another, display them in a single alert box.

I'm making a lot of feature requests; maybe I should learn Javascript and code some of these myself...

EDIT: [pastebin.com] Here's a patch that adds that option

Thanks for the patch. I'll merge it at next release.
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post Mar 10 2013, 08:58
Post #422
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Feature Request: Tracking of Monster Lab loot, similar to the shrine's artifact tracking. Obviously it would require the custom fonts, but...

It seems like there are two ways to approach the grouping:
1- Just list everything out, like on the item page, maybe with some grouping, or
2- Lump. Low, Mid, and High Materials; Rare Materials; and Bindings (maybe subdivided into Attack, Defense, Proficiency, and PAB?)

Of course, it may make sense to have a Material vs Binding summary at the top, in either case.

Also, I'm just learning javascript as an aside in my HTML5/CSS3 class, but I'd be glad to try my hand at helping you out if no one else is so inclined... I'll just need a firm goal or three to start out.


Edit: I forgot, it might be a good idea to also track the actual drop rate versus the predicted drop rate, as calculated (at least for me) by [github.com] this Monster Lab script. Something to think about, at least. Or better yet, absorbing all of that functionality if Tiap gives permission.

This post has been edited by destructorspace: Mar 10 2013, 09:04
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post Mar 10 2013, 16:30
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[pastebin.com] Here's another patch. This one disables the Alt-# keys during the entire battle, not just turns where you can act. This keeps you from accidentally switching tabs.

EDIT: Use [pastebin.com] this patch instead, since it works during riddles as well as round-end screens.

This post has been edited by m42a: Mar 11 2013, 03:52
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post Mar 10 2013, 17:38
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QUOTE(m42a @ Mar 6 2013, 21:07) *

Feature request: Have a battle summary for each whole battle, not each round. It'd be nice to have an overview of what happened for an entire 100-round arena.


That's a good one, yes.
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post Mar 11 2013, 13:54
Post #425
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QUOTE(destructorspace @ Mar 10 2013, 15:58) *

Feature Request: Tracking of Monster Lab loot, similar to the shrine's artifact tracking. Obviously it would require the custom fonts, but...

It seems like there are two ways to approach the grouping:
1- Just list everything out, like on the item page, maybe with some grouping, or
2- Lump. Low, Mid, and High Materials; Rare Materials; and Bindings (maybe subdivided into Attack, Defense, Proficiency, and PAB?)

Of course, it may make sense to have a Material vs Binding summary at the top, in either case.

Also, I'm just learning javascript as an aside in my HTML5/CSS3 class, but I'd be glad to try my hand at helping you out if no one else is so inclined... I'll just need a firm goal or three to start out.
Edit: I forgot, it might be a good idea to also track the actual drop rate versus the predicted drop rate, as calculated (at least for me) by [github.com] this Monster Lab script. Something to think about, at least. Or better yet, absorbing all of that functionality if Tiap gives permission.

Though tracking monster gifts is not hard, I'm not sure how to show it.

Any help would be appreciated.
It's desirable to send pull requests to GaryMcNabb/HVSTAT on the GitHub if possible.

QUOTE(m42a @ Mar 10 2013, 23:30) *

[pastebin.com] Here's another patch. This one disables the Alt-# keys during the entire battle, not just turns where you can act. This keeps you from accidentally switching tabs.

EDIT: Use [pastebin.com] this patch instead, since it works during riddles as well as round-end screens.

I think that this patch doesn't work with Chrome. KeyboardEvent of Chrome doesn't have key code constants. It will need some fixes.

QUOTE(m42a @ Mar 7 2013, 04:07) *

Feature request: Have a battle summary for each whole battle, not each round. It'd be nice to have an overview of what happened for an entire 100-round arena.

Before that, Battle Stats should be improved...
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post Mar 29 2013, 21:37
Post #426
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I'll give it a try~ (;
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post Apr 10 2013, 15:20
Post #427
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HVSTAT v5.5.4

Downloads
For Chrome: Attached File  hvstat_chrome_5.5.4.zip ( 153.22k ) Number of downloads: 222

For Firefox: Attached File  hvstat_firefox_5.5.4.zip ( 189.75k ) Number of downloads: 241


How to install
See here.

Changes
  • Added an option to condense all battle alerts (Contributed from m42a)
  • Added an option to delay alerts until next round (Contributed from m42a)
  • Added alert on self effect expiration (Contributed from m42a)
  • Added a sub option to highlight scan buttons after specified days elapse from last scan

Bug fixes
  • Alerts are no longer shown when a battle is finished.

Thanks to m42a for contribution [+K]

[github.com] Changelog History
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post Apr 12 2013, 10:55
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Thanks for your efforts, guys!
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post Apr 14 2013, 00:02
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Thanks for the update.
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post Apr 16 2013, 17:38
Post #430
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hi
i probably asking a noob question but how do i use this with Opera browser
thanks
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post Apr 16 2013, 18:37
Post #431
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QUOTE(greentea039 @ Apr 10 2013, 15:20) *

HVSTAT v5.5.4


Great work as usual!
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post Apr 16 2013, 21:52
Post #432
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QUOTE(klimtit @ Apr 16 2013, 11:38) *

hi
i probably asking a noob question but how do i use this with Opera browser
thanks

It might work if you install the [addons.opera.com] Violent Monkey extension. It's not designed or tested on Opera though, so no promises.
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post May 18 2013, 19:09
Post #433
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HVSTAT v5.5.5

Downloads
For Chrome: Attached File  hvstat_chrome_5.5.5.zip ( 155.84k ) Number of downloads: 452

For Firefox: Attached File  hvstat_firefox_5.5.5.zip ( 192.46k ) Number of downloads: 373


How to install
See here.

Changes
  • Modified to work on HV 0.76 (Partially contributed from m42a)
  • Tweaked the horizontal position of HV STAT icon
  • Spiritual proficiency has been removed.
  • The position of the Scan/Skill buttons has been changed from the left side to the right side of the monsters in order to avoid overlap with other displays.
  • Monster's health points now is calculated from battle log.
    (Calculated from the HP gauge as usual when the error becomes large)
Thanks to m42a for contribution [+K]

Known issues
  • Battle Stats, Item Drops and Effect Expiring Warnings do still not support the new version.
  • Monster's skills are not recorded to the database due to the change of the format of battle log.
These issues will be supported step by step in future releases.

[github.com] Changelog History

This post has been edited by greentea039: May 19 2013, 07:12
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post May 18 2013, 19:20
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That's just GREAT! (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 18 2013, 20:28
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Can stat track food drops please?
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