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> [Add-on] HVStat 5.7.1 (November 2017), HV Statistics, Tracking, and Analysis Tool (for Firefox and Chrome)

 
post Feb 27 2013, 05:52
Post #409
greentea039



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As coredumperror says, the first post hasn't been updated for a long time.
So, many people have downloaded older versions.

Should I create a new thread?

@GaryMcNabb
If you see this post, tell me your thought.
Also can we use your repository yet?
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post Feb 27 2013, 07:40
Post #410
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So is no one else having this issue on chrome where scan results aren't being stored? I'm getting an "unknown scanning format" error on scan with 0.73. This is on 5.5.2.1
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post Feb 28 2013, 01:09
Post #411
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@ramenface: Update to latest version of HVSTAT

This post has been edited by mrttao: Feb 28 2013, 02:46
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post Feb 28 2013, 18:25
Post #412
soliloquy



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But I am on the latest version am I not? I don't see anything beyong 5.5.2.1
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post Mar 1 2013, 03:39
Post #413
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It'd be nice if there was an option to alert you the turn after an effect actually expired. Because of the speed changes I often get alerted 2 or 3 times in a row when I have haste active.
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post Mar 1 2013, 04:37
Post #414
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QUOTE(ramenface @ Feb 28 2013, 10:25) *

But I am on the latest version am I not? I don't see anything beyong 5.5.2.1

Oops, sorry. Try exporting your monster data, then reset the extension deleting all data, then import the data you have exported.

I am not having issues but I am not using the latest version of chrome but rather v21

This post has been edited by mrttao: Mar 1 2013, 04:38
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post Mar 6 2013, 15:12
Post #415
greentea039



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HVSTAT v5.5.3

Downloads
For Chrome: Attached File  hvstat_chrome_5.5.3.zip ( 153.25k ) Number of downloads: 465

For Firefox: Attached File  hvstat_firefox_5.5.3.zip ( 189.78k ) Number of downloads: 475


How to install
See here.

Changes
  • Added new option "Reverse skill traversal order" that is a sub option of "Enable Weapon Skill Hotkeys"
    The highest tier skill will be selected first if this option is checked.
  • Arranged layouts of Overview pane
    In order to avoid duplication of work, settings information has been removed.

Bug fixes
  • Fixed bug that equipment tags disappear randomly when Inventory page is visited
  • Fixed bug that a JavaScript error occurs when an hourly encounter is finished

[github.com] Changelog History
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post Mar 6 2013, 15:43
Post #416
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QUOTE(omgwtflolfaggot @ Feb 15 2013, 11:41) *

It seems the memory-leak that killed performance is no longer present too- very good update guys.

Chrome 25 got another memory leak bug.
You can see it on the Task Manager of the Chrome.
I'm fed up with the recent releases.

Whoa, my Chrome crashed just now.
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post Mar 6 2013, 16:07
Post #417
soliloquy



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Is there any chance HV stat could track spell resists and evades? It's really annoying for it to show 100% spell hit when that's not the case.

EDIT: Even after deleting HVStat and deleting hentaiverse.org local storage in my chrome install to fully reset it and using 5.5.3, I am still getting unknown scan format error when I scan monsters. I on version 27.0.1430.0 dev-m

This post has been edited by ramenface: Mar 6 2013, 16:17
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post Mar 6 2013, 17:20
Post #418
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QUOTE(ramenface @ Mar 6 2013, 23:07) *

Is there any chance HV stat could track spell resists and evades? It's really annoying for it to show 100% spell hit when that's not the case.

It's a backlog of work.
Can someone help me with creating new layout of Battle Stats tab?

QUOTE(ramenface @ Mar 6 2013, 23:07) *

EDIT: Even after deleting HVStat and deleting hentaiverse.org local storage in my chrome install to fully reset it and using 5.5.3, I am still getting unknown scan format error when I scan monsters. I on version 27.0.1430.0 dev-m

Try to disable all other extensions that you are using.
Confirmed on canary. I have no clue at this time, so I recommend that you use stable or Firefox.

REEDIT:
This is due to a bug in Regex of Chrome 27.
Its JavaScript doesn't recognize u+00a0 as whitespace.

This post has been edited by greentea039: Mar 6 2013, 18:33
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post Mar 6 2013, 21:07
Post #419
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Feature request: Have a battle summary for each whole battle, not each round. It'd be nice to have an overview of what happened for an entire 100-round arena.
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post Mar 9 2013, 07:49
Post #420
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Feature request: When multiple alerts would show one after another, display them in a single alert box.

I'm making a lot of feature requests; maybe I should learn Javascript and code some of these myself...

EDIT: [pastebin.com] Here's a patch that adds that option

This post has been edited by m42a: Mar 9 2013, 09:36
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post Mar 10 2013, 07:37
Post #421
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QUOTE(m42a @ Mar 9 2013, 14:49) *

Feature request: When multiple alerts would show one after another, display them in a single alert box.

I'm making a lot of feature requests; maybe I should learn Javascript and code some of these myself...

EDIT: [pastebin.com] Here's a patch that adds that option

Thanks for the patch. I'll merge it at next release.
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post Mar 10 2013, 08:58
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Feature Request: Tracking of Monster Lab loot, similar to the shrine's artifact tracking. Obviously it would require the custom fonts, but...

It seems like there are two ways to approach the grouping:
1- Just list everything out, like on the item page, maybe with some grouping, or
2- Lump. Low, Mid, and High Materials; Rare Materials; and Bindings (maybe subdivided into Attack, Defense, Proficiency, and PAB?)

Of course, it may make sense to have a Material vs Binding summary at the top, in either case.

Also, I'm just learning javascript as an aside in my HTML5/CSS3 class, but I'd be glad to try my hand at helping you out if no one else is so inclined... I'll just need a firm goal or three to start out.


Edit: I forgot, it might be a good idea to also track the actual drop rate versus the predicted drop rate, as calculated (at least for me) by [github.com] this Monster Lab script. Something to think about, at least. Or better yet, absorbing all of that functionality if Tiap gives permission.

This post has been edited by destructorspace: Mar 10 2013, 09:04
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post Mar 10 2013, 16:30
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[pastebin.com] Here's another patch. This one disables the Alt-# keys during the entire battle, not just turns where you can act. This keeps you from accidentally switching tabs.

EDIT: Use [pastebin.com] this patch instead, since it works during riddles as well as round-end screens.

This post has been edited by m42a: Mar 11 2013, 03:52
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post Mar 10 2013, 17:38
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QUOTE(m42a @ Mar 6 2013, 21:07) *

Feature request: Have a battle summary for each whole battle, not each round. It'd be nice to have an overview of what happened for an entire 100-round arena.


That's a good one, yes.
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post Mar 11 2013, 13:54
Post #425
greentea039



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QUOTE(destructorspace @ Mar 10 2013, 15:58) *

Feature Request: Tracking of Monster Lab loot, similar to the shrine's artifact tracking. Obviously it would require the custom fonts, but...

It seems like there are two ways to approach the grouping:
1- Just list everything out, like on the item page, maybe with some grouping, or
2- Lump. Low, Mid, and High Materials; Rare Materials; and Bindings (maybe subdivided into Attack, Defense, Proficiency, and PAB?)

Of course, it may make sense to have a Material vs Binding summary at the top, in either case.

Also, I'm just learning javascript as an aside in my HTML5/CSS3 class, but I'd be glad to try my hand at helping you out if no one else is so inclined... I'll just need a firm goal or three to start out.
Edit: I forgot, it might be a good idea to also track the actual drop rate versus the predicted drop rate, as calculated (at least for me) by [github.com] this Monster Lab script. Something to think about, at least. Or better yet, absorbing all of that functionality if Tiap gives permission.

Though tracking monster gifts is not hard, I'm not sure how to show it.

Any help would be appreciated.
It's desirable to send pull requests to GaryMcNabb/HVSTAT on the GitHub if possible.

QUOTE(m42a @ Mar 10 2013, 23:30) *

[pastebin.com] Here's another patch. This one disables the Alt-# keys during the entire battle, not just turns where you can act. This keeps you from accidentally switching tabs.

EDIT: Use [pastebin.com] this patch instead, since it works during riddles as well as round-end screens.

I think that this patch doesn't work with Chrome. KeyboardEvent of Chrome doesn't have key code constants. It will need some fixes.

QUOTE(m42a @ Mar 7 2013, 04:07) *

Feature request: Have a battle summary for each whole battle, not each round. It'd be nice to have an overview of what happened for an entire 100-round arena.

Before that, Battle Stats should be improved...
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post Mar 29 2013, 21:37
Post #426
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I'll give it a try~ (;
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post Apr 10 2013, 15:20
Post #427
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HVSTAT v5.5.4

Downloads
For Chrome: Attached File  hvstat_chrome_5.5.4.zip ( 153.22k ) Number of downloads: 222

For Firefox: Attached File  hvstat_firefox_5.5.4.zip ( 189.75k ) Number of downloads: 241


How to install
See here.

Changes
  • Added an option to condense all battle alerts (Contributed from m42a)
  • Added an option to delay alerts until next round (Contributed from m42a)
  • Added alert on self effect expiration (Contributed from m42a)
  • Added a sub option to highlight scan buttons after specified days elapse from last scan

Bug fixes
  • Alerts are no longer shown when a battle is finished.

Thanks to m42a for contribution [+K]

[github.com] Changelog History
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post Apr 12 2013, 10:55
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Thanks for your efforts, guys!
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