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> [Add-on] HVStat 5.7.1 (November 2017), HV Statistics, Tracking, and Analysis Tool (for Firefox and Chrome)

 
post Dec 4 2012, 08:52
Post #289
pureyang



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QUOTE
a lot of monster already have the piercing tag alongside its name

What color and in which parenthesis. The first parenthesis (colored red and green) shows vulnerabilities and resistances. The second one colored black and blue show basic and special attacks.

If it is the monster's attack then it is possible to record it WITHOUT scanning it if it has ATTACKED YOU before. Whenever a monster attack you HV will record the monster's attack type. (this is necessary as scanning does not provide that info). This is an explanation I had suggested already but you still did not confirm or refute it. Can you please confirm that this is not your issue?

QUOTE
and its not non-custom monster neither monster that i scanned before.

Took me a bit to wrap my head around the double negative there...

Look, I can tell you with 100% certainty that indexedDB is stored locally on your HDD and not on the internet shared with other people
The options are:
1. You scanned it before and it is displaying a vulnerability or resistance.
2. You got attacked by it before and it is displaying its attack type.
3. It is a generic monster (not a custom user created one)
4. You scanned it before and forgot and it is displaying a vulnerability or resistance.
5. Someone else used your computer to play HV and scanned it while you were away.
6. You imported a really old database from way back when there was an official "top custom monster list" which was possible for a user to manually tell HVSTAT to open and record as a basis of user's databases... until tenboro deleted that page (was it because it was supposedly unfair to top monsters?)

This post has been edited by mrttao: Dec 4 2012, 09:01
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post Dec 5 2012, 03:09
Post #290
losernyeo



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Ok, then I have a question. I have HVSTAT 5.4.6 and never used monster stats before. After I enabled stat tracking including scan and skill results, I always get a [new] in red after every monster, including default monsters.

I haven't done any scanning but monsters I'm sure I've seen before still say [new]. Shouldn't HVSTAT have recorded their attack type after they attack me?

I have the following options checked:

[x] Show monster info from database
[x] Show monster attack type from database
[x] Show monster weaknesses from database
[x] Show monster resistances from database
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post Dec 5 2012, 04:37
Post #291
lemonmerchant



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Question about the hourly and arena alerts: are these displayed only if you have HV open at the exact time they reset or should it be alerting me the next time I load the site after the reset time has passed? Because I don't think I've seen a single alert for either of these and I've been using the script for at least a week. (And yes I do have them both checked in the options.)
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post Dec 5 2012, 05:47
Post #292
greentea039



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QUOTE(loserneo @ Dec 5 2012, 10:09) *

Ok, then I have a question. I have HVSTAT 5.4.6 and never used monster stats before. After I enabled stat tracking including scan and skill results, I always get a [new] in red after every monster, including default monsters.

Old default database of official monsters was removed because it was imperfect and new HVSTAT have import/export function. So now, HVSTAT have no default database.

I thought that I create an import file for official monsters but I gave it up because some of them never appear due to my character level. I hope that someone will upload exported files including low level monster data.

QUOTE(loserneo @ Dec 5 2012, 10:09) *

I haven't done any scanning but monsters I'm sure I've seen before still say [new]. Shouldn't HVSTAT have recorded their attack type after they attack me?

I have the following options checked:

[x] Show monster info from database
[x] Show monster attack type from database
[x] Show monster weaknesses from database
[x] Show monster resistances from database


Did you turn on the following options?
- Record monster scan results
- Record monster skills

If yes, post your environment in detail.

This post has been edited by greentea039: Dec 5 2012, 05:52
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post Dec 5 2012, 05:53
Post #293
losernyeo



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Hmm, I'm not sure how much detail you want. Yes, I had those options checked.

Win7 64-bit, iron v23.

I have a new problem now too. I just downgraded to v21 literally 5 minutes ago. Now HVSTAT keeps giving me "Database open error: 1" despite my having deleted all the databases. I've tried enabling/disabling various combinations of script but to no avail.

Edit: I t gives me that error popup everytime anything refreshes. So in combat, every spell cast, every melee attack.

This post has been edited by loserneo: Dec 5 2012, 05:59
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post Dec 5 2012, 06:19
Post #294
greentea039



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QUOTE(lemonmerchant @ Dec 5 2012, 11:37) *

Question about the hourly and arena alerts: are these displayed only if you have HV open at the exact time they reset or should it be alerting me the next time I load the site after the reset time has passed? Because I don't think I've seen a single alert for either of these and I've been using the script for at least a week. (And yes I do have them both checked in the options.)

I couldn't understand your description due to my low reading ability at English.
What options are you talking about?
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post Dec 5 2012, 06:32
Post #295
greentea039



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QUOTE(loserneo @ Dec 5 2012, 12:53) *

I have a new problem now too. I just downgraded to v21 literally 5 minutes ago. Now HVSTAT keeps giving me "Database open error: 1" despite my having deleted all the databases. I've tried enabling/disabling various combinations of script but to no avail.

Edit: I t gives me that error popup everytime anything refreshes. So in combat, every spell cast, every melee attack.

Try the following:
- Upgrade to v23
- Click 'Delete Database' on the Monster Stat tab after exporting.
- Downgrade to v21
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post Dec 5 2012, 06:40
Post #296
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Thanks for quick response! I realized that kserox had the problem earlier. No need to do anything like re-upgrading or re-installing (although deleting the database through HVSTAT while still using ironv21 did not work).

Solution for any chromium-based browser is settings>advanced>content settings>all cookies and site data

Then to filter for hentaiverse.org and delete the indexedDB from there.
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post Dec 5 2012, 07:34
Post #297
MirandaKerr



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QUOTE(mrttao @ Dec 4 2012, 13:52) *

What color and in which parenthesis. The first parenthesis (colored red and green) shows vulnerabilities and resistances. The second one colored black and blue show basic and special attacks.

If it is the monster's attack then it is possible to record it WITHOUT scanning it if it has ATTACKED YOU before. Whenever a monster attack you HV will record the monster's attack type. (this is necessary as scanning does not provide that info). This is an explanation I had suggested already but you still did not confirm or refute it. Can you please confirm that this is not your issue?
Took me a bit to wrap my head around the double negative there...

Look, I can tell you with 100% certainty that indexedDB is stored locally on your HDD and not on the internet shared with other people
The options are:
1. You scanned it before and it is displaying a vulnerability or resistance.
2. You got attacked by it before and it is displaying its attack type.
3. It is a generic monster (not a custom user created one)
4. You scanned it before and forgot and it is displaying a vulnerability or resistance.
5. Someone else used your computer to play HV and scanned it while you were away.
6. You imported a really old database from way back when there was an official "top custom monster list" which was possible for a user to manually tell HVSTAT to open and record as a basis of user's databases... until tenboro deleted that page (was it because it was supposedly unfair to top monsters?)

1. checked 'Show monster info from database'
2. checked 'Show monster attack type from database'
3. checked EVERYTHING under 'Hide specific weaknesses/resitances:'(don't need any since i'm meleeing)
with those i only get monster attack type right?
4. checked both 'Record monster scan results' and 'Record monster skills'

so i get mostly the black color (blue color appears ONLY after i scan and then get hit by it) and to make it more interesting, i get this weirdness just from IW my club in my sig. everything else seems normal(arena&RE).
IW need 193 rounds, first ~50 rounds are normal(everything have 'new' tag), then SOME monster which i haven't scanned before, show its basic attack type.

'Whenever a monster attack you HV will record the monster's attack type. (this is necessary as scanning does not provide that info)'
you get a monster basic attack type when scanning. thats my reason to scan 'em.
hit me > 'oh, its piercing' > scan 'em > kill 'em first in the future.

'If it is the monster's attack then it is POSSIBLE to record it without scanning it if it has attacked you before.'
if this is the case, most monster in arena will show its attack type even if i don't scan i first. sadly, i got nothing, everything always 'new'.

well, as a human i maybe wrong. i report this because its surprise me since i remember scanned 3 monster(remember the name too), then some other show its attack type too. the most 'possible' thing that may happen on me is your 6th option. i forgot whether i press 'delete old database' before or after i do IW. the old database used to have ~2mb data, now its zero. and i haven't have time to do IW again, so i can't check the problem again.

i'm sorry if sometimes my english is a bit confusing, even though most people around me said that i have a good 'passive' english. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Dec 5 2012, 08:06
Post #298
greentea039



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Currently, monster skill data are recorded at all times if the option 'Record monster skills' checked.
But recorded skill data are shown only when there are corresponding monster scan data.

Maybe this behavior should be changed.

This post has been edited by greentea039: Dec 5 2012, 08:08
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post Dec 5 2012, 08:47
Post #299
MirandaKerr



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QUOTE(greentea039 @ Dec 5 2012, 13:06) *

Currently, monster skill data are recorded at all times if the option 'Record monster skills' checked.
But recorded skill data are shown only when there are corresponding monster scan data.

Maybe this behavior should be changed.

may i request monster basic attack recorded without scanning? i think it will violate the rule. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 5 2012, 09:08
Post #300
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QUOTE(greentea039 @ Dec 4 2012, 20:19) *

I couldn't understand your description due to my low reading ability at English.
What options are you talking about?

Warning System:
-Battle Type:
--Hourly encounters
--Arena

I have both of those checked but I never get any kind of alerts. Shouldn't one be popping up at 12am UST for the arena, at least? Also, if I'm not on at 12am UST, and I sign in at like 1am UST, should I get an alert telling me arenas have reset (even though it's an hour late)?
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post Dec 6 2012, 04:51
Post #301
greentea039



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QUOTE(MirandaKerr @ Dec 5 2012, 15:47) *

may i request monster basic attack recorded without scanning? i think it will violate the rule. (IMG:[invalid] style_emoticons/default/smile.gif)

I'll try somehow. By the way, what does 'the rule' mean?

QUOTE(lemonmerchant @ Dec 5 2012, 16:08) *

Warning System:
-Battle Type:
--Hourly encounters
--Arena

I have both of those checked but I never get any kind of alerts. Shouldn't one be popping up at 12am UST for the arena, at least? Also, if I'm not on at 12am UST, and I sign in at like 1am UST, should I get an alert telling me arenas have reset (even though it's an hour late)?

Those options are merely sub options of Alert Message related to health of Alert Mode.
I also was not able to understand the effects of them for a while beginning to use HVSTAT.

This post has been edited by greentea039: Dec 6 2012, 05:00
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post Dec 6 2012, 06:30
Post #302
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Aha! mrttao had given me the impression that basic attacks ARE recorded without scanning. That was my misunderstanding, so there is no problem. In that case I humbly submit the same request as mirandakerr, and also encourage you to display skill damage types without a scan being necessary.
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post Dec 6 2012, 06:31
Post #303
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QUOTE(greentea039 @ Dec 6 2012, 09:51) *

I'll try somehow. By the way, what does 'the rule' mean?
Those options are merely sub options of Alert Message related to health of Alert Mode.
I also was not able to understand the effects of them for a while beginning to use HVSTAT.

from wiki
However, Any scripts used to automate or semi-automate gameplay beyond a single "action" is strictly forbidden. Offenders will be banned from HV.
recording monster basic and skill damage type are easy i think(in terms of building the database). i probably just need an index, monster name(not null), basic attack(not null), skill attack(null), and the rest goes null too.

i'm trying to make a standalone version of my request based on HVSTAT, but separating which one is needed or not already give me headache since i'm not one of you, the developer of HVSTAT. even if i do success, its either has many redundant line or takes a very longgggggg time. so, in order to preserve my health, its better for me to leave this to you. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Dec 7 2012, 01:46
Post #304
pureyang



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QUOTE(lemonmerchant @ Dec 5 2012, 01:08) *

Warning System:
-Battle Type:
--Hourly encounters
--Arena

I have both of those checked but I never get any kind of alerts. Shouldn't one be popping up at 12am UST for the arena, at least? Also, if I'm not on at 12am UST, and I sign in at like 1am UST, should I get an alert telling me arenas have reset (even though it's an hour late)?


The warning system explicitly list each thing that it can warn you about and lets you enable/disable what you want to be warned about. Note that there is not a single mention of warning you of dawn of a new day or hourly encounters.

It can alert you via a popup box in combat, to expiring buffs, debuffs, effects, low SP/MP/HP, and the triggering of spells that expire on activation. As well as colorize the quickbar based on your status (low HP/MP/etc)
The battle type checkboxes select which battle types should have the warning system enabled.

Anyways, you might want to try the following script: https://forums.e-hentai.org/index.php?showt...p;#entry2131633

This post has been edited by mrttao: Dec 7 2012, 01:47
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post Dec 12 2012, 18:26
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MirandaKerr: Recording attacks is not automating gameplay.

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post Dec 13 2012, 09:16
Post #306
pureyang



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QUOTE(MirandaKerr @ Dec 5 2012, 22:31) *

from wiki
However, Any scripts used to automate or semi-automate gameplay beyond a single "action" is strictly forbidden. Offenders will be banned from HV.


Recording data is not an action.
Also, HVSTAT already records special attacks, that request is just extending it to all attacks
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post Dec 13 2012, 09:56
Post #307
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HVSTAT v5.4.7
Minor update version

Changes
  • Added following into Effects Expiring Warnings
    - Flame Spikes
    - Frost Spikes
    - Lightning Spikes
    - Storm Spikes
    - Chain 1
    - Chain 2
Bug fixes
  • Fixed bug that Warnings before starting Challenges don't work (enbugged previously)
Resolved issues
  • [Chrome][Firefox with Greasemonkey] Blinking of additional elements almost no longer occurs.
  • [Firefox] Effect Expiring Warnings will work when holding down hotkey '1' - '0'.
Known issues
  • [Firefox with Scriptish] Blinking of additional elements still occurs.
    This cannot be resolved until [github.com] Scriptish's issue is resolved.
  • [Chrome][Firefox with Scriptish] Combat turn is proceeded even if any alert is shown when holding down hotkey '1' - '0'.

Download for ChromeAttached File  HVStat_Chrome_5.4.7.zip ( 154.36k ) Number of downloads: 86

Download for Firefox with GreasemonkeyAttached File  HVStat_Firefox_Greasemonkey_5.4.7.user.zip ( 61.18k ) Number of downloads: 75

Download for Firefox with ScriptishAttached File  HVStat_Firefox_Scriptish_5.4.7.user.zip ( 61.17k ) Number of downloads: 49


[github.com] Old Version Downloads
[github.com] Changelog History
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post Dec 13 2012, 12:37
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Awesome.
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