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> [Add-on] HVStat 5.7.1 (November 2017), HV Statistics, Tracking, and Analysis Tool (for Firefox and Chrome)

 
post Nov 29 2012, 07:34
Post #281
pureyang



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Memory bug [code.google.com] http://code.google.com/p/chromium/issues/detail?id=113983
Has been fixed in v24 beta. I am sticking to v21 until it goes stable but if you can't wait you are welcome to try it.
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post Dec 2 2012, 16:57
Post #282
MirandaKerr



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i want to begin using monster stat function, so i have a few question
1. whats the difference between scan result and skill data?
2. where does the scan result stored? (cached web content or offline web content, firefox)
3. i guess i can edit the TSV version?
3. i only want to show monster with piercing attack, i guess it will only cause an unnoticeable delay in loading speed?
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post Dec 2 2012, 23:56
Post #283
pureyang



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QUOTE(MirandaKerr @ Dec 2 2012, 08:57) *

i want to begin using monster stat function, so i have a few question
1. whats the difference between scan result and skill data?
2. where does the scan result stored? (cached web content or offline web content, firefox)
3. i guess i can edit the TSV version?
3. i only want to show monster with piercing attack, i guess it will only cause an unnoticeable delay in loading speed?

1. When you scan a monster you get a list of info about it. It looks like
QUOTE
Scanning Need0213...
HP: 14524/14524 MP: 296/799 SP: 5/387
Monster Class: Giant, Power Level 866
Monster Trainer: need0213
Melee Attack: Crushing
Weak against: Piercing
Resistant to: Crushing, Fire, Cold
Impervious to: Nothing

Notice nowhere does it say what the monster's skill/spell/spirit attack are. You find those out when they actually use one of them on you. At which point it records that info to present to you more complete info about said monster.

2. Where-ever your browser stores [en.wikipedia.org] https://en.wikipedia.org/wiki/Indexed_Database_API data.
You can use the export/import functions though to get it to a file

3. Is that a question? What is TSV? This is an open source project so you may edit whatever you want.

4. There is no such option currently. Adding one will just make things slower though because the process would be:
step 1: Retrieve monster attack
step 2: Determine if piercing
Step 3: Display if piercing
(well, not exactly I was simplifying, it would be an if-else function for the display instead of just displaying).

This is more work then just retrieving it and displaying it so it will actually be slower.

This post has been edited by mrttao: Dec 2 2012, 23:57
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post Dec 3 2012, 01:15
Post #284
pureyang



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QUOTE(mrttao @ Nov 28 2012, 23:34) *

Memory bug [code.google.com] http://code.google.com/p/chromium/issues/detail?id=113983
Has been fixed in v24 beta. I am sticking to v21 until it goes stable but if you can't wait you are welcome to try it.


From some of the new comment it sounds like while one memory leak was fixed, the issue specific to IndexedDB was not (which is what is causing the biggest problem with HVSTAT).
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post Dec 3 2012, 04:59
Post #285
MirandaKerr



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QUOTE(mrttao @ Dec 3 2012, 04:56) *

1. When you scan a monster you get a list of info about it. It looks like

Notice nowhere does it say what the monster's skill/spell/spirit attack are. You find those out when they actually use one of them on you. At which point it records that info to present to you more complete info about said monster.

2. Where-ever your browser stores [en.wikipedia.org] https://en.wikipedia.org/wiki/Indexed_Database_API data.
You can use the export/import functions though to get it to a file

3. Is that a question? What is TSV? This is an open source project so you may edit whatever you want.

4. There is no such option currently. Adding one will just make things slower though because the process would be:
step 1: Retrieve monster attack
step 2: Determine if piercing
Step 3: Display if piercing
(well, not exactly I was simplifying, it would be an if-else function for the display instead of just displaying).

This is more work then just retrieving it and displaying it so it will actually be slower.

ok, i hope this is an easy question.
the database is somewhere in the internet which all of us use it together, because i scanned 3 monster and a few rounds later the database showed all piercing monster and its not what i scanned before(well, some still unscanned). Am I right?
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post Dec 3 2012, 21:05
Post #286
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@Mirandakerr, my experience is different, no monsters (including non-monster lab ones) had any data until I manually scanned them. However, maybe someone kind with a huge database would like to make theirs available for dl and import?

I have another question: a request really. Is it possible to make item tags exportable and importable? It's not very important but I play on two computers and it would be nice.
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post Dec 4 2012, 01:25
Post #287
pureyang



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QUOTE(MirandaKerr @ Dec 2 2012, 20:59) *
ok, i hope this is an easy question.

So easy that I already answered it.

QUOTE
the database is somewhere in the internet which all of us use it together

No of course not, it is on your hard drive.

QUOTE
because i scanned 3 monster and a few rounds later the database showed all piercing monster and its not what i scanned before(well, some still unscanned).

I have no idea what you mean by "all piercing monster"
The database automatically included non custom monsters which are always the same. They are listed here: http://ehwiki.org/wiki/monsters
Custom monsters are created by other players in the monster lab.
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post Dec 4 2012, 04:28
Post #288
MirandaKerr



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QUOTE(mrttao @ Dec 4 2012, 06:25) *

So easy that I already answered it.
No of course not, it is on your hard drive.
I have no idea what you mean by "all piercing monster"
The database automatically included non custom monsters which are always the same. They are listed here: http://ehwiki.org/wiki/monsters
Custom monsters are created by other players in the monster lab.

i asked because when i IW my club, a lot of monster already have the piercing tag alongside its name and its not non-custom monster neither monster that i scanned before.
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post Dec 4 2012, 08:52
Post #289
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QUOTE
a lot of monster already have the piercing tag alongside its name

What color and in which parenthesis. The first parenthesis (colored red and green) shows vulnerabilities and resistances. The second one colored black and blue show basic and special attacks.

If it is the monster's attack then it is possible to record it WITHOUT scanning it if it has ATTACKED YOU before. Whenever a monster attack you HV will record the monster's attack type. (this is necessary as scanning does not provide that info). This is an explanation I had suggested already but you still did not confirm or refute it. Can you please confirm that this is not your issue?

QUOTE
and its not non-custom monster neither monster that i scanned before.

Took me a bit to wrap my head around the double negative there...

Look, I can tell you with 100% certainty that indexedDB is stored locally on your HDD and not on the internet shared with other people
The options are:
1. You scanned it before and it is displaying a vulnerability or resistance.
2. You got attacked by it before and it is displaying its attack type.
3. It is a generic monster (not a custom user created one)
4. You scanned it before and forgot and it is displaying a vulnerability or resistance.
5. Someone else used your computer to play HV and scanned it while you were away.
6. You imported a really old database from way back when there was an official "top custom monster list" which was possible for a user to manually tell HVSTAT to open and record as a basis of user's databases... until tenboro deleted that page (was it because it was supposedly unfair to top monsters?)

This post has been edited by mrttao: Dec 4 2012, 09:01
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post Dec 5 2012, 03:09
Post #290
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Ok, then I have a question. I have HVSTAT 5.4.6 and never used monster stats before. After I enabled stat tracking including scan and skill results, I always get a [new] in red after every monster, including default monsters.

I haven't done any scanning but monsters I'm sure I've seen before still say [new]. Shouldn't HVSTAT have recorded their attack type after they attack me?

I have the following options checked:

[x] Show monster info from database
[x] Show monster attack type from database
[x] Show monster weaknesses from database
[x] Show monster resistances from database
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post Dec 5 2012, 04:37
Post #291
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Question about the hourly and arena alerts: are these displayed only if you have HV open at the exact time they reset or should it be alerting me the next time I load the site after the reset time has passed? Because I don't think I've seen a single alert for either of these and I've been using the script for at least a week. (And yes I do have them both checked in the options.)
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post Dec 5 2012, 05:47
Post #292
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QUOTE(loserneo @ Dec 5 2012, 10:09) *

Ok, then I have a question. I have HVSTAT 5.4.6 and never used monster stats before. After I enabled stat tracking including scan and skill results, I always get a [new] in red after every monster, including default monsters.

Old default database of official monsters was removed because it was imperfect and new HVSTAT have import/export function. So now, HVSTAT have no default database.

I thought that I create an import file for official monsters but I gave it up because some of them never appear due to my character level. I hope that someone will upload exported files including low level monster data.

QUOTE(loserneo @ Dec 5 2012, 10:09) *

I haven't done any scanning but monsters I'm sure I've seen before still say [new]. Shouldn't HVSTAT have recorded their attack type after they attack me?

I have the following options checked:

[x] Show monster info from database
[x] Show monster attack type from database
[x] Show monster weaknesses from database
[x] Show monster resistances from database


Did you turn on the following options?
- Record monster scan results
- Record monster skills

If yes, post your environment in detail.

This post has been edited by greentea039: Dec 5 2012, 05:52
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post Dec 5 2012, 05:53
Post #293
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Hmm, I'm not sure how much detail you want. Yes, I had those options checked.

Win7 64-bit, iron v23.

I have a new problem now too. I just downgraded to v21 literally 5 minutes ago. Now HVSTAT keeps giving me "Database open error: 1" despite my having deleted all the databases. I've tried enabling/disabling various combinations of script but to no avail.

Edit: I t gives me that error popup everytime anything refreshes. So in combat, every spell cast, every melee attack.

This post has been edited by loserneo: Dec 5 2012, 05:59
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post Dec 5 2012, 06:19
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QUOTE(lemonmerchant @ Dec 5 2012, 11:37) *

Question about the hourly and arena alerts: are these displayed only if you have HV open at the exact time they reset or should it be alerting me the next time I load the site after the reset time has passed? Because I don't think I've seen a single alert for either of these and I've been using the script for at least a week. (And yes I do have them both checked in the options.)

I couldn't understand your description due to my low reading ability at English.
What options are you talking about?
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post Dec 5 2012, 06:32
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QUOTE(loserneo @ Dec 5 2012, 12:53) *

I have a new problem now too. I just downgraded to v21 literally 5 minutes ago. Now HVSTAT keeps giving me "Database open error: 1" despite my having deleted all the databases. I've tried enabling/disabling various combinations of script but to no avail.

Edit: I t gives me that error popup everytime anything refreshes. So in combat, every spell cast, every melee attack.

Try the following:
- Upgrade to v23
- Click 'Delete Database' on the Monster Stat tab after exporting.
- Downgrade to v21
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post Dec 5 2012, 06:40
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Thanks for quick response! I realized that kserox had the problem earlier. No need to do anything like re-upgrading or re-installing (although deleting the database through HVSTAT while still using ironv21 did not work).

Solution for any chromium-based browser is settings>advanced>content settings>all cookies and site data

Then to filter for hentaiverse.org and delete the indexedDB from there.
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post Dec 5 2012, 07:34
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QUOTE(mrttao @ Dec 4 2012, 13:52) *

What color and in which parenthesis. The first parenthesis (colored red and green) shows vulnerabilities and resistances. The second one colored black and blue show basic and special attacks.

If it is the monster's attack then it is possible to record it WITHOUT scanning it if it has ATTACKED YOU before. Whenever a monster attack you HV will record the monster's attack type. (this is necessary as scanning does not provide that info). This is an explanation I had suggested already but you still did not confirm or refute it. Can you please confirm that this is not your issue?
Took me a bit to wrap my head around the double negative there...

Look, I can tell you with 100% certainty that indexedDB is stored locally on your HDD and not on the internet shared with other people
The options are:
1. You scanned it before and it is displaying a vulnerability or resistance.
2. You got attacked by it before and it is displaying its attack type.
3. It is a generic monster (not a custom user created one)
4. You scanned it before and forgot and it is displaying a vulnerability or resistance.
5. Someone else used your computer to play HV and scanned it while you were away.
6. You imported a really old database from way back when there was an official "top custom monster list" which was possible for a user to manually tell HVSTAT to open and record as a basis of user's databases... until tenboro deleted that page (was it because it was supposedly unfair to top monsters?)

1. checked 'Show monster info from database'
2. checked 'Show monster attack type from database'
3. checked EVERYTHING under 'Hide specific weaknesses/resitances:'(don't need any since i'm meleeing)
with those i only get monster attack type right?
4. checked both 'Record monster scan results' and 'Record monster skills'

so i get mostly the black color (blue color appears ONLY after i scan and then get hit by it) and to make it more interesting, i get this weirdness just from IW my club in my sig. everything else seems normal(arena&RE).
IW need 193 rounds, first ~50 rounds are normal(everything have 'new' tag), then SOME monster which i haven't scanned before, show its basic attack type.

'Whenever a monster attack you HV will record the monster's attack type. (this is necessary as scanning does not provide that info)'
you get a monster basic attack type when scanning. thats my reason to scan 'em.
hit me > 'oh, its piercing' > scan 'em > kill 'em first in the future.

'If it is the monster's attack then it is POSSIBLE to record it without scanning it if it has attacked you before.'
if this is the case, most monster in arena will show its attack type even if i don't scan i first. sadly, i got nothing, everything always 'new'.

well, as a human i maybe wrong. i report this because its surprise me since i remember scanned 3 monster(remember the name too), then some other show its attack type too. the most 'possible' thing that may happen on me is your 6th option. i forgot whether i press 'delete old database' before or after i do IW. the old database used to have ~2mb data, now its zero. and i haven't have time to do IW again, so i can't check the problem again.

i'm sorry if sometimes my english is a bit confusing, even though most people around me said that i have a good 'passive' english. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Dec 5 2012, 08:06
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Currently, monster skill data are recorded at all times if the option 'Record monster skills' checked.
But recorded skill data are shown only when there are corresponding monster scan data.

Maybe this behavior should be changed.

This post has been edited by greentea039: Dec 5 2012, 08:08
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post Dec 5 2012, 08:47
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QUOTE(greentea039 @ Dec 5 2012, 13:06) *

Currently, monster skill data are recorded at all times if the option 'Record monster skills' checked.
But recorded skill data are shown only when there are corresponding monster scan data.

Maybe this behavior should be changed.

may i request monster basic attack recorded without scanning? i think it will violate the rule. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 5 2012, 09:08
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QUOTE(greentea039 @ Dec 4 2012, 20:19) *

I couldn't understand your description due to my low reading ability at English.
What options are you talking about?

Warning System:
-Battle Type:
--Hourly encounters
--Arena

I have both of those checked but I never get any kind of alerts. Shouldn't one be popping up at 12am UST for the arena, at least? Also, if I'm not on at 12am UST, and I sign in at like 1am UST, should I get an alert telling me arenas have reset (even though it's an hour late)?
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