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[Add-on] HVStat 5.7.1 (November 2017), HV Statistics, Tracking, and Analysis Tool (for Firefox and Chrome) |
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Aug 16 2012, 11:38
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Late for work :(
Group: Gold Star Club
Posts: 203
Joined: 5-July 08

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QUOTE(MidNightPass @ Aug 16 2012, 20:01)  It conflicts with the keybind. I wonder if they can work at the same time...
Fixed the powerup issue for next release. I'll try fixing Dual Wield at some point when I have time.
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Aug 17 2012, 05:43
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oohay
Group: Members
Posts: 151
Joined: 11-May 10

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QUOTE(GaryMcNabb @ Aug 16 2012, 00:51)  greentea039's working on that. Okay. I'm actually unable to imbue him again, although I just imbued you. Are there at least six people working on this, and, if so, who are they? It would be nice to have more ability to imbue HV Statters. ;p
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Aug 18 2012, 02:45
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HTTP/308
Group: Catgirl Camarilla
Posts: 1,087
Joined: 8-April 10

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How to disable "pick up a gem" pop-up?
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Aug 18 2012, 07:27
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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QUOTE(fllwr @ Aug 18 2012, 09:45)  How to disable "pick up a gem" pop-up?
Turn off 'Alert on Powerup drops'.
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Aug 19 2012, 21:09
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,210
Joined: 20-March 11

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Also there is a noticeable lag when HV STAT is running, is there a way to improve this?
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Aug 20 2012, 03:49
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Late for work :(
Group: Gold Star Club
Posts: 203
Joined: 5-July 08

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QUOTE(MidNightPass @ Aug 20 2012, 07:09)  Also there is a noticeable lag when HV STAT is running, is there a way to improve this?
In it's current state, not really. We've been working hard to speed up the scripts but alot needs to be processed for HVStat to work. I'm still working on a remake on the side though, hopefully I'll have something to show in the next few weeks. It will take time to port all the functionality over, but promises huge performance increases and scalability.
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Aug 21 2012, 15:36
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jmdxp
Newcomer
 Group: Members
Posts: 42
Joined: 6-August 12

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It worked wonderfully. Thanx!!!
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Aug 22 2012, 04:18
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pureyang
Group: Gold Star Club
Posts: 765
Joined: 6-June 12

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QUOTE(GaryMcNabb @ Aug 19 2012, 20:49)  In it's current state, not really. We've been working hard to speed up the scripts but alot needs to be processed for HVStat to work.
I'm still working on a remake on the side though, hopefully I'll have something to show in the next few weeks. It will take time to port all the functionality over, but promises huge performance increases and scalability.
It occurs to me, it doesn't need to port ALL functionality at once. If HV STAT does A, B, C and D. And H+ does C only, but does it faster then HVSTAT, then one could delete or disable all C related code from HVSTAT and release H+ concurrently. Installing 2 seperate scripts is not a problem if it means faster performance an d that between the two of them they have the same functionality. This post has been edited by mrttao: Aug 22 2012, 04:19
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Aug 27 2012, 01:39
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TheGreyPanther
Group: Gold Star Club
Posts: 3,763
Joined: 8-April 11

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There is something wrong with the colour coding of the battle log again. I am using Chrome and HV Stat version 5.4.1.14 Offhand strikes, spreading poison and bleeding would have all been given the turquoise colour of infusions/elemental strikes.
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Aug 29 2012, 16:29
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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I'm working to improve HVSTAT over a few weeks.
I felt during working that execution time measurement functions are useless. They do not help determine the true cause of the time consuming process. Also, it is very hard to maintain them.
So, I think that trying to remove all those codes. Please let me know if there are any problems.
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Aug 30 2012, 14:12
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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QUOTE(TheGreyPanther @ Aug 27 2012, 08:39)  There is something wrong with the colour coding of the battle log again. I am using Chrome and HV Stat version 5.4.1.14 Offhand strikes, spreading poison and bleeding would have all been given the turquoise colour of infusions/elemental strikes.
I will fix it in the next release. I will revert source codes to bugfix version of 5.4.1.4 once.
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Aug 31 2012, 18:38
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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@GaryMcNabb
I have finished work of develop-scan branch and merged all changes from master branch. I think the bug that TheGreyPanther pointed out has been fixed in your commit. Is it correct? If so, I will merge develop-scan branch into master branch as version 5.4.2.0.
EDIT: Since I found changes that have not been merged in yet, I will merge them soon.
REEDIT: I have finished to merge.
This post has been edited by greentea039: Aug 31 2012, 20:26
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Sep 1 2012, 00:31
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Late for work :(
Group: Gold Star Club
Posts: 203
Joined: 5-July 08

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QUOTE(greentea039 @ Sep 1 2012, 04:38)  @GaryMcNabb
I have finished work of develop-scan branch and merged all changes from master branch. I think the bug that TheGreyPanther pointed out has been fixed in your commit. Is it correct? If so, I will merge develop-scan branch into master branch as version 5.4.2.0.
EDIT: Since I found changes that have not been merged in yet, I will merge them soon.
REEDIT: I have finished to merge.
Awesome work dude. Yeah, I fixed TheGreyPanther's bug. It was Chrome being a jerk about CSS order. Merge it when you're ready and we can release it. I'm pretty happy that the timers will be gone, they've been nothing but a pain.
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Sep 1 2012, 02:02
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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QUOTE(GaryMcNabb @ Sep 1 2012, 07:31)  Awesome work dude. Yeah, I fixed TheGreyPanther's bug. It was Chrome being a jerk about CSS order. Merge it when you're ready and we can release it.
I'm pretty happy that the timers will be gone, they've been nothing but a pain.
I was a little confused about how to merge on github, maybe have merged into master. Please test for a while before release. Also, I wrote changelog for 5.4.2.0 on [ github.com] the wiki page. Edit it if something is wrong.
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Sep 1 2012, 06:44
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pureyang
Group: Gold Star Club
Posts: 765
Joined: 6-June 12

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QUOTE HV logo no longer flashes with Firefox when "Hide HV logo" option is enabled. I thought that option was removed and made into a separate script by GaryMcNabb. This post has been edited by mrttao: Sep 1 2012, 06:44
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Sep 1 2012, 14:16
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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QUOTE(mrttao @ Sep 1 2012, 13:44)  I thought that option was removed and made into a separate script by GaryMcNabb.
I know, but I found out the way to work out, therefore I have implemented it. If problem occurs, I think it may be removed.
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Sep 1 2012, 21:14
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pureyang
Group: Gold Star Club
Posts: 765
Joined: 6-June 12

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QUOTE(greentea039 @ Sep 1 2012, 07:16)  I know, but I found out the way to work out, therefore I have implemented it. If problem occurs, I think it may be removed.
cool, thanks for the clarification
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Sep 1 2012, 22:44
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Late for work :(
Group: Gold Star Club
Posts: 203
Joined: 5-July 08

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QUOTE(mrttao @ Sep 2 2012, 07:14)  cool, thanks for the clarification
HVStat 5.4.2 runs on gypsy magic and wizards tears.
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Sep 2 2012, 02:49
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TheGreyPanther
Group: Gold Star Club
Posts: 3,763
Joined: 8-April 11

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If possible could you stop "Equipped set: #" from blinking? Option: "Show equipped set number at left pane" checked
My old request: Can you please make the minus key on the numpad a hotkey for OFC.
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Sep 2 2012, 07:28
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11

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QUOTE(TheGreyPanther @ Sep 2 2012, 09:49)  If possible could you stop "Equipped set: #" from blinking? Option: "Show equipped set number at left pane" checked
Currently, technically it is impossible for me to stop dynamic elements which will be inserted from blinking. QUOTE(TheGreyPanther @ Sep 2 2012, 09:49)  My old request: Can you please make the minus key on the numpad a hotkey for OFC.
In order to implement it, a HTML source of a battle page is needed. Unfortunately, I can't use OFC yet. So I can't implement and test it.
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