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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Jan 21 2018, 21:03
Post #5581
Scremaz



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i doubt admin will make a new category only for a handful of threads. but if you think it could help, feel free asking him
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post Jan 21 2018, 21:15
Post #5582
Noni



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As an experiment, we've moved this thread from the HV chat forum to the HV Systems Discussion forum.

Please enjoy this thread like you used to do!
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post Jan 22 2018, 20:24
Post #5583
lazyNPC



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QUOTE(gianfrix94 @ Jan 18 2018, 20:37) *

Did a small update to Countdown Timer for REs (IMG:[invalid] style_emoticons/default/smile.gif)

Added Middle Click check on RE link and redirect of REs to alt.hentaiverse if alt_redirect is set to true.

Another update for this, bugfixes.

This post has been edited by gianfrix94: Feb 10 2018, 01:50
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post Jan 29 2018, 14:34
Post #5584
Superlatanium



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Income Summary for 0.86, test and help me find bugs if you want.

Attached File  Income_Summary_2.0.0.user.js.txt ( 37.87k ) Number of downloads: 816


(Standalone, doesn't need HV Counter Plus Save this time)

Uses price data from HV Toolbox. You can also click to change prices in Income Summary itself.

Old details for what this is/why it's useful at the bottom of this post, I'll make more updated instructions soon.
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post Feb 1 2018, 02:46
Post #5585
allgentleman



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what is the percentile means? i found sometimes it was larger than 100%, and perhaps sometimes it will change (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Feb 1 2018, 03:07
Post #5586
Superlatanium



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QUOTE(allgentleman @ Feb 1 2018, 00:46) *
what is the percentile means?
Use this script instead, and you can read the instructions for what the percentiles are:
https://forums.e-hentai.org/index.php?showtopic=212481
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post Feb 1 2018, 03:43
Post #5587
allgentleman



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QUOTE(Superlatanium @ Feb 1 2018, 09:07) *

Use this script instead, and you can read the instructions for what the percentiles are:
https://forums.e-hentai.org/index.php?showtopic=212481


ok, i have found the description of 'Equipment Ranges' in the wiki. maybe i know what it means now (IMG:[invalid] style_emoticons/default/biggrin.gif)

your script is very helpful, thanks (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 1 2018, 04:00
Post #5588
allgentleman



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nooooooo, i still cant understand..
look this image, this shield's base block chance is 34.16, it's quality is Exquisite. in wiki, its BLK is ranged from 31.34 to 34.63. but why the percentile is 51%???? the suffix doesnt effect the BLC (IMG:[invalid] style_emoticons/default/anime_cry.gif)
what's the wrong?? where is my mistake?? (IMG:[invalid] style_emoticons/default/blink.gif)
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post Feb 1 2018, 04:24
Post #5589
Superlatanium



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You're still using the old outdated ranges. Use Live Percentile Ranges instead.
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post Feb 1 2018, 04:35
Post #5590
allgentleman



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QUOTE(Superlatanium @ Feb 1 2018, 10:24) *

You're still using the old outdated ranges. Use Live Percentile Ranges instead.


ok, i got it. i used this function in the HVtoolBox.
i install the new script now (IMG:[invalid] style_emoticons/default/laugh.gif)
thanks a lot

QUOTE(Superlatanium @ Feb 1 2018, 10:24) *

You're still using the old outdated ranges. Use Live Percentile Ranges instead.


it doesn't work (IMG:[invalid] style_emoticons/default/cry.gif)
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after i stop the HVtoolBox, it works. but i want the function of HVtoolBox... (IMG:[invalid] style_emoticons/default/cry.gif)
it's inconvenient, but i can switch between these two tools.

after all, thanks (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Feb 1 2018, 05:22
Post #5591
Superlatanium



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QUOTE(allgentleman @ Feb 1 2018, 02:44) *
it doesn't work (IMG:[invalid] style_emoticons/default/cry.gif)
after i stop the HVtoolBox, it works. but i want the function of HVtoolBox... (IMG:[invalid] style_emoticons/default/cry.gif)
You still have some other script(s) on that page running, maybe HVtoolBox's. Fix their `// @include`s so that /equip/ pages aren't included, so that Live Percentile Ranges is the only one that runs on equip pages.
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post Feb 1 2018, 05:35
Post #5592
allgentleman



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QUOTE(Superlatanium @ Feb 1 2018, 11:22) *

You still have some other script(s) on that page running, maybe HVtoolBox's. Fix their `// @include`s so that /equip/ pages aren't included, so that Live Percentile Ranges is the only one that runs on equip pages.

ok, i got it.
many tools need your range function. like hvtoolbox, smart search. why not add a function so that it can update the range data online?
maybe you can simply copy and paste the new data to other scripts before, and now u have a some big changes. but a update function would no doubt helps a lot.
im not familiar to this type of programming language, it's just an advice (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by allgentleman: Feb 1 2018, 05:37
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post Feb 1 2018, 06:39
Post #5593
Superlatanium



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I looked at HVToolbox's code but it was too much of a slog for me to get through from the little effort I invested. (If anyone else has looked at it and has an idea of how it could be tweaked to integrate the new ranges, feel free to fix it up or PM me)

But SmartSearch is fixable because it's my own script, so I know I can fix it up quickly.

(if anyone wants to integrate Live Percentile Ranges into their script, it's really really easy. Example:
CODE
PercentileRanges.addEquipLink('https://hentaiverse.org/equip/82053309/dde67e38ef');
PercentileRanges.addEquipLink('https://hentaiverse.org/equip/125808352/17b7a8e553');
PercentileRanges.addEquipLink('https://hentaiverse.org/equip/117993212/8204116269', 'Magnificent');
PercentileRanges.run(results => {
  [82053309, 125808352, 117993212].forEach(eid => {
    const result = results[eid];
    const {percentiles, bases, summaries, infos} = result;
    resultsField.value += infos.name + ' : ' + summaries.extended + '\n';
  })
}, statusElm);
)

The only substantial difference between the implementation of this and the old parseEquip function is that this one requires a callback, while the old one was synchronous.

This post has been edited by Superlatanium: Feb 1 2018, 07:06
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post Feb 1 2018, 07:32
Post #5594
allgentleman



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QUOTE(Superlatanium @ Feb 1 2018, 12:39) *

I looked at HVToolbox's code but it was too much of a slog for me to get through from the little effort I invested. (If anyone else has looked at it and has an idea of how it could be tweaked to integrate the new ranges, feel free to fix it up or PM me)

But SmartSearch is fixable because it's my own script, so I know I can fix it up quickly.

The only substantial difference between the implementation of this and the old parseEquip function is that this one requires a callback, while the old one was synchronous.


i added a user exclude, then these two scripts works well. so it is not really necessary to update the HVToolbox now (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Feb 2 2018, 07:55
Post #5595
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QUOTE(hansvar92 @ May 31 2016, 16:02) *

HVEquipCompare v0.6.5.3 fix [attachmentid=87578]

Changes:
- Update to Wiki Ranges data (31 May 2016)

Fix only date of new wiki data (for N key). (IMG:[invalid] style_emoticons/default/heh.gif)


Is there a replacement for this?
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post Feb 2 2018, 10:56
Post #5596
Noni



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QUOTE(EmuAGR @ Feb 2 2018, 06:55) *

Is there a replacement for this?

https://forums.e-hentai.org/index.php?showtopic=212481
this is the best there is right now.
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post Feb 3 2018, 09:24
Post #5597
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Is there a mod that allows you to see what kind of gem you have mid-combat? I used to just use hvstats before mods broke last year, and my current mod loadout doesn't play too nice with stats. Anything standalone?
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post Feb 3 2018, 09:29
Post #5598
Superlatanium



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Monsterbation
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post Feb 3 2018, 09:44
Post #5599
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Yeah, that's what I thought too. Is there anything beyond enabling raisegem? Because if there is I'm not seeing anything.

Edit: Yup, that worked. ty Scremaz

This post has been edited by Garbouw Deark: Feb 3 2018, 20:35
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post Feb 3 2018, 11:42
Post #5600
Scremaz



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QUOTE(Garbouw Deark @ Feb 3 2018, 08:44) *

Yeah, that's what I thought too. Is there anything beyond enabling raisegem? Because if there is I'm not seeing anything.

there's a way to customize your quickbar, somewhere in the configuration section. iirc you should use "1" to enable gems.
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