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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Dec 26 2012, 18:01
Post #461
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QUOTE(Ichy @ Dec 26 2012, 19:59) *

Damn. The downloads for keybinds are broken.

brb need more beer (IMG:[invalid] style_emoticons/default/dry.gif)

QUOTE(varst @ Dec 3 2012, 10:57) *

Thanks to the internet, here's a backup.

[docs.google.com] https://docs.google.com/open?id=0B6qhgHRgMeWVTzgwZzFrVWZtLVk

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post Dec 26 2012, 19:01
Post #462
Ichy



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that link leads to a bunch of codes I don't understand!

This post has been edited by Ichy: Dec 26 2012, 19:02
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post Dec 26 2012, 19:07
Post #463
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QUOTE(Ichy @ Dec 26 2012, 21:01) *

that link leads to a bunch of codes I don't understand!

Just copy all text from the window into Notepad and save as hvkeybinds-2.4.1.user.js

JS must be the file extension.
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post Dec 26 2012, 19:18
Post #464
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done but how do I make it cast fus ros dah when hitting +?
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post Dec 26 2012, 19:23
Post #465
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QUOTE(Ichy @ Dec 26 2012, 21:18) *

done but how do I make it cast fus ros dah when hitting +?

Well, AFAIK all instructions about changing the keybinds is in HV Keybinds Tthread.
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post Dec 26 2012, 19:34
Post #466
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Well I have no clue how that pile of codes works (IMG:[invalid] style_emoticons/default/dry.gif)
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post Dec 26 2012, 19:36
Post #467
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QUOTE(Ichy @ Dec 26 2012, 21:34) *
Well I have no clue how that pile of codes works (IMG:[invalid] style_emoticons/default/dry.gif)

I don't even use this script, so I'm not the right person to ask. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Dec 26 2012, 20:08
Post #468
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for + on keypad right?

Bind(107, Cast("Fus Ro Dah"));

might need to be sure of spelling of fus ro dah; don't have it couldn't tell ya
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post Dec 26 2012, 20:19
Post #469
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thanks this works but only if I turn Minor Additions off (IMG:[invalid] style_emoticons/default/sad.gif)
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post Dec 26 2012, 20:22
Post #470
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The bigger problem is that the script doesn't work for skills (I think?). And last time I tried using one of the scripts for skill keybinds, things didn't work out too well (i.e. nothing happened).
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post Dec 26 2012, 20:33
Post #471
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QUOTE(Ichy @ Dec 26 2012, 10:19) *

thanks this works but only if I turn Minor Additions off (IMG:[invalid] style_emoticons/default/sad.gif)

if you're wanting melee skills and fus ro dah mapped to +, dont think it'll work, but if you just want fus ro dah, edit minor additions and put "false" for skillHotkey: in var settings, or just change the key setting for skillHotkey to something other than 107.

(you can disable any of the stuff you dont want in hvma by setting the appropriate setting to false)

@thot it works for skills; sure other people in thread mentioned it, but you can bind all in the chain to same key. Probably not as convenient as Tiaps skill script though, since you have to map the specific name of the skill (ie changes based on weapon)

I had random issue w/ keybinds at first. nothing worked. cut and pasted my custom bindings into a freshly dled version, and then it worked (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by etothex: Dec 26 2012, 20:38
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post Dec 26 2012, 20:34
Post #472
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Tiap's repo has far more efficient binding for that. Seriously, keybinds is very cool concept that is quite inefficient.
Thankfully it is quite robust though so most patches won't break it.

This post has been edited by Lement: Dec 26 2012, 20:35
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post Dec 26 2012, 20:45
Post #473
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Having to edit the scrip every time I want to use that skill is awful...

So I decided to be clever and have 2 Minor Additions, one with skills enabled and one with disabled but now Chrome that little that fucker does not let me install a second Minor Additions script. I already tried renaming but it does not like it.
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post Dec 26 2012, 20:58
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wrap it inside a manifest.json maybe?

Anyhow. Why would you need to edit the script every time?
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post Dec 26 2012, 21:04
Post #475
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wad?

Because Fus Ro Dah for GF and normal skills for everything else.
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post Dec 26 2012, 21:13
Post #476
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you'd need to rename the namespace (at top in commented header) as well, not just the filename.

Another option might be to use shift or ctrl as a modifier for hvkeybinds (ie shift +, or ctrl +)
eg Bind(107, Shift, Cast("Fus Ro Dah"));

Or just use another key? (IMG:[invalid] style_emoticons/default/dry.gif)
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post Dec 26 2012, 21:27
Post #477
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hmm I just us another key (IMG:[invalid] style_emoticons/default/sleep.gif)
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post Dec 26 2012, 21:33
Post #478
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QUOTE(etothex @ Dec 26 2012, 19:33) *

@thot it works for skills

Weird. I had it tried it out before and it didn't work. Tried it again now with a different key and suddenly it does properly select Great Cleave as it should. Very weird. Well anyway, thank you. Glad it does work now, even though I have no idea why.
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post Dec 26 2012, 22:22
Post #479
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QUOTE(Ichy @ Dec 26 2012, 18:19) *

thanks this works but only if I turn Minor Additions off (IMG:[invalid] style_emoticons/default/sad.gif)



QUOTE(Ichy @ Dec 26 2012, 19:27) *

hmm I just us another key (IMG:[invalid] style_emoticons/default/sleep.gif)


are they both trying to use the same keys?
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post Dec 26 2012, 22:24
Post #480
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Yep I am already used to hit +
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