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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Dec 5 2012, 02:53
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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QUOTE(ChosenUno @ Dec 4 2012, 16:15) TBH the font engine sucks balls.
It's better than the other options, neither of which render correctly on Firefox 17. (Kind of wishing I'd held off on updating but downgrading is a pain.)
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Dec 5 2012, 02:55
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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Try ironv19-21for now.
This post has been edited by Lement: Dec 5 2012, 02:55
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Dec 6 2012, 17:47
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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Sorry for double post.... QUOTE(just om3ga @ Nov 18 2012, 06:12) Can i post script request here? It's great if you could change the battle page environment.. i mean, make the monsters rowing horizontally instead of vertically..
Why not? Doesn't look particularly pretty imho tho. Also added my turncounters and roundcounter, messed with HP/MP/SP/OC bars and copypasted in ctxl's monsternumbers and gem(especially since that one requires a bit of fixing the position for this) Link:
Verticalmonsters.crx.zip ( 259.58k )
Number of downloads: 85This post has been edited by Lement: Dec 6 2012, 18:11
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Dec 6 2012, 18:03
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10
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QUOTE(lemonmerchant @ Dec 5 2012, 04:53) It's better than the other options, neither of which render correctly on Firefox 17. (Kind of wishing I'd held off on updating but downgrading is a pain.) Try custom font. I use Cambria, and it looks pretty good. And you really should use Iron for playing HV, it's much faster. QUOTE(Lement @ Dec 6 2012, 19:47) Sorry for double post....
Why not? Doesn't look particularly pretty imho tho. Also added my turncounters and roundcounter, messed with HP/MP/SP/OC(of which requires a bit different bg color, but can't be bothered to check what it is now) bars and copypasted in ctxl's monsternumbers and gem(especially since that one requires a bit of fixing the position for this)
Link: [attachmentid=20377] Umm... Preview, please? This post has been edited by Evil Scorpio: Dec 6 2012, 18:03
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Dec 6 2012, 18:13
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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Right, knew I forget sth. Along with readjusting cloak&channeling highlights. The OC bar changes color when full, btw.
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Dec 10 2012, 15:41
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ggxxsol
Newcomer
Group: Members
Posts: 38
Joined: 13-November 12
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RiddleLimiter for firefox. Now it works in firefox and chrome. original author:ChosenUno original link: showtopic=65126&st=280&p=2142715&#entry2142715
RiddleLimiter_for_firefox.user.zip ( 944bytes )
Number of downloads: 682
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Dec 17 2012, 06:58
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ctxl
Group: Members
Posts: 425
Joined: 20-May 12
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One day I'll write a script that creates invisible clickable regions overlayed onto the RiddleMaster picture. Clicking on a region would change the contents of the text form to whatever letter it corresponds to. You would need to click 'Answer' manually, to prevent misclicks. I'll also need to specify the region size/positioning in percentages as I don't play at 100% zoom.
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Dec 18 2012, 13:35
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2lmes
Newcomer
Group: Members
Posts: 52
Joined: 13-September 12
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may i request a script that replace the input field letters to numbers in RiddleMaster its hard to move the finger on abcd=]
This post has been edited by 2lmes: Dec 18 2012, 13:37
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Dec 19 2012, 01:56
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TheGreyPanther
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
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Now when Adept Learner and Scavenger have become much cheaper I guess it's time start training again. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I remember what pain in the ass it was to check back every hour for the short trainings and pay a trifling amount again and again. (IMG:[ invalid] style_emoticons/default/dry.gif) Could somebody make a simple script that lets you choose that you want to get x levels of training y and you leave the training page open it starts the next level when previous ends. It should be quite easy to make and save a lot of time. (I don't know how I had the patience to max Karma Amplifier.) It really shouldn't break any automate gameplay rules as trainings can't be considered gameplay in my opinion.
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Dec 19 2012, 20:03
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just om3ga
Group: Members
Posts: 231
Joined: 3-December 10
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QUOTE(Lement @ Dec 6 2012, 23:13) Right, knew I forget sth. Along with readjusting cloak&channeling highlights. The OC bar changes color when full, btw. Great! now easier to battle with keyboard only.. :3 ________ ah, by the way i just found out that overcharge notification for HV STAT isn't working properly. I'm using 5.4.2.0 Chrome Edition.
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Dec 20 2012, 06:47
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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that script's OC isn't working properly either as scorpio pointed out, I uploaded the wrong image for it so it isn't transparent. Easy to fix though. I didn't fix it though because for him for some reason quickbar is off as well, and I don't know why. However, images with class cwb1 disappeared as well with this patch, monster spirit bars are not perfect. Still needs the HP/MP/SP doubleclick as heal, but fixed it a bit.
Verticalmonsters.crx.zip ( 260.75k )
Number of downloads: 66Oh yeah, the OC notification may not work properly since I bet HVStat reads the inline-style's width and if the css is processed before HVStat(CSS is insanely fast compared to .js, a .js 0.1% of the size of that would be far slower than it is) well, too bad, since the width is set to 0 for the border to work properly. It is still fixable though by setting height to 0 and using some margin-left instead of setting width to 0. This post has been edited by Lement: Dec 20 2012, 13:22
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Dec 21 2012, 10:58
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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QUOTE(ggxxsol @ Dec 10 2012, 05:41) RiddleLimiter for firefox. Now it works in firefox and chrome. original author:ChosenUno original link: showtopic=65126&st=280&p=2142715&#entry2142715
RiddleLimiter_for_firefox.user.zip ( 944bytes )
Number of downloads: 682Thanks for the handy script. Have you thought about making the label text larger and spacing the radios out more? It'd make it easier to click and harder to misclick.
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Dec 21 2012, 11:10
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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HV TextDivI hate to leave something half finished so I reworked the Font Engine script I made to include downloadable/custom fonts as well. This class abstracts text divs allowing you to work with them the same way no matter what font setting the user has chosen. hvtextdiv.js contains the full text of the script and usage notes (posted here), while hvtext.min.js is minified to a single line for easy inclusion in other scripts. Please keep the comment line to give me credit, though.
hvtextdiv.zip ( 7.5k )
Number of downloads: 52CODE HV TextDiv Author: lemonmerchant Version: 1.0 Usage: * (construct) - str:textContent, int:fontSize, [obj:otherProperties] * (construct) - elem:textDiv * appendTo - elem:newParent, [elem:insertBefore] * setText - str:textContent * setProp - str:propertyName, propertyValue Properties: * fontSize/font-size/size - 10, 12 * fontColor/font-color/color - b, r, g, y (longer strings are truncated) * textAlign/text-align/align - l, r, c (longer strings are truncated) * width - int or parsable string (e.g. '500px') Examples: * var myShinyNewTextDiv = new TextDiv('Hello world', 12, { color : 'red' }); * var anExistingTextDiv = new TextDiv(document.querySelector('.fd10')); * anExistingTextDiv.setText('Hijacked!').setProp('align', 'center'); Font Engine notes: * Centered text requires a set width * May render incorrectly if div is not parent's first child
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Dec 22 2012, 05:12
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aeridus
Group: Catgirl Camarilla
Posts: 1,268
Joined: 22-July 09
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Is there some reason script hotkeys aren't working in Chrome? I'm trying to use the Skill Script on the wiki page (tried both my special modified version and the version linked on there) and for whatever reason they no longer work on the latest version of Chrome and/or the latest Hentaiverse. It's been like that for a couple months now I think.
Actually, I'm wondering if the scripts are even triggering on site load at all... maybe the url isn't matching anymore?
This post has been edited by aeridus: Dec 22 2012, 05:32
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Dec 22 2012, 06:10
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aeridus
Group: Catgirl Camarilla
Posts: 1,268
Joined: 22-July 09
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Upon further analysis, it appears to be receiving keypresses just fine, but for whatever reason the "target" code is no longer valid. No doubt due to changes in the Hentaiverse code. This is my current code: CODE // ==UserScript== // @name HV - Skill Hotkey // @namespace HVSH // @match http://hentaiverse.org/* // ==/UserScript==
if (document.getElementById('togpane_log')) { document.addEventListener('keyup',function(e) { if ((e.keyCode != 107) && (e.keyCode != 109)) return; var target = document.querySelectorAll('#togpane_skill tr:nth-child(3) ~ tr > td > div:not([style])'), pane = document.getElementById('togpane_skill'), toggle = document.getElementById('ckey_skills'); if(e.keyCode == 109) { if (!target.length) return; else target = target[target.length-1]; } else if(e.keyCode == 107) { if (!target.length) return; else target = target[0]; } toggle.onclick(); target.onclick(); // while (pane.style.cssText.length) (toggle.click||toggle.onclick)(); // (target.click||target.onclick)(); },false); } Edit: I changed the code above and it seems to work now. I'm not sure why the old code was failing but I just made it more explicit. The hotkeys are numpad + for the topmost available attack and numpad - for the bottommost available. This post has been edited by aeridus: Dec 22 2012, 06:34
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Dec 26 2012, 17:20
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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Is it possible to get a version of HV - Minor Additions which uses Fus Ro Dah instead of Great Cleave?
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Dec 26 2012, 17:47
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
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QUOTE(Ichy @ Dec 26 2012, 15:20) Is it possible to get a version of HV - Minor Additions which uses Fus Ro Dah instead of Great Cleave?
i just used the HV Keybinds for that
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Dec 26 2012, 17:52
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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QUOTE(4EverLost @ Dec 26 2012, 17:47) i just used the HV Keybinds for that
and that does work without turning off Minor Additions?
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Dec 26 2012, 17:54
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
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QUOTE(Ichy @ Dec 26 2012, 15:52) and that does work without turning off Minor Additions?
it should, but I don't use the minor additions scrip much.
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