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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Feb 5 2017, 18:03
Post #3661
RoadShoe



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QUOTE(gianfrix94 @ Feb 5 2017, 07:53) *

I think this does what you want, but i'm not fully sure:
https://forums.e-hentai.org/index.php?s=&am...t&p=4544253


Yep! That's exactly what I need.
The icons lined up on consumables, and grayed out when in cooldown.
Perfect!

Thanks gianfrix! (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 5 2017, 18:05
Post #3662
cmos



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QUOTE(RoadShoe @ Feb 5 2017, 18:43) *

Which script would I use to show icons when consumables have cooled down and available again.

Mana potion syndrome going on.

If you're using CracklingCast you don't need it. Just set up the minimum mana limit and it will tell you when to scroll your wheel to use a potion.
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post Feb 5 2017, 18:15
Post #3663
RoadShoe



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QUOTE(cmos @ Feb 5 2017, 08:05) *

If you're using CracklingCast you don't need it. Just set up the minimum mana limit and it will tell you when to scroll your wheel to use a potion.


My concern is knowing when a mana potion is available.
If I use a mana potion as soon as it's available, I can keep enough mana in reserves.

If I don't use the potion as soon as it's available, I gradually lose all mana until I'm out, the potion is grayed out, and I'm forced into an elixir.

Right now, I'm watching the drought countdown, and stopping to check the item list if the potion is available.
Slowin' down the grind. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 5 2017, 18:37
Post #3664
cmos



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QUOTE(RoadShoe @ Feb 5 2017, 19:15) *

My concern is knowing when a mana potion is available.
If I use a mana potion as soon as it's available, I can keep enough mana in reserves.

If I don't use the potion as soon as it's available, I gradually lose all mana until I'm out, the potion is grayed out, and I'm forced into an elixir.

Right now, I'm watching the drought countdown, and stopping to check the item list if the potion is available.
Slowin' down the grind. (IMG:[invalid] style_emoticons/default/laugh.gif)

Mana potion restores 75% of base mana (well, 70% at your level) so just adjust the mana limit accordingly. Say, you have 4000 max mana and your base mana is 1500 you can do (4000 - 1500 * 0.7)/4000=0.7375 which is the limit you set in CC settings for mana potion. Should be more than enough.
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post Feb 5 2017, 18:45
Post #3665
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QUOTE(RoadShoe @ Feb 5 2017, 17:15) *

My concern is knowing when a mana potion is available.
If I use a mana potion as soon as it's available, I can keep enough mana in reserves.

If I don't use the potion as soon as it's available, I gradually lose all mana until I'm out, the potion is grayed out, and I'm forced into an elixir.

Right now, I'm watching the drought countdown, and stopping to check the item list if the potion is available.
Slowin' down the grind. (IMG:[invalid] style_emoticons/default/laugh.gif)


And when I read this I'm wondering why people spit on frugal cotton, or why it's too hard to just hit a monster with the staff...
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post Feb 5 2017, 19:01
Post #3666
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QUOTE(decondelite @ Feb 5 2017, 17:45) *

And when I read this I'm wondering why people spit on frugal cotton, or why it's too hard to just hit a monster with the staff...

Frugal --> Too low mana conservation
Hit a monster with staff --> A waste of time, use a potion/draught

This post has been edited by gianfrix94: Feb 5 2017, 19:01
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post Feb 5 2017, 19:13
Post #3667
RoadShoe



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QUOTE(cmos @ Feb 5 2017, 08:37) *

Mana potion restores 75% of base mana (well, 70% at your level) so just adjust the mana limit accordingly. Say, you have 4000 max mana and your base mana is 1500 you can do (4000 - 1500 * 0.7)/4000=0.7375 which is the limit you set in CC settings for mana potion. Should be more than enough.


I totally understand, and I have them set pretty close to what you're saying based on 3,100.

But my Mage is still weak, uses a LOT of mana, and I have a low max mana of a little over 3,100.
So at where my character is, the mana cooldown period is near exact my mana usage.
If I don't use the potion exactly when it's available, my usage outruns my potion return.

The icon script above had every single consumable icon there is. (IMG:[invalid] style_emoticons/default/ohmy.gif)
And I've maxed out item/scroll etc. training, so I have in my item list every single consumable there is. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
It literally slowed my system down. (IMG:[invalid] style_emoticons/default/laugh.gif)

I yanked them all out and left only 4. The mana to keep me on track, and the health for giggles.

Attached Image

I'll go to the item list for the rest. Voila! System sped back up. (IMG:[invalid] style_emoticons/default/smile.gif)


QUOTE(decondelite @ Feb 5 2017, 08:45) *

And when I read this I'm wondering why people spit on frugal cotton, or why it's too hard to just hit a monster with the staff...


I haven't seen that many frugal cottons for auction, but I would use it in a second where I'm at right now.

As for attack when I'm low, I've got reloader 1.3.5 set up as Smite, Smite, Banishment, Smite, Paradise Lost.
(It just seems to kill better with that smite between tier 2 and 3. No real data to back that up.)

Throwing in attacks manually... I'm just too lazy to do that. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 5 2017, 22:03
Post #3668
High Rolla



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QUOTE(simrock87 @ Feb 5 2017, 10:10) *


When I drag the link for a script from the wiki page into the google extensions it just redirects me to the link where is posted on the forums. Is that normal?
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post Feb 5 2017, 23:32
Post #3669
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QUOTE(gianfrix94 @ Feb 5 2017, 18:01) *

Frugal --> Too low mana conservation
Hit a monster with staff --> A waste of time, use a potion/draught


A potion, you can use it only once in a while, and you'll eventually burn your stock.
An arcane blow, it's available at any time, it's free, and it can also restore a good amount of mana.

The main issue with arcane blow, is that you need Haste on to be able to chain decently the mana regen procs.
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post Feb 5 2017, 23:37
Post #3670
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QUOTE(decondelite @ Feb 5 2017, 22:32) *

A potion, you can use it only once in a while, and you'll eventually burn your stock.
An arcane blow, it's available at any time, it's free, and it can also restore a good amount of mana.

The main issue with arcane blow, is that you need Haste on to be able to chain decently the mana regen procs.

An Arcane Blow, that when you try at a decent difficulty to use, you get killed because Mages are Glass cannons.
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post Feb 5 2017, 23:55
Post #3671
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QUOTE(decondelite @ Feb 5 2017, 22:32) *

A potion, you can use it only once in a while, and you'll eventually burn your stock.
An arcane blow, it's available at any time, it's free, and it can also restore a good amount of mana.

The main issue with arcane blow, is that you need Haste on to be able to chain decently the mana regen procs.

Draughts and Elixir exist to supply Potions (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 6 2017, 01:07
Post #3672
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QUOTE(decondelite @ Feb 5 2017, 16:45) *
And when I read this I'm wondering why people spit on frugal cotton, or why it's too hard to just hit a monster with the staff...
Because income/turn is increased by significantly more by using Charged instead. Having to restore mana is annoying, but higher incoming damage is a whole lot worse.

Never use standard staff attack, it's useless and hurts your overall income, even with Coalesced Mana factored in. I did the math a while back.
QUOTE(RoadShoe @ Feb 5 2017, 17:13) *
But my Mage is still weak, uses a LOT of mana, and I have a low max mana of a little over 3,100.
So at where my character is, the mana cooldown period is near exact my mana usage.
If I don't use the potion exactly when it's available, my usage outruns my potion return.
Don't be at all afraid to use elixirs, they're pretty much just as good as potions.
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post Feb 6 2017, 04:17
Post #3673
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QUOTE(High Rolla @ Feb 5 2017, 20:03) *

When I drag the link for a script from the wiki page into the google extensions it just redirects me to the link where is posted on the forums. Is that normal?

Yes ...

Step 1: Download the script from this thread
Step 2: If the script is compressed (file name ends with .zip), extract it, or if the file name ends with .txt remove the .txt bit. A user script should always end with .user.js
Step 3: From your Win Explorer/Finder drag one (!) script into chrome extensions at a time. You will have to confirm permission for each script, so only one addition is allowed by the browser at a time.
Step 4: ???
Step 5: Profit
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post Feb 6 2017, 04:26
Post #3674
Superlatanium



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QUOTE(simrock87 @ Feb 6 2017, 02:17) *
Yes ...

Step 1: Download the script from this thread
Step 2: If the script is compressed (file name ends with .zip), extract it, or if the file name ends with .txt remove the .txt bit. A user script should always end with .user.js
Step 3: From your Win Explorer/Finder drag one (!) script into chrome extensions at a time. You will have to confirm permission for each script, so only one addition is allowed by the browser at a time.
Step 4: ???
Step 5: Profit
I think this often doesn't work with newer versions of Chrome. They've been making installing custom extensions much more difficult in the past couple years. I think Tampermonkey is more reliable.
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post Feb 6 2017, 08:57
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QUOTE(Superlatanium @ Feb 6 2017, 03:26) *

I think this often doesn't work with newer versions of Chrome. They've been making installing custom extensions much more difficult in the past couple years. I think Tampermonkey is the only solution.


FIFY
And yes, Google have become ultimate nazis regarding extensions and scripts. Now every extension that hasn't been installed from their catalog will not be usable.
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post Feb 6 2017, 09:41
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QUOTE(decondelite @ Feb 6 2017, 07:57) *

FIFY
And yes, Google have become ultimate nazis regarding extensions and scripts. Now every extension that hasn't been installed from their catalog will not be usable.

Firefox will take the same road soon (firefox 57 if i don't remember wrong), so everyone has become nazis (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 6 2017, 17:54
Post #3677
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What script are recommended for divine mague?
im noob playing mage XP

This post has been edited by edu5ardo: Feb 6 2017, 18:07
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post Feb 9 2017, 01:11
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QUOTE(NerfThis @ Jan 23 2017, 01:11) *

[attachmentid=98178]

v.1.0.3.21 - Added cast "Queue" and some fix by simrock87.

The following list can input to cast queue.
number key, spacebar, mouse wheel and right click.


When I try to open this file to install the script on tapermonkey it just opens a bunch of weird symbols and such.

[puu.sh] http://puu.sh/tUqDp/c744aebe18.png

Did I do something wrong?
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post Feb 9 2017, 01:12
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QUOTE(High Rolla @ Feb 8 2017, 23:11) *
When I try to open this file to install the script on tapermonkey it just opens a bunch of weird symbols and such.

[puu.sh] http://puu.sh/tUqDp/c744aebe18.png

Did I do something wrong?
Unzip it first, you need the plain code, not the compressed archive (which a javascript parser can't understand)
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post Feb 9 2017, 01:17
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Thanks! that worked!
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