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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post May 26 2015, 05:32
Post #2081
djackallstar



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EDIT: nvm

This post has been edited by djackallstar: May 26 2015, 13:10
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post May 26 2015, 11:07
Post #2082
oohmrparis



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Last update.
Attached File  HVEquipComparison_0.6.4.3_for_ELP.user.zip ( 23.46k ) Number of downloads: 1399

Don't need any more bug reports.
I never touch this cord.
Waste of time.

QUOTE(djackallstar @ May 26 2015, 05:32) *

R key has no effect in some pages:


Not bug.
T and R key works only popup has 'Upgrades and Enchantments' pages.
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post May 26 2015, 17:36
Post #2083
tetron



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QUOTE(oohmrparis @ May 26 2015, 14:37) *

Last update.
Attached File  HVEquipComparison_0.6.4.3_for_ELP.user.zip ( 23.46k ) Number of downloads: 1399

Don't need any more bug reports.
I never touch this cord.
Waste of time.

But, but, it's really helpful. (IMG:[invalid] style_emoticons/default/sad.gif)
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post May 26 2015, 18:16
Post #2084
mozilla browser



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Thanks oohmrparis.



Since 0.82, the item manager script doesn't allow me to reforge items any more. I get a message "item not found".
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post May 27 2015, 07:49
Post #2085
VriskaSerket



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Attached File  Hide_Locked_Equipments.user.zip ( 445bytes ) Number of downloads: 62

hides locked equipments in equip screen for those, who don't want accidentally equip the wrong item.
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post May 28 2015, 17:20
Post #2086
orgolove



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If possible, may I request a "potion and draught cooldown notification" mod? One that detects the level of your proficiency and notifies you when the potion cooldown is ready? As a low-level mage, Consuming potions is the only way I can survive, and I need to consume them as soon as the cooldowns are complete, or occasionally I will be left with no mana for several turns.

This would be really really helpful now, with the loooong potion cooldowns in the current patch.
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post May 28 2015, 17:32
Post #2087
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QUOTE(orgolove @ May 28 2015, 22:20) *

If possible, may I request a "potion and draught cooldown notification" mod? One that detects the level of your proficiency and notifies you when the potion cooldown is ready? As a low-level mage, Consuming potions is the only way I can survive, and I need to consume them as soon as the cooldowns are complete, or occasionally I will be left with no mana for several turns.

This would be really really helpful now, with the loooong potion cooldowns in the current patch.


script request.
same as this, but I have a better idea

add 15 2nd bar, assuming 15 potion slots with cooldown number.

because HV 0.82 forced us to keep using potions. checking cooldown by clicking 'item' text really not comfortable

This post has been edited by karyl123: May 28 2015, 17:34
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post May 29 2015, 01:18
Post #2088
MikukoAya



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I edited a few scripts that were annoying me. Not sure if these have already been updated or whatever, but meh. Here is one of the edited versions: (I have a few other changed ones, but some I can't upload, some are already changed, and some won't work normally since I customized them for my own use (they won't work right for anyone else)).

Currently working on hiding all gear over 100 levels above and 50 levels below from the bazaar list.

I'll remove these attachments if they've been updated or when there is an update. Or if they are against the rules, I'll remove them also. These are really minor edits (one or two lines of change) that were simply annoying me. (Unlike say my hvstat modification which was more necessary for my playstyle and for gathering more accurate information).

Obviously, an official update from the authors would be better. Send me a message if these should be removed.

hvren: HV Random Encounter Notification version 1.3.4.5f. added target=_blank so that it opens in a new window.

Attached File  hvren.user.zip ( 1.21k ) Number of downloads: 89


This post has been edited by MikukoAya: May 29 2015, 02:44
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post May 29 2015, 01:53
Post #2089
ButterflyOfLight



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I join orgolove and Karyl123 on that script request about a visible way to know if potions are on CD, like Power Gem one it would be nice for me (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 29 2015, 02:41
Post #2090
CronoBoA



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QUOTE(MikukoAya @ May 28 2015, 19:18) *
difficulty: HV - Inline Difficulty Changer . Removed battletoads.
[attachmentid=64707]

hitokiri84 already did this 11 days ago.
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post May 29 2015, 02:48
Post #2091
karyl123



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QUOTE(ButterflyOfLight @ May 29 2015, 06:53) *

I join orgolove and Karyl123 on that script request about a visible way to know if potions are on CD, like Power Gem one it would be nice for me (IMG:[invalid] style_emoticons/default/smile.gif)


power gem already exist

https://forums.e-hentai.org/index.php?showtopic=79552
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post May 29 2015, 05:17
Post #2092
holy_demon



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HV Item Manager 1.4.4
Attached File  HVItemManager_1.4.4fixed.user.zip ( 9.39k ) Number of downloads: 172

Fix a soulbound-related bug (this should fix the error where you can't reforge with Item Manager)

Changelog:

- 1.4.4:
- compatibility with HV0.82
- read info from Soulbound correctly
- add parameter $trade(tradeable, untradeable, or soulbound), $tier(1-10), $level(0 if unassigned or soulbound)

- 1.4.3:
- uncheck equip after doing bazzaar/moogle/reforge/salvage
- unlock before moogling, as item locked state is carried over between owners
- auto-unlock and relock item when reforging.
- double-check for bazzaaring and salvaging IWed equips

QUOTE(holy_demon @ Aug 8 2014, 22:41) *

HV Item Manager 1.4.2
Attached File  HVItemManager_1.4.2.user.zip ( 8.78k ) Number of downloads: 1118


Release note: 1.4.2:
- tags list in the "List" menu
- $url of item will link to item shop
- support custom name, and suffix-less equip
- slower MoogleMail to ensure correctness.
- space bar/enter hotkey with popup/modal box
- listing is properly ordered
- fix bug: mailform's autocomplete histor, cryptic error when clicked on filter, capital M/K in price tag converted correctly

This is the spiritual successor of both HVItemFilter and MoogleSpam (unreleased). If you have installed HVItemFilter please uninstall it to avoid conflict.

Bazaar, Moogle, Salvage, Repair, Reforge, Filter and Manage multiple items with ease. Works in inventory, shop, forge and moogle page.

New Major Feature:
- Customizable moogle form
- COD feature
- More tag and syntax to learn!
- Change of look and feel

Bug fix:
- filter breaks on custom equip name, or unidentified. This update will just ignore them and keep doing the filtering
- filter supports obsolete item like Dragon Hide, Silk, and Chainmail

Quick guide to report error for fast troubleshotting: Important
1 - On the window/tab that you experience error, press CTRL+SHIFT+J (Chrome/Iron/Opera/Webkit) or CTRL+SHIFT+K (Firefox/Gecko)
2 - screen capture (Print Scr) both error windows and the new open window
3 - save the picture into MsPaint or your favorite Image Editor
4 - post it here,reference this good bug report (thank you Cats Lover)

Main Features:
- (textfield at top left, hotkey CTRL+F) Filter item, fully support [developer.mozilla.org] regular expressions, and boolean conditionals (details below)
- (checkbox/textfield next to each item) Checkboxs let you select items for subsequent multi-action. The checkboxes next to consumable/trophies become textfield so you can specify number. Textfield let you mark the unit price for your items. These prices will carry over next session. On top of each pane, there's a checkbox/textfield to select/set price for all selected items of that pane (note: this behaviors change from 1.2.0, if you want tag all, you have to select all, then tag)
- modal pop-up box for confirmation and template, Ok button is preselected so you can press enter to quickly proceeds. You can also press Esc to close this popup box.
- (repair button) multi-repair: repair all selected items
- (salvage button) multi-salvage: salvage all selected items
- (bazzaar button) multi-bazaar: sell all selected items to bazzaar. Only works with equips
- (moogle button) multi-moogle: moogle all selected items to a recipient prompted in a popup. Multiple recipient can be submitted but must be separated by comma/semi-colon (used for item, equips will be sent to only the first person on the list). The template of subject and body uses the same tag as filter.
Now support COD, using the price enter.
- (reforge button) multi-reforge all selected equips
- (itemworld button) go into item world of the first selected equips
- (lock/unlock button) multi-lock/unlock: self-explained
- (list button): will prompt you to type in a template to generate an items like of all selected items. This function is inspired by ctxl's HVMiniShopHelper, so it will have a similar syntax. Currently only support equips.
- accessible in the moogle, inventory, shop and forge pages
- press right click anywhere to move the toolbox around (if you want to see the normal right click, hold CTRL)
- Notification: when an action is chosen, the item's name will be changed to "<action> <item name>". When the action is finished, you will be given either the result (salvage), "Done" for generic successful action, "In Battle" if you are stuck in battle, or any relevant error message given by Hentaiverse.

Filter syntax:
- You can include type in multiple conditional groups, separated by ',' (comma). These conditionals will be related to each other by logical AND.
- There's 2 type of conditional group:
+ Regexp type (the one in 1.2.0).Ex: Mag|Leg|Peer
+ Boolean type: you can use ||,&&,! logical operand (and, or, not respectively), basic algorithmic operands (+,-,*,/,==,>=,<=,>,<), and tag as variable (eg:$price, $pxp - details in tag section). Ex: $pxp>=320&&$level==0&&!locked => pxp more or equal to 320, level equals 0, not locked
- '-' (minus) at the beginning of the a conditional group to get negation
Filter Example:

CODE
-$locked,average|crude|fair|fine|artifact|crysal|token|energy|figurine

=>show unlocked equips (and items, as items are considered unlocked) that contains average, crude, fair, fine, artifact, crystal, toekn, energy, figurine in their drink (aka my filter after grindfest)

CODE
Power|Phase|Shade|Force, $pxp<320

=>only display equips that contain Power/Phase/Shade/Force in name and pxp must be <320

CODE
-$locked, $cond<75

=>only display unlocked items with condition < 75

CODE
$locked, -Slaughter|Destruction, level==10

=>only display locked equips that don't contain Slaughter/Destruction in their name and level 10

CODE
binding, slaughter|destruction

=>only display binding of slaughter or binding of destruction.
Currently supported tags: (case insensitive)
$NAME, $COUNT, $LEVEL, $PXP, $URL, $ID, $KEY,
$APRICE (200k, 1.1m - price as you entered in tag)
$PRICE (eg: 200000, 1100000 - number form)
$COND (between 0 and 100 - for equip's condition)
$LOCKED (true/false - use this for filter; will return false for non-equip items)
$QUALITY (Exquisite, Peerless, etc...)
$AQUALITY (Exq, Peer, Leg, etc...)
$TYPE (One-handed, Staff, Cloth, etc..),
$ATYPE (1H, 2H, ST, CL, etc...)
$STYPE (Axe, Oak, Phase, etc..),
$PREFIX (Ethereal, Hallowed,etc...),
$SUFFIX (Slaughter, Destruction, etc...),
$PART (Leggings, Gloves, Helmet, etc...) (it's empty on weapon/shield)
$<tag name><number> - showing a the first <number> letter of tag.(eg: $quality3 => Leg/Sup/Mag, $prefix2 =>Et/Ha/Hi)
Template (for List function) example:
CODE
[$ID][url=$URL]$NAME[/url] PxP$PXP Price:$APRICE

=>[39640402]Superior Ethereal Axe of Slaughter PxP302 Price:200k
CODE
[$#][B]$QUALITY3[/B] $PREFIX $STYPE $PART of [I]$SUFFIX[/I]

=> [1]Mag Tempestuous Axe of Slaughter
[2]Mag Hallowed Willow Staff of Curse-weaver

GIF Tutorial:

General Navigation
Attached Image
Filter basic
Attached Image
Filter advanced
Attached Image
List
Attached Image
Bazzaar
Attached Image
Salvage
Attached Image
Moogle item with COD
Attached Image
Moogle equip for auction using template
Attached Image

Special Thanks:
StonyCat for his donation to this project (1000 Hath so far)
Cats Lover (I must have a thing for cat people (IMG:[invalid] style_emoticons/default/tongue.gif) ) for his feedback on a bug. Several people have also reported, but his detailed report really helped me in pinpointing the problems.
Future features: future features will be based on donations, the features that reach its donation goal will be guaranteed to be included in the next released version. Here are the features that I have in plan:
  1. multi-COD - 500Hath or 4m
  2. mult-shrine - 500Hath or 4m
  3. input history
  4. better feedback system to notify you when multi-actions are completed - 500 Hath or 4m (donated by StonyCat)
  5. list works with items, more tags support such $# $TYPE $STRIKE, etc... (suggest to have more, but I won't do $STATS since scaling function is a lot of work, deserving a separate project)- 500Hath or 4m
  6. customizable filter tickbox, so you don't have to type into the filter field all the time, strong search function, such as search by level/PxP -500Hath or 4m
  7. input history to remember the last 10 input of each categories (filter, moogle recipient, list template, etc...) and modal input box (because prompt() is very limited)
  8. other custom features you want - 500Hath or 4m each
  9. more customizable moogle (StonyCat suggestion)
The idea of donation is to steer development in a direction you want, and to give me motivation to speed things up. Otherwise I will just add more feature when I feel like it.



QUOTE(holy_demon @ May 18 2015, 22:21) *

HV Item Manager 1.4.4
Attached File  HVItemManager_1.4.4.user.zip ( 9.31k ) Number of downloads: 319


Changelog

- 1.4.4:
- compatibility with HV0.82
- 1.4.3:
- uncheck equip after doing bazzaar/moogle/reforge/salvage
- unlock before moogling, as item locked state is carried over between owners
- auto-unlock and relock item when reforging.
- double-check for bazzaaring and salvaging IWed equips


This post has been edited by holy_demon: May 29 2015, 05:17
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post May 30 2015, 06:48
Post #2093
Fudo Masamune



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QUOTE(oohmrparis @ May 26 2015, 16:07) *

Last update.
Attached File  HVEquipComparison_0.6.4.3_for_ELP.user.zip ( 23.46k ) Number of downloads: 1399

Don't need any more bug reports.
I never touch this cord.
Waste of time.
Not bug.
T and R key works only popup has 'Upgrades and Enchantments' pages.


Is the new Greasemonkey 3.2 (today) break this?

I use 2 instances of mozilla, it's literally almost identical (running from same exe, all add-ons are synchronized using mozilla sync)
funny thing one instance could run this script flawlessly while the other are not working at all... tried to find what's the difference, and it's the greasemonkey version, one version 3.1 (working fine) and the other 3.2 (not working at all)
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post May 30 2015, 08:37
Post #2094
holy_demon



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QUOTE(Fudo Masamune @ May 30 2015, 14:48) *

Is the new Greasemonkey 3.2 (today) break this?

I use 2 instances of mozilla, it's literally almost identical (running from same exe, all add-ons are synchronized using mozilla sync)
funny thing one instance could run this script flawlessly while the other are not working at all... tried to find what's the difference, and it's the greasemonkey version, one version 3.1 (working fine) and the other 3.2 (not working at all)

Make sure you uninstall other versions of EquipCompare
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post May 30 2015, 11:50
Post #2095
Fudo Masamune



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QUOTE(holy_demon @ May 30 2015, 13:37) *

Make sure you uninstall other versions of EquipCompare


I did... I even uninstall every script other than that.

and.... apparently it isn't the greasemonkey...
crossing finger and tried to upgrade all add-ons to 3.2 but it still working in my main, but not in the new instances.

Tried to re-install the add-on, the new instance shows only red "Loading..." Tried to change the font but no avail, the network tab also show infinite number of request to equipment page page, all give ok respons... and in the end I don't know what's wrong...

This post has been edited by Fudo Masamune: May 30 2015, 15:34
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post May 31 2015, 15:19
Post #2096
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QUOTE(ctxl @ May 19 2015, 05:44) *

Here's a [gist.github.com] newer version with more [i.imgur.com] features.

The default behavior is defined (and can be easily modified) in the last few lines.

Added an option to hide equips with [i.imgur.com] a level difference greater than ±50 (level unassigned will not be hidden).
This, along with hiding untradable items, is now the default behavior for the equipment shop inventory.

Also of note: default sort actually works now.
The padding between categories is preserved, but won't be visible if the equip with the padding is hidden.

Default behavior for player inventory is to sort by quality.
It should be obvious, but if you don't want that: comment it out.

[gist.github.com] Same link.
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post Jun 1 2015, 03:34
Post #2097
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Hopefully, this will be the last update needed before the new range data is available.

Attached File  HVEquipComparison_0.6.4.4.zip ( 23.82k ) Number of downloads: 1187

Changes:

* 0.6.4.4
- Further tweaked the parser; script still face-planted when parsing the Character Equipment page

As always bug reports welcome, since I almost certainly borked something (after all, what are the odds of a monkey at a typewriter actually getting Shakespeare right? (IMG:[invalid] style_emoticons/default/tongue.gif))

QUOTE(Fudo Masamune @ May 30 2015, 05:50) *

Tried to re-install the add-on, the new instance shows only red "Loading..."

This is what happens when the script can't find your equip data in localStorage. Used to be almost always the result of using the HV font engine (and hopefully from now until HV-0.83, that's the only cause). Lately, it was also the result of previous versions being a bit broken in HV-0.82, and the last version was still a bit broken (meaning that the script still died when trying to read a player's level). I suspect that in most cases where it seemed to work (including my own), the script was still pulling cached data from localStorage, and so never needed to look up the player's level.

(Any devs who want to verify that this is no longer a problem can assign null (or for lols, different level values) to the strings "HVLevel" and "HVEquipment" in localStorage; the script should assign real values to those strings on the next visit to the Equipment page, though it will give wrong results for equips until you do.)

QUOTE(MidNightPass @ May 25 2015, 00:41) *

Attached Image

Somehow the magic score is not showing the total sum.

I have tested it with re-equipping the staff and it didn't work.

Since this piece of equipment is soulbounded, can this be the cause?

As it turns out, this is just a formatting error; the value you see is your score; can't remember off-hand if it showed like that pre-patch, but I know of nothing that would have made this change. As for a fix, it's actually too simple to make a release for (I've made the change to my "master" version, so this will be present in any future updates, though). About 25 lines before the end of the script is a line that looks like this:
CODE

(differentialScores[x] >= ? '+' : '' ) + differentialScores[x] + '</strong>' + (useCritChance?'':'</i>') + '</div></div>';

insert "&& !showOriginal" to make it to look like this:
CODE

(differentialScores[x] >= 0 && !showOriginal ? '+' : '' ) + differentialScores[x] + '</strong>' + (useCritChance?'':'</i>') + '</div></div>';

then save, reload the page, and all should be well.

QUOTE(oohmrparis @ May 26 2015, 05:07) *

Last update.
Attached File  HVEquipComparison_0.6.4.3_for_ELP.user.zip ( 23.46k ) Number of downloads: 1399

Don't need any more bug reports.
I never touch this cord.
Waste of time.
Not bug.
T and R key works only popup has 'Upgrades and Enchantments' pages.

Does this mean that you're no longer updating your ELP scripts?
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post Jun 1 2015, 11:41
Post #2098
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QUOTE(simplesimon32 @ Jun 1 2015, 03:34) *

Does this mean that you're no longer updating your ELP scripts?

Yes.
EquipComparison's code is very complicated.
It is hard to make a stable version.
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post Jun 1 2015, 16:35
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QUOTE(karyl123 @ May 28 2015, 17:32) *

script request.
same as this, but I have a better idea

add 15 2nd bar, assuming 15 potion slots with cooldown number.

because HV 0.82 forced us to keep using potions. checking cooldown by clicking 'item' text really not comfortable


Not sure if I interpreted the idea correctly, but i threw this together..... (IMG:[invalid] style_emoticons/default/unsure.gif)
Feel free to post any feedback on it... (IMG:[invalid] style_emoticons/default/mellow.gif)
(uhh forgot what i was going to say here (IMG:[invalid] style_emoticons/default/huh.gif) )

Attached File  PotNot.user.zip ( 590bytes ) Number of downloads: 66


(hmm, did i attach that right (IMG:[invalid] style_emoticons/default/unsure.gif) haven't really done it before (IMG:[invalid] style_emoticons/default/blink.gif) )

edit:there we go

This post has been edited by ricce: Jun 1 2015, 16:40
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post Jun 1 2015, 17:26
Post #2100
chjj30



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QUOTE(simplesimon32 @ Jun 1 2015, 09:34) *

Hopefully, this will be the last update needed before the new range data is available.


Thanks for your Updating!
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