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HentaiVerse 0.6.3, Ponies |
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Dec 27 2011, 19:51
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(Bunker Buster @ Dec 27 2011, 09:15)  I like how dcherry completely ignored cmal and my post, that was pretty funny.
Which? E: wasn't sure my opinion mattered anyways. Everything I said to Buktore was replied with a "fuck you, Mage". Explained my points to him and got a "fuck you". Post to random came back with a "So who is this guy? I wanna spam him with how to's" and "I don't believe you you're probably making things up but what I say is definitely fact - not opinion" And btw, which came first? Chicken or the Egg? This post has been edited by dcherry: Dec 27 2011, 19:58
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Dec 27 2011, 20:00
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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we had some very good posts about the general effect of a major feature on this patch on a fighting style that's pretty much ignored by posters on these forums these days you might want to look for them
This post has been edited by Bunker Buster: Dec 27 2011, 20:00
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Dec 27 2011, 20:13
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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He didn't read Tenb's post... What do you expect?
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Dec 27 2011, 20:22
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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@bunker I could have sworn I replied to derp a while back. And I remember you posting something like you thought the same as derp. Was that the one you're talking about? If so, you may have missed *my* reply rather than vice versa
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Dec 27 2011, 20:30
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(dcherry @ Dec 27 2011, 20:22)  @bunker I could have sworn I replied to derp a while back. And I remember you posting something like you thought the same as derp. Was that the one you're talking about? If so, you may have missed *my* reply rather than vice versa
Derp.
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Dec 27 2011, 21:31
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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QUOTE(dcherry @ Dec 27 2011, 20:22)  @bunker I could have sworn I replied to derp a while back. And I remember you posting something like you thought the same as derp. Was that the one you're talking about? If so, you may have missed *my* reply rather than vice versa
Oh, the OC one? I thought a different solution (for the interim) would be better since tenboro really wanted passive damage bonus to go away. Faster charge-up, whether it also correlates to faster drain *or* simply longer uptime, provides some tactical opportunities which I have detailed as "more burst attacks vs. more frequent uptime" It's better to balance around systems that currently exist as opposed to having people wait for theoretical power that probably won't actually materialize. (honestly, everyone who spent points in Improved Overcharge OC Tank has gotten the shaft, and if you do the math, 180% longer charge up for 180% longer duration pretty much is a very small overall SPMode uptime.) I hate to cite World of Warcraft as an example, but they did a decent job of shuffling stuff around near the end of WotLK. And I have stated that damage spells should charge OC for mages, as to actually get them to use that mechanic outside of ridiculously high difficulty levels which are essentially an ET balancing act. That's a design decision I do not understand at all. This post has been edited by Bunker Buster: Dec 27 2011, 21:38
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Dec 27 2011, 21:40
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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I figured keeping the passive was simplest since he had the code in there already. And once the skill system was fully in, he could have taken it out. (As long as the skill system is superior to the passive OC bonus in a significant way) The other solution I offered was in supportive of Grunty's suggestion of lowering the OC costs to fixed values like "eats up 70% OC" that way someone could spam a skill every X hits. For the record, I'm not a melee. 0 benefit for me supporting the concept really. Scratch that, negative benefit so far. E: man you ninja-ed me while I was typing my message (kinda like last time, which was probably why you missed my reply) Yes the burst attack concept seems pretty nice to me as well. And yes, that was partly the reason why I supported doing *something* to make OC more valuable to melee's again. OC boosts are basically worthless right now which means melee have a lot of dead skills/non useful abilities because the OC boosts are not beneficial enough to them per AP. As for mages, I think we're pretty content with what we have right now. Like buktore mentioned, there was nothing that was a "nerf" for us specifically. I was mainly fed up with the complaints every time I entered a thread. I'm sure it was the same back when Mages got nerfed but I didn't know better back then - I was just sat back and grinded away. And about Bunko. I've had 2-3 PM convos with him in the past. He's a little eccentric but he's actually one of the nicest people I've talked to on this forum. QUOTE(Bunker Buster @ Dec 27 2011, 12:43)  In what way?
Random is barraging me with posts more suited for Ask the Expert. He mentioned something about debate but yeah... I have to be careful what names I give him or they'll be getting essays in the inbox en masse. Buktore is throwing sarcasm at me left and right and trying to take every opportunity to discredit me (see post 383). This post has been edited by dcherry: Dec 27 2011, 21:52
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Dec 27 2011, 21:43
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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QUOTE(dcherry @ Dec 27 2011, 21:40)  For the record, I'm not a melee. 0 benefit for me supporting the concept really. Scratch that, negative benefit so far.
In what way? edit: I'm not sure how actually supporting our (cmal and I) points would provide a negative benefit in that regard. :???: This patch and the collective disappointment of the mechanics introduced for melee, has gotten things a little heated, and honestly, earlier on you should have taken more time to understand where melee players are coming from at the very least. This post has been edited by Bunker Buster: Dec 27 2011, 21:57
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Dec 27 2011, 21:56
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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prune
This post has been edited by Bunker Buster: Dec 27 2011, 21:57
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Dec 27 2011, 22:03
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Wise word from Boggy (its the tagline of the chat thread) ... "Don't do the troll if you can't handle the counter-troll"
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Dec 27 2011, 22:08
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tmihor
Group: Members
Posts: 499
Joined: 17-May 09

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I suppose I should evaluate the patch. Here's my outlook. I can easily get tokens of chaos now. That's good. I get about 3-6 from arenas every day and even more if I go grinding. Healing tokens should have an additional use. I still barely use up any of them, being a mage and constantly keeping my mana up with pots. Could live well-off without them. If I'd get 1k credits for each, I'd gladly sell them all. Use them to replenish stamina of your mobs or something. Haters will hate but I think tokens in general drop too often now in general. For mages the spirit mode doesn't work for grinding. That's probably good. Staff skill is useless. But better than no skill at all. Overall melee damage output change needs more statistical research. The spirit drain during spirit mode is.. negligible. Increase it or something. The forge is good.. but still needs to be refined.. somehow. A single person can't get enough materials to make any significant upgrades to their gear. Drive it from there. There's no easy way to browse all the equipment you have. Except maybe item world screen, which is not meant for that. Crysfest actually drops crystals at max rate at level 450 already, which is a good thing. I'mma farm sum o' that. Some noob questions: Is title damage bonus percentual at all? If a player has 10% overcharge and activates spirit mode, I don't think it'll work at all. I think it just drains the 10% next turn, shuts off before you hit anything and does nothing. Intended cost of activation? Merry christmas. (IMG:[ invalid] style_emoticons/default/ph34r.gif) This post has been edited by tmihor: Dec 27 2011, 22:09
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Dec 27 2011, 22:12
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(tmihor @ Dec 28 2011, 03:08)  The spirit drain during spirit mode is.. negligible. Increase it or something.
You heretic!Oh wait, you're a mage... This post has been edited by buktore: Dec 27 2011, 22:16
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Dec 27 2011, 22:14
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(Bunker Buster @ Dec 27 2011, 12:43)  In what way?
edit:
I'm not sure how actually supporting our (cmal and I) points would provide a negative benefit in that regard. :???:
This patch and the collective disappointment of the mechanics introduced for melee, has gotten things a little heated, and honestly, earlier on you should have taken more time to understand where melee players are coming from at the very least.
Well no. Voicing my support for the concept directly won't affect me negatively. Posting in here does though since I'll be harassed by aforementioned parties. I think you're right in a way. The thing is, I'm hesitant to say I can understand what they're going through because I believe you can't say such things unless you've done it yourself (like derp with maging - he's actually DONE maging lately). The complaints came so fast I doubt there was much testing done. It shows there was no effort done to look for alternative methods. Look at the posts by Random (yeah sorry, they're long). Once mace is fucked up it's the end of the world. Now that's 1 dimensional thinking if there ever was such a thing. Needless to say, I was pretty peeved with this type of mentality and I saw posts along the lines of how T fucked up melee etc (really childish). And that was why I made the opening statement that there was a lot of whining. Buktore took great offense to me saying I liked the changes in the patch. I honestly I did. There wasn't anything that really messed me up big time. As I explained in a previous reply. tl;dr It wasn't where they were coming from that peeved me. It was their approach. e: and no buktore, it just makes you look like a douchebag. And in the case of post 383, an idiot. This post has been edited by dcherry: Dec 27 2011, 22:16
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Dec 27 2011, 22:16
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sigo8
Group: Gold Star Club
Posts: 3,660
Joined: 9-November 11

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QUOTE(tmihor @ Dec 27 2011, 12:08)  There's no easy way to browse all the equipment you have. Except maybe item world screen, which is not meant for that.
The Forge, which you mentioned in the preceding paragraph
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Dec 27 2011, 22:25
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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QUOTE(dcherry @ Dec 27 2011, 22:14)  Buktore took great offense to me saying I liked the changes in the patch. I honestly I did. There wasn't anything that really messed me up big time. As I explained in a previous reply.
tl;dr It wasn't where they were coming from that peeved me. It was their approach.
I do like the changes in regards to out-of-battle systems. The (sparse) skills we have are a nice addition, but very poorly implemented or balanced. The most problematic thing here was that Tenboro thought melee players should be happy for this change and calling us all ingrates when in fact we've lost a lot of effectiveness and, as you said, has spent virtually no time looking for an alternative means to help compensate for the measurable effectiveness loss. As for buktore and randommember, I don't really like how they're going about with their posts either -- and it's really hard for me to reply to them because they're really angry posting, but with how Tenboro has handled the situation, I couldn't feel that the anger was unwarranted, albeit somewhat misguided. This post has been edited by Bunker Buster: Dec 27 2011, 22:26
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Dec 27 2011, 22:39
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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Yes. Hence why I was planning to stop posting after Random Member's reply but I noticed your post so I figured I'd reply to it.
As for T I'm sure he got pretty heated part way through as well so it would have been hard to stay objective. I know I wouldn't have been able to keep my cool.
Anyways, I don't think T plans on bringing passive OC back. Best bet is to hope he makes the skill system more feasible for melee's.
I won't be coming back to this thread. Will just add fuel to the fire
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Dec 27 2011, 23:12
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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It's all Talk To The Hoof with Tenboro now.
[attachembed=10756]
This post has been edited by Death Grunty: Dec 27 2011, 23:58
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Dec 28 2011, 00:08
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(buktore @ Dec 27 2011, 14:03)  Wise word from Boggy (its the tagline of the chat thread) ... "Don't do the troll if you can't handle the counter-troll"
The irony of that statement is pretty amusing. Protip: Get your sources straight before quoting someone. It will do you a world of good (especially in academics). The person who made that quote is, unfortunately, the one all the whiners are hating on right now.
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Dec 28 2011, 00:23
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Bah... I knew it that I just should just copy-paste it over. (IMG:[ invalid] style_emoticons/default/sad.gif) I don't see any hate, btw. This post has been edited by buktore: Dec 28 2011, 00:25
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