QUOTE(buktore @ Dec 26 2011, 06:26)

Mage whine because their unintended numerous bugs that made them ridiculously powerful got removed (and Hito himself is one of the biggest whiner about this, if you didn't know) ...
I must have missed this.
QUOTE(buktore @ Dec 26 2011, 06:26)

Some of their legit nerfed, like removed elem rating bonus skills, were replaced with a satisfying new high EDB phase and they are happy ever after. In fact, this 'nerf' were even said to be a 'buff' by some mage because of the new phase made their spell of choice more powerful...
Yeah I remember that, but I was never part of that group. In fact the patch was timed exactly at the moment I was selling my "max edb" phase piece in an auction. So I got "screwed over" but in the end, it's just credits - nothing which I can't recover by playing.
Not sure if new phase can be said to be better than old with bug though... bug had squared bonus value if I remember right (the EDB was applied twice). So back then the skill rating bonus + EDB phase + bug led to ungodly amounts of damage. But I personally didn't agree with the voice of mage players there since they were complaining about their loss of ability to
facemelt IWBTH which IMO shoulda never happened. IWBTH was meant to be difficult - it should stay that way.
QUOTE(buktore @ Dec 26 2011, 06:26)

Melee whine because their intended (before this patch) ridiculous-costly-amount-of-AP-needed-for-only-reasonable-gained passive dmg bonus that they must have in order just to catch up with mage got removed, and replaced it with what, a shitty mage spell that once used, leave you feel like shit for the next 30-60 turns? Not to mentioned that now it cost SP point just to feel the same a the last patch ...
See the difference?
I don't melee anymore so I can't say whether you're right or not since I haven't experienced the difference in between the two patches for melee but what I *do* know is there is no one that likes getting flamed/getting fuckload of negative comments - which I feel T is getting a lot of. It's been done. Flaming him won't change anything for the better. In fact it'd probably make it worse.
Like in the cases of the mage "nerfs", I can't say they were equal/worse than melee ones since (again as mentioned above I can't compare the two) but I knew they were done so I didn't complain about them (at least to my recollection). I just had to adapt.
QUOTE(buktore @ Dec 26 2011, 06:26)

BTW, I highly approved of Stun nerfed (in fact, I requested for it) and the removal of no one cared small-buff 2H gained faster OC bugs.
T removed that bug because he was worried about permi spirit mode. If it had stayed you'd have low level melee's running around Spirit Moding on 2H until they were out of spirit.
QUOTE(buktore @ Dec 26 2011, 06:26)

Do mage ever approved of any removal of stupid bugs that made them so absurdly powerful?
Not sure which bugs you meant... but the Soul Burst bug was a big difference (I wouldn't call it a small bug) nor was the EDB bug. But again, in both cases I felt the bugs should have been removed and it helped balance the game.
QUOTE(buktore @ Dec 26 2011, 06:26)

The point is that it's an absolutely free boost. Mage don't have to sacrificed a single thing and they are perfectly the same as before without them.
You're right. It is free. But it's peanuts to a mage. It's like an old lady came up to me and gave me a loonie. I'm thankful for it. But I'm not going to parade the streets over it. Right now everyone is pointing fingers and saying I shouldn't get that loonie. Like Ballistic said, a mage will practically *only* use it in legendary arenas on high difficulty - and like Ichy said that's about once per HV career per sane player. (No hard feelings, Sushi (IMG:[
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QUOTE(buktore @ Dec 26 2011, 06:26)

You've got to be kidding me...
As mentioned above, I won't pick a stand whether about how much worse/better things are for melee. But for myself as a mage, I have no problems with the changes in this patch. I was probably misunderstood about my statement. It was from a mage perspective.
QUOTE(MiAla @ Dec 26 2011, 06:26)

Been there, done that.
I could have sworn this isn't your first time maging. In fact you were particularly unsatisfied with your first time maging (IMG:[
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QUOTE(Randommember @ Dec 26 2011, 10:55)

Yes, there is a lot of whining. But you don't think there may be a reason for why there is a lot of whining?
No, most whining isn't valid. Like the time when mages whined over the loss of EDB bug. Or when agitation came in and raped almost every mage in existence many times over. Or when 100% accuracy was removed so that agitation became more dangerous. None of that was valid whining.
QUOTE(Randommember @ Dec 26 2011, 10:55)

And yes, I'm currently swapping to mage, so yeah, we can skip that part.
I just think it's pretty ridiculous when the best solution to the problem is to join the other side.
How about we make it complete and stop drops of light and heavy armor and melee weapons, that way we can all have more mage gear, and we won't have to waste time on this worthless melee gear that noone should be using anyway?
Considering how most players play here, Mage was the style most suited for them to begin with. I think the greater concern was people wanting the Mage style incorporated into melee. The bolded is probably the MAIN reason for everyone being all disgruntled about the melee change. *Most* of the melee comments I see involve some ungodly boost to Melee that will break HV. I've seen a few intelligent ones and I've been supporting them but the majority I've had to treat as trolling.
QUOTE(Randommember @ Dec 26 2011, 10:55)

Melees spend spirit on their spirit shield, because it takes them much longer to kill things it allows the monsters more time to load up their mana and spirit for special attacks, so they use up more spirit to soak up the really huge hits.
You're the first melee I've seen say this. Whenever I talk to any other melee they say "lol yah they're all stunned". Guess you're not macing it? What's the difference between your strat and the rest of the melees out there? =\
As for soaking up lots of huge hits to the spirit...
No one will take many big hits in low difficulty (mage+melee) - if they are, they are doing something wrong.
At high difficulties the monsters are all stunned. Those not stunned have to break through melee evasion. Same can't be said about Mages. In fact, there was a Melee guy I was talking to who finished Trio on BT without any consumables. Naturally he didn't do anything special/change his play style. Don't think I can say the same for Mages.
So IMO, if a melee is doing it right. They will have *PLENTY* of spirit to take advantage of Spirit Shield + Spirit Mode. Or maybe they were just using the wrong weapon to begin with (it doesn't *always* have to be about slaughter (IMG:[
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QUOTE(Randommember @ Dec 26 2011, 10:55)

As for the passive bonus, if you scroll up you can see that Tenboro himself said he removed it because if he didn't, no melee would use the spirit mode.
Scrolled up. Did not see any post by T
QUOTE(Randommember @ Dec 26 2011, 10:55)

Yeah, being a mage is little more difficult than being a melee, at least for normal grinding, where a melee hits a button over and over and only stops to buff and heal a little now and then.
But mages instead hit fewer buttons, because they do it a lot faster.
It's a little easier. When I was playing Melee I could move the screen off to the side and just hold down my numpad while I watched youtube videos/movies/etc. You can just hold down the button and watch as the life bars drain.
When I swapped to mage I found I had to concentrate way more to move through the rounds (especially if I wanted to go through them fast)
QUOTE(Randommember @ Dec 26 2011, 10:55)

And yeah, mages may need OMFG gear to truly be clearing shit fast on high difficulties, but melees need OMFG gear to clear shit at all on higher difficulties.
Groundless statement. Like I mentioned. I was messaging a melee guy who did T&T on BT without consumables. His gear wasn't exactly stellar. In fact, I sold him most of his gear. T&T on BT is a feat I have yet to do/know whether I can do or not.
QUOTE(Randommember @ Dec 26 2011, 10:55)

There are very few melees that can do the schoolgirl marathons at higher difficulties.
No one in their right mind will do schoolgirl marathons at higher difficulties often. And those that want to try, are using the wrong approach. With the exception of sushi ofc.
QUOTE(Randommember @ Dec 26 2011, 10:55)

I know I can barely do them at normal difficulty, but then I don't have an ethereal mace and OMFG gear. It takes so long to grind them down with melee hits that I run out of spirit and mana, and finally run out of potions, before I'm through the entire arena.
You're probably using the wrong approach. You shouldn't need OMFG gear to go through normal. My melee contact did it with an Exq mace of slaughter I lent him. He also did it with an superior estoc of slaughter. Both non eth. Both very very buyable in today's/past half a year's market.
QUOTE(Randommember @ Dec 26 2011, 10:55)

I started a thread in the other forum to check on times it took to clear The Trio and the Tree, and mages got upset because they thought I was setting the rules for the little competition in a way that hugely disfavored them.
I limited it to hard difficulty and no consumables, in order to make it even and so noone should spam heavy items just to get a good clear times so I could get a better average on the time it takes.
Mages complained, probably rightly so, that they needed mana potions to clear it quick, and they complained that it nerfed them to do it on hard difficulty, since most thought hard difficutly was ridiculous and they didn't play on that low of a setting.
https://forums.e-hentai.org/index.php?showtopic=49964I never really bothered with that thread because it was a tad silly to begin with "Showing that melee can compete with mages, when it comes to speed." If melee was as fast a Mage, Mage would be obsolete. This goes back to my statement from above:
Considering how most players play here, Mage was the style most suited for them to begin with.At the same time, telling Mages not to use expendables was pretty silly as well. You think our spells are free or something? We *need* mana to kill. I would assume you'd at least have understood that. ET is not our main source of mana refill. It's our *back up*
QUOTE(Rei-Tenshi @ Dec 26 2011, 14:20)

You did. We all did, especially during the time Tenboro nerfed mages while claiming there was a bug in the damage formula, which he was blaming on the players for not noticing, for a code that he didn't release to the public.
We even teamed up on bashing Tenboro during that time lol.
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Oh yes. 2012 is their turn to do the whining.
Not me (IMG:[
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