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> HentaiVerse 0.6.3, Ponies

 
post Dec 24 2011, 23:21
Post #161
Ballistic9



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Anyone know if the title damage bonus is fixed?
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post Dec 24 2011, 23:30
Post #162
Tenboro

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QUOTE(Drawde @ Dec 24 2011, 19:58) *
(like scan not working as mentioned above)


Scan isn't working?
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post Dec 25 2011, 00:11
Post #163
Razorflame



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Looks to be a solid update to HV. Thanks for keeping things interesting (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 25 2011, 00:17
Post #164
roadgray



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QUOTE(Tenboro @ Dec 24 2011, 22:30) *

Scan isn't working?

It didn't work earlier. One click already triggered the "No target for scan." message.
It works fine now.
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post Dec 25 2011, 00:22
Post #165
hitokiri84



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Deactivating Spirit Mode still consumes 10% on that turn. Intended or not? Doesn't seem like it should, to me.
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post Dec 25 2011, 00:23
Post #166
Sardion



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I need quickbar button for skill so much now.
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post Dec 25 2011, 00:34
Post #167
Maximum_Joe



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QUOTE(hitokiri84 @ Dec 24 2011, 14:22) *

Deactivating Spirit Mode still consumes 10% on that turn. Intended or not? Doesn't seem like it should, to me.

Considering it costs nothing on the turn it is activated, maybe.
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post Dec 25 2011, 00:57
Post #168
skillchip



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I know it was mentioned a bit ago, but I will say it again. Skyward Sword's bleed only hits for 25 damage. Shouldn't it be scaled to level or weapon bleed and proficiencies? The damage for Skyward Sword is quite nice though on normal.

Maybe skills should only take the x% overcharge that they require to use and not the whole bar. Would make them better IMO

This post has been edited by skillchip: Dec 25 2011, 01:15
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post Dec 25 2011, 01:11
Post #169
Aspire4740



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QUOTE(buktore @ Dec 25 2011, 01:45) *

You misunderstood me and how OC used to work. Before this patch, even if you don't put any point in OC boost at all, you still get 33% dmg bonus.

Say you have a full overcharge bar of 120 and you do 1000 dmg per hit:

- Before this patch = Your damage x 1 + (Your current overcharge / 300) >> 1000 x 1.4 = 1400

- In this patch without Spirit Mode = Your damage = 1000

- In this patch with Spirit Mode = Your damage x 2 = 2000

This system may benefits new player since their OC is still low. But for high lv melee with 280 OC, it's basically make melee much, much shittier. You lost a lot and got nothing... (IMG:[invalid] style_emoticons/default/sleep.gif)

That's why I never was a fan of melee skill since I knew that once it implemented, it will turn melee gameplay into a shitty, wannabee mage...



QUOTE(cyberwaveIT @ Dec 25 2011, 01:57) *

Before this patch, I had re-invested 25 AP (from my spirit tank) into OC, bringing my OC to 150% during battles.

Now, with this new patch, will it be more worthwhile to re-invest these AP back into my spirit tanks?



Can anyone advise on cyberwaveIT's query? I too had swapped out AP from spirit tank & put into OC (I'm a light melee fighter). Thanks.
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post Dec 25 2011, 01:20
Post #170
oumi11



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Is there a hotkey for Spirit Mode or the weapon ability?
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post Dec 25 2011, 01:34
Post #171
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1 11 Unagi has been defeated.
1 10 Shatter Strike damages Unagi for 5432 void damage.
1 9 Unagi gains the effect Penetrated Armor.
1 8 Unagi gains the effect Stunned.
1 7 Shatter Strike damages Sonshi for 4968 void damage.
1 6 Sonshi gains the effect Penetrated Armor.
1 5 Sonshi gains the effect Stunned.
1 4 Shatter Strike damages Liselotte Werckmeister for 3250 void damage.
1 3 Liselotte Werckmeister gains the effect Penetrated Armor.
1 2 Liselotte Werckmeister gains the effect Stunned.
1 1 You use Shatter Strike.

(IMG:[invalid] style_emoticons/default/blink.gif)

Well I was going to complain about arena restoration thing but fuck year, Shatter Strike is freaking awesome.

Also I just found out about this update by noticing my MP didn't restore after completing the Trio and the Tree and going into crusade right after so yeah, I haven't seen the rest yet...

EDIT: My Spirit Mode is only consuming 2% overcharge instead of 10%, is that because of my spirit tanks or am I tapping into something unmentioned?

DOUBLE EDIT:
1 24 You gain 41 Credits!
1 23 You gain 18980 EXP!
1 22 You are Victorious!
1 21 Prince Levistus has been defeated.
1 20 Shatter Strike damages Prince Levistus for 5429 void damage.
1 19 Prince Levistus gains the effect Penetrated Armor.
1 18 Prince Levistus gains the effect Stunned.
1 17 Gale Raregroove has been defeated.
1 16 Shatter Strike damages Gale Raregroove for 4352 void damage.
1 15 Gale Raregroove gains the effect Penetrated Armor.
1 14 Gale Raregroove gains the effect Stunned.
1 13 Mr Daniels has been defeated.
1 12 Shatter Strike damages Mr Daniels for 5307 void damage.
1 11 Mr Daniels gains the effect Penetrated Armor.
1 10 Mr Daniels gains the effect Stunned.
1 9 Sanya V Litvyak has been defeated.
1 8 Shatter Strike damages Sanya V Litvyak for 6768 void damage.
1 7 Sanya V Litvyak gains the effect Penetrated Armor.
1 6 Sanya V Litvyak gains the effect Stunned.
1 5 Skwisgaar Skwigelf has been defeated.
1 4 Shatter Strike damages Skwisgaar Skwigelf for 6343 void damage.
1 3 Skwisgaar Skwigelf gains the effect Penetrated Armor.
1 2 Skwisgaar Skwigelf gains the effect Stunned.
1 1 You use Shatter Strike.

Tenboro is best pony

This post has been edited by Anomtai: Dec 25 2011, 01:47
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post Dec 25 2011, 01:41
Post #172
Maximum_Joe



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QUOTE(oumi11 @ Dec 24 2011, 15:20) *

Is there a hotkey for Spirit Mode

E
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post Dec 25 2011, 01:43
Post #173
skillchip



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QUOTE(Anomtai @ Dec 24 2011, 23:34) *

1 11 Unagi has been defeated.
1 10 Shatter Strike damages Unagi for 5432 void damage.
1 9 Unagi gains the effect Penetrated Armor.
1 8 Unagi gains the effect Stunned.
1 7 Shatter Strike damages Sonshi for 4968 void damage.
1 6 Sonshi gains the effect Penetrated Armor.
1 5 Sonshi gains the effect Stunned.
1 4 Shatter Strike damages Liselotte Werckmeister for 3250 void damage.
1 3 Liselotte Werckmeister gains the effect Penetrated Armor.
1 2 Liselotte Werckmeister gains the effect Stunned.
1 1 You use Shatter Strike.

(IMG:[invalid] style_emoticons/default/blink.gif)

Well I was going to complain about arena restoration thing but fuck year, Shatter Strike is freaking awesome.

Also I just found out about this update by noticing my MP didn't restore after completing the Trio and the Tree and going into crusade right after so yeah, I haven't seen the rest yet...

EDIT: My Spirit Mode is only consuming 2% overcharge instead of 10%, is that because of my spirit tanks or am I tapping into something unmentioned?


If you are meleeing, you still gain OC while using it

This is fun though: 69 3 Iris Strike damages Pile Of Dragons for 158333 void damage.

This post has been edited by skillchip: Dec 25 2011, 02:00
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post Dec 25 2011, 01:50
Post #174
r3pt1le



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i used to get healed after every arena chalenge. then i took an arrow in the knee...
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post Dec 25 2011, 02:00
Post #175
545454



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Just got a few comments.

Little sad that arenas don't fully heal after but i have lots of healing tokens so that's fine.

Love the weapon skills, please don't nerf them.

Thanks for changing the equip, my list of 900 gets hard to scroll.

Just one issue that i notice. Or maybe it was changed.
There is NO equipment number to check if your going to exceed 1000, unless of course it's been lifted.
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post Dec 25 2011, 02:03
Post #176
Pickled_Cow



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QUOTE(skillchip @ Dec 24 2011, 23:43) *

If you are meleeing, you still gain OC while using it


Oh I'm stupid.

Also, also just found that I don't need a phase crystal every single time I want boost my Phase robe stats so that's awesome.
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post Dec 25 2011, 02:44
Post #177
hikari_luv_shirayuki



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The Forge

Haven't tried this yet, so no comment. Need to work my monsters more often then.

Equip Screen revamp

looks okay to me. changing equipment feels neater.

Spirit Attack and Overcharge

killing high-end monsters manually seems faster with the new spirit attack. but i miss the old overpowered spirit attack T_T


Weapon Skills

tried this and it was awsumsauce. i'm cutting a large swath of monsters like weeds! currently using 2handed weapon. can't wait to use other weapon classes.

- Fixed a bug where health and spirit could randomly reset after a battle.

- Arenas previously cleared at the current or higher difficulty level no longer restore your vitals.


these two are very useful back then. you guy will be missed (IMG:[invalid] style_emoticons/default/sad.gif)


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post Dec 25 2011, 02:55
Post #178
hzqr



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The equipment popup could use some border-radius as well, derp.
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post Dec 25 2011, 03:01
Post #179
lovehcomics



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Overall a great update but I'm currently in mage mode so I haven't been able to evaluate the positive/negative effects on melee fighting. That 1H weapon I got sure makes me tempted to try it again for a few levels. http://hentaiverse.org/pages/showequip.php...;key=fd9142f58b
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post Dec 25 2011, 03:35
Post #180
Bunko



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Melee changes were clever.
Now I do less damage with 99 stamina, than I used to do with 21 stamina.
What's clever about it ?
You can now spend a whole lot of stuff upgrading your weapons, to get closer to the damage you used to do.
My overcharge is 280% so overcharge now meaning nothing is really the greatest christmas present ever !

Nothing good came from this update to me.
I hope the mages are pleased.
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