QUOTE(mrttao @ Jul 26 2012, 04:43)

Merge them as appropriate with latest version, increment the number, and post them here.
I posted bug fix/update version as 5.4.0
This is based on 5.3.3.2.
(I'm not good at English. Please tell me if somthing is wrong.)
Bug fixes:
- Always one skill button was displayed even if playing 3 skill battle style. (from 5.3.1)
- Javascript exception occurred when 10 monsters are appeared at a round. (before 5.2.2)
- Scan/skill buttons at 10th monster did not work. (before 5.2.2)
- Popup information at 10th monster was not shown. (before 5.2.2)
- Item drop tracking of any crystals was corrupted and reset to zero when a crystal drop message without multiplier prefix is displayed. (before 5.2.2)
- Tier-3 skill could not be selected with any hot key when tier-1 skill cooldown is finished. (before 5.2.2)
Updates:
- Vertical positions of scan/skill buttons are adjusted to the monsters properly.
- Voidseeker Shard, Aether Shard and Featherweight Shard are added to the target of item drop tracking.
- Unimplemented 'Effects Expiring Warnings' parts are now implemented.
- Number of digit of 'Rounds remaining' fields for 'Effects Expiring Warnings' are changed from 1 to 3.
- Proficiency popup layout is arranged like that of the character screen.
Internal changes:
- Replaced operator '!=' and '==' with '!==' and '===' to avoid implicit type conversion.
- Split very very long lines for readability.
- Replaced deep nest of 'if' statements with 'if'~'else if' statements.
- Added semicolons at the end of statements/expressions.
moving to new thread, i'll merge to 5.3.3.4
This post has been edited by greentea039: Jul 26 2012, 02:34