Welcome Guest ( Log In | Register )

61 Pages V « < 9 10 11 12 13 > »   
Reply to this topicStart new topic
> EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please

 
post Feb 5 2012, 13:30
Post #201
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


QUOTE(Tenboro @ Feb 5 2012, 09:45) *
Well, there is.

Lvl 300 MBP on Normal: qualityboost = 1094, quality_bonus = 0.30913798144906

Lvl 300 MBP on IWBTH: qualityboost = 1797, quality_bonus = 0.46689312369709

So on Normal it would be roughly equal to a Bunny-Girl Costume, while on IWBTH it would be somewhere between a Black T-Shirt and a Unicorn Horn.

I guess this means the loot bonus for Legendary trophies is around 1000
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 5 2012, 13:47
Post #202
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE((Cheater) Tiap @ Feb 5 2012, 19:30) *

I guess this means the loot bonus for Legendary trophies is around 1000


I hope I'm wrong, but those legendary trophies 'seems' to have different loot bonus.
My feelings only, but broken glass seems to give better prefix.
The margin is surely small though.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 5 2012, 18:06
Post #203
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE((Cheater) Tiap @ Feb 5 2012, 03:30) *

I guess this means the loot bonus for Legendary trophies is around 1000

Seems kinda low, he also said T-Shirt/Horn are around 1700. I think the keyword is "roughly".
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 5 2012, 22:08
Post #204
sigo8



Clover Sprite
********
Group: Gold Star Club
Posts: 3,494
Joined: 9-November 11
Level 500 (Ponyslayer)


The exponent for Ability boost is 0.0024717 which bring the cost for the final level to 99999

I've confirmed this exponent with these data points
15-2651 <- found in Ask an Expert thread https://forums.e-hentai.org/index.php?act=A...st&id=11377
41-10813
43-11817
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Feb 5 2012, 22:21
Post #205
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 496 (Godslayer)


I can also confirm that
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 5 2012, 22:59
Post #206
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Fixed.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2012, 01:08
Post #207
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 496 (Godslayer)


Thought here would be the best place for this. Wall of text inc!

QUOTE(Tenboro @ Feb 5 2012, 09:45) *

Well, there is.

Lvl 300 MBP on Normal: qualityboost = 1094, quality_bonus = 0.30913798144906

Lvl 300 MBP on IWBTH: qualityboost = 1797, quality_bonus = 0.46689312369709

So on Normal it would be roughly equal to a Bunny-Girl Costume, while on IWBTH it would be somewhere between a Black T-Shirt and a Unicorn Horn.



Through extensive research into monster HP, MP, SP and base stats I have found the following.

Boss Base Stats vary
Legendary Base Stats 14,14,14,14,20,20
Konata Base Stats 16,16,16,16,20,20
Girls Base Stats 18,18,18,18,20,20
IPU Base Stats (haven't looked need scan data)
RL Base Stats 20,20,20,20,20,20
FSM Base Stats (haven't verified) 25,25,25,25,25,25

Mini-Boss HP Multiplier 1.5
Boss(MBP type) HP Multiplier 6
Konata HP Multiplier 16
Girls HP Multiplier 26
IPU HP Multiplier (need a scan)
RL HP Multiplier 51
FSM HP Multiplier (need a scan)

As we already know, monsters base stats are 1/10th of their level.
Also we know they get some bonus stats based on there level (formula unknown). @lvl 300 this is 152

MBP @ 300 Stats: 420,420,420,420,600,600
Bonus @300 Stat: 152,152,152,152,152,152
Total Stats @300: 572,572,572,572,752,752
Average Stats @ 300 = 632

Since at normal there is no multiplier, and also there are no other bonuses since it is just a MB, not in a grindfest, arena, ect all these bonuses can be zeroed, along with LotD, leaving us with just monster stats giving the bonus.

For Normal
632*sqrt(3)=1094.65, close to what Tenboro gave us, coincidence? Maybe, but without knowing more numbers its all we get.

For IWBTH
Initially tried
632*sqrt(8)=1787.57, close but off enough to keep trying

Next attempt
632*sqrt(6)+250=1798.07, close enough for now, espcially since the 152 level stat bonus maybe less then that and get rounded up to 152, if it 151.75 then this would be 1797.46.
This makes the difficulty bonus 250, and the monster stat bonus sqrt(2) for IWBTH

Therefore this stuff below

QUOTE
From Wiki
Loot Factors
Difficulty Bonuses
Easy = x0.5 Difficulty Factor.[3]
Normal = x1 Difficulty Factor; x1 Monster Stat Bonus.
Slow, unknown increase of bonuses up to Battletoads.
Battletoads = x2 Difficulty Factor; x4 Monster Stat Bonus; +500 Difficulty Bonus.[4]
IWBTH = Unknown.

Battle Mode
Hourly Encounter: A static Round Bonus is set at +250.
Grindfest / Item World: A variable Round Bonus starts low and increases with each round played, maxing out at +500 at round 100.[5]
Arena: A static Arena Bonus is given based on the arena level. No bonus during First Blood, +100 during Graduation, and then adding about +50 for each level afterwards.[6]

Formula
Note that in addition to the possibility that this formula is outdated, the specifics in calculation of various base bonuses are not known to the public.
The estimated end formula is:[7][8]
Loot_quality = Initial_quality_roll(1-1000) + (Difficulty_bonus + Round_bonus + Monster_stat_bonus + Arena_bonus) * Difficulty_factor * (1 + Luck_of_the_Draw_level * 0.01)


is outdated, which isn't surprising considering most of the data we got is from over a year ago. Also the Difficulty factor seems to be not used anymore, or does not multiply Monster_stat_bonus, or Difficulty_Bonus, because if IWBTH has higher quality then Battletoads, it should be more then twice as much as Normal, and if it was used along with the difficulty bonus and multiplied it IWBTH MBP should be at least have 1000 more qualityboost

Proposed new formula:
Loot_quality = Initial_quality_roll(1-1000) + (Difficulty_bonus + Monster_stat_bonus*Difficulty_Multiplier + ((Round_bonus + Arena_bonus) * Difficulty_factor)) * (1 + Luck_of_the_Draw_level * 0.01)

Where
Battle Mode
Hourly Encounter: A static Round Bonus is set at +250.
Grindfest / Item World: A variable Round Bonus starts low and increases with each round played, maxing out at +500 at round 100.[5]
Arena: A static Arena Bonus is given based on the arena level. No bonus during First Blood, +100 during Graduation, and then adding about +50 for each level afterwards.[6]
(unchanged since I have no data to prove otherwise)

Loot Factors
Difficulty Bonuses
Easy = ?
Normal = x1 Difficulty Factor; x1 Monster Stat Bonus.
Slow, unknown increase of bonuses up to IWBTH.
IWBTH = Unknown Difficulty Factor, sqrt(2)x Monster Stat Bonus, +250 Difficulty Bonus

Disclaimer: Two points of data are not enough to get anything conclusive. These numbers have been forced to fit the end values with what I have been given or been able to determine. There may be more factors that belong in the equations that I ignored due to insufficient data. Until proven or Tenboro verifies I suggest we leave the wiki page unchanged, just increase the size of the disclaimer stating its outdated.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2012, 06:54
Post #208
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(skillchip @ Feb 7 2012, 15:08) *

just increase the size of the disclaimer stating its outdated.

K.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2012, 20:22
Post #209
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


http://ehwiki.org/wiki/Equipment_Suffixes

Check if I missed anything while re-writing that page.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2012, 20:41
Post #210
Slobber



On a Bounty Mission
**********
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11
Level 490 (Godslayer)


I think waki can have cheetah

http://hentaiverse.org/pages/showequip.php...;key=c180489bfc (not like it really matters)

clubs can have nimble
http://hentaiverse.org/pages/showequip.php...;key=20b8eee550

rest look fine to me
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2012, 20:52
Post #211
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


Thanks. So it seems those primary-stats suffixes will only exist on those equipments with those primary stats.

The lone exception is club of Cheetah.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2012, 20:59
Post #212
Slobber



On a Bounty Mission
**********
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11
Level 490 (Godslayer)


yep i believe you're right. the only awkward instance that i remember was the cheetah club (extra stat category added) esp since battlecaster doesn't give int/wis anymore (i think they used to)

http://hentaiverse.org/pages/showequip.php...;key=e7a53c8c0d
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2012, 21:06
Post #213
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


I think they're removed in 0.6.0 when Tenb's working on battlecaster weapons.

Battlecaster Dragon-hide seems to add STR/DEX/AGI randomly.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 15 2012, 03:44
Post #214
Slobber



On a Bounty Mission
**********
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11
Level 490 (Godslayer)


http://ehwiki.org/wiki/HentaiVerse_Advice

Weapon should be "of Focus" if Mage and "of Balance" if Melee

http://ehwiki.org/wiki/proficiency#Gains

I suspect that fleeing exempts you from proficiency gain as well. Can anyone provide evidence to shoot my suspicion down?

http://ehwiki.org/wiki/Innate_Arcana#Auto-cast_Slots
The last line says : "Spells (and their effects) dissipate if player drops below 10% MP and will be recast if they reach at least 25%. "

If possible I think this concept should be added:

In all circumstances, IA will only recast when at least 25% mana.

To give more context, if your mana is 20% (<25% but >10%), you will *not recast spells under the circumstances:
Entering a fresh battle (it'll do the check and say you're below 25%)
Activating Spark of Life (spark expires, checks your mana, sees you're below 25%)
When your manually cast spells expire (channeled/not, when their time is up, it does the check and sees you're below 25%)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 15 2012, 04:27
Post #215
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Updated.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 15 2012, 08:34
Post #216
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


Hm....I'm going to phase out external icon links in EH-wiki; seems to cause some dead-links when HV is updated and icons moved to another folder at server-side.

Also reviewing pages to see if anything needs to be updated; some pages haven't been updated for like... 2 years.

In the meanwhile, also trying to create some reference page as suggested here; seems HV may need that (IMG:[invalid] style_emoticons/default/tongue.gif)
(Not kidding, I've seen numerous new players who don't know they can use gems!)

Suggestions/comments appreciated.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 18 2012, 18:51
Post #217
4EverLost



Just 1 of Santa's little Helpers
************
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
Level 463 (Godslayer)


I don't recall seeing any info about the Hath perks you get when you get a star (bronze, silver, gold)
Ads-Be-Gone - any star?
Source Nexus
Quick Browse

I know I read about it before but I don't remember if it was in a post or someplace else.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 18 2012, 20:24
Post #218
grumpymal



I hate everything >:C
***********
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08
Level 362 (Godslayer)


Almost certain those all require a Gold.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 18 2012, 20:32
Post #219
4EverLost



Just 1 of Santa's little Helpers
************
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
Level 463 (Godslayer)


QUOTE(derpymal @ Feb 18 2012, 18:24) *

Almost certain those all require a Gold.


ya, I was pretty sure you needed the gold star for Source Nexus & Quick Browse. But I think i had adds-be-gone when I had a silver star. Maybe someone with a bronze or silver can check.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 18 2012, 20:36
Post #220
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


The information's at hath perks page.
Maybe we need better footnotes.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


61 Pages V « < 9 10 11 12 13 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 29th April 2025 - 14:58