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HentaiVerse 0.6.0, Now with 10% less code |
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Jul 19 2011, 12:32
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streetfelineblue
Group: Members
Posts: 813
Joined: 22-March 09

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QUOTE(Boggyb @ Jul 18 2011, 18:10)  Random battles in the HV are 2 clicks then you are done. How in the hell is that interesting? Arenas/ring of blood are more interesting, but random battles in the HV are absolute garbage.
I always keep them on Battletoads, so it takes me some more than 1/2 clicks... And there are many more monsters and possible actions (mostly spell or spell-like) to undertake than in Legacy. To me, the HentaiVerse gives everything Legacy does, plus much more ^^
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Jul 19 2011, 14:48
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tadprime
Group: Gold Star Club
Posts: 976
Joined: 17-October 10

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Possible bug with the Shrine: Just a few minutes ago I got a [small nuke] artifact and turned it into Snowflake. The shown reward was a point of Agility, but my Agility didn't change.
Edited: I wasn't looking at the correct column. These updates show in Red and varst says below.
This post has been edited by tadprime: Jul 19 2011, 18:36
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Jul 19 2011, 14:51
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(tadprime @ Jul 19 2011, 20:48)  Possible bug with the Shrine: Just a few minutes ago I got a [small nuke] artifact and turned it into Snowflake. The shown reward was a point of Agility, but my Agility didn't change.
No problem with that. Those stat points increased by artifacts are indicated in red. Check if you have any +1 there?
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Jul 19 2011, 17:57
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(Tenboro @ Jul 10 2011, 11:50)  Stat Changes
- Due to the rewrite, all bonuses to what is considered percentage skills that would naturally be between 0% and 100% are now added multiplicatively. Specifically, this affects accuracy, avoidance and mitigation stats.
- Attack and Magic Accuracy increased from 75% to 80% base. Every 10 points of DEX/WIS adds a 1.0% bonus while every 10 points of AGI/INT adds a +0.5% bonus.
- Attack and Magic Crit Chance increased from 3% to 5% base.
Any chance that this could be updated to reflect the current state of play?
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Jul 19 2011, 18:35
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tadprime
Group: Gold Star Club
Posts: 976
Joined: 17-October 10

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QUOTE(varst @ Jul 19 2011, 08:51)  No problem with that. Those stat points increased by artifacts are indicated in red. Check if you have any +1 there?
Ah, yep that was it.
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Jul 19 2011, 22:48
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Tenboro

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QUOTE(Sayo Aisaka @ Jul 19 2011, 17:57)  Any chance that this could be updated to reflect the current state of play? Most of those stats are going or gone, but remind me after the next patch...
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Jul 19 2011, 23:53
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(chivoef @ Jul 19 2011, 22:43)  Effective proficiency is higher than my level in some cases under statistics, is that normal? (IMG:[ i202.photobucket.com] http://i202.photobucket.com/albums/aa259/kuroi458/effectiveproficiency2.png) The effective proficiency is after the equipment bonus and interference penalty added
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Jul 20 2011, 09:02
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TenguPhule
Newcomer
 Group: Members
Posts: 36
Joined: 18-November 08

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Flame Gem Flame effect setting the monster on fire isn't doing any damage per turn.
This post has been edited by TenguPhule: Jul 20 2011, 09:03
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Jul 20 2011, 09:19
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(TenguPhule @ Jul 20 2011, 15:02)  Flame Gem Flame effect setting the monster on fire isn't doing any damage per turn.
Read this thread thoroughly. Searing skin don't do any damage now.
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Jul 20 2011, 10:06
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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I wish the Maze would give 1 or at least 0,5 stamina per correct answer. That will barely affect the Grindfest but it will allow people like me farm the Arena on Great without wasting an energy drink every day u_u
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Jul 20 2011, 12:23
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streetfelineblue
Group: Members
Posts: 813
Joined: 22-March 09

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QUOTE(TenguPhule @ Jul 20 2011, 07:02)  Flame Gem Flame effect setting the monster on fire isn't doing any damage per turn.
QUOTE(varst @ Jul 20 2011, 07:19)  Read this thread thoroughly. Searing skin don't do any damage now.
Yup, now it lowers enemy damage. The effects of every status may be checked hovering the mouse over the status icon during battles.
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Jul 20 2011, 12:27
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Is the rename function broken or can you only rename a monster once? I swear I'm not trying to rename someone else's witch. (IMG:[ invalid] style_emoticons/default/mellow.gif)
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Jul 20 2011, 12:54
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE((Cheater) Tiap @ Jul 20 2011, 12:27)  Is the rename function broken or can you only rename a monster once? I swear I'm not trying to rename someone else's witch. (IMG:[ invalid] style_emoticons/default/mellow.gif) Probably Monster renaming is blocked for trained monsters to give people a chance to memorize the bestiary?
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Jul 20 2011, 12:58
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DarkDespair5
Group: Gold Star Club
Posts: 898
Joined: 20-December 10

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Disregard.
This post has been edited by DarkDespair5: Jul 20 2011, 13:16
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Jul 20 2011, 13:14
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Tenboro

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QUOTE(DarkDespair5 @ Jul 20 2011, 12:58)  Minor display bug on the Character screen still shows that you need Coalesced Mana for Ether Theft. Uhm, you still do?
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Jul 20 2011, 13:15
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DarkDespair5
Group: Gold Star Club
Posts: 898
Joined: 20-December 10

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QUOTE(Tenboro @ Jul 20 2011, 06:14)  Uhm, you still do?
*facepalm* I was thinking of channeling. Have to stop posting at 6AM. Oh, BTW Poison explodes Breached Defense. Probably bug. This post has been edited by DarkDespair5: Jul 20 2011, 13:17
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Jul 20 2011, 17:17
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(MiAla @ Jul 20 2011, 01:06)  I wish the Maze would give 1 or at least 0,5 stamina per correct answer. That will barely affect the Grindfest but it will allow people like me farm the Arena on Great without wasting an energy drink every day u_u
I wish people who still asked for this despite Tenboro repeatedly saying it won't happen would be banned.
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Jul 20 2011, 17:23
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Boggyb @ Jul 20 2011, 17:17)  I wish people who still asked for this despite Tenboro repeatedly saying it won't happen would be banned.
He said this a few patches ago. The rules pretty much changed since then. Im one of the fags who think Stamina drain is a tat to evil now but a +0.5 or +1 would be way to much. One would almost lose no stamina in Arenas or Item Worlds.
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Jul 20 2011, 18:31
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Tenboro

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QUOTE(Ichy @ Jul 20 2011, 17:23)  He said this a few patches ago. It still applies.
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