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> HentaiVerse 0.5.1, It won't ever be over 9000

 
post Apr 16 2011, 21:09
Post #261
hgbdd



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QUOTE(Ichy @ Apr 16 2011, 19:59) *

Stupid Idea to rename it when you already gave fitting Attack names and maybe even a trophy?
Hey, there's people who sell all equipment by mistake, despite having a confirmation button.

This post has been edited by cmdct: Apr 16 2011, 21:14
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post Apr 16 2011, 21:10
Post #262
Ichy



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QUOTE(cmdct @ Apr 16 2011, 21:09) *

Hey, there's people who sell all equipment by mistake, despite having a confirmation button.

Point taken (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Apr 17 2011, 01:46
Post #263
coredumperror



Ah ah ah... Vista is bad for you!
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QUOTE(Bunko @ Apr 16 2011, 08:56) *

Another funky idea.
Healthbar is NOT colored silver when Spark of life is on, and the player doesn't have enough spirit points to actually make it work and stay alive.
It's so easy to be pleased with a silver healthbar thinking: oh yea, I'm ok, bring it.
Only to get stuffed if something actually does bring it.

I totally second this request.
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post Apr 18 2011, 03:33
Post #264
Drahnier



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I'm aware that some other low levels have been complaining about overpowered custom monsters, while yes they are more powerful they are not a game breaker and I actually like facing opponents who maybe have a small chance to kill me


I use 2H fighting style (Katana)
Level 28

although I was struggling for awhile between 18-25 when I decided to change from magic user to Melee combatant

In my humble opinion people need to be careful with their stat ratio's. if in doubt keep them even
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post Apr 19 2011, 00:27
Post #265
Ichy



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Tenb, could you please tell us the stats of all the RoB Monsters?
I want to see how strong my monster is compared to them (IMG:[invalid] style_emoticons/default/happy.gif)
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post Apr 19 2011, 03:34
Post #266
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^your ichy survived an indirect hit of cyclone
And you probably know this already, but FSM has 25 all stats.

This post has been edited by Golden Sun: Apr 19 2011, 03:34
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post Apr 19 2011, 10:22
Post #267
Ballistic9



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Conversely, does that mean the Cockatrice has 1 in all stats?
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post Apr 19 2011, 18:03
Post #268
Sayo Aisaka



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If my calculations are correct, the Cockatrice has 5 for all its stats.
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post Apr 23 2011, 18:07
Post #269
Bunko



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There's a horrid error in one of the advices.

You are also currently limited to
Entering 20 items per day - this can
Be increased by increasing your
"Spelunker" training level.

That's just so not true (IMG:[invalid] style_emoticons/default/cry.gif)
It's so cruel, morbid even (IMG:[invalid] style_emoticons/default/ohmy.gif)

This post has been edited by Bunko: Apr 23 2011, 18:09
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post Apr 23 2011, 18:12
Post #270
Ichy



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You actually do 20 IWs a day? (IMG:[invalid] style_emoticons/default/blink.gif)
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post Apr 23 2011, 18:36
Post #271
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Oh yes.
Can't really do it with Hell. but with hard I can.
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post Apr 24 2011, 06:00
Post #272
Ballistic9



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As melee?
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post Apr 24 2011, 10:03
Post #273
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Yes. Using sycthes with scattered attacks. Takes 3-7 strikes to clear 9 enemies.
I'm sure people are fed up about me posting them, but I can't help it, I love em.
Superior Scythe of Slaughter
Fine Scythe of Slaughter
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post Apr 24 2011, 19:41
Post #274
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QUOTE(Bunko @ Apr 24 2011, 04:03) *

Yes. Using sycthes with scattered attacks. Takes 3-7 strikes to clear 9 enemies.
I'm sure people are fed up about me posting them, but I can't help it, I love em.
Superior Scythe of Slaughter
Fine Scythe of Slaughter


What kind of armor do you use for 2h fighting style? You've probably posted somewhere about it, but I haven't browsed through everything to see. Also, do you use 2h for RoB/Legendaries or do you switch to a 1h/shield combo for those?
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post Apr 25 2011, 09:56
Post #275
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22 minutes ago: Expect HV to go down for an update in about half an hour.
Woot !

QUOTE(Shinzo55 @ Apr 24 2011, 20:41) *

What kind of armor do you use for 2h fighting style? You've probably posted somewhere about it, but I haven't browsed through everything to see. Also, do you use 2h for RoB/Legendaries or do you switch to a 1h/shield combo for those?


I use Priestess armor to stay alive with Regen.
Curative Profience=249.41
Clothes add Curative +217.41
Making my Curative profiency 466,82, healing 1201 health per turn

Since priestess armor doesn't really increase physical resistance, I have based on my build on Shield rating.
This is how stats affect, shield rating, barrier, attack, amount of mana, mana regen and such.
https://forums.e-hentai.org/index.php?showtopic=18403

In this picture I'm showing rounded values on how END,STR,DEX,AGI,WIS,INT matter in changing things.
(IMG:[img40.picoodle.com] http://img40.picoodle.com/i54p/doenator/e1pb_5eb_ubdsp.gif)

I you want to make the build I have, Shield Rating, you won't concentrate on having STR half of END.
You concentrate on using Half the points in STR, you have to use in END to level it up once.
My amount of INT is based on the fact that INT increases amount of mana 0,333333*WIS.

Formulas to put in excel, you Multiply the Exp needed to raise END with these multiplyers, to reach good shield rating. Taking into account that the amount of exp needed to raise a level is what matters, not the actual level of each stat.
END=Main Stat
STR=0,5 * END
DEX=0,25 * END
AGI=0,25 * END
WIS=1/3 * END
INT=1/3 * WIS
My action speed is now 200, which is nice. Autocasting Haste(most important), Shield, Shadow Veil.

To further clear what I mean, see the amounts of exp I need to level them up next.
(IMG:[img40.picoodle.com] http://img40.picoodle.com/i54p/doenator/w8r6_8d6_ubdsp.gif)

This post has been edited by Bunko: Apr 25 2011, 10:24
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