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How do I become a mage? |
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Jan 14 2011, 08:51
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BenderBRodriguez
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Joined: 29-April 08

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im picking both, but thats because i already had tier 1 elec, idk how much tier 2 fire cost but it'll be a hell of a lot stronger
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Jan 14 2011, 09:29
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dkplee
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Gotta agree with staff proficiency being hard to train. Currently, I just montage it daily. Else, I'm going to have to set up something with light armor + high absorption and go into a cake itemworld and just whack stuff to death. I definitely don't look forward to doing that... QUOTE(Raidy @ Jan 13 2011, 22:16)  hmm, tier 1 electric or tier 2 fire...
I'd say go for both. Take out some HP tanks if you have to. Or else, if you're really behind on ability points, you can do the electric ratings a bit later or something. You aren't going to one hit with Thunderstorm by a long shot anyway.
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Jan 14 2011, 10:03
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Raidy
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thats the thing with being low level, always a shortage of ability points
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Jan 14 2011, 16:04
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BenderBRodriguez
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not really, i use poison, weaken, hp/mp, t-storm and have 5 left
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Jan 14 2011, 16:15
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hyl
Group: Gold Star Club
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QUOTE(Raidy @ Jan 14 2011, 09:03)  thats the thing with being low level, always a shortage of ability points
Use artifacts or the trainer to get more AP. This post has been edited by hyl: Jan 14 2011, 16:15
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Jan 14 2011, 16:21
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hentai_fusion
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well... that is the problem with being mages... the lack of APs...
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Jan 14 2011, 16:21
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Razorflame
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Should I change over from Fire spells to Cold spells at Level 130 given that Cold spells are second best in terms of monsters that resist it (after Electric) or should I stay with Fire spells?
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Jan 14 2011, 16:25
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hyl
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Fire can still cause searing skin for extra damage.
This post has been edited by hyl: Jan 14 2011, 16:25
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Jan 14 2011, 16:35
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Razorflame
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QUOTE(hyl @ Jan 14 2011, 08:25)  Fire can still cause searing skin for extra damage.
Yeah, that's true. Hmm...maybe I could have both? (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 14 2011, 16:36
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hyl
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if you have 11 extra ap, you can go for it. Even if not used that much, you will be able to kill white bunny faster.
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Jan 14 2011, 16:38
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Razorflame
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QUOTE(hyl @ Jan 14 2011, 08:36)  if you have 11 extra ap, you can go for it. Even if not used that much, you will be able to kill white bunny faster.
I probably do have the extra AP. I've gotten like 50 AP from artifacts so far and 7 AP from the trainings, so yeah...and actually, it would be an extra 33 AP because I would get all three tiers of Cold spells. I probably won't get Cold when I reach 130...I'll probably put 11 AP into the Tier 3 Holy Spells (second tier of spells available, Banish..) instead. (Taking the AP out of EXP Boost AP XD)
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Jan 17 2011, 10:16
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Alpha 7
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Attention New Mages There is another, near forgotten way to raise your magic proficiencies. At the end of the day (or night), go into the HV Battle Menu and select Montage. It's not the best way to gain prof, but it's free, and can be done while you're offline and asleep. Every little gain helps. As you gain prof, you will get less of a free bonus, and when you reach 75% of your player level, you'll get nothing. The Montage lasts up to 8 hours but, you can exit it early. Either way, you'll have to wait 20 hours from your last Montage star to start a new one. Also, if you have never used a type of magic, you won't gain prof inb it until you earn your first 0.01 on it. You can use Montage to gain Staff and Cloth prof by wearing the correct equipment and choosing to do an Equipment Montage, instead of a Magic Montage. See also: http://ehwiki.org/wiki/MontageI think I remember this correctly (Sayo or Sonic can verify/correct) 10% of your Staff Proficiency is added to your Magic Proficiency stat bonuses from your equipment.
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Jan 17 2011, 11:29
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Raidy
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QUOTE(Alpha 7 @ Jan 17 2011, 10:16)  . Also, if you have never used a type of magic, you won't gain prof inb it until you earn your first 0.01 on it. . dont think this would ever be a problem since whenever you get a new spell or magic type, you would want to try it out
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Jan 17 2011, 12:06
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dkplee
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I'd suggest montage staves than montage magic if you want to become a mage. Staff prof is infinitely harder to train than elemental, and your staff only montage would also be a lot faster than a montage shared between 3 or 4 different magical profs.
Plus I don't think most melees should have any problem with supportive, cure, and deprecating profs in the first place.
One little trick I used while I was still melee.. I invested one AP in fireball, used it to gain 0.01 prof, then did a few magic montages. However, I ended up gaining most of my elemental prof from spamming extra mana using fireball in low level arenas. At 3 mana per shot in the 50ish level range, you could get a lot of elemental gains everyday.
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Jan 17 2011, 12:18
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vean
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elemental(divine/dark) aren't problems, the others are.
I found out that all other 3 kinds prof are too hard to raise. Deprecating is easier, because we have the staff buff and weakness. About 10 mana to 0.01-0.03 prof. acceptable.
Curative, a nightmare. As a 50ish level mage, I must use 30-40 mana to raise 0.01-0.03 prof.
Supportive's cost is much more. 11-12 mana pre shield...about 1/5 chance to raise prof. 50 mana per 0.01-0.03 prof! Totally nightmare.
As a 50ish mage, I only have 25 curative and 30 supportive. Every Montage only provide about 0.2 to 0.3.
How can you raise these profs? I need help~~~~
This post has been edited by vean: Jan 17 2011, 12:20
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Jan 17 2011, 12:39
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tribalspirit
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use more the supportive... keep it active, even better haste... you will consume a lot of mana but you will get more chances for enter theft and getting channelling (natually when channelling use supportive) curative grows by itself if you don't want to die fast
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Jan 17 2011, 12:44
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hyl
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QUOTE(tribalspirit @ Jan 17 2011, 11:39)  use more the supportive... keep it active, even better haste... you will consume a lot of mana but you will get more chances for enter theft and getting channelling (natually when channelling use supportive) curative grows by itself if you don't want to die fast
Problems when you can one shot, you are not using curative that much nor even supportive
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Jan 17 2011, 13:11
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dkplee
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QUOTE(hyl @ Jan 17 2011, 02:44)  Problems when you can one shot, you are not using curative that much nor even supportive
I did notice that. I had no problems raising these when I was melee. My support, deprecative, and curative profs were all nearly 50 when I switched to mage at level 60. Currently, I just spam extra mana on shield in arenas, then I do maybe 1 itemworld a day (or every 2 days) for the sole purpose of gaining profs. I equip a staff and a combination of light and cloth armor that gives me high damage absorption, then go in a 200+ crude item in cake difficulty and hit stuff with my staff, and spam extra mana on shield and cure to keep me going. I haven't tried playing with ether theft here yet, but I'm sure that can give me even more mana to waste on profs.
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Jan 17 2011, 13:19
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Dominix
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light armor will decrease magic damage cause of interference(except battlecaster stuff)
suporative cloth with shield spell will give you enought armor to iw. my full set give me around 30+armor around your level.
it's useful until you can oneshot.
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Jan 17 2011, 13:25
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dkplee
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Considering I said I'm only whacking stuff to death to train staff prof, the lower magic damage won't make any difference.
Now an earth-walker set would actually be quite useful for grinding those profs.
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