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> HV Equip Scaling Calc v1.3.8 (9/28/2011), Screw Excel, I've got Javascript. Now with 100% more tooltips.

 
post Sep 29 2011, 00:50
Post #101
mkonji



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QUOTE(megaplayboy @ Sep 28 2011, 22:54) *

I just noticed something (might not be new). It seems that there's an equipment grade bonus added to our base stats. For example, for EDB phase equipment that I have, I got an extra 0.10-0.11 base for crude/fair, extra 0.15 base for average, and extra 0.18 base for fine. Hope this helps.

This happened in patch 0.6.1.

QUOTE
-Exquisite, Magnificent and Legendary equipment now get an additional bonus to all stats, just to make them more awesome. The stat bonus makes them about 5%, 10% and 20% cooler, respectively.

Only the Exquisite+ grades were mentioned, but people have noticed that all grades have such a modifier (though I don't know if anyone calculated the other modifiers).

I don't think it has any effect on level scaling calculations, though it makes the matter of min/max stats of a little more complicated.
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post Dec 1 2011, 00:57
Post #102
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Someone said that the third-party fix was borked, so I uploaded the version that's fixed for real. I didn't upload it then because I was rewriting the code from scratch to be less retarded and then stopped because HV was boring.
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post Dec 22 2011, 02:31
Post #103
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I'm thankful for the tool...but I am wondering if I am missing something?

When I scale equipment higher than my own level...all the stats come back the same as what HV tells me I am getting for my current level...except for WD? It seems that the HV and the tool give different results...have I overlooked an attribute the tool cannot take into account? Or reflects in a different manner? Everything I have now tested consistently reports 20-30 points higher on the tool than what HV indicates it gets...

I assume it is something that I have not understood...but I can't find anything that tells me what!

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post Dec 22 2011, 03:14
Post #104
grumpymal



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QUOTE(eramosat @ Dec 21 2011, 19:31) *

I'm thankful for the tool...but I am wondering if I am missing something?

When I scale equipment higher than my own level...all the stats come back the same as what HV tells me I am getting for my current level...except for WD? It seems that the HV and the tool give different results...have I overlooked an attribute the tool cannot take into account? Or reflects in a different manner? Everything I have now tested consistently reports 20-30 points higher on the tool than what HV indicates it gets...

I assume it is something that I have not understood...but I can't find anything that tells me what!

Post the equip link and a copy of your results.
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post Dec 22 2011, 03:49
Post #105
eramosat



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Superior Rapier of the Raccoon Level: 281

And since you're dealing with a newb, here's the results in an attachment, as displaying an image is beyond my immediate ability...I appreciate the help.



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post Dec 22 2011, 03:57
Post #106
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And just like that, I learn a bit more about forums and posts...

[postimage.org] Sample Tool Calc

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post Dec 22 2011, 04:23
Post #107
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and more, it's like watching a baby realize it has hands...don't worry, I know I am only amusing myself. And that I have a ways to go.

[www.freeimagehosting.net] (IMG:[www.freeimagehosting.net] http://www.freeimagehosting.net/t/d54ef.gif)
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post Dec 22 2011, 04:30
Post #108
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I see what the problem is, the multiplier for attack damage was wrong. Easy fix, just need to upload it.

You can edit posts, by the way.
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post Dec 22 2011, 04:37
Post #109
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Thanks for the reply and the advice.
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post Dec 27 2011, 00:32
Post #110
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Will the Calc be affected by those equipment that have been "re-forged"?
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post Dec 27 2011, 00:35
Post #111
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QUOTE(HDMI009 @ Dec 26 2011, 17:32) *

Will the Calc be affected by those equipment that have been "re-forged"?

Not really. The level 0 base value will be skewed higher for improved stats, but other than that the calculations are unaffected.
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post Dec 27 2011, 00:38
Post #112
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Duly noted, thanks for the update.
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post May 19 2012, 10:28
Post #113
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Does this work with the new 0.6.7 Stat changes?
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post Jul 30 2012, 01:27
Post #114
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Any chance of updates? (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jul 30 2012, 02:39
Post #115
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That depends on when skillchip (or someone else) gives me new formulas and if its even necessary. Since everything scales to our level now, I don't feel there's really a need to use base values for comparison in general situations.
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post Jul 30 2012, 06:52
Post #116
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QUOTE(derpymal @ Jul 30 2012, 08:39) *

That depends on when skillchip (or someone else) gives me new formulas and if its even necessary. Since everything scales to our level now, I don't feel there's really a need to use base values for comparison in general situations.


There is still a need for base value or we don't know where our equips fall into (yup the equip's stat is better, but how much it is better? Something like this)
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post Jul 30 2012, 07:17
Post #117
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QUOTE(varst @ Jul 29 2012, 21:52) *
There is still a need for base value or we don't know where our equips fall into (yup the equip's stat is better, but how much it is better? Something like this)

Thank you. I was afraid to say exactly that.
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post Jul 30 2012, 07:37
Post #118
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Yeah its much easier to compare base values and use the equipment range table that way.
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post Oct 22 2012, 21:18
Post #119
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Is this tool still current? I can't get the copy-paste entry method to work. It says "ERROR - No Data Entered".

Trying to get base stats for Superior Hallowed Ebony Staff of Destruction

Edit: Nevermind. Check out derpymal's current tool for determining base stats.

This post has been edited by SpiralWindow: Oct 22 2012, 22:08
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post Nov 3 2012, 01:55
Post #120
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QUOTE(aurabolt @ Nov 2 2012, 16:46) *
. . . still works, but you have to use it in Switch Entry Mode.
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