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HentaiVerse 0.4.7, No Time Like The Present |
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Jun 12 2010, 23:01
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ootoro
Group: Members
Posts: 5,460
Joined: 19-March 09

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Sounds complicated to implement. You can already sell multiple potions and the like at the same time anyway.
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Jun 13 2010, 11:09
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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No I mean multiple potions of different types. So you only have to click accept once and not deal with the screen reloading each time. Also it could be used to unload unwanted equips in your inventory all at once.
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Jun 13 2010, 11:59
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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It does not take much more than a minute to sell all my loot. And I have all possible potions/draughts. Sounds unneeded to me.
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Jun 13 2010, 13:05
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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I think if montage isn't going to be finished soon (referring to the great plans Tenboro had for it but not implemented), the proficiency gains should be increased. It's useless the way it is now, and since it's always capped to 75% of current level, I don't see any problem of increasing the gains.
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Jun 15 2010, 17:55
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Madokq
Newcomer
 Group: Recruits
Posts: 15
Joined: 8-May 08

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I am not particularly aware of the underlying framework, but one thing has been bothering me for a while...
Is the page for battles reloaded completely with each step? Would it not be possible to make this more dynamic, where at least most of the display doesn't have to be changed all the time?
It may seem like a silly concern, but I'm on a connection with limited traffic per month, and a simple grindfest on cake seems to take up a few hundred MB, something I don't really like.
Not to mention that this could speed up the display of battle turns in general, if it is possible.
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Jun 15 2010, 18:03
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE It may seem like a silly concern, but I'm on a connection with limited traffic per month, and a simple grindfest on cake seems to take up a few hundred MB, something I don't really like. This has already been fixed. Battle logs were shortened (for those FSM battles). For particularly long cakefests, turn on adblocker with settings to block all images. Then turn on HV Stat so you know how much hp the monsters have. That'll save a lot of bandwidth.
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Jun 15 2010, 18:04
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Madokq
Newcomer
 Group: Recruits
Posts: 15
Joined: 8-May 08

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I see, I will attemp that, thank you very much, though one would think that there could be a better solution for this.
This post has been edited by Madokq: Jun 15 2010, 18:22
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Jun 15 2010, 20:09
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Tenboro

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There is, I just didn't get that far yet.
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Jun 26 2010, 00:17
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(Madokq @ Jun 15 2010, 19:04)  I see, I will attemp that, thank you very much, though one would think that there could be a better solution for this.
If you are using firefox (which you should be using) Right click on any image and click "Block images from g.ehgt.org" Poof, no more images. If you want to undo it when you get a better net: Tools->Options->Content->Load images automatically->exceptions->remove In fact, if you have limited bandwidth, you might want to uncheck "load images automatically" all together.
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Jun 26 2010, 02:59
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE If you are using firefox (which you should be using) Right click on any image and click "Block images from g.ehgt.org"
Poof, no more images.
If you want to undo it when you get a better net: Tools->Options->Content->Load images automatically->exceptions->remove
In fact, if you have limited bandwidth, you might want to uncheck "load images automatically" all together.
How is this any different than what I suggested?
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Jun 26 2010, 12:23
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(Golden Sun @ Jun 26 2010, 03:59)  How is this any different than what I suggested?
I have no idea what adblocker is, but I assume it's some addon/program? My method doesn't require anything and is simple. Plus I left instructions
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Jun 26 2010, 17:26
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE I have no idea what adblocker is, but I assume it's some addon/program?
QUOTE block all images QUOTE My method doesn't require anything and is simple. Adblocker is the most basic of firefox utilities. It is the reason why most people use firefox. Your method doesn't work. Where's "Block images from g.ehgt.org"? Are you sure you haven't installed an addon? Maybe you're not using 3.6? You can't see the HP of monsters without HV Stat. Madokq seemed to understand what adblocker is. His problem seemed to be solved 11 days before your post. QUOTE Plus I left instructions Fair point, but besides unchecking load images automatically, your instructions do not work. It is also not that hard reading the manual that you get when installing adblocker and/or figuring out the UI with HV Stat.
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Jun 29 2010, 10:23
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drtylyssa
Group: Members
Posts: 7,065
Joined: 22-August 09

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I missed this update release because I was sulking over how weak I am. I think I have figured out the issue, so I am reinvigorated, at least for a while. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Anyway, I personally love the no overwritten gem change. I understand why people are against it, I suppose, but a lot of the arguments against it seem to be pretty silly. I guess i just don't power-grind the way y'all do. A way to drop the gems without using them (or spending a turn) seems to be the best compromise to me... if that wouldn't be too hard to program. But hanging onto that mystic gem until I'm ready to use it is worth any inconvenience to me. I gotta play at harder difficulties sometimes... I didn't know the elemental gems ever did useful damage! And QUOTE(Rei-Tenshi @ Jun 2 2010, 04:48)  is probably the funniest thing I have read in the forums so far! I was thinking something along those lines when I read the "where are the Tokens" post, but the 'toon was just perfect!
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Jun 30 2010, 04:30
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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Well we might be getting the next version by the next dawn event. Assuming that's why the site is acting up.
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Jun 30 2010, 04:31
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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Nah. Last time there was a text about snowflake.
And what BoggyB said too.
This post has been edited by Golden Sun: Jun 30 2010, 04:32
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Jun 30 2010, 04:31
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Anomtai @ Jun 29 2010, 19:30)  Well we might be getting the next version by the next dawn event. Assuming that's why the site is acting up.
Nope. The galleries wouldn't be down. And, generally, updates don't happen when Tenb is asleep.
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Jul 7 2010, 06:00
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dierlukou
Lurker
Group: Recruits
Posts: 2
Joined: 19-June 10

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thank you much!
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Jul 7 2010, 19:39
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Madokq
Newcomer
 Group: Recruits
Posts: 15
Joined: 8-May 08

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I'm not the only one who noticed a certain... difference, right?
EDIT: Suppose I should just have been direct.
Is that just my impression or does the battle page NOT reload completely with each combat round now?
If so, then thanks a lot~
This post has been edited by Madokq: Jul 7 2010, 19:55
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Jul 7 2010, 19:41
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Madokq @ Jul 7 2010, 10:39)  I'm not the only one who noticed a certain... difference, right?
I have no idea what you're talking about. There have been no changes in difficulty, item/equipment drop rates, drop quality, credit drop rates.
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Jul 7 2010, 23:11
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Madokq @ Jul 7 2010, 18:39)  I'm not the only one who noticed a certain... difference, right?
EDIT: Suppose I should just have been direct.
Is that just my impression or does the battle page NOT reload completely with each combat round now?
If so, then thanks a lot~
It just your impression, and READ THIS first
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