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HentaiVerse Persistent Update 90 |
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Jun 19 2025, 21:36
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Tenboro

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QUOTE(Basara Nekki @ Jun 19 2025, 17:45)  I think it would be better if it's exclusive for longer, kind of half or more of the season.
Reason: In Isekai we do not have many upgrade materials available at the beginning of the season. It takes a few weeks until the market has enough and "affordable and acceptable" prices. But the main one is the scarcity of cores. It will be difficult to perform good tests with such a small amount available. So the plan is to push the update mid-season, to actually test the conversion mechanism I didn't write yet, so there should be some mats available. But it can't be deployed too close to the *next* season, since Persistent would need to be updated before post-conversion equipment could be transferred from Isekai. (I guess they could sit in the end-of-season queue and wait for the update, but it would be a bit awkward.)
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Jun 20 2025, 01:58
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Maharid
Group: Catgirl Camarilla
Posts: 2,411
Joined: 27-April 10

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QUOTE(Tenboro @ Jun 19 2025, 21:36)  So the plan is to push the update mid-season, to actually test the conversion mechanism I didn't write yet, so there should be some mats available.
But it can't be deployed too close to the *next* season, since Persistent would need to be updated before post-conversion equipment could be transferred from Isekai.
(I guess they could sit in the end-of-season queue and wait for the update, but it would be a bit awkward.)
Thank you very much for your reply, i think this is not only fine but the best possible outcome so we can both test the new system and become accostumed a bit to it before going to Persistent. I humbly think the best timeframe to realease it will be near 6-8 weeks inside the isekai season, it's about the time the not-too hardcore-not-too-casual players reach a level when it start to become useful to forge. I think if iit's too late the players that push harder can become inconvenienced. But you probably know better having all the data from the seasons.
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Jun 21 2025, 18:17
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sssss2
Group: Gold Star Club
Posts: 4,027
Joined: 11-April 14

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I have no complaints about it requiring 50 floors to get the +3 stat bonus. Just make it possible to climb 2 floors of the tower per day even after 20th floor of the tower (like the old last spurt).
It now takes 34 days to reach the 50th floor and 84 days to reach the 100th floor. This is taking too long. If we can climb two floors a day, it will take 19 days / 50th floor and 44 days / 100th floor, which is more than enough to endure the boredom.
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Jun 22 2025, 00:48
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BlueWaterSplash
Group: Members
Posts: 3,420
Joined: 15-March 11

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QUOTE(BlueWaterSplash @ my monsters starved after I lost 20m credits in artifacts)  I still keep ~100 amnesia shards so I can item world one thing if I really need to. I wonder if I should panic and sell them off. I panicked after all and sold every single one of my amnesia shards. However, I still have 630,000 credits worth of unused catalysts in my inventory, I hope those will be compensated too when the equipment changes over... I forget why I have so many unused catalysts but it might have had something to do with when catalysts became untradeable, maybe I stockpiled. But now I have the item shop hath perk, which is also going to become useless after the equipment changes (since the only purpose of the item shop perk was catalysts). And Dark Descent for amnesia shards will become useless, too? Archaeologist already became useless and we just got screwed.
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Jun 22 2025, 02:11
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Maharid
Group: Catgirl Camarilla
Posts: 2,411
Joined: 27-April 10

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QUOTE(BlueWaterSplash @ Jun 22 2025, 00:48)  I panicked after all and sold every single one of my amnesia shards.
However, I still have 630,000 credits worth of unused catalysts in my inventory, I hope those will be compensated too when the equipment changes over...
I forget why I have so many unused catalysts but it might have had something to do with when catalysts became untradeable, maybe I stockpiled. But now I have the item shop hath perk, which is also going to become useless after the equipment changes (since the only purpose of the item shop perk was catalysts). And Dark Descent for amnesia shards will become useless, too?
Archaeologist already became useless and we just got screwed.
I sill have 4.178.250 credits of catalysts (with discount), i forgot on what i wanted to use them but then the announc was out and i never upgraded (or IWed) anything in persistent since.
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Jun 22 2025, 07:53
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Tenboro

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There will be a detailed post later, but don't assume that any of the old items will be useless in the new system. They will either be repurposed or changed into something else.
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Jun 23 2025, 05:59
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Lelfkgjicod
Group: Members
Posts: 129
Joined: 12-August 18

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Hope it's coming soon and that we'll get some power level somehow.
Nice to see news about it in any case!
This post has been edited by Lelfkgjicod: Jul 3 2025, 15:58
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Jul 26 2025, 21:26
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Pillpug
Newcomer
  Group: Members
Posts: 58
Joined: 24-September 24

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I'm seeing a memory leak in iOS/webkit browsers with the newest update. This causes parts of the display not to load, like the trophies section in the market, eventually. Eventually the browser crashes as a result. This is a new behavior. I don't think it has anything to do with the new market. It happens for me from grinding arenas. The issues go away if you notice them and restart the browser.
I'm glad the monster attacks show their name now. This is a new feature right? I'm pretty sure this is new and might be the cause of the data leak. I hope it can be fixed and kept.
This post has been edited by Pillpug: Jul 27 2025, 01:44
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Jul 27 2025, 00:41
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Benny-boy
Group: Gold Star Club
Posts: 1,971
Joined: 27-December 10

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QUOTE(Pillpug @ Jul 26 2025, 22:26)  Also saw this, pretty sure that's wrong...
It's not, you can find it on [ hv-monster.skk.moe] monster database253790 Elemental Objectprototypehasownproperty 1698 OnceForAll
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Jul 27 2025, 01:42
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Pillpug
Newcomer
  Group: Members
Posts: 58
Joined: 24-September 24

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QUOTE(Benny-boy @ Jul 26 2025, 18:41)  It's not, you can find it on [ hv-monster.skk.moe] monster database253790 Elemental Objectprototypehasownproperty 1698 OnceForAll Wow ok. Ignore that part then. (IMG:[ invalid] style_emoticons/default/blink.gif) This post has been edited by Pillpug: Jul 27 2025, 01:43
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Jul 29 2025, 11:26
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Ramaki
Group: Members
Posts: 382
Joined: 18-June 15

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Greetings, Tenboro, is it going to be possible to "hunt" for potencies on an equipped piece of gear when the new system arrives? Or is this "limitation" of the current method going to remain as is?
Appreciate any answers and all the work you do here!
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Jul 29 2025, 11:59
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Tenboro

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QUOTE(Ramaki @ Jul 29 2025, 11:26)  Greetings, Tenboro, is it going to be possible to "hunt" for potencies on an equipped piece of gear when the new system arrives? Or is this "limitation" of the current method going to remain as is?
The randomness has been removed, if that's what you're asking. It's a completely new system, but the old potencies will carry over. (You can always reach the same outcome with the new system as if you have the old ones that are ported over, so there's no "pre-patch" and "post-patch" power disparity.)
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Jul 29 2025, 13:30
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Ramaki
Group: Members
Posts: 382
Joined: 18-June 15

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QUOTE(Tenboro @ Jul 29 2025, 11:59)  The randomness has been removed, if that's what you're asking. It's a completely new system, but the old potencies will carry over. (You can always reach the same outcome with the new system as if you have the old ones that are ported over, so there's no "pre-patch" and "post-patch" power disparity.)
What I meant was if I could "forge" a potency on a weapon which would be currently equipped on that character. Right now, I have to take off a piece and replace it with a temporary one in order to enter the intended item's Item World. My question was if that was going to be the same with the new system or not. Hopefully this makes more sense than the original inquiry.
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Jul 29 2025, 14:31
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Tenboro

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QUOTE(Ramaki @ Jul 29 2025, 13:30)  What I meant was if I could "forge" a potency on a weapon which would be currently equipped on that character. Right now, I have to take off a piece and replace it with a temporary one in order to enter the intended item's Item World. My question was if that was going to be the same with the new system or not. Hopefully this makes more sense than the original inquiry.
You will still need to unequip the gear to enter its item world.
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Jul 29 2025, 14:59
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Ramaki
Group: Members
Posts: 382
Joined: 18-June 15

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QUOTE(Tenboro @ Jul 29 2025, 14:31)  You will still need to unequip the gear to enter its item world.
Thank you for the clarification. Have a nice day!
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Jul 31 2025, 21:33
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Chepito 2000
Newcomer
 Group: Members
Posts: 25
Joined: 5-May 09

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Interesting update.
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Aug 1 2025, 20:59
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MakeUsWhole
Lurker
Group: Lurkers
Posts: 1
Joined: 1-August 25

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Hello. This looks fascinating. We probably approve.
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Aug 3 2025, 07:45
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RibbonsCan
Group: Members
Posts: 492
Joined: 1-November 13

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Still wondering if there's going to be any benefits for staff Ethereal prefix.
This post has been edited by RibbonsCan: Aug 3 2025, 07:47
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Aug 4 2025, 02:46
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RibbonsCan
Group: Members
Posts: 492
Joined: 1-November 13

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QUOTE(Noni @ Aug 3 2025, 04:39)  I was actually hoping for something like Penetrator, but I guess that's not in the cards.
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