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> HentaiVerse Persistent Update 90

 
post May 3 2023, 18:09
Post #221
Tenboro

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QUOTE(mathl33t @ May 3 2023, 13:43) *
I found a market bug. Scroll of absorption's current price in isekai is 10 credits, which is the minimum price allowed. At that point, the "Min Undercut:" text is replaced with "Min Ask Price: 10 C," but clicking it sets the price at 9 C instead.


Should be fixed now.

QUOTE(mathl33t @ May 3 2023, 13:43) *
At the other end of the spectrum, mana draught and spirit draught have no current sellers in the isekai market, and "Min Ask Price: 10 C" is shown. It would be a lot more helpful if it was "Max Ask Price: 4980 C."


Well, you can just click the topmost buy order in that case? I don't think it's useful enough that it's worth the effort and lack of consistency.
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post May 8 2023, 03:02
Post #222
Basara Nekki



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At Monster Lab, the Drug All Monsters button is not working. And I've already checked that all my monsters are with Morale below 50%, and so they need 1 Happy Pill each. Is anyone else with this problem?

I do not use scripts for Monster Lab, and I do not intend to use.

The Feed All Monsters button works perfectly. I would like the other button to work the same way, that is, whenever Morale of a monster lowered enough to use 1 Happy Pill, the button would be active, regardless of whether another monster still has high Morale.
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post May 8 2023, 09:04
Post #223
Noni



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QUOTE(Basara Nekki @ May 8 2023, 03:02) *

At Monster Lab, the Drug All Monsters button is not working. And I've already checked that all my monsters are with Morale below 50%, and so they need 1 Happy Pill each. Is anyone else with this problem?

I do not use scripts for Monster Lab, and I do not intend to use.

The Feed All Monsters button works perfectly. I would like the other button to work the same way, that is, whenever Morale of a monster lowered enough to use 1 Happy Pill, the button would be active, regardless of whether another monster still has high Morale.

https://ehwiki.org/wiki/Monster_Lab#Morale
morale is only yellow below 6000, that's way lower than 50%. And only yellow will get drugged with the button. It is a feature, I guess. But I prefer the mechanism of HV Utils, where you can drug all that can use a whole pill. @tenboro maybe this is a quick thing to fix?
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post May 9 2023, 00:18
Post #224
Basara Nekki



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QUOTE(Noni @ May 8 2023, 04:04) *

https://ehwiki.org/wiki/Monster_Lab#Morale
morale is only yellow below 6000, that's way lower than 50%. And only yellow will get drugged with the button. It is a feature, I guess. But I prefer the mechanism of HV Utils, where you can drug all that can use a whole pill. @tenboro maybe this is a quick thing to fix?


Oh, so that's how it works!? (IMG:[invalid] style_emoticons/default/huh.gif)

I thought the button would trigger when all monsters needed Happy Pills. For many years I have not used this button because the level of Morale has always been unequal among the monsters. But this time it coincided that everyone needs Happy Pills at the same time, and I was surprised that the button does not activate.

I hope this can be fixed. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 9 2023, 11:37
Post #225
Tenboro

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The reason it only restores for yellow and below while the "feed all" doesn't is that while monsters always need to be fed, morale can also be improved with crystal upgrades.
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post May 9 2023, 16:36
Post #226
Noni



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QUOTE(Tenboro @ May 9 2023, 11:37) *

The reason it only restores for yellow and below while the "feed all" doesn't is that while monsters always need to be fed, morale can also be improved with crystal upgrades.

I wonder if there is any use for the button then?

- For the lv500 group, we want only optimal use - a yellow monster already has decreased gift rate and that's not the optimal situation. And crystal feeding for players like me is precision work: which monster can get an upgrade with the crystals I have? So crystal feeding is only for rare occasions where I do have enough crystals. This group usually has a script to drug the monsters - but that takes time to run.

- For lower level players: the button should not be used, as it's more economical to use the crystals that you collected to keep the monsters happy - and only resort to pills later in the game. And it's good that the button is greyed out as they shouldn't be tempted to click it. ...so not having the button is the actual value?

What would work is to make it like the food - only drug those who can use a whole pill - but make that button unavailable for new players. Perhaps make it a hath perk to have the pill button? That would work for players that don't run scripts. If it's not too expensive, I'd get the perk myself as the script takes time to run and the button is instant.
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post May 9 2023, 17:27
Post #227
Tenboro

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QUOTE(Noni @ May 9 2023, 16:36) *
I wonder if there is any use for the button then?

- For the lv500 group, we want only optimal use - a yellow monster already has decreased gift rate and that's not the optimal situation. And crystal feeding for players like me is precision work: which monster can get an upgrade with the crystals I have? So crystal feeding is only for rare occasions where I do have enough crystals. This group usually has a script to drug the monsters - but that takes time to run.

- For lower level players: the button should not be used, as it's more economical to use the crystals that you collected to keep the monsters happy - and only resort to pills later in the game. And it's good that the button is greyed out as they shouldn't be tempted to click it. ...so not having the button is the actual value?


I mean, it's the trivialest of trivial changes and if it's how people want it to work, I don't have any real reason to object to it. So, uh, how about now?
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post May 9 2023, 18:12
Post #228
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"drag all" button before:
active when there is a monster with yellow morale, so it works both as an indicator and as an opportunity to give a pill only to part of the monsters

"drag all" button now:
useless bullsh*t
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post May 9 2023, 19:47
Post #229
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I like the change, thanks. @ikki. is it really that bad for you? As long as you click when the button is yellow you don't use one pill more than before. And you may have gained a couple of gifts
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post May 9 2023, 20:25
Post #230
ikki.



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QUOTE(Noni @ May 9 2023, 20:47) *

I like the change, thanks. @ikki. is it really that bad for you? As long as you click when the button is yellow you don't use one pill more than before. And you may have gained a couple of gifts

it's not just that bad, for me it's disaster
i checked the lab once a day and raised yellow morale with crystals for low level monsters at the end of the list, and then used pills on high level ones that were left with a button if they are also yellow
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post May 9 2023, 22:28
Post #231
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QUOTE(ikki. @ May 9 2023, 17:12) *

"drag all" button now:
useless bullsh*t


QUOTE(ikki. @ May 9 2023, 19:25) *

it's not just that bad, for me it's disaster
i checked the lab once a day and raised yellow morale with crystals for low level monsters at the end of the list, and then used pills on high level ones that were left with a button if they are also yellow


The HVUtils monlab interface has had a button for giving pills to any monster under 12000 morale for a long time now. I wonder if that is also useless bullshit? The only reason I did not use it more was because it would mean up to 200 rate-limited requests. To me this is a nice QoL upgrade in that my monsters will probably never go under 6000 at all now.
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post May 10 2023, 02:13
Post #232
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I think such change is supposed to be put on the update thread and give people some time to discuss, just like how regular persistent update happens. Using scripts is hard when people is away from their computers.
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post May 10 2023, 03:40
Post #233
Basara Nekki



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QUOTE(Tenboro @ May 9 2023, 12:27) *

I mean, it's the trivialest of trivial changes and if it's how people want it to work, I don't have any real reason to object to it. So, uh, how about now?


Thank you very much for the change!!! (IMG:[invalid] style_emoticons/default/biggrin.gif)

It worked perfectly:

(IMG:[imgur.com] https://imgur.com/MllRKv7.jpg)
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post May 10 2023, 04:06
Post #234
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Just noticed the drug all button active for the first time ever so came to check and it was modified as expected. Learned by this that a single pill only recovers 6k morale instead of 12k which means I have been using twice the amount I expected all this time but whatever the case it finally works as it should have from the beginning instead of risking the loss of gifts, drugging one by one, or relying on HVUtils to check all monsters, plus I just happened to enter the threshold of drugging all my monster lab while using crystals on specific ones so it's extremely convenient to maintain them now.

I was gonna argue however that this could make it more complicated to new users who are better off using crystals to keep up morale and it could end up decimating their happy pill numbers in a blink for no gain if not careful, so it should be always noted to those users to not press the button early on. And for those labs filled with morale levels all over the place the order of operations is probably crystals first, then finish the job with pills if deemed necessary at all so the new button might not end up being as disruptive anyways (considering it was very rarely available in the first place).


tldr; I like.
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post May 10 2023, 06:47
Post #235
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This is my Pokemon. There are many like it, but this one is mine.

My monster is my best friend. It is my life. I must master it as I master my life.

Without me, my monster is useless. Without my monster, I am useless. I must train my monster well. I must train it better than my enemy who is trying to kill me. I must gigazorch him before he gigazorches me. I will...

This post has been edited by Necromusume: May 10 2023, 06:47
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post May 10 2023, 08:52
Post #236
Tenboro

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Looks like there are 5 in favor and one opposed. I'll just leave it like that for now.

QUOTE(ikki. @ May 9 2023, 20:25) *
i checked the lab once a day and raised yellow morale with crystals for low level monsters at the end of the list, and then used pills on high level ones that were left with a button if they are also yellow


I'm not sure why you could not raise morale with crystals before clicking the button?

Incidentally it would always drug them up to between 75% and 100% if they were yellow when you hit the button, not just get them back to green.
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post May 10 2023, 14:14
Post #237
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QUOTE(Tenboro @ May 10 2023, 03:52) *

Looks like there are 5 in favor and one opposed. I'll just leave it like that for now.

I also like the change, it's much more convenient now. I actually asked for this change before, now it's finally done (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 10 2023, 18:03
Post #238
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sorry, maybe i'm not explaining well, so i'll try to put it simply:
i want a button that gives 1 pill to all monsters with yellow morale and inactive if there are none
i don't want a button that will waste a bunch of pills on monsters with green morality
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post May 10 2023, 18:36
Post #239
Basara Nekki



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QUOTE(ikki. @ May 10 2023, 13:03) *

sorry, maybe i'm not explaining well, so i'll try to put it simply:
i want a button that gives 1 pill to all monsters with yellow morale and inactive if there are none
i don't want a button that will waste a bunch of pills on monsters with green morality


For me your idea does not make much sense. It would be the same as just feeding the monsters when the bar was low.

Also, if a monster has 24000 Morale points, and without considering the "Extra Strength Formula" Hath Perk, if a person waits until the bar is yellow (below 6000) then they will need 3 Happy Pills. But if that person decides to use whenever the button "Drug All Monsters" is active, then they will use only 1 Happy Pill, but in the same period of time as the previous case it will perform this operation 3 times.

In short: Happy Pills consumption will be the same for the same period of time. There are no losses.
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post May 10 2023, 19:23
Post #240
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i don't want to completely fill morality with pills so that i can raise it with crystals
i'm just saying that the old button behavior was very convenient for me, and the new one doesn't
for me
and if i'm only one, so ... okay. sad but okay
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