Welcome Guest ( Log In | Register )

5 Pages V « < 3 4 5  
Closed TopicStart new topic
> HentaiVerse Persistent 0.87

 
post Mar 7 2021, 23:25
Post #81
eYe BuRn



Newcomer
**
Group: Gold Star Club
Posts: 54
Joined: 31-March 10
Level 500 (Dovahkiin)


QUOTE(Tenrag @ Mar 7 2021, 17:55) *

umm, the 0.76 patch notes I linked directly say that this ratio is changed by the Tokenizer so I am not sure what more is there to explain:

Ah sorry I didn't notice that part of the changelog and was basing my assumptions solely on the wiki info.

So if that is indeed true, then we are to assume that the info on the wiki pertaining to
CODE
T.Type Roll    20% / 80% (Blood / Chaos)

is also out of date since the 0.76 patch then, I guess. By the logic that blood tokens have a lower percentage and are therefore considered rarer, the perk would then increase its relative rate to something like, for example, 25% / 75%, right?

QUOTE(Nezu @ Mar 7 2021, 18:14) *

The wiki is still maintained, but there's not really much activity because there's not many good sources if we need to change information, and few of the volunteers have time and interest in doing any of the bigger work right now (I know I don't have time to do the isekai stuff, unfortunately, so Noni's covered some of it). We can't rely on Joe to do it all for us anymore...

I wouldn't mind contributing to the wiki, even if only restructuring the presentation of the already available information, but I've seen other people asking if they could edit it and the answer was something like "no, only trusted people are allowed" so dunno what the actual policy is.

QUOTE

Anyway, if you do find proof that something is incorrect, and you have the correct information, please provide it over at the EHWiki report thread along with any sources or research you used to prove it.

The proof comes from an excel file that I'm building where I set all my attribute and equipment constants and simulate the stats with formulas. A couple of them return incorrect values, when compared to the character page on HV but with the correspondent tweaks (very small changes really) they return the same values.

I've actually been meaning to PM you and ask for some 2nd opinions but haven't gotten around to it yet.. I wanted to complete it before bugging you but have been having a bit of trouble confirming some monster lab results (mainly because morale is updated only with large increments and it's hard to confirm if the formulas are returning correct values).
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 14 2021, 22:49
Post #82
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12
Level 500 (Ponyslayer)


Mandatory #AddTheTowerToPersistent once in a while
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 20 2021, 03:29
Post #83
RabidTanker



Regular Poster
*****
Group: Members
Posts: 707
Joined: 6-October 14
Level 346 (Lord)


QUOTE(Juggernaut Santa @ Mar 14 2021, 13:49) *

Mandatory #AddTheTowerToPersistent once in a while

And include an Hath prize for the top percentile.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 22 2021, 14:44
Post #84
uareader



Critter
*********
Group: Catgirl Camarilla
Posts: 5,590
Joined: 1-September 14
Level 500 (Ponyslayer)


Today, I was wondering why the shop tried to sell me 1 single item while I was planning my purchase over and over again.
I finally realized it was because I was clicking a bit low.

More accurately, the click validation for purchase is on the whole "itshop_t3" div, that extend to the full length of the buttons above.
I tried to move the onclick event on the "img" inside that div, and that made it work the way I would expect things to work (not using clicks that are far on the left and right of the image).

Is the current behavior a bug or a feature?

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2021, 03:00
Post #85
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12
Level 500 (Ponyslayer)


QUOTE(Juggernaut Santa @ Mar 14 2021, 21:49) *

Mandatory #AddTheTowerToPersistent once in a while

Again, #AddTheTowerToPersistent for April 2021


QUOTE(RabidTanker @ Mar 20 2021, 02:29) *

And include an Hath prize for the top percentile.

Nah, it shouldn't for persistent.
Just add the mode, and retain only exp from rounds, equip drops and clear bonuses, like you're playing an arena or a grindfest. And that's it.
It is meant for current players to have a mode to test their limits with the years old gear they worked on.
In isekai there is kinda of a hard limit due to the limited time, the starting from zero and the limitations on trading and such.
It doesn't need to be super rewarding. Just challenging.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 6 2021, 12:08
Post #86
h1land



Newcomer
*
Group: Members
Posts: 24
Joined: 10-August 12
Level 341 (Lord)


Hello,

I'm not sure where to post that. Since yesterday, I don't have random monster encounter anymore. Is this expected ? Is this related to reach level 250 ?

Thanks !
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 6 2021, 13:20
Post #87
h1land



Newcomer
*
Group: Members
Posts: 24
Joined: 10-August 12
Level 341 (Lord)


It's back now ! Never mind... Is it possible to delete the message ?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 26 2021, 21:55
Post #88
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12
Level 500 (Ponyslayer)


QUOTE(Juggernaut Santa @ Apr 3 2021, 03:00) *

Again, #AddTheTowerToPersistent for April 2021

#AddTheTowerToPersistent for May 2021
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 26 2021, 21:58
Post #89
uareader



Critter
*********
Group: Catgirl Camarilla
Posts: 5,590
Joined: 1-September 14
Level 500 (Ponyslayer)


QUOTE(Juggernaut Santa @ May 26 2021, 21:55) *
#AddTheTowerToPersistent for May 2021
It's almost the end of May though, should not you ask for June? (IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 17 2021, 11:17
Post #90
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12
Level 500 (Ponyslayer)


QUOTE(uareader @ May 26 2021, 21:58) *

It's almost the end of May though, should not you ask for June? (IMG:[invalid] style_emoticons/default/tongue.gif)


No

QUOTE(Juggernaut Santa @ May 26 2021, 21:55) *

#AddTheTowerToPersistent for May 2021

#AddTheTowerToPersistent for June 2021
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 13 2021, 10:40
Post #91
Grandmasters



AFK
******
Group: Catgirl Camarilla
Posts: 760
Joined: 23-April 19
Level 500 (Godslayer)


So when will we have 0.88 in the Persistent, I can’t wait to play it.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 14 2021, 23:03
Post #92
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12
Level 500 (Ponyslayer)


QUOTE(Grandmasters @ Jul 13 2021, 10:40) *

So when will we have 0.88 in the Persistent, I can’t wait to play it.

Same.

QUOTE(Juggernaut Santa @ Jun 17 2021, 11:17) *

#AddTheTowerToPersistent for June 2021

#AddTheTowerToPersistent for July 2021
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 15 2021, 17:04
Post #93
ComradeGeneral



Newcomer
**
Group: Members
Posts: 76
Joined: 19-August 20
Level 307 (Godslayer)


QUOTE(Grandmasters @ Jul 13 2021, 18:40) *

So when will we have 0.88 in the Persistent, I can’t wait to play it.


To be frank I'm waiting for the credits to exchange haths and to train ability points.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 20 2021, 12:30
Post #94
Grandmasters



AFK
******
Group: Catgirl Camarilla
Posts: 760
Joined: 23-April 19
Level 500 (Godslayer)


It has been almost a month, and we have not waited for the HentaiVerse Persistent update.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 20 2021, 20:51
Post #95
Paarfi



HYPE!
******
Group: Gold Star Club
Posts: 929
Joined: 30-December 13
Level 396 (Dovahkiin)


QUOTE(eYe BuRn @ Mar 7 2021, 22:25) *

So if that is indeed true, then we are to assume that the info on the wiki pertaining to
CODE
T.Type Roll    20% / 80% (Blood / Chaos)

is also out of date since the 0.76 patch then, I guess. By the logic that blood tokens have a lower percentage and are therefore considered rarer, the perk would then increase its relative rate to something like, for example, 25% / 75%, right?


I am not going to give you a quote (You can search 0.76 thread for "tokens" if you really want to find it yourself) but I've read the thread when it was fresh and the chance to get blood tokens was reduced because some heavy grinders can get more blood tokens per day than they can spend in a day (or at least they could in 0.75). Meanwhile having 100 fully chaosed monsters without gold star or 200 with it while not physically impossible is a problem that affects very few people, if any, so chaos tokens are almost never wasted.

AFAIK you still get more blood tokens with Tokenizer than without it, just not twice/thrice/four times as much.

This post has been edited by Paarfi: Jul 20 2021, 21:05
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


5 Pages V « < 3 4 5
Closed TopicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 13th March 2025 - 22:09