What's a good way to go about using the monster lab? Should I make 1 really strong monster and put all my crystals into that? Or make a whole bunch of monsters stopping at a certain power level?
I'm going to guess people create monsters mostly for the gifts?
What's a good way to go about using the monster lab? Should I make 1 really strong monster and put all my crystals into that? Or make a whole bunch of monsters stopping at a certain power level?
Well most people do the later. Army of low pl monsters and are happy when one of them brings a phazon or somethingelse that is worth much. Personally i prefer to bring as much monsters as possible above pl 500, so they have at least a low chance to bring me HG mats.
I'm going to guess people create monsters mostly for the gifts?
many of them, yes. monsters usually bring gifts on wins (not granted though) and however every 3 days (this is granted).
fact is, with these last patches is quite hard for players to die. the most common istance may be people who are switching to mage style and building prof, but as for melees and developed mages, uh... also, bringing monsters at high PL is a very big investment.
on the other hand, a monster at a very low PL requires just a handful of credits. a couple of bindings and you're already on positive balance. you just need to keep morale high enough.
many of them, yes. monsters usually bring gifts on wins (not granted though) and however every 3 days (this is granted).
fact is, with these last patches is quite hard for players to die. the most common istance may be people who are switching to mage style and building prof, but as for melees and developed mages, uh... also, bringing monsters at high PL is a very big investment.
on the other hand, a monster at a very low PL requires just a handful of credits. a couple of bindings and you're already on positive balance. you just need to keep morale high enough.
Oh that's interesting, I thought the only way to get gifts is for them to kill players.
So unlock a bunch of slots, get them to PL 25, and just feed a crystal when morale is low?
no. but a mere crystal doesn't do anything and a crystal upgrade won't save your mob for too much. also, using crystals means switching them to higher PLs, and even a small change may lower your win chances. once you find an useful range you should stick with it as much as possible.
Meant crystals. I saw Happy Pills cost 2k but if they're that low level than it looked like crystals would be cheaper.
Crystals are cheaper for a while, until 200+ PL - at least without any hath perks. I do not remember the exact numbers, but getting monsters to 200+ PL takes quite a while if feeding them only on low morale.
Meant crystals. I saw Happy Pills cost 2k but if they're that low level than it looked like crystals would be cheaper.
roughly 1.1~1.2k on WTB. but you won't have to use them so often. 3 of them can completely refill a yellow bar and it will last a bit. quoting from wiki: "Morale drains over time at a base rate of ~33 per hour, lasting roughly 15 days." even more, with gold star bonus.
personally i suggest pills. every now and them i spend 100k on them (according to my WTB, last times i purchased them were on July and on April. i may have purchased another time meanwhile, but still they last at least a month with 54 mobs). others prefer to go with crystals. you should do your tests and see for yourself, i guess...
Crystals are cheaper for a while, until 200+ PL - at least without any hath perks. I do not remember the exact numbers, but getting monsters to 200+ PL takes quite a while if feeding them only on low morale.
PL 228 (5P, 14E) without perk; 780 days PL 87 (2P, 8E) with perk; 287 days
I don't remember if my day count is with a GS or not.
QUOTE(LighthawkKnight @ Aug 27 2017, 15:47)
Thanks all. One more question on the Monster Lab. Is there any "good" or "bad" monster classes or are they all pretty balanced?
Balanced is the wrong word, irrelevant would be a more accurate description of the differences between classes.
personally i suggest pills. every now and them i spend 100k on them (according to my WTB, last times i purchased them were on July and on April. i may have purchased another time meanwhile, but still they last at least a month with 54 mobs). others prefer to go with crystals. you should do your tests and see for yourself, i guess...
I do both. I use crystals in 15 monsters (when the morale comes in half), and I give happy pills to the other 31 monsters. And when any of them get to PL > 1100, I go to use pills, and begin to give crystals to another. (IMG:[invalid] style_emoticons/default/happy.gif)
Thanks all. One more question on the Monster Lab. Is there any "good" or "bad" monster classes or are they all pretty balanced?
I think Gaints are pretty good. and you should also create them. as they have highest health and can tank attacks . they are useful in wasting time while players gets hits from all the monster . So chances of win increases. (IMG:[invalid] style_emoticons/default/biggrin.gif) (And Gaint is also most popular in high PL monsters also (IMG:[invalid] style_emoticons/default/biggrin.gif) )
This post has been edited by ALL_MIGHT: Aug 28 2017, 00:49
I think Gaints are pretty good. and you should also create them. as they have highest health and can tank attacks . they are useful in wasting time while players gets hits from all the monster . So chances of win increases. (IMG:[invalid] style_emoticons/default/biggrin.gif) (And Gaint is also most popular in high PL mosters also (IMG:[invalid] style_emoticons/default/biggrin.gif) )
Yeah. About this chances of win, i just want to mention that i did die this year just once, and i didnt die because monster too stronk for uncle, i just did die because i was really tired and just didnt notice that my regen did run of. So chances of win? Not at all. If your monster get actually a kill it was just lucky and that is all.