Hi everyone, I Opened WTB to buy some equipment but got confused. EVen now i don't understand what is many common Acronyms https://ehwiki.org/wiki/Acronyms (here only full form is given and not what they are)
eg. there are many commonly used like ADB is Attack Damage Bonus but what consist of ADB in eg https://hentaiverse.org/equip/122345129/30c012dc46 here percentile says Soulbound, IW 10, forged 100, ADB 100%, Parry 101% But i don;t get adb. Is it Void Damage? Is it Attack Crit Damage? Is it Attack Crit Chance? or Is it Spell Damage?
Hi everyone, I Opened WTB to buy some equipment but got confused. EVen now i don't understand what is many common Acronyms https://ehwiki.org/wiki/Acronyms (here only full form is given and not what they are)
eg. there are many commonly used like ADB is Attack Damage Bonus but what consist of ADB in eg https://hentaiverse.org/equip/122345129/30c012dc46 here percentile says Soulbound, IW 10, forged 100, ADB 100%, Parry 101% But i don;t get adb. Is it Void Damage? Is it Attack Crit Damage? Is it Attack Crit Chance? or Is it Spell Damage?
the number near Void Damage, which gives 95.53 when hovered. right under PA Chance line
So,Could someone provide link which explain these EDB, MDB,ADB etc.terms.(I did't get just from fullforms).
for staffs, usually people go for the EDB of the matching element. since this is an Elec staff, it's that +79.61 Elec. MDB is Magic Damage, right under Elec Strike
That is what you get when you never acctually did care what the name of the song or the band that is played in the radio. (IMG:[invalid] style_emoticons/default/laugh.gif)
yes, but we have to work with what we have. i cannot ask mantra to sink 50 bindings just for this test (IMG:[invalid] style_emoticons/default/heh.gif)
It's not like he would sink 50 bindings in a crude fiery club of the nimble (IMG:[invalid] style_emoticons/default/heh.gif) And obviously I wasn't saying he should be forced to, just that it would be nice having similar upgrades so that we don't need to compensate the difference.
It's not like he would sink 50 bindings in a crude fiery club of the nimble (IMG:[invalid] style_emoticons/default/heh.gif) And obviously I wasn't saying he should be forced to, just that it would be nice having similar upgrades so that we don't need to compensate the difference.
yes, yes. you have a point. well, if mantra is positive about it, he could do a few runs like items are already, and we'll see where results bring us. in case they aren't so meaningful, well... let's see... in case he decides to fully upgrade it, he will most likely have the best Axe in all HV (IMG:[invalid] style_emoticons/default/duck.gif)
What's a good way to go about using the monster lab? Should I make 1 really strong monster and put all my crystals into that? Or make a whole bunch of monsters stopping at a certain power level?
I'm going to guess people create monsters mostly for the gifts?
What's a good way to go about using the monster lab? Should I make 1 really strong monster and put all my crystals into that? Or make a whole bunch of monsters stopping at a certain power level?
Well most people do the later. Army of low pl monsters and are happy when one of them brings a phazon or somethingelse that is worth much. Personally i prefer to bring as much monsters as possible above pl 500, so they have at least a low chance to bring me HG mats.
I'm going to guess people create monsters mostly for the gifts?
many of them, yes. monsters usually bring gifts on wins (not granted though) and however every 3 days (this is granted).
fact is, with these last patches is quite hard for players to die. the most common istance may be people who are switching to mage style and building prof, but as for melees and developed mages, uh... also, bringing monsters at high PL is a very big investment.
on the other hand, a monster at a very low PL requires just a handful of credits. a couple of bindings and you're already on positive balance. you just need to keep morale high enough.
many of them, yes. monsters usually bring gifts on wins (not granted though) and however every 3 days (this is granted).
fact is, with these last patches is quite hard for players to die. the most common istance may be people who are switching to mage style and building prof, but as for melees and developed mages, uh... also, bringing monsters at high PL is a very big investment.
on the other hand, a monster at a very low PL requires just a handful of credits. a couple of bindings and you're already on positive balance. you just need to keep morale high enough.
Oh that's interesting, I thought the only way to get gifts is for them to kill players.
So unlock a bunch of slots, get them to PL 25, and just feed a crystal when morale is low?
no. but a mere crystal doesn't do anything and a crystal upgrade won't save your mob for too much. also, using crystals means switching them to higher PLs, and even a small change may lower your win chances. once you find an useful range you should stick with it as much as possible.
Meant crystals. I saw Happy Pills cost 2k but if they're that low level than it looked like crystals would be cheaper.
Crystals are cheaper for a while, until 200+ PL - at least without any hath perks. I do not remember the exact numbers, but getting monsters to 200+ PL takes quite a while if feeding them only on low morale.
Meant crystals. I saw Happy Pills cost 2k but if they're that low level than it looked like crystals would be cheaper.
roughly 1.1~1.2k on WTB. but you won't have to use them so often. 3 of them can completely refill a yellow bar and it will last a bit. quoting from wiki: "Morale drains over time at a base rate of ~33 per hour, lasting roughly 15 days." even more, with gold star bonus.
personally i suggest pills. every now and them i spend 100k on them (according to my WTB, last times i purchased them were on July and on April. i may have purchased another time meanwhile, but still they last at least a month with 54 mobs). others prefer to go with crystals. you should do your tests and see for yourself, i guess...