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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Aug 20 2017, 08:11
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(as013 @ Aug 20 2017, 08:09)  Is the any change about proficiency in the latest update? I feel like my proficiency is not increasing as fast as it should
I suggest to use your lowest prof just once. (IMG:[ invalid] style_emoticons/default/wink.gif)
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Aug 20 2017, 14:29
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(RoadShoe @ Aug 20 2017, 02:23)  If that Holy roller was to reach the full 1.5 at Dæmon Duality IX... Wouldn't Archmage be a better selection for IW?
I'm honestly not sure what is your reasoning here. If we have a peerless Oak staff Archmage4 adds 1.8% damage (in case of no radiants, if we add radiants to the mix the percentage lowers). The 1.8% damage is true both with no Dæmon Duality and with Dæmon Duality IX. Why would Dæmon Duality IX make it better? It's still a minuscole increase in damage and most player will prefer the reduced cures granted by Spellweaver 4 (which is probably required to even try finishing a PFUDORFest). This post has been edited by Sapo84: Aug 20 2017, 14:30
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Aug 20 2017, 18:10
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(Sapo84 @ Aug 20 2017, 05:29)  I'm honestly not sure what is your reasoning here.
If we have a peerless Oak staff Archmage4 adds 1.8% damage (in case of no radiants, if we add radiants to the mix the percentage lowers). The 1.8% damage is true both with no Dæmon Duality and with Dæmon Duality IX. Why would Dæmon Duality IX make it better? It's still a minuscole increase in damage and most player will prefer the reduced cures granted by Spellweaver 4 (which is probably required to even try finishing a PFUDORFest).
OK. True that. So the increase in damage from Archmage, even with a 1.5x multiplier, still does not outweigh Spellweaver or Penetrator. That's too bad. I was hoping the new changes would bring at least one of the others into play somehow. I was hoping the reasoning would stick, but it's still a Penetrator/Spellweaver world. (IMG:[ invalid] style_emoticons/default/faint.gif)
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Aug 20 2017, 18:24
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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Hi, experts.
It has been some time that I did some IW myself.
So I have a question about which potencies I should aim for my DW combo.
Club of Slaughter: Fatality and Butcher?
Rapier of Balance: Fatality and Overpower?
Thank you for the advices.
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Aug 20 2017, 18:38
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Mantra64 @ Aug 20 2017, 18:24)  So I have a question about which potencies I should aim for my DW combo.
Club of Slaughter: Fatality and Butcher?
Rapier of Balance: Fatality and Overpower?
yep. but note that 5+4 IWs may take a whole lot of time.
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Aug 20 2017, 18:46
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Club of Slaughter: Fatality and Butcher? Rapier of Balance: Fatality and Overpower? Yes they are. =) Well, I managed to get But5 and Fat4 on my bad rapier with 3 amnesia only, and somebody, as far as I remember, spent 70+. So it is really a matter of luck if you want to get exactly 4/5... Maybe it is better to hire somebody to do IW for you to save your time? This post has been edited by f4tal: Aug 20 2017, 18:46
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Aug 20 2017, 18:55
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Mantra64 @ Aug 20 2017, 18:51)  So I guess that this one didn't turn out bad then. Peerless Demonic Club of Slaughternice shot. QUOTE(Mantra64 @ Aug 20 2017, 18:51)  Hope that I can get a good result on my new Rapier as well. Peerless Hallowed Rapier of Balanceoh, both elemental prefixed. be prepared to sink a few feathers.
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Aug 20 2017, 20:53
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Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

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QUOTE(as013 @ Aug 20 2017, 02:09)  Is the any change about proficiency in the latest update? I feel like my proficiency is not increasing as fast as it should
Try putting a training point or two in Assimilator. Update: suggest doing it ~23hrs before the eclipse startsThis post has been edited by Muddybug: Aug 20 2017, 21:00
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Aug 20 2017, 21:28
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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Hi Grandmasters, I have a doubt please clear it. Today i sold 7 hath. as mentioned in this screen shot. But When it checked Credit log i found something , which is seems wrong to me.(Please correct me where i am mistaken) below is credit logs of same transaction. So, 7x5019 should be 35133. but why it is written 34781. To be able to get 34781 . i must sold each hath @34781/7=4968.714285714286 But we can only bid in whole numbers.And i am pretty sure i did not bid for 4968.714285714286 (but i forgot my actual bid also (IMG:[ invalid] style_emoticons/default/heh.gif) )  Similar thing can be observed in case of 5299 .IS my calculation wrong? Or am i missing something? (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by ALL_MIGHT: Aug 20 2017, 21:30
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Aug 20 2017, 21:31
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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selling hath has a commission fee. should be 1% or so, iirc.
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Aug 20 2017, 21:31
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(Scremaz @ Aug 21 2017, 01:01)  selling hath has a commission fee. should be 1% or so, iirc.
Thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Aug 20 2017, 21:37
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Hi Grandmasters, I have a doubt please clear it. Today i sold 7 hath. as mentioned in this screen shot. It is a 1% system commission and as far as i remember it only is applied on selling operations, not buying. So 7 * 5,019 = 35,133 35,133 * 0,01 = 352 (round up to highest) 35,133 - 352 = 34781 --- Scremaz was faster than me =) This post has been edited by f4tal: Aug 20 2017, 21:41
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Aug 20 2017, 21:44
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(f4tal @ Aug 20 2017, 21:37)  It is a 1% system commission and as far as i remember it only is applied on selling operations, not buying. So 7 * 5,019 = 35,133 35,133 * 0,01 = 352 (round up to highest) 35,133 - 352 = 34781 --- Scremaz was faster than me =)
and i did the math as well (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Aug 20 2017, 22:18
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Ass Spanker
Group: Gold Star Club
Posts: 4,174
Joined: 25-July 12

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QUOTE(Muddybug @ Aug 20 2017, 20:53)  Try putting a training point or two in Assimilator. Update: suggest doing it ~23hrs before the eclipse starts
And here I thought I never had to bother with training after hitting lvl 300
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Aug 20 2017, 22:23
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Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

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QUOTE(as013 @ Aug 20 2017, 16:18)  And here I thought I never had to bother with training after hitting lvl 300
I currently have 2 points in Assimilator and my major proficiencies (1h, heavy armor, supportive magic) are all greater than 399.5, at my "just made" current level of 395. So proficiencies have changed with 0.86. Elemental proficiencies should exceed 300 just from REs, by some time tomorrow. Mu double d y
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Aug 20 2017, 23:01
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macBad
Newcomer
 Group: Recruits
Posts: 19
Joined: 6-March 17

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Hello everyone,
I'm only level 83 and was looking to changing up my style to this game. I want to go into the field for mages but I do not know what abilities would matter. I know what stats would matter. Any suggestions?
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Aug 20 2017, 23:27
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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Wait and Play Melee to lv 310 and then think of Mage, because without the Imperil with 0 Cooldown is Mage not better.
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Aug 20 2017, 23:28
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WeebLife
Group: Gold Star Club
Posts: 1,151
Joined: 27-September 07

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Aug 21 2017, 01:24
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(RoadShoe @ Aug 20 2017, 18:10)  So the increase in damage from Archmage, even with a 1.5x multiplier, still does not outweigh Spellweaver or Penetrator.
Damage multiplier doesn't really matter since the increase is still the same percentage. If the increase is 1.7/1.8% (depends on how many radiants/how good the MDB value of the staff is) it means that Arch4 vs Arch0 is better when the last turn of a round with Arch0 has monsters with less than 1.7/1.8% of health. This doesn't happen as frequently to justify not getting +5.87% cast speed, which is massive. Arch4 vs Spellweaver4 is the magic damage of an exquisite radiant shoes vs the cast speed of a leg shoes + cast speed of a leg gloves. Penetrator is not even in the same league, Penetrator5 is >4% of damage so double the effectiveness of archmage + it also helps deprecating spells. This post has been edited by Sapo84: Aug 21 2017, 01:24
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