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post Aug 8 2017, 14:46
Post #99481
WatermelonJuice



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From
https://ehwiki.org/wiki/Stamina
(This page was last modified on 23 June 2017, at 18:10.)

QUOTE
Failing or running out of time on a RiddleMaster puzzle will instantly consume stamina depending on how many times a player has failed in a sliding 3 day(?) window.


From
https://ehwiki.org/wiki/RiddleMaster
(This page was last modified on 26 July 2015, at 15:33.)

QUOTE
If answered incorrectly or time runs out, players will lose Stamina depending on how many times they have failed in the last n riddlemasters. (undisclosed number)


Which one is correct, a sliding 3 days or the last n riddlemasters?
Is there any update after 26 July 2015 and someone updated it in Stamina page, but not in the RiddleMaster page?
Or the modification in Stamina page was related to other things?

This post has been edited by w45451212: Aug 8 2017, 15:03
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post Aug 8 2017, 15:07
Post #99482
Cleavs



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i always thought it was the last n riddles. anyone else?
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post Aug 8 2017, 23:05
Post #99483
foxfire



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Really struggling to level an earn, anything really. on hell diff (dark souls player here (IMG:[invalid] style_emoticons/default/biggrin.gif) ).

any tips? looked at the wiki and how to level. whats the best way for other items and materials? just hard grind?

This post has been edited by foxfire: Aug 8 2017, 23:06
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post Aug 9 2017, 04:30
Post #99484
Chronos0510



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QUOTE(foxfire @ Aug 9 2017, 04:05) *

Really struggling to level an earn, anything really. on hell diff (dark souls player here (IMG:[invalid] style_emoticons/default/biggrin.gif) ).

any tips? looked at the wiki and how to level. whats the best way for other items and materials? just hard grind?


Anyone end up like that for the first time... (IMG:[invalid] style_emoticons/default/smile.gif)
PM me your fighting style I will give you something nice (IMG:[invalid] style_emoticons/default/biggrin.gif)
or lurk arround in WTS you will find something that answer you question, for just 1 post.

This post has been edited by Chronos0510: Aug 9 2017, 04:42
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post Aug 9 2017, 11:07
Post #99485
akir44



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please help me.
i have a hv account that i havent play for about 1 or 2 weeks. (only come back to monster lab each day).
it said like this "Your account has been temporarily suspended. This suspension is due to end on Aug 8 3017, 17:22."
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post Aug 9 2017, 12:05
Post #99486
Cleavs



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QUOTE(akir44 @ Aug 9 2017, 11:07) *

please help me.
i have a hv account that i havent play for about 1 or 2 weeks. (only come back to monster lab each day).
it said like this "Your account has been temporarily suspended. This suspension is due to end on Aug 8 3017, 17:22."

you have a pm.

[edit]: alright, i asked admin and earned an answer. seems like your other account has been banned because of botting. reason seems legit.

also, there's a fair chance this account will get banned as well. reason should be ban circumvention, or something like that. not my ground though.

last, given the precise amount of time i'd say you were banned by admin himself. but just my guess, and it doesn't even make that big of a difference.

This post has been edited by Scremaz: Aug 9 2017, 14:09
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post Aug 9 2017, 14:06
Post #99487
WatermelonJuice



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QUOTE(Scremaz @ Aug 8 2017, 21:07) *

i always thought it was the last n riddles. anyone else?


I consider it last n riddles as well.
But I can't find it in release notes.
Maybe I should ask Tenboro? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Aug 9 2017, 14:14
Post #99488
Cleavs



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QUOTE(w45451212 @ Aug 9 2017, 14:06) *

I consider it last n riddles as well.
But I can't find it in release notes.
Maybe I should ask Tenboro? (IMG:[invalid] style_emoticons/default/huh.gif)

nah, i still had the chat window open so i did.

answer is: last 12 riddles, or last 30 days if you have less than 12 in that period
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post Aug 9 2017, 14:41
Post #99489
WatermelonJuice



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QUOTE(Scremaz @ Aug 9 2017, 20:14) *

nah, i still had the chat window open so i did.

answer is: last 12 riddles, or last 30 days if you have less than 12 in that period


Oh!
Thank you! (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/heh.gif)
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post Aug 9 2017, 18:27
Post #99490
balengooo



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I'm seeking advice on the specialization to choose as a spellcaster.
Now I've reached level 302 playing 2W and leather/shade armor.
Reading the advices, after level 310 spellcasting begin to be an option, so I'm starting to build up magic proficiencies to try that way.
Until now I used a lot of supportive and deprecating spells, so the proficiencies are already at 258 and 278 and are naturally going to contine growing.
My doubts are about wich offensive "school" build up: elemental or dark, or try both (I'm not the "Holy" kind).
I'wouldn't be able to assess real usefulness until they are mid-way and I would hate the idea to discover to have made the wrong choiche.
It seems to me that elemental is more versatile and has spells that cost less, but dark seems to have spells that do more damage and the abilities Dark Imperil and Ripened soul that look interesting....
One last thing: getting increases in the proficiency seems much more quick using the dark spell corruption than using elemental spells.
Maybe it's linked to the cost in mana points (Corruption 50 vs Gale 22), but I get an increase each use of Corruption while Gale sometimes require to be cast 4-5 times....

Any advice from expert spellcasters will be much appreciated

This post has been edited by balengooo: Aug 9 2017, 18:30
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post Aug 9 2017, 19:29
Post #99491
Noni



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QUOTE(balengooo @ Aug 9 2017, 18:27) *

I'm seeking advice on the specialization to choose as a spellcaster.
Now I've reached level 302 playing 2W and leather/shade armor.
Reading the advices, after level 310 spellcasting begin to be an option, so I'm starting to build up magic proficiencies to try that way.
Until now I used a lot of supportive and deprecating spells, so the proficiencies are already at 258 and 278 and are naturally going to contine growing.
My doubts are about wich offensive "school" build up: elemental or dark, or try both (I'm not the "Holy" kind).
I'wouldn't be able to assess real usefulness until they are mid-way and I would hate the idea to discover to have made the wrong choiche.
It seems to me that elemental is more versatile and has spells that cost less, but dark seems to have spells that do more damage and the abilities Dark Imperil and Ripened soul that look interesting....
One last thing: getting increases in the proficiency seems much more quick using the dark spell corruption than using elemental spells.
Maybe it's linked to the cost in mana points (Corruption 50 vs Gale 22), but I get an increase each use of Corruption while Gale sometimes require to be cast 4-5 times....

Any advice from expert spellcasters will be much appreciated



I play elemental Cold mage. That's Imperil style.
1st choice: to imperil? or not to imperil?
All elements require imperil style. Dark works best with imperil, too, but can be played without imperil - less efficient. Only Holy is strong enough to play without imperil.

2nd choice: budget vs. speed
Most expensive (after Holy): Dark. And fastest imperil style.
2nd expensive: Electric / Wind. Willow staff has counter-resist. That's good for imperil play.
3rd expensive: Cold. Redwood has benefit of elemental prof, that means only shoes or gloves needed for cotton.
4rd expensive: Fire. And that's just weird. Because it's just as good as Cold. And Cold rules, I know from experience!

All these imperil styles can be strong enough to do PFfests. I manage to do one in 1 hr 6 min (fastest time). Most of the time I play less concentrated and it takes closer to 2 hrs while watching some porn tv.



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post Aug 9 2017, 19:30
Post #99492
Sapo84



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QUOTE(balengooo @ Aug 9 2017, 18:27) *

It seems to me that elemental is more versatile and has spells that cost less, but dark seems to have spells that do more damage and the abilities Dark Imperil and Ripened soul that look interesting...

Spell damage is pretty close.
Dark is actually more versatile since it relies less on imperil.
Mana cost and cast time are heavily in favor of elemental, and that usually makes elemental the best choice if you want to mage soon after level 310.
Dark Imperil is still inferior to normal elemental imperil.
Ripened soul is good to have but the damage it does is not that big (last time I checked I think it was around 5% of spell average damage, will try to get better numbers later)


QUOTE(balengooo @ Aug 9 2017, 18:27) *
One last thing: getting increases in the proficiency seems much more quick using the dark spell corruption than using elemental spells.
Maybe it's linked to the cost in mana points (Corruption 50 vs Gale 22), but I get an increase each use of Corruption while Gale sometimes require to be cast 4-5 times....

Exactly, spellcasting prof gain is tied to mana cost.

This post has been edited by Sapo84: Aug 9 2017, 19:31
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post Aug 9 2017, 20:49
Post #99493
balengooo



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Thanks for the answers

I think I will use Imperil, because I'm already doing that fighting DW (maybe it's wrong style, but I use Silence/Weaken to limit the damage I take when the monsters are many and Imperil to be quick eliminating the ones not Silenced)


@DJNoni
Holy is stronger than dark? I thought that they were simply one the reverse of the other and equal. Maybe I have to dig more in the wiki....
When you talk about cost do you mean mana cost, right?

@Sapo84
Yes, looks like Ripened Soul damage is not heavy... so probably is more useful Burning Soul (since for a mage it seems preferable to have Ether theft more than Spirit Theft) ... and that could be one of the reasons for DJNoni to say that Holy is stronger than Dark.....

Both your answer pointed me to read better the "Status effects" of the wiki: could be feasible to invest in more than one "school" to rotate the spells according to the lowered resistances (the four elements or holy/dark) or it will be too expensive in ability points?
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post Aug 9 2017, 21:54
Post #99494
Sapo84



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QUOTE(balengooo @ Aug 9 2017, 20:49) *

Holy is stronger than dark? I thought that they were simply one the reverse of the other and equal. Maybe I have to dig more in the wiki...

Holy has Breached Defense spell proc which is, by far, the strongest spell proc in the game.

QUOTE(balengooo @ Aug 9 2017, 20:49) *

When you talk about cost do you mean mana cost, right?

No, cost to buy equipments.
Example: a very good radiant phase of heimdall can go for 100+M, a similar equip of surtr may sell for 10M or less.

QUOTE(balengooo @ Aug 9 2017, 20:49) *

Yes, looks like Ripened Soul damage is not heavy... so probably is more useful Burning Soul (since for a mage it seems preferable to have Ether theft more than Spirit Theft) ... and that could be one of the reasons for DJNoni to say that Holy is stronger than Dark...

Well, not really, ether theft can be somewhat useful (for SG arenas is not a bad combination).
Anyway, you won't use them during normal play since they require drain, and there is very little reason to use drain in the current meta.
(and definitely DJNoni was not referring to this)

QUOTE(balengooo @ Aug 9 2017, 20:49) *
could be feasible to invest in more than one "school" to rotate the spells according to the lowered resistances (the four elements or holy/dark) or it will be too expensive in ability points?

No, it's not effective because focusing on two elements will lower the damage considerably.
Definitely not worth it when you need 1 prof cloth + imperil to reduce the elemental mitigation to ~0.
Moreover you're not even sure that a spell will proc on all the monsters, so you would need imperil on all monsters + making sure you get the debuff proc on all monsters.
When on average you need <10 turns to clear a round that's not a good way of using the turns.

This post has been edited by Sapo84: Aug 9 2017, 21:54
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post Aug 9 2017, 23:09
Post #99495
balengooo



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Many thanks again Sapo84.
Sometime "studying" without direct experience is not enough to get right ideas....
It's good to have the way to acquire some knowledge before the errors are made!
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post Aug 10 2017, 04:05
Post #99496
Chronos0510



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Is cost materials decreased if my "Forge Upgrade" maxed ?
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post Aug 10 2017, 05:15
Post #99497
RoadShoe



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QUOTE(Sapo84 @ Aug 9 2017, 12:54) *


Well, not really, ether theft can be somewhat useful (for SG arenas is not a bad combination).
Anyway, you won't use them during normal play since they require drain, and there is very little reason to use drain in the current meta.



I've been using Drain in all arenas... mostly due to "already in Monsterbation".
(Not that it's difficult to change.... I don't know... I don't really have a good excuse.)

Which Dep should I use on non-SG Arenas to keep my Dep rolling as a holy roller?
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post Aug 10 2017, 07:11
Post #99498
Noni



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QUOTE(Chronos0510 @ Aug 10 2017, 04:05) *

Is cost materials decreased if my "Forge Upgrade" maxed ?

no. Only benefit is that you can forge your equip to the max level when you are Master level forge
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post Aug 10 2017, 13:03
Post #99499
Sapo84



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QUOTE(RoadShoe @ Aug 10 2017, 05:15) *

Which Dep should I use on non-SG Arenas to keep my Dep rolling as a holy roller?

I fear that the correct answer is no Dep.
All dep spell apart from imperil slow down the clear times.

A possible solution would be to play imperil style every now and then.
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post Aug 10 2017, 13:41
Post #99500
Cleavs



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QUOTE(Sapo84 @ Aug 10 2017, 13:03) *

I fear that the correct answer is no Dep.
All dep spell apart from imperil slow down the clear times.

A possible solution would be to play imperil style every now and then.

or Drain in spell rotation. high cooldown so minimal impact, and a bit of MP restored if you're lucky.
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