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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 28 2017, 02:24
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yami_zetsu
Group: Gold Star Club
Posts: 2,691
Joined: 25-February 13

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Changing high PL monster names doesn't cost token anymore, right? I don't see a "cost" anymore but it doesn't hurt asking in case there's a hidden value and I waste the few tokens I have
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Jun 28 2017, 02:26
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bensalenkkari
Group: Catgirl Camarilla
Posts: 936
Joined: 30-January 17

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QUOTE(yami_zetsu @ Jun 28 2017, 03:24)  Changing high PL monster names doesn't cost token anymore, right? I don't see a "cost" anymore but it doesn't hurt asking in case there's a hidden value and I waste the few tokens I have
Yeah, renaming monsters is now free.
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Jun 28 2017, 02:37
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yami_zetsu
Group: Gold Star Club
Posts: 2,691
Joined: 25-February 13

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QUOTE(bensalenkkari @ Jun 27 2017, 19:26)  Yeah, renaming monsters is now free.
Cool, now the I'll just have to use my creativity nah, I'll just use card names This post has been edited by yami_zetsu: Jun 28 2017, 02:38
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Jun 28 2017, 03:00
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(yami_zetsu @ Jun 28 2017, 02:37)  nah, I'll just use card names
Card names? Like ace of diamonds and jack of clubs? I just wished this joke of me didnt remind me about this queen of spades bollocks. Well i am old, so i can hope to forgot it quickly. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Jun 28 2017, 05:39
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Ass Spanker
Group: Gold Star Club
Posts: 4,214
Joined: 25-July 12

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QUOTE(as013 @ Jun 27 2017, 18:32)  Btw2, does my stat need any rebalance? (IMG:[ i.imgur.com] http://i.imgur.com/eySpIxw.png) Ask again just in case people don't see. I'm using 1H power
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Jun 28 2017, 06:09
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yami_zetsu
Group: Gold Star Club
Posts: 2,691
Joined: 25-February 13

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QUOTE(as013 @ Jun 27 2017, 22:39)  Ask again just in case people don't see. I'm using 1H power
Maybe decrease a bit of endurance and add to wisdom, if you have a bit of evade, decrease AGI, the purpose of 1H is to counterattack using block, if you evade you don't counter INT is not needed for 1H but having a bit helps your spirit pool, just don't increase it further
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Jun 28 2017, 11:17
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SleepDealer
Group: Gold Star Club
Posts: 3,020
Joined: 6-February 12

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QUOTE(as013 @ Jun 28 2017, 08:39)  Ask again just in case people don't see. I'm using 1H power
You have enough Wisdom imho. Dexterity should be as much as Strenght. And yeah, decrease some Endurance for this purpose^ This post has been edited by SleepDealer: Jun 28 2017, 11:17
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Jun 28 2017, 23:15
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Noni
Group: Catgirl Camarilla
Posts: 13,510
Joined: 19-February 16

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Has anyone finished a PFUDOR fest in 0.85? In what build is it possible?
Imperil mage suffers from keeping up all buffs, scrolls and infusion plus casting imperil. With the current scrips I click on monsters to imperil then press key to troggle hover and then hoverplay. Speed is very low due to all the buffs I need to check upon stopping hover. And still high risk of dying because imperil isn't yet stopped when in danger.
With gum the PFfest is much faster, so it seems. And Arena's are faster too. At the moment, Imperil Mage is suitable for arena's. Haven't tried IWBTH fest yet.
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Jun 29 2017, 02:54
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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A week away from HV,could someone tell me why the price of hath dropped?
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Jun 29 2017, 03:51
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Nanoha_Prayer @ Jun 29 2017, 02:54)  A week away from HV,could someone tell me why the price of hath dropped?
My guess is, a lot of people did keep their hath in the hope of new hath perks in the update. The update didnt had any new hath perks, so they decided to make all their hath into credits. Therefore a lot of hath did go into the marked, therefore the price did drop. But because could also be the answer.
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Jun 29 2017, 04:46
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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Oh,I see,thanks. And what is the bar at the bottom,Exp?
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Jun 29 2017, 04:46
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Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

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I'm trying to salvage a shield, and the problem is, when I remove the shield from my equipment, it grays out and remains grayed out. Can't see it in salvage. Trying to use item manager gets me the warning that it MAY be valuable and then it can't find it to salvage.
Salvaging is exactly what I want to do here.
Any ideas?
Update: it was equipped on multiple personas. Once unequipped on all of them, it became normal.
YAY!!
This post has been edited by dmyers59: Jun 29 2017, 04:58
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Jun 29 2017, 04:53
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Nanoha_Prayer @ Jun 29 2017, 04:46)  And what is the bar at the bottom,Exp?
Yes, but if you want numbers just go you mousecursor above the level in the right upper corner. QUOTE(dmyers59 @ Jun 29 2017, 04:46)  I'm trying to salvage a shield, and the problem is, when I remove the shield from my equipment, it grays out and remains grayed out. Can't see it in salvage. Trying to use item manager gets me the warning that it MAY be valuable and then it can't find it to salvage.
Salvaging is exactly what I want to do here.
Any ideas?
Maybe the shield is still in another equipment set equipped. Or even in another persona. Did you check them all?
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Jun 29 2017, 04:57
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Basara Nekki
Group: Gold Star Club
Posts: 7,752
Joined: 13-September 12

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QUOTE(Nanoha_Prayer @ Jun 28 2017, 21:54)  A week away from HV,could someone tell me why the price of hath dropped?
QUOTE(Uncle Stu @ Jun 28 2017, 22:51)  My guess is, a lot of people did keep their hath in the hope of new hath perks in the update. The update didnt had any new hath perks, so they decided to make all their hath into credits. Therefore a lot of hath did go into the marked, therefore the price did drop. But because could also be the answer.
In addition, people are using these credits (purchased on the sale of haths) to buy GP, because of the new lottery system (more chance to win chaos tokens). QUOTE(dmyers59 @ Jun 28 2017, 23:46)  I'm trying to salvage a shield, and the problem is, when I remove the shield from my equipment, it grays out and remains grayed out. Can't see it in salvage. Trying to use item manager gets me the warning that it MAY be valuable and then it can't find it to salvage.
Salvaging is exactly what I want to do here.
Any ideas?
Are you using this shield on some Set and/or Persona? If it is, you can not salvage the equipment. In this case, remove it from the Set and unlock the lock. This post has been edited by Basara Nekki: Jun 29 2017, 05:01
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Jun 29 2017, 05:06
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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QUOTE(Uncle Stu @ Jun 28 2017, 22:53)  Yes, but if you want numbers just go you mousecursor above the level in the right upper corner.
But when I in battlefield,I can't do it,right? And I can't find my current stamina and difficulty in battle,too. This post has been edited by Nanoha_Prayer: Jun 29 2017, 05:12
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Jun 29 2017, 05:11
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Nanoha_Prayer @ Jun 29 2017, 05:06)  But when I in battlefield,I can't do it,right? And I can't find my current stamina in battle,too.
No, just outside of battle, the same for the stamina. I have hope someday a scrip will fix some of this.
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Jun 29 2017, 05:20
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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Yes,stamina and difficulty are necessary in battle.
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Jun 29 2017, 12:05
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Noni
Group: Catgirl Camarilla
Posts: 13,510
Joined: 19-February 16

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QUOTE(DJNoni @ Jun 28 2017, 23:15)  Has anyone finished a PFUDOR fest in 0.85? In what build is it possible?
Imperil mage suffers from keeping up all buffs, scrolls and infusion plus casting imperil. With the current scrips I click on monsters to imperil then press key to troggle hover and then hoverplay. Speed is very low due to all the buffs I need to check upon stopping hover. And still high risk of dying because imperil isn't yet stopped when in danger.
With gum the PFfest is much faster, so it seems. And Arena's are faster too. At the moment, Imperil Mage is suitable for arena's. Haven't tried IWBTH fest yet.
Apparently, I'm the only one doing PFFUDOR-fests yet. A quick updat: mayor imrovement achieved with Monsterbation script. By assigning three draughts to keys, and the Mana potion to a key, and pressing those keys every round as a habit, I speed up the play significantly. Yes, I'll be using a bit too much draughts, but those are almost free anyway. And Imperil is now tied to a key, while pointing at a monster I press that key. Then I left click to troggle the hoverplay with spell rotation. This way I achieved 200 rounds in 12 minutes. The first 200 rounds used to be 10 minuted when I achieved 1hr FPfest. This means 1hr. 20 min should be possible. That's a huge improvement for me!
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Jun 29 2017, 12:06
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nanoha_Prayer @ Jun 29 2017, 11:48)  I got killed when using ED (IMG:[ invalid] style_emoticons/default/blink.gif) speaking of which, could someone explain me what's exactly the point in using EDs while in battle? i was used to consider ED/flee confirmer as a requirement for the script, but since you actually have to look for flee action, and coders are raising some doubts about EDs, wouldn't it be better to simply use one when off-battle?
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Jun 29 2017, 12:15
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Scremaz @ Jun 29 2017, 12:06)  speaking of which, could someone explain me what's exactly the point in using EDs while in battle?
To do a full fest above 80 stamina. There is no other (valid) reasons I can think of.
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