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post Jun 8 2017, 17:47
Post #98101
Epion



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Why stop at a flower vase when you can think big? (IMG:[invalid] style_emoticons/default/cool.gif)


Anyway, i'll take it as a:
"don't know don't care, too much to have too much to share"
and straight out give it a try... someday...

This post has been edited by Epion: Jun 8 2017, 17:49
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post Jun 8 2017, 18:33
Post #98102
kyouri



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QUOTE(Epion @ Jun 9 2017, 00:16) *

-snip-
for their time consuming nature, (it takes me 32-33 minutes to do a hellfest) so i can hardly do those. Figures a PFest. Also after round 800 even on a hellfest monsters hit me way too hard, so even with a gum/plant combination i assume that in a pfest i will most likely die like nothing.
Has anyone been through this before? Can you help?

I don't think pfest is that bad. Its just that without full charged set last 200 rounds or so is very inefficient. My stats very similar to yours but running elec:

exactly the same cast speed bonus (25.1)
4209 magic base damage
63% evade after featherweight enchant
457.5% Elec
0.70 prof factor

I can clear pfest without gum/vase but not consistently and the amount of extra attention it requires slows my t/s to a crawl, so I rather just run the first 700-800 flee and repeat. You should have a much easier time in the latter rounds since your running willow and the only dangers of dying is when using imperil and you don't notice a spark proc.

I have only done a single hellfest in 4400~ turns. pfests in high 9000~, and gum/vase runs with high 20s~ usage of each.

For comparison a full gum/vase pfest clear times for stronk end game mages is like 20 of each. sssss2 does hellfest in 3600~ and vivi can clear pfest in 7800~ turns.

tl;dr I think it should be quite easy for you o.o
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post Jun 8 2017, 18:39
Post #98103
Cleavs



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QUOTE(Stulpen @ Jun 8 2017, 17:47) *

Well, now we know where the energy for all those spells comes from. Cant say i like that. I prefer to be a environmentally friendly 1H Player. (IMG:[invalid] style_emoticons/default/tongue.gif)

it's funny how the idea of "environmentally friendly" can mean all and nothing, and truth to be told, nuclear plants may be for some aspects more ecological than photovoltaic fields (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 8 2017, 19:50
Post #98104
Muddybug



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What are the advantages/disadvantages of each element as a mage focus?

Is any element cheaper to run than the others?

Does the popularity of some elements make them unsuitable for beginners? if so, which ones.

If my question is too vague, to pick on electricity, what are the advantages of an electric mage over
others?

The couple times I've tried to made as a noob, with junk gear, and just trying to raise my elemental prof over 2.0, I tried elec. But it was an arbitrary choice.

I've stopped for now. Don't have a good enough set of scripts to get past pushing single buttons just yet, and pushing single buttons might get me to 3 or 4 before I stop completely.

IIRC, kyouri is doing elec/1h. Any advantages to elec/1h during the prof grind?
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post Jun 8 2017, 21:53
Post #98105
Noni



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QUOTE(dmyers59 @ Jun 8 2017, 19:50) *

What are the advantages/disadvantages of each element as a mage focus?

Is any element cheaper to run than the others?

Does the popularity of some elements make them unsuitable for beginners? if so, which ones.

If my question is too vague, to pick on electricity, what are the advantages of an electric mage over
others?

The couple times I've tried to made as a noob, with junk gear, and just trying to raise my elemental prof over 2.0, I tried elec. But it was an arbitrary choice.

I've stopped for now. Don't have a good enough set of scripts to get past pushing single buttons just yet, and pushing single buttons might get me to 3 or 4 before I stop completely.

IIRC, kyouri is doing elec/1h. Any advantages to elec/1h during the prof grind?



They say electric or Wind is better for PFfest than Cold. But I play cold (or rather, cool) mage, and I do PFFest all the time. Last 200 round is very hard, but I survive. Only 3 charged. And 2 radiants. Turns: about 9900. Time about 1hr:15min. So Cold works too, I'd say. Elec and Wind use Willow, so they have more counterresist. Cool uses Redwood, and that, well, just kicks ass I think. But no Counter Resist. Only more Elemental prof.

I never understood why Fire wouldn't work. But that's the consensus right now. If Cold works, Fire should work too I'd say.
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post Jun 8 2017, 23:05
Post #98106
Sapo84



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QUOTE(DJNoni @ Jun 8 2017, 21:53) *

I never understood why Fire wouldn't work. But that's the consensus right now. If Cold works, Fire should work too I'd say.

Mitigations against fire is slightly higher.
After Imperil the difference is pretty much 0 so it works just as well, and it's cheaper.
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post Jun 9 2017, 00:02
Post #98107
kyouri



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QUOTE(dmyers59 @ Jun 9 2017, 03:50) *

What are the advantages/disadvantages of each element as a mage focus?

Is any element cheaper to run than the others?

Does the popularity of some elements make them unsuitable for beginners? if so, which ones.

If my question is too vague, to pick on electricity, what are the advantages of an electric mage over
others?

The couple times I've tried to made as a noob, with junk gear, and just trying to raise my elemental prof over 2.0, I tried elec. But it was an arbitrary choice.

I've stopped for now. Don't have a good enough set of scripts to get past pushing single buttons just yet, and pushing single buttons might get me to 3 or 4 before I stop completely.

IIRC, kyouri is doing elec/1h. Any advantages to elec/1h during the prof grind?

Wind/Elec allows you to run willow but at a price premium, fire/cold can also run willow but at the cost of lower damage.

1h mage allows you to run much harder difficulties earlier until your defensive stats catch up, most of it from levels alone. Do not understand the last question.

QUOTE(Sapo84 @ Jun 9 2017, 07:05) *

Mitigations against fire is slightly higher.
After Imperil the difference is pretty much 0 so it works just as well, and it's cheaper.

Aside from the willow advantage of wind/elec I think the differences are negligible.
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post Jun 9 2017, 07:53
Post #98108
mutsdhr



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so how mutch do i need to invest in .. lets say.. 50 ups max ! Staff +all Armor `? Mainly (Holy/Dark) ?
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post Jun 9 2017, 14:00
Post #98109
SidZBear



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QUOTE(mutsdhr @ Jun 8 2017, 22:53) *

so how mutch do i need to invest in .. lets say.. 50 ups max ! Staff +all Armor `? Mainly (Holy/Dark) ?


If you are asking how many credits you need to max forge a mage set? A lot. A quick estimate from me comes on over 300m for bindings/materials
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post Jun 9 2017, 14:05
Post #98110
CPUAMD



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Leg Radiant Gear needs

Cost Summary:
Mid-Grade 448.50k High-Grade 45.66m Binding 11.32m
Catalyst 3.41m Special 19m
Total 79.84m

(IMG:[invalid] style_emoticons/default/faint.gif)
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post Jun 9 2017, 14:36
Post #98111
SidZBear



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QUOTE(Goldage @ Jun 9 2017, 05:05) *

Leg Radiant Gear needs

Cost Summary:
Mid-Grade 448.50k High-Grade 45.66m Binding 11.32m
Catalyst 3.41m Special 19m
Total 79.84m

(IMG:[invalid] style_emoticons/default/faint.gif)


so I was off a bit... XD

then again isn't the best mage 4+1? saving you a tad bit on phazons?
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post Jun 9 2017, 14:40
Post #98112
ALL_MIGHT



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After what level sellable equipments starts to drops?
because right now drop that i gets has low attributes (i think that it is due to my low level)
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post Jun 9 2017, 14:40
Post #98113
CPUAMD



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QUOTE(SidZBear @ Jun 9 2017, 21:36) *

so I was off a bit... XD

then again isn't the best mage 4+1? saving you a tad bit on phazons?


Holy/Dark = 3+2

Elemental = 4+1
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post Jun 9 2017, 14:43
Post #98114
Noni



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QUOTE(SidZBear @ Jun 9 2017, 14:36) *

so I was off a bit... XD

then again isn't the best mage 4+1? saving you a tad bit on phazons?


Define best. Fastest PFFEST? Fastest DWD? Fastes everything? Most damage? Plobably 3+2 Holy Mage.

QUOTE(ALL_MIGHT @ Jun 9 2017, 14:40) *

After what level sellable equipments starts to drops?
because right now drop that i gets has low attributes (i think that it is due to my low level)


At any level. Level doesn't matter. However, playing at PFUDOR gives much higher chance of sellabe equipment. And even then it's rare to get sellable gear.

That's why the advice is always: go for a build that helps you play as high difficulty as possible. At your level: 1h heavy with rapier and force shield. Light armor is also possible with same weapon and shield, but not for long.
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post Jun 9 2017, 14:47
Post #98115
SidZBear



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QUOTE(DJNoni @ Jun 9 2017, 05:41) *

Define best. Fastest PFFEST? Fastest DWD? Fastes everything? Most damage? Plobably 3+2 Holy Mage.



Yes >.<

This is what im saving my credits for ATM, to switch to a holy mage.

What is it, charged cotton shoes and cap, radiant phase everything else to play as a non-imperil HM?
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post Jun 9 2017, 14:53
Post #98116
CPUAMD



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QUOTE(SidZBear @ Jun 9 2017, 21:47) *

Yes >.<

This is what im saving my credits for ATM, to switch to a holy mage.

What is it, charged cotton shoes and cap, radiant phase everything else to play as a non-imperil HM?


Prof Gear : Robe+Shoes or Pants+Shoes or Cap+Gloves
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post Jun 9 2017, 15:11
Post #98117
friggo



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QUOTE(DJNoni @ Jun 9 2017, 15:41) *

Define best. Fastest PFFEST? Fastest DWD? Fastes everything? Most damage? Plobably 3+2 Holy Mage.


This is another thing I've been curious about as someone who doesn't play mage.

What makes Holy superior to Dark? Just looking at the Ability trees and the spell stats in the wiki, Holy and Dark seem pretty identical. So why exactly is Holy so much better than Dark?
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post Jun 9 2017, 15:14
Post #98118
Noni



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QUOTE(friggo @ Jun 9 2017, 15:11) *

This is another thing I've been curious about as someone who doesn't play mage.

What makes Holy superior to Dark? Just looking at the Ability trees and the spell stats in the wiki, Holy and Dark seem pretty identical. So why exactly is Holy so much better than Dark?


More damage! Less mitigation! Complete Carnage!
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post Jun 9 2017, 15:18
Post #98119
Epion



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QUOTE(friggo @ Jun 9 2017, 13:11) *

This is another thing I've been curious about as someone who doesn't play mage.

What makes Holy superior to Dark? Just looking at the Ability trees and the spell stats in the wiki, Holy and Dark seem pretty identical. So why exactly is Holy so much better than Dark?



More HP in the dark ressisting ones compared to the holy resisting ones.

A damage buff. Holy spells give a debuff to the enemy that makes them take more damage, hence more efficient against monsters with tons of HP like SGs or other bosses.

Higher base proficiencly for the best gear allowing more damage yet. Well the last part is not really accurate, but a good oak will give you 6.4 divine prof, while a willow will be something like 5.5. That's enough to save a full cloth piece from cotton to phage, hence more damage. Again the last part is not that important though, since dark does not lack raw damage, but still, a plus is a plus.
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post Jun 9 2017, 15:18
Post #98120
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QUOTE(DJNoni @ Jun 9 2017, 22:14) *

More damage! Less mitigation! Complete Carnage!


And it looks very nice. (IMG:[invalid] style_emoticons/default/tongue.gif)
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