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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 8 2017, 09:31
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(jackalo @ Jun 8 2017, 06:00)  Why are there proficiency perks for mages but not for melee?
Because spells scale with prof in a meaningful way, for other stats it would be, more or less, a damage boost. And if you add prof perks for everything it would mean also perks for clothes and for staff, making mages even stronger compared to melee (IMG:[ invalid] style_emoticons/default/heh.gif)
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Jun 8 2017, 16:16
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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Has there been any conversations about this matter before? Do we know the minimum conditions needed to finish a PFGF for dark/holy mage with the use of plant/gum? With only the basic forgings i could not one-shot enemy monsters even on hell difficult sometimes. I'm somewhat forged now of course, but i don't really have the resources to fully forge yet. staffphase capcotton robecotton glovesphase pantsphase shoesMagical Attack 4304 magic base damage 213.7% hit chance 48.3% crit chance / +50 % damage 96.3% mana cost modifier 25.1% cast speed bonus Defense 64.3% physical mitigation 67.1% magical mitigation 56.7% evade chance 0% block chance 20.5% parry chance 66% resist chance Spell Damage Bonus 298.3% Dark I have yet to try a PFGF, mostly for their time consuming nature, (it takes me 32-33 minutes to do a hellfest) so i can hardly do those. Figures a PFest. Also after round 800 even on a hellfest monsters hit me way too hard, so even with a gum/plant combination i assume that in a pfest i will most likely die like nothing. Has anyone been through this before? Can you help?
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Jun 8 2017, 17:36
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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Jun 8 2017, 17:47
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Scremaz @ Jun 8 2017, 17:36)  why should a mage need a plant? (IMG:[ invalid] style_emoticons/default/huh.gif) Well, now we know where the energy for all those spells comes from. Cant say i like that. I prefer to be a environmentally friendly 1H Player. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jun 8 2017, 17:47
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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Why stop at a flower vase when you can think big? (IMG:[ invalid] style_emoticons/default/cool.gif) Anyway, i'll take it as a: "don't know don't care, too much to have too much to share" and straight out give it a try... someday... This post has been edited by Epion: Jun 8 2017, 17:49
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Jun 8 2017, 18:33
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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QUOTE(Epion @ Jun 9 2017, 00:16)  -snip- for their time consuming nature, (it takes me 32-33 minutes to do a hellfest) so i can hardly do those. Figures a PFest. Also after round 800 even on a hellfest monsters hit me way too hard, so even with a gum/plant combination i assume that in a pfest i will most likely die like nothing. Has anyone been through this before? Can you help?
I don't think pfest is that bad. Its just that without full charged set last 200 rounds or so is very inefficient. My stats very similar to yours but running elec: exactly the same cast speed bonus (25.1) 4209 magic base damage 63% evade after featherweight enchant 457.5% Elec 0.70 prof factor I can clear pfest without gum/vase but not consistently and the amount of extra attention it requires slows my t/s to a crawl, so I rather just run the first 700-800 flee and repeat. You should have a much easier time in the latter rounds since your running willow and the only dangers of dying is when using imperil and you don't notice a spark proc. I have only done a single hellfest in 4400~ turns. pfests in high 9000~, and gum/vase runs with high 20s~ usage of each. For comparison a full gum/vase pfest clear times for stronk end game mages is like 20 of each. sssss2 does hellfest in 3600~ and vivi can clear pfest in 7800~ turns. tl;dr I think it should be quite easy for you o.o
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Jun 8 2017, 18:39
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Stulpen @ Jun 8 2017, 17:47)  Well, now we know where the energy for all those spells comes from. Cant say i like that. I prefer to be a environmentally friendly 1H Player. (IMG:[ invalid] style_emoticons/default/tongue.gif) it's funny how the idea of "environmentally friendly" can mean all and nothing, and truth to be told, nuclear plants may be for some aspects more ecological than photovoltaic fields (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jun 8 2017, 19:50
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Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

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What are the advantages/disadvantages of each element as a mage focus?
Is any element cheaper to run than the others?
Does the popularity of some elements make them unsuitable for beginners? if so, which ones.
If my question is too vague, to pick on electricity, what are the advantages of an electric mage over others?
The couple times I've tried to made as a noob, with junk gear, and just trying to raise my elemental prof over 2.0, I tried elec. But it was an arbitrary choice.
I've stopped for now. Don't have a good enough set of scripts to get past pushing single buttons just yet, and pushing single buttons might get me to 3 or 4 before I stop completely.
IIRC, kyouri is doing elec/1h. Any advantages to elec/1h during the prof grind?
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Jun 8 2017, 21:53
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Noni
Group: Catgirl Camarilla
Posts: 13,524
Joined: 19-February 16

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QUOTE(dmyers59 @ Jun 8 2017, 19:50)  What are the advantages/disadvantages of each element as a mage focus?
Is any element cheaper to run than the others?
Does the popularity of some elements make them unsuitable for beginners? if so, which ones.
If my question is too vague, to pick on electricity, what are the advantages of an electric mage over others?
The couple times I've tried to made as a noob, with junk gear, and just trying to raise my elemental prof over 2.0, I tried elec. But it was an arbitrary choice.
I've stopped for now. Don't have a good enough set of scripts to get past pushing single buttons just yet, and pushing single buttons might get me to 3 or 4 before I stop completely.
IIRC, kyouri is doing elec/1h. Any advantages to elec/1h during the prof grind?
They say electric or Wind is better for PFfest than Cold. But I play cold (or rather, cool) mage, and I do PFFest all the time. Last 200 round is very hard, but I survive. Only 3 charged. And 2 radiants. Turns: about 9900. Time about 1hr:15min. So Cold works too, I'd say. Elec and Wind use Willow, so they have more counterresist. Cool uses Redwood, and that, well, just kicks ass I think. But no Counter Resist. Only more Elemental prof. I never understood why Fire wouldn't work. But that's the consensus right now. If Cold works, Fire should work too I'd say.
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Jun 8 2017, 23:05
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(DJNoni @ Jun 8 2017, 21:53)  I never understood why Fire wouldn't work. But that's the consensus right now. If Cold works, Fire should work too I'd say.
Mitigations against fire is slightly higher. After Imperil the difference is pretty much 0 so it works just as well, and it's cheaper.
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Jun 9 2017, 00:02
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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QUOTE(dmyers59 @ Jun 9 2017, 03:50)  What are the advantages/disadvantages of each element as a mage focus?
Is any element cheaper to run than the others?
Does the popularity of some elements make them unsuitable for beginners? if so, which ones.
If my question is too vague, to pick on electricity, what are the advantages of an electric mage over others?
The couple times I've tried to made as a noob, with junk gear, and just trying to raise my elemental prof over 2.0, I tried elec. But it was an arbitrary choice.
I've stopped for now. Don't have a good enough set of scripts to get past pushing single buttons just yet, and pushing single buttons might get me to 3 or 4 before I stop completely.
IIRC, kyouri is doing elec/1h. Any advantages to elec/1h during the prof grind?
Wind/Elec allows you to run willow but at a price premium, fire/cold can also run willow but at the cost of lower damage. 1h mage allows you to run much harder difficulties earlier until your defensive stats catch up, most of it from levels alone. Do not understand the last question. QUOTE(Sapo84 @ Jun 9 2017, 07:05)  Mitigations against fire is slightly higher. After Imperil the difference is pretty much 0 so it works just as well, and it's cheaper.
Aside from the willow advantage of wind/elec I think the differences are negligible.
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Jun 9 2017, 07:53
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mutsdhr
Group: Gold Star Club
Posts: 1,572
Joined: 22-December 12

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so how mutch do i need to invest in .. lets say.. 50 ups max ! Staff +all Armor `? Mainly (Holy/Dark) ?
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Jun 9 2017, 14:00
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(mutsdhr @ Jun 8 2017, 22:53)  so how mutch do i need to invest in .. lets say.. 50 ups max ! Staff +all Armor `? Mainly (Holy/Dark) ?
If you are asking how many credits you need to max forge a mage set? A lot. A quick estimate from me comes on over 300m for bindings/materials
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Jun 9 2017, 14:05
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,731
Joined: 24-April 15

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Leg Radiant Gear needs Cost Summary: Mid-Grade 448.50k High-Grade 45.66m Binding 11.32m Catalyst 3.41m Special 19m Total 79.84m (IMG:[ invalid] style_emoticons/default/faint.gif)
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Jun 9 2017, 14:36
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Goldage @ Jun 9 2017, 05:05)  Leg Radiant Gear needs Cost Summary: Mid-Grade 448.50k High-Grade 45.66m Binding 11.32m Catalyst 3.41m Special 19m Total 79.84m (IMG:[ invalid] style_emoticons/default/faint.gif) so I was off a bit... XD then again isn't the best mage 4+1? saving you a tad bit on phazons?
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Jun 9 2017, 14:40
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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After what level sellable equipments starts to drops? because right now drop that i gets has low attributes (i think that it is due to my low level)
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Jun 9 2017, 14:40
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,731
Joined: 24-April 15

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QUOTE(SidZBear @ Jun 9 2017, 21:36)  so I was off a bit... XD
then again isn't the best mage 4+1? saving you a tad bit on phazons?
Holy/Dark = 3+2 Elemental = 4+1
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Jun 9 2017, 14:43
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Noni
Group: Catgirl Camarilla
Posts: 13,524
Joined: 19-February 16

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QUOTE(SidZBear @ Jun 9 2017, 14:36)  so I was off a bit... XD
then again isn't the best mage 4+1? saving you a tad bit on phazons?
Define best. Fastest PFFEST? Fastest DWD? Fastes everything? Most damage? Plobably 3+2 Holy Mage. QUOTE(ALL_MIGHT @ Jun 9 2017, 14:40)  After what level sellable equipments starts to drops? because right now drop that i gets has low attributes (i think that it is due to my low level)
At any level. Level doesn't matter. However, playing at PFUDOR gives much higher chance of sellabe equipment. And even then it's rare to get sellable gear. That's why the advice is always: go for a build that helps you play as high difficulty as possible. At your level: 1h heavy with rapier and force shield. Light armor is also possible with same weapon and shield, but not for long.
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Jun 9 2017, 14:47
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(DJNoni @ Jun 9 2017, 05:41)  Define best. Fastest PFFEST? Fastest DWD? Fastes everything? Most damage? Plobably 3+2 Holy Mage.
Yes >.< This is what im saving my credits for ATM, to switch to a holy mage. What is it, charged cotton shoes and cap, radiant phase everything else to play as a non-imperil HM?
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Jun 9 2017, 14:53
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,731
Joined: 24-April 15

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QUOTE(SidZBear @ Jun 9 2017, 21:47)  Yes >.<
This is what im saving my credits for ATM, to switch to a holy mage.
What is it, charged cotton shoes and cap, radiant phase everything else to play as a non-imperil HM?
Prof Gear : Robe+Shoes or Pants+Shoes or Cap+Gloves
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