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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 22 2011, 03:12
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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Level up, more arena clears = more token drops.
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Nov 22 2011, 10:39
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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Ding 250. I assume Auras will not be upgraded anymore?
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Nov 22 2011, 11:44
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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nope, but to max out your auras you need level 350
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Nov 22 2011, 13:12
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(Bunker Buster @ Nov 22 2011, 11:44)  nope, but to max out your auras you need level 350
I mean Lvl5 auras are maxed or they can be upgraded to Lvl6 some day?
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Nov 22 2011, 14:23
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(MiAla @ Nov 22 2011, 15:12)  I mean Lvl5 auras are maxed or they can be upgraded to Lvl6 some day?
Better ask Rainboro about that. He's not very chatty about his plans usually, but maybe if you'll use your girly charm - he'll tell you)) (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Nov 23 2011, 00:12
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(Evil Scorpio @ Nov 22 2011, 14:23)  Better ask Rainboro about that. He's not very chatty about his plans usually, but maybe if you'll use your girly charm - he'll tell you)) (IMG:[ invalid] style_emoticons/default/biggrin.gif) My charm pretty much covers eviscerating one's guts and smoking them on a campfire, so I dont think it'll be any different. Unless! someone provides me with his home address~ :3 <3
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Nov 23 2011, 03:55
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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3 11 Wretched Egg crits you for 1997 crushing damage. 3 10 Your spirit shield absorbs 194 points of damage from the attack into 2.02 points of spirit damage.
1 13 Liselotte Werckmeister crits you for 1997 slashing damage. 1 12 Your spirit shield absorbs 168 points of damage from the attack into 1.75 points of spirit damage.need help i am a tiny mage player have a question about spirit shield i got almost killed by these Power class monsters every turn when i play a litter higher Difficulty setting the shield only absorbs 194 points (IMG:[ invalid] style_emoticons/default/cry.gif) if possible i wish to know how to make the spirit shield absorbs more damage (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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Nov 23 2011, 04:03
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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You can't. Have Spark up as backup. And put more AP into spirit tanks.
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Nov 23 2011, 04:24
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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QUOTE(Ballistic9 @ Nov 23 2011, 10:03)  You can't. Have Spark up as backup. And put more AP into spirit tanks.
oh no (IMG:[ invalid] style_emoticons/default/cry.gif) thank you help me so i understand the spirit shield is not design for protect player from the monsters normal attack only effective in rescue player from deadly strike of SP attack or Skills if i wish find a path with survive from Egg and Lise's crits damage my only way is do more damage and rise AGI / END
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Nov 23 2011, 05:06
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(teeeen @ Nov 22 2011, 18:24)  so i understand the spirit shield is not design for protect player from the monsters normal attack
only effective in rescue player from deadly strike of SP attack or Skills
Uhhh, no. http://ehwiki.org/wiki/spells#Supportive_Magic
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Nov 23 2011, 05:18
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purng
Group: Members
Posts: 4,589
Joined: 17-August 10

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QUOTE(teeeen @ Nov 23 2011, 04:24) 
if i wish find a path with survive from Egg and Lise's crits damage
Cast Weaken + Nerf spells on them that will help you too much. This post has been edited by purng: Nov 23 2011, 05:31
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Nov 23 2011, 05:49
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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if it's IWBTH, then weaken is ok. otherwise no need for debuffs on regular monsters imo. just make sure you can wipe them out in a few turns
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Nov 23 2011, 06:19
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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QUOTE(dcherry @ Nov 23 2011, 11:49)  if it's IWBTH, then weaken is ok. otherwise no need for debuffs on regular monsters imo. just make sure you can wipe them out in a few turns
it's not IWBTH it's Nightmare - Hell i can't imagine how deadly damage they do if i setting in IWBTH maybe just one shoot will hit me on the ground (IMG:[ invalid] style_emoticons/default/cry.gif) and i am also very curious about MAGE MASTER PLAY STYLE how did a mage master fighting with these power class monster every trun in IWBTH and how they can survive (IMG:[ invalid] style_emoticons/default/ohmy.gif)
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Nov 23 2011, 07:06
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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spirit shield will make sure they don't 1 shot you (IMG:[ invalid] style_emoticons/default/tongue.gif) spirit shield = at least 4 hits to kill you if you're full hp as for IWBTH, i only fight a few at a time. (3 usually. sometimes 4-7 when i feel like clearing low arenas on IWBTH) if it's 3, i'm pretty safe since 3 can't kill you in 1 turn unless they're super fast (hit you twice in 1 turn but that shouldn't really happen unless your agi is really low)
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Nov 24 2011, 09:39
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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I'm finally well enough to play more HV, so I'll probably hit 200 tomorrow-ish. Is there any gold standard method of taking out the Trio as a mage (on Heroic...), or should I just abuse their weaknesses without regard for their death procs?
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Nov 24 2011, 10:00
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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Kill Yggdrassil, then cycle through the rest with the tier 3 element AOEs to make the elemental debuffs explode for extra damage. Once you hit level 250 though you can ignore that and just Soul Burst 'em.
Edit: To clarify, what I mean by "cycle through" is start with: Fimbulvetr on Urd > Storm of Njord on Verdandi > Wrath of Thor on Skuld > back to Urd. This maximizes elemental weakness and exploding debuff damage. You'll be simultaneously killing them so no death proc worries.
Also I temporarily enable the Quickbar2 addon to speed-up debuffing them at the start, Magnet > Slow > X-Nerf > Poison > Weaken > Bewilder. Nowadays though I just use Magnet, Slow, X-Nerf, Weaken.
This post has been edited by Ballistic9: Nov 25 2011, 00:51
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Nov 24 2011, 10:04
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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mmm... i'd actually recommend saving verdandi for last. in a lot of cases verdandi's speed boost actually *matters* for me (the survivors can doubletap me). my usual order = yggdrasil > skuld > urd > verdandi
treat them like elemental school girls if you want to be cautious. but really, they're just manbear+friends with a buff or two. i usually keep my goddesses weakened/blinded/poisoned out of habit. (sometimes i nerf the "main target")
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Nov 24 2011, 16:52
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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I debuff them all (except the tree) with Poison, Weaken, Bewilder, and Nerf. Then Silence the tree and spam Soul Harvest until I receive my Sapling.
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Nov 24 2011, 19:29
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(Maximum_Joe @ Nov 24 2011, 15:52)  I debuff them all (except the tree) with Poison, Weaken, Bewilder, and Nerf. Then Silence the tree and spam Soul Harvest until I receive my Sapling. Are you using a Demon-Fiend set? I think spamming Tier-3 Elemental spells would be more mana-efficient (especially if you're using an Elementalist set).
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