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post May 20 2017, 17:37
Post #97741
Kinights



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QUOTE(gerrr @ May 20 2017, 10:51) *

Is there any merit to using light armor with 1h? I've just kinda been using it this whole time by default but I'm wondering if it would be better if I switched to heavy+1h.

It's supposedly tankier than heavy+1H, but there are a few issues with it:

-evade comes before block, so you might have an entire turn without any counters.

-if you don't have enough counters, monsters won't be stunned, letting them free to attack you again the enext turn, with more chances to pass through your defences.

-it's usually better to use rare armor(power and shade fro melee) to reduce clearspeed, so shade lacks in attack power when compared to power armor, giving basically half the additional attack damage you could get with a full power of slaughter set.

In any case, 1H+Leather should let you play on higher difficulties, so you can level up faster with it.

Try switching to 1H+Heavy and see if there's a huge difference.

If you can still play on high difficulties, then just stay with it.

If not, then continues leveling up and getting better heavy armor, then try again when you feel like it.

Just saying, but 1H depends mostly on the shield block and parry, so getting a good shield and weapon are the first steps into building a good 1H character.

It's not something you need to focus at your current level, but it's good to be aware of it form the starte. (IMG:[invalid] style_emoticons/default/wink.gif)
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post May 20 2017, 17:42
Post #97742
Kinights



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QUOTE(dairyman20111889 @ May 20 2017, 12:32) *

So 0.68 x player level is the sweet spot for elemental prof. What should my deprecating prof be so that Imperil isn't resisted?

I don't think it works like that.

Raising elemental proficiency is due reducing specific monster mitigation instead of resist rate.

Afaik, the only counter measure to avoid or lower resist rate is Counter-Resist, so that's why imperil mages require willow/oak staves and should aim for Penetrator 5.

What you can do other than getting more CR is not play on PFUDOR, pretty much reducing resist rate by half, and try to play without imperil on Hell until you can afford to forge your gear enough to play efficiently on higher difficulties.
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post May 20 2017, 17:44
Post #97743
manga522



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QUOTE(Scremaz @ May 20 2017, 17:34) *

nope.



(IMG:[invalid] style_emoticons/default/dry.gif) so it's not toooo bad (IMG:[invalid] style_emoticons/default/cry.gif)
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post May 20 2017, 17:51
Post #97744
dairyman20111889



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In that case, I should forge Deprecating to level fifty?

I am concerned about possible diminishing returns since forge upgrades are logarithmic.
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post May 20 2017, 18:30
Post #97745
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Hi

What's cod?
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post May 20 2017, 18:33
Post #97746
Cleavs



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QUOTE(tiitoazeredo @ May 20 2017, 18:30) *

Hi

What's cod?

https://ehwiki.org/wiki/MoogleMail#Reading_Unread_Mail:

basically, it's a safety measure (for both seller and buyer) which allows for an item to be picked only if credits are paid in the process. if you don't pay the fee, you cannot pick the item.
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post May 20 2017, 18:34
Post #97747
dairyman20111889



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QUOTE(tiitoazeredo @ May 20 2017, 10:30) *
Hi

What's cod?

It's a function where you can send Mooglemail with an attached item, that cannot be removed without deducting credits from the recipient's account.

This post has been edited by dairyman20111889: May 20 2017, 18:35
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post May 20 2017, 18:59
Post #97748
Sapo84



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QUOTE(dairyman20111889 @ May 20 2017, 17:51) *

In that case, I should forge Deprecating to level fifty?

I am concerned about possible diminishing returns since forge upgrades are logarithmic.

It's a nice upgrade but not as important as other stats.
Forge to 35 or 45 and upgrade to 50 when you're richer.
You don't need to upgrade everything to max immediately.
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post May 20 2017, 19:06
Post #97749
Kinights



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QUOTE(dairyman20111889 @ May 20 2017, 12:51) *

In that case, I should forge Deprecating to level fifty?

I am concerned about possible diminishing returns since forge upgrades are logarithmic.

Higher deprecating proficiency should only make debuffs last longer and reduce spell costs.

If you are only using imperil and can easily kill the monsters with turns to spare before it expires, then it's not worth imo just for the mana reduction.

Like Sapo84 said, it's decent, but not a priority.
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post May 20 2017, 23:09
Post #97750
Slobber



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https://ehwiki.org/wiki/proficiency#Magic_Proficiencies
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post May 21 2017, 01:58
Post #97751
CPUAMD



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Elemental prof in Oak Staff..is it useful for Holy mage? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post May 21 2017, 02:14
Post #97752
Sapo84



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QUOTE(Goldage @ May 21 2017, 01:58) *

Elemental prof in Oak Staff..is it useful for Holy mage? (IMG:[invalid] style_emoticons/default/unsure.gif)

No, you will never cast elemental spell if you're holy maging.
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post May 21 2017, 03:29
Post #97753
RoadShoe



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QUOTE(Sapo84 @ May 20 2017, 17:14) *

No, you will never cast elemental spell if you're holy maging.


Except for goofing off and building elemental prof on the character page.

Which I happen to be doing now. (IMG:[invalid] style_emoticons/default/laugh.gif)

But no... no need to spend materials in elemental on a holy staff. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 21 2017, 06:20
Post #97754
issary



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Prof will increase a player's counter-resist with spells of that type.
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post May 21 2017, 12:24
Post #97755
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I have a question about upgrading the equipment. For example, I have one power armor maxed out because of the item world challenges. However, I haven't upgraded through the materials. What does the grant of potency do for a maxed out weapon?
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post May 21 2017, 12:34
Post #97756
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QUOTE(hentailover6983 @ May 21 2017, 12:24) *

I have a question about upgrading the equipment. For example, I have one power armor maxed out because of the item world challenges. However, I haven't upgraded through the materials. What does the grant of potency do for a maxed out weapon?


okay, so you have played Item World, and that has been maxed out: IW 10. That in itself isn't very useful. Only if you have specific potenties unlocked like Juggeraut. Juggernaut gives extra HP.

Then you can use materials to in the Forge to Upgrade the armour. This can be useful, especially the first 5 levels. After the first 5 levels, you need expensive rare item: Repurposed Actuator. This is expensive. You should only upgrade the best stats: ADB and Attack Crit, PMI, SRT, DEX, END.

This post has been edited by DJNoni: May 21 2017, 12:36
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post May 21 2017, 12:42
Post #97757
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QUOTE(DJNoni @ May 21 2017, 03:34) *

okay, so you have played Item World, and that has been maxed out: IW 10. That in itself isn't very useful. Only if you have specific potenties unlocked like Juggeraut. Juggernaut gives extra HP.

Then you can use materials to in the Forge to Upgrade the armour. This can be useful, especially the first 5 levels. After the first 5 levels, you need expensive rare item: Repurposed Actuator. This is expensive. You should only upgrade the best stats: ADB and Attack Crit, PMI, SRT, DEX, END.


I see. Thank you. The IW helps to milk exp and upgrade possibly useful unlocks, but I'll make sure to hold on to materials for the forge.
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post May 21 2017, 14:13
Post #97758
Kinights



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QUOTE(hentailover6983 @ May 21 2017, 07:24) *

I have a question about upgrading the equipment. For example, I have one power armor maxed out because of the item world challenges. However, I haven't upgraded through the materials. What does the grant of potency do for a maxed out weapon?

The item experience gained through forging won't do anything if the item is already MAX LVL.

It's usually nice to forge first and check if you can get a "free" potency without going through the equipment's item world, and if you don't like the potency unlocked, you can just reforge it, and it won't affect the forge upgrades.

There's no point in only forging after fully IWing an equipment, as the unlocked potencies can't be forged(further upgraded with materials), so you can do it in the order you want without any issues.

This post has been edited by Kinights: May 21 2017, 14:14
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post May 21 2017, 14:41
Post #97759
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Okay, so I'm curious about something.

I've seen from several high-level people's sigs that they don't bother maxing out Quartermaster even if the rest of the loot drop % upgrades are already maxed or near-maxed. What's the reasoning behind it?
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post May 21 2017, 15:30
Post #97760
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QUOTE(friggo @ May 21 2017, 05:41) *

Okay, so I'm curious about something.

I've seen from several high-level people's sigs that they don't bother maxing out Quartermaster even if the rest of the loot drop % upgrades are already maxed or near-maxed. What's the reasoning behind it?



Seconded!
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