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post May 16 2017, 03:29
Post #97661
ikki.



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QUOTE
Playing a large number of rounds at lower difficulties in any battle mode reduces the drop rate from monsters for a period of time. This begins after 1,000 rounds and reaches maximum effect after 2,000 rounds. The reduction caps at 75% for Normal, 50% for Hard, and 25% for Nightmare. This applies to ALL drops besides Arena/Ring of Blood clear bonus drops. The round counter cools down at a rate of 1 per minute (out of combat only).

Is there any way to see this counter?
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post May 16 2017, 03:54
Post #97662
Uncle Stu



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QUOTE(Ikki Pop @ May 16 2017, 03:29) *

Is there any way to see this counter?

None i would know about. But i have to ask. You cant play on hell? (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 16 2017, 04:30
Post #97663
SidZBear



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QUOTE(Sapo84 @ May 15 2017, 01:38) *


And I'm not even sure that 1h mage is faster at PFFest given that sssss2 could clear PFFest with 1H in 1h30m, probably using only draughts (1h mage would need draughts, potions, elixirs and scrolls).



ENVIOUS!!! I barely got to 460 in ~ 1hr on IWBTH (IMG:[invalid] style_emoticons/default/sad.gif)
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post May 16 2017, 09:12
Post #97664
allgentleman



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I got to 55 level within about 4 days. and now there are still many questions about the game.
1.I can get to about 20 rounds in the normal level, but it's a little difficult and spend a lot of time, is that the average? and I found that maybe level above hard is better, both for exp and drops.
2.is the improvement of the equipment big? I don't really know how to choose the gears..
3.my attack is often miss..how to improve the accuracy?
4.my overcharge is often full, and the CD of the weapon skill is too long, what's other usage of the overcharge?

This post has been edited by allgentleman: May 16 2017, 09:22
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post May 16 2017, 09:21
Post #97665
allgentleman



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and about the Stamina, can anyone run out of it? it restores 24/day, but just 0.04/round... plenty of time....
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post May 16 2017, 09:48
Post #97666
friggo



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First off, welcome to the HentaiVerse!

For future questions, please use this thread: https://forums.e-hentai.org/index.php?showtopic=22234

If you're just starting out, this here is a great place for general advice regarding builds and such: https://ehwiki.org/wiki/advice

1. 20 rounds of what? Arena? Grindfest? Since you're still at a very low level, it's probably best to stick with normal until you have a better idea about what build you're aiming for and have found better gear. You can then gradually increase the difficulty if you feel you can comfortably manage it with your current stats/gear.

2. For choosing gear, see the above advice link and this one as well: https://ehwiki.org/wiki/HentaiVerse_Advice_Advanced

3. Accuracy is mostly improved by the Dexterity stat, as well as any accuracy bonuses on equipment and your proficiency-based abilities.

4. Spirit Stance (hotkey: S). It increases your physical damage by 100% and reduces spell costs by 25%, but drains overcharge and spirit each turn it's active.

And as for Stamina... I actually thought the same way when I first started out. Then I discovered that many players play well over 1000 rounds a day, so it's easy to see how Stamina can run out. I mean, I currently play about 500-600 rounds a day, which pretty much eats up all the daily Stamina (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 16 2017, 10:18
Post #97667
Goodman2011



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Completed my first Item World grind, 56 rounds on Magnificent Hallowed Katalox Staff of Fenrir
43 18 You gain 903511 EXP!
43 17 Unlocked innate potential: Penetrator Level 2
43 16 Unlocked innate potential: Penetrator Level 1
43 15 Unlocked innate potential: Archmage Level 1
43 14 The equipment's potential has increased by 1792 points!
43 13 Patchwerk dropped [41 Credits]
43 12 Kinoshitamikoto E-mag dropped [33 Credits]
43 11 Shadowcat141 dropped [Superior Buckler of Warding]
43 10 Evangeline A K Mc Dowell dropped [Superior Shortsword of Slaughter]
43 9 You are Victorious!


What are these, what do they do?:
"The equipment's potential has increased by 1792 points!"
"Unlocked innate potential: Penetrator Level 2"
"Unlocked innate potential: Penetrator Level 1"
"Unlocked innate potential: Archmage Level 1"


Thanks in advance.
(IMG:[invalid] style_emoticons/default/wub.gif)
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post May 16 2017, 10:32
Post #97668
Sapo84



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QUOTE(Goodman2011 @ May 16 2017, 10:18) *

What are these, what do they do?:
"The equipment's potential has increased by 1792 points!"
"Unlocked innate potential: Penetrator Level 2"
"Unlocked innate potential: Penetrator Level 1"
"Unlocked innate potential: Archmage Level 1"



Check the wiki for the list of potencies and their effect.
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post May 16 2017, 10:48
Post #97669
Goodman2011



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QUOTE(Sapo84 @ May 16 2017, 03:32) *

Check the wiki for the list of potencies and their effect.

Thank You (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 16 2017, 10:52
Post #97670
dairyman20111889



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Hello again guys,

So I tried [pastebin.com] mathing out the amount of forging I'd need to get to 1.68 elemental prof on just my Staff and Robe, and was wondering if someone could doublecheck to see if my formulas and methodology are correct here.

I feel like I'm missing something here because I found the base stat I need to hit x1.68 prof is 19.05, when I was quoted about 14 the other day (IMG:[invalid] style_emoticons/default/unsure.gif)

Or, a quicker question, assuming I have Eminent Elementalist, I've found that I need to forge my equipment to about level twenty, does that sound reasonable?

---

QUOTE(Superlatanium @ May 15 2017, 16:20) *
If it was me, I'd aim for trash-EDB Legendary Charged, they probably cost 3m or less. Forge them to 10 and you'll probably be able to perform pretty well, especially if you use Imperil.

I also wanted to ask about this. The conversation was about choosing between low-EDB Charged pieces or high-EDG plain prefix. The Charged prefix is worth the opportunity cost of higher EDB?

Is this true in both PFUDOR Arena and Grindfest?

This post has been edited by dairyman20111889: May 16 2017, 10:55
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post May 16 2017, 11:25
Post #97671
Sapo84



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QUOTE(dairyman20111889 @ May 16 2017, 10:52) *

So I tried [pastebin.com] mathing out the amount of forging I'd need to get to 1.68 elemental prof on just my Staff and Robe, and was wondering if someone could doublecheck to see if my formulas and methodology are correct here.

I feel like I'm missing something here because I found the base stat I need to hit x1.68 prof is 19.05, when I was quoted about 14 the other day (IMG:[invalid] style_emoticons/default/unsure.gif)

Base for me is unforged and unscaled.
And I usually assume 50 forge or close to 50.
You don't really want a piece you are going to forge to 21 and stop since you are not going to get any benefit from it, when you can instead use prof pants and phase robe which will grant you 1.5 additional EDB.
A prof pants with at least 8.5/8.6 forge should be enough.
Possible options from a quick search:
http://hentaiverse.org/pages/showequip.php...;key=654f9dab62 (I think it's on sell since it's not striked out)
http://hentaiverse.org/pages/showequip.php...;key=5d97a53538 (he bought on auction but never used, he may sell it)
http://hentaiverse.org/pages/showequip.php...;key=b7a973dde0 (not on sell last time I asked (a couple of days ago btw))

QUOTE(dairyman20111889 @ May 16 2017, 10:52) *
I also wanted to ask about this. The conversation was about choosing between low-EDB Charged pieces or high-EDG plain prefix. The Charged prefix is worth the opportunity cost of higher EDB?

Is this true in both PFUDOR Arena and Grindfest?

For Grindfest you really want Charged, damage on later rounds is too high otherwise.
For Arenas everything is pretty viable, peerless plains are ok, mystic with high EDB too.
For clear time they may be better than low EDB charged, but since you are starting to mage charged helps a bit in the transition so it's still a good option.

This post has been edited by Sapo84: May 16 2017, 11:26
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post May 16 2017, 11:36
Post #97672
dairyman20111889



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QUOTE(Sapo84 @ May 16 2017, 03:25) *
You don't really want a piece you are going to forge to 21 and stop since you are not going to get any benefit from it, when you can instead use prof pants and phase robe which will grant you 1.5 additional EDB.

That's a good point I hadn't considered.

Fortunately/unfortunately, I have a Radiant Phase Pants self drop that I'd really like to equip. Cap/Robe/Gloves/Feet are still up in the air, though.

What would be the next best slot for my prof piece?
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post May 16 2017, 11:45
Post #97673
Sapo84



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QUOTE(dairyman20111889 @ May 16 2017, 11:36) *

What would be the next best slot for my prof piece?

Peerless cap would probably bring you very close to 0.68.
Even if you end up with 0.67 or 0.66 I would gladly sacrifice a bit of prof for 3+ EDB (it's 1% less mitigation for nearly 4% more EDB, always worth imho).
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post May 16 2017, 11:52
Post #97674
dairyman20111889



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QUOTE(Sapo84 @ May 16 2017, 03:45) *
Peerless cap would probably bring you very close to 0.68.

Great,

I was Smartsearching and found only Caps came close to that 8.5 magic number.

Did the math, assuming forge level fifty, and it was indeed 0.68 prof.
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post May 16 2017, 12:03
Post #97675
Sapo84



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QUOTE(dairyman20111889 @ May 16 2017, 11:52) *

Did the math, assuming forge level fifty, and it was indeed 0.68 prof.

Note that the forge formula slightly overestimate the effect.
You will probably end with 0.67 (which is very good anyway since only very few monsters have more than 67 elec mit).
I would go for the frugal one (frugal is not very useful but still better than nothing).
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post May 16 2017, 23:37
Post #97676
Muddybug



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Update:

I've been raising my deprecating skills, and rather than grind it, just noted that having a good Weaken simplified my handling of PFUDOR REs, so it get used routinely that way.

rather than cast Heartseeker early, I get up haste, regen. At this point I put protect into the IA2 slot. I've not seen anything else do what a PFUDOR ROB TT&T can do, which is actually trigger Spirit Shield..

At this point I cover the monsters with Weaken, and hit either the weakest, or the one that didn't get covered. If I get a Channeling effect, I use that on Heartseeker.

It is a calmer approach, less biribiris and big hits suffered, in my experience. It's not as useful, in my experience, with Reload driven arenas, because using Weaken requires timing and targeting precision that a reloader doesn't provide.

The skill is in the 30s now, so less than ten to silence.
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post May 17 2017, 04:13
Post #97677
Greshnik



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is better blind ability affect the blind debuff from iris strike???
I also have a question about this...
QUOTE
Playing a large number of rounds at lower difficulties in any battle mode reduces the drop rate from monsters for a period of time. This begins after 1,000 rounds and reaches maximum effect after 2,000 rounds. The reduction caps at 75% for Normal, 50% for Hard, and 25% for Nightmare. This applies to ALL drops besides Arena/Ring of Blood clear bonus drops. The round counter cools down at a rate of 1 per minute (out of combat only).

will the counter reset to 0 if I play Nintendo RE between clearing normal Arenas???
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post May 17 2017, 04:46
Post #97678
Muddybug



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QUOTE(Greshnik @ May 16 2017, 22:13) *

is better blind ability affect the blind debuff from iris strike???
I also have a question about this...

will the counter reset to 0 if I play Nintendo RE between clearing normal Arenas???


I don't think this is an issue unless you're playing a lot more than 500 rounds a day. 8 hours of sleep should reduce even 480 rounds of normal to zero, and the deficit doesn't start until you reach 1000.
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post May 17 2017, 07:34
Post #97679
jackalo



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been so long that i don't remember how often legendary gear drops but i managed to not get a single one in the past 2-2.5k rounds of pf grindfest. did droprates get nerfed while i was gone the past 5 months, am i just having bad luck, or is this normal RNG?

also bummed out that i missed the easter event FeelsBadMan :[
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post May 17 2017, 08:04
Post #97680
SidZBear



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QUOTE(jackalo @ May 16 2017, 22:34) *

been so long that i don't remember how often legendary gear drops but i managed to not get a single one in the past 2-2.5k rounds of pf grindfest. did droprates get nerfed while i was gone the past 5 months, am i just having bad luck, or is this normal RNG?

also bummed out that i missed the easter event FeelsBadMan :[



That sounds about right, not above compared to my experience. I''ve gotten a total of 3 or 4 legendary drops leveling to 399 (so probably several 10s off thousands of rounds)
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