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post May 5 2017, 20:28
Post #97441
Noni



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QUOTE(k1r4y4m4t0 @ May 5 2017, 18:51) *

want to ask those who are expert at playing mage style.
how do you distribute ur stat point? do you follow the advice on the HV advice advance? or do you have your own formula?
can u 1 hit K.O SG on A dance with dragon PFUDOR mode? if so what style (dark, holy or elemental)?
which one do you prefer... radiant or charged?
thx


You can use certainly use the stat-distribution from the wiki

(small warning: I wrote that part of the wiki)

What I have, is strength 80 (just because, can be 0 but I don't like 0)
Dex 200 (so -269 below my level)
then rest on wis, int, agi, and end. I personally keep Agi equal to end, and wis and int 20 points higher than those 2


KO SG? No. I play imperil+elemental style. SG will take me 20 turns or so. But still fast: 14 minutes to clear PF DWD.

Maybe Holy mage can KO SG, but I doubt it. But let me share you the real secret of Schoolgirls: make sure you are Hard when facing Schoolgirls (preferably with a staff made of high grade wood). Translated: there is no business case for playing higher difficulty than hard (or nintendo maybe, but then my favorite quote doesn't work). Really - you lose precious time that can be spend on GrindFest, for much more profit per minute.


Elemental mage: I prefer Charged unttil I can survive PFfest (look at my sig for my gear). Rest is Radiant to increase clearspeed for SG arena's and all other arena's really.

This post has been edited by DJNoni: May 5 2017, 20:29
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post May 5 2017, 20:31
Post #97442
Cleavs



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QUOTE(DJNoni @ May 5 2017, 20:28) *

the real secret of Schoolgirls: make sure you are Hard when facing Schoolgirls

(IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 5 2017, 21:00
Post #97443
teenyman45



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QUOTE(DJNoni @ May 5 2017, 14:28) *

You can use certainly use the stat-distribution from the wiki

(small warning: I wrote that part of the wiki)

What I have, is strength 80 (just because, can be 0 but I don't like 0)
Dex 200 (so -269 below my level)
then rest on wis, int, agi, and end. I personally keep Agi equal to end, and wis and int 20 points higher than those 2
KO SG? No. I play imperil+elemental style. SG will take me 20 turns or so. But still fast: 14 minutes to clear PF DWD.

Maybe Holy mage can KO SG, but I doubt it. But let me share you the real secret of Schoolgirls: make sure you are Hard when facing Schoolgirls (preferably with a staff made of high grade wood). Translated: there is no business case for playing higher difficulty than hard (or nintendo maybe, but then my favorite quote doesn't work). Really - you lose precious time that can be spend on GrindFest, for much more profit per minute.
Elemental mage: I prefer Charged unttil I can survive PFfest (look at my sig for my gear). Rest is Radiant to increase clearspeed for SG arena's and all other arena's really.


Wouldn't having an extra 50-100 points of Dex add 2-4% more to your parry and improve your survivability?

This post has been edited by teenyman45: May 5 2017, 21:00
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post May 5 2017, 21:08
Post #97444
Shind Mar



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I have a sprite and it is the only monster that has void attack. What does it mean when "Physical/Magical". Does that mean I have to upgrade INT adn STR?
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post May 5 2017, 21:18
Post #97445
Noni



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QUOTE(Shind Mar @ May 5 2017, 21:08) *

I have a sprite and it is the only monster that has void attack. What does it mean when "Physical/Magical". Does that mean I have to upgrade INT adn STR?


Only if you have high enough PL to have magical attac. But in practice, upgrading doesn't do much, and return on investment is very, very low. Better to have many low powerlevel monsters.
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post May 5 2017, 21:30
Post #97446
Juggernaut Santa



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Also, it's way better boosting all stats evenly. Better PL increase, and they're capped anyway.
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post May 5 2017, 21:47
Post #97447
Shind Mar



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Thank you. I will upgrade evenly. Shame I cannot fight my monsters. See how they do.
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post May 5 2017, 22:08
Post #97448
Kinights



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QUOTE(teenyman45 @ May 5 2017, 16:00) *

Wouldn't having an extra 50-100 points of Dex add 2-4% more to your parry and improve your survivability?

Yep. Some extra parry would always be good for a mage with paper thin physical defenses.

Considering your high level, you might even take it to 350~400, as the price to raise DEX should be minuscle compared to your main stats.

As an example, while I'm using 1H, my current stat distribution depends on the EXP necessary to raise the stat, being the following:

STR 1 : DEX 1 : END 0.5 : WIS 0.25

AGI and INT are at 300, as they are pointless for 1H, and I'll probably only upgrade them further when I reach level cap and don't have anywhere else ot invest EXP into.

In your case, you could do the following:

INT 1 : WIS 1 : AGI 1 : END 1 : DEX 0.5

Then just leave STR at 200~300 until you get to level cap.
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post May 5 2017, 22:15
Post #97449
Sapo84



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QUOTE(DJNoni @ May 5 2017, 20:28) *

KO SG? No. I play imperil+elemental style. SG will take me 20 turns or so. But still fast: 14 minutes to clear PF DWD.

Maybe Holy mage can KO SG, but I doubt it.

Too much health, it's impossible to KO.
But a good holy mage should be able to reach 10 minutes or lower for DwD.

The argument about not doing SG-arenas above hard is a kind of slippery slope since if you're valuing credits/time you have no business doing any PFUDORFest since IWBTHFest has much better income/time (I remember Super posted the difference between the two somewhere and it was pretty big).

I think these suggestions always forget the fact that HV is a game and not a work.
The players should find by themselves what they enjoy about it (hardest difficulty possyble to test their builds? mindless play? credits to spend somewhere alse? Good drops? Epenis?) and how should they play.
(I also think we are a bit overzealous in suggesting the change of playstyle, I mean, I understand suggesting it to a player struggling with the game, but sometimes is sound like low-level players not using the best playstyles are doing it wrong, which is absolutely not true if they can get enjoyment out of it, it's a game, if you enjoy the ride you're already a winner)

Anyway, getting back on topic for stat distribution the best thing would be having a spreadsheet calculating parry (from dex) vs evade/pmi (from agi) so you can decide which is the best defensive stat to increase.
If I remember correctly it was optimal to keep dex 50-100 level lower than agi-end.
And I would keep wis and int only slightly above (also depends on difficulty and style, low difficulty will benefit more from the added damage given by int and wis, if you're curing and sparking like crazy at high difficulties agi and end may even be more useful).
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post May 6 2017, 00:24
Post #97450
teenyman45



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QUOTE(Sapo84 @ May 5 2017, 16:15) *

Too much health, it's impossible to KO.
But a good holy mage should be able to reach 10 minutes or lower for DwD.

The argument about not doing SG-arenas above hard is a kind of slippery slope since if you're valuing credits/time you have no business doing any PFUDORFest since IWBTHFest has much better income/time (I remember Super posted the difference between the two somewhere and it was pretty big).


And here I thought my 1h game was improving with a 40 minute clear time for PFUDOR DwD.
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post May 6 2017, 00:29
Post #97451
Kinights



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QUOTE(teenyman45 @ May 5 2017, 19:24) *

And here I thought my 1h game was improving with a 40 minute clear time for PFUDOR DwD.

That's really good for 1H.

Mages will always have a faster cleartime due to the AoE damage though, even more if they are buffed with infusions and flower vase/bubble-gum.
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post May 6 2017, 00:35
Post #97452
Cleavs



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QUOTE(teenyman45 @ May 6 2017, 00:24) *

And here I thought my 1h game was improving with a 40 minute clear time for PFUDOR DwD.

be happy, that's my time for T&T (IMG:[invalid] style_emoticons/default/heh.gif)
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post May 6 2017, 00:38
Post #97453
Sapo84



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QUOTE(teenyman45 @ May 6 2017, 00:24) *

And here I thought my 1h game was improving with a 40 minute clear time for PFUDOR DwD.

40 minutes is not bad for 1H.
I think for 1H perfect ping + very good slaughter set is ~20 minutes.
Mages are just a lot faster since they have all AoE attacks.

This is currently my best clear (but I have 0 radiant, a focus staff and I'm missing a damage perk)
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post May 6 2017, 01:31
Post #97454
kyouri



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QUOTE(Sapo84 @ May 6 2017, 06:15) *

The argument about not doing SG-arenas above hard is a kind of slippery slope since if you're valuing credits/time you have no business doing any PFUDORFest since IWBTHFest has much better income/time (I remember Super posted the difference between the two somewhere and it was pretty big).

But my peerless loot doesn't drop in IWBTH /s

QUOTE(Kinights @ May 6 2017, 08:29) *

Mages will always have a faster cleartime due to the AoE damage though, even more if they are buffed with infusions and flower vase/bubble-gum.

I think the current records for boosted (gum+vase) clear time is something around 2mins~ with eu ping.

QUOTE(Sapo84 @ May 6 2017, 08:38) *

This is currently my best clear (but I have 0 radiant, a focus staff and I'm missing a damage perk)

My average clear times are around 2800s with elec, yay! I can do 2600 if I really tried to min/max turns but it just makes the entire run slower due to lower t/s. Missing 4 levels of damage perks, 2/4 radiant pieces and >50 mdb forge.

I remember the sole reason I went for radiant is my miscalculation with my edb staff, I didn't account for the fact that EDB is a bonus hence damage = (magic_dmg * (1 + edb)). Once factorered in the only way my staff beats a destruction is when I go full radiant xD. Talk about chasing your losses (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 6 2017, 07:52
Post #97455
friggo



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Two questions about the forge:

1. When upgrading a piece of equipment with bindings, do you also get those bindings back when you salvage? (wiki just says that salvaging returns "materials" spent on upgrading, but I wonder if that also includes bindings). So, for example, if I use 10 Bindings of Slaughter on upgrading a weapon, I'm really only spending 1 Binding because I'll get 9 of them back when I salvage, right?

2. What happens when you infuse a weapon with the same type of infusion as the elemental strike that's already on that weapon? (for example, infusing an Arctic weapon with Infusion of Frost). Could you have, for example, a hollowforged Arctic weapon (void strike + cold strike) and then infuse it with Frost to increase cold strike damage and then add a second type of infusion on top of that?
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post May 6 2017, 08:24
Post #97456
Noni



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QUOTE(friggo @ May 6 2017, 07:52) *

Two questions about the forge:

1. When upgrading a piece of equipment with bindings, do you also get those bindings back when you salvage? (wiki just says that salvaging returns "materials" spent on upgrading, but I wonder if that also includes bindings). So, for example, if I use 10 Bindings of Slaughter on upgrading a weapon, I'm really only spending 1 Binding because I'll get 9 of them back when I salvage, right?

2. What happens when you infuse a weapon with the same type of infusion as the elemental strike that's already on that weapon? (for example, infusing an Arctic weapon with Infusion of Frost). Could you have, for example, a hollowforged Arctic weapon (void strike + cold strike) and then infuse it with Frost to increase cold strike damage and then add a second type of infusion on top of that?

1 yep
2 nope infusion same element only for magic attack as in battle consumable
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post May 6 2017, 11:05
Post #97457
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I just bought 21 ponies yesterday. When will Orbital Cannon become available?
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post May 6 2017, 11:22
Post #97458
tganimation6



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It should appear by the next Dawn, as long as the ponies are all different ones (no dupes).
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post May 6 2017, 12:26
Post #97459
Epion



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I don't remember the proficiencies anymore, so i might as well bother you guys.

If this is the staff
and this is one of my cloth pieces
then
this piece of cloth should NOT be enough to get me to 1 point of effective proficiency, right?
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post May 6 2017, 12:30
Post #97460
Cleavs



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do you have the forbidden prof perk?
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