Yeah, haste is for tankiness only, and is a good solution for serious health-fluctuation issues and constant cures. For the cost of slowing you potentially down. Speeding you up only if the cure turns cut down are high enough.
If one has serious problems, then slot Haste. But I wouldn't discard SS neither. If you have serious problems you get IA3 and slot Spark+SS+Haste.
If you don't, you go mindless with Spark+SS+Protection, basically casting only two spells. It's like using condom+pill (IMG:[invalid] style_emoticons/default/laugh.gif)
This post has been edited by End Of All Hope: Apr 22 2017, 19:51
If you don't, you go mindless with Spark+SS+Protection, basically casting only two spells. It's like using condom+pill (IMG:[invalid] style_emoticons/default/laugh.gif)
Oh yeah, interesting (IMG:[invalid] style_emoticons/default/laugh.gif) If not for the fact that...what are you slotting instead? Haste? That would be hilarious (IMG:[invalid] style_emoticons/default/laugh.gif) If not for the fact that Haste actually makes you slower with 1H. Haste increases only the action time per turn. Not the turns per second. And with 1H having less turns per action time means less counters, less OC, less OFC = slower. Haste has sense only if without it you have to cure once every 5 turns. And with 1H, it's very difficult to achieve something like that (IMG:[invalid] style_emoticons/default/laugh.gif)
You know, the name of this thread is Ask the Experts, not Mock the Newbies.
I consider your comments mocking, and offensive. Keep it up and I will find out how to file formal complaints about it.
You know, the name of this thread is Ask the Experts, not Mock the Newbies.
I consider your comments mocking, and offensive. Keep it up and I will find out how to file formal complaints about it.
Well, if you go back to see where this started, the whole thing came from what spells to slot on your Innate Arcanas.
The overall agreement is that SoL is always good to have, and the conflicting opinions come from the other slot, with the options being Haste, Spirit Shield or Protection.
Any of these are fine for low difficulties, but usually in this thread, most experts recommend shooting for higher difficulties if you can play them already.
As you are pretty much at level 280, playing on Hell+ should be a walk in the park, at least for Arenas, so using Spirit Shield would be a better option than Haste or Protection for your IA slot besides Spark of Life, with Haste possibly being good as well in case you are still using cure a lot, but if not, you can just drop it, and that will make your Overcharge build a bit faster.
Some experts take some information as common knowledge sometimes, and it can lead to these situations, so just keep in mind that the advice here is usually more aimed at higher difficulties, as experts usually don't even play on Hard and such anymore.
This post has been edited by Kinights: Apr 22 2017, 22:05
The overall agreement is that SoL is always good to have, and the conflicting opinions come from the other slot, with the options being Haste, Spirit Shield or Protection.
I was in the middle of an Arena when I read this, and wanted to be sure of the options before I answered. I was convinced that Haste was about as possible as Regen (as in, not at all).
But you can choose Haste, which just seems odd to me. Haste is a kind of mage butter to squeeze through a tight spot, not a every moment kind of thing.
When I first got AE2 (SoL was in slot 1) I just put Spirit Shield in there, until Friggo mentioned that he used Protection in slot 2. So I tested that and in our levels (mid 200s), for Hell or below arena runs, it works just fine. There just aren't enough hard hitters to put Spirit Shield into play.
But just in the vein of talking alternatives, I've been told in PMs that the only essential hath perks are AE1 and VV, that all others are "nice to have." To be fair, that was in the context of a mage build, not melee.
So there are differences of opinion, and I'd much rather have that discussion than a "my way or the highway" diatribe.
you have to kindly keep in mind many people don't have the mentality to teach. i've frequented this thread many times (especially in the past) and i can say there are very few qualified teachers. one hand would probably be more than plenty? similarly, there are very few qualified students. i think 2 hands is more than enough.
the majority of questions in this thread are "what's the best _______". or "play the game for me and make my decisions". such a close minded questioning will drag out close minded answers.
so in summary. don't be discouraged. but just recognize what every post in this thread is: opinion. you and Kinights are doing a fine job because you're using your heads. qualified students are a scarcity =)
you have to kindly keep in mind many people don't have the mentality to teach. i've frequented this thread many times (especially in the past) and i can say there are very few qualified teachers. one hand would probably be more than plenty? similarly, there are very few qualified students. i think 2 hands is more than enough.
the majority of questions in this thread are "what's the best _______". or "play the game for me and make my decisions". such a close minded questioning will drag out close minded answers.
so in summary. don't be discouraged. but just recognize what every post in this thread is: opinion. you and Kinights are doing a fine job because you're using your heads. qualified students are a scarcity =)
I suspect, for some, hard earned lessons in play may tend to provoke "this is THE way to do things." I can see that.
Anyway, another question related to Haste, and some comments about mana efficiency.
Assume you're going to cast both Regen and Protection. You have not cast either, and Channeling happens. Which spell should you cast Channeling on? You have cast Regen but not Protection. Which spell should you cast Channeling on? You have cast Regen and Protection and now get channeling immediately after casting both. Which should you cast Channeling on?
Since Protection costs less than half of Regen, it seems to me to be best to cast on Regen in all three circumstances.
Related Haste question. Does Haste slow down the spell countdown, yes or no? Does Regen last twice as long if Haste is active? This isn't as important with Regen so much as HeartSeeker, a more expensive spell.
You have cast Regen but not Protection. Which spell should you cast Channeling on?
This case you actually should cast it on Protection. Slightly fake example is..
Regen costs 10 MP, Protection 4 MP.
Extending Regen gives you 5 virtual MP, but casting on Protection gives 6 virtual MP. Real #s show the same advantages in my case (122 gained versus 145 gained).
So I was looking at the pinned information for new/restarting players and I saw that the advanced strategies posted by Scremaz aren't linking to anything. Does anyone know if this is going to be fixed soon or where I can read that information?
So I was looking at the pinned information for new/restarting players and I saw that the advanced strategies posted by Scremaz aren't linking to anything. Does anyone know if this is going to be fixed soon or where I can read that information?
Good Question. From the moment I found that thread, those topics have never linked to anything. And you joined.. 10 days before I did.
if you only play with 1H, then it's quite safe to assume it's not mandatory. if you use the same persona for other melee styles, you may want to keep it.
QUOTE(DJNoni @ Apr 22 2017, 20:48)
That would mean that if you die you basically get impregd by the mobs!
someone may like it. this forum is full of people with many tastes, you know...
QUOTE(dmyers59 @ Apr 22 2017, 21:33)
I consider your comments mocking, and offensive.
just wondering, never spoken with sessho and his tea buddies?
QUOTE
Keep it up and I will find out how to file formal complaints about it.
to fill a report you simply need to click the "Report" button, and type a comment in the field, so that we mods will know what to look at and why. this will create a new entry in the report section, and one user with mod rights on the section will check what's happening. if you feel like it's needed to report an user, then do it. it's at your discretion. but know that (unless objective violations of rules that may need to be discussed wisely) evaluation of the outcome is up to a mod's discretion. as for juggy santa, he may seem a bit... hmm... exuberant? at times, but he's also trying to help players. also, while at times his (but not only him, of course) comments may add not-so-much for newbies, they may still be a good point of discussion for other experts to help said newbies.
QUOTE(dmyers59 @ Apr 22 2017, 22:00)
I'll just block the man. That will solve the problem.
nice choice.
QUOTE(Kinights @ Apr 22 2017, 22:03)
Well, if you go back to see where this started, the whole thing came from what spells to slot on your Innate Arcanas.
Some experts take some information as common knowledge sometimes, and it can lead to these situations, so just keep in mind that the advice here is usually more aimed at higher difficulties, as experts usually don't even play on Hard and such anymore.
which makes me think that since it's quite frequently asked of a question, it may have a sense to write the answer somewhere. but i'm quite sure pretty much nobody will read it (IMG:[invalid] style_emoticons/default/dry.gif)
QUOTE(Slobber @ Apr 22 2017, 23:40)
you have to kindly keep in mind many people don't have the mentality to teach. i've frequented this thread many times (especially in the past) and i can say there are very few qualified teachers. one hand would probably be more than plenty? similarly, there are very few qualified students. i think 2 hands is more than enough.
the majority of questions in this thread are "what's the best _______". or "play the game for me and make my decisions". such a close minded questioning will drag out close minded answers.
so in summary. don't be discouraged. but just recognize what every post in this thread is: opinion. you and Kinights are doing a fine job because you're using your heads. qualified students are a scarcity =)
but not only, sir. apart for the fact that many questions don't have a specific answer, many basically presume to exploit others' experiences... many questions are always the same. while i can agree that searching for something in this thread can be quite hard (actually, i don't even know if i should let this open or start a new one with the same purpose, just more actual), many newbies don't even take a couple of seconds to read wiki or the links that i put in the pinned topic. to say it with your own words: "play the game for me and make my decisions (but they have to be the best for me and for what i want to achieve)". if one person isn't really accostumed to teaching (which is quite possible, nothing wrong) but wants to try to help anyways and sees the same question ten times, well... i cannot blame him/her/it for starting to put it in a funny way. not that being very composed/patient won't bring you criticisms as well. at this point, go your way. unless you insult/harrass/flame other people, that is.
So I was looking at the pinned information for new/restarting players and I saw that the advanced strategies posted by Scremaz aren't linking to anything. Does anyone know if this is going to be fixed soon or where I can read that information?
QUOTE(dmyers59 @ Apr 23 2017, 01:09)
Good Question. From the moment I found that thread, those topics have never linked to anything. And you joined.. 10 days before I did.
it's a WIP. and it's one of the things i asked a hand for in Moderation notes and WIP list, since my answers aren't enough. not that big of a partecipation, so it's going quite slow. then, a couple of users bumped it with not-related contents just to feed their post counters and i temporarily locked it.
feel free to contribute with your two cents, of course. both of you are at a level in which you may help starters and mid-levels, so your points of view may be appreciated.
for example, which build(s) did you use until now? which IWs? which was the best way to make credits? what's your daily routine? did you purchase your stars with in-game credits or did you already start with it?
but not only, sir. apart for the fact that many questions don't have a specific answer, many basically presume to exploit others' experiences... many questions are always the same. while i can agree that searching for something in this thread can be quite hard (actually, i don't even know if i should let this open or start a new one with the same purpose, just more actual), many newbies don't even take a couple of seconds to read wiki or the links that i put in the pinned topic. to say it with your own words: "play the game for me and make my decisions (but they have to be the best for me and for what i want to achieve)".
When I started cathing up with the thread, I thought of starting from around the 2.8~3k page, but when looking better, those posts were still around the end of 2014/start of 2015, with possible outdated informations and discussions, as two new patches were added after that, so I just went ahead and found posts around October from last year and started from there.
A good option could be to make a new thread with every HV update, so the first post can be up to date with links and examples and such, even possibly mentioning the experts who are usually around to answer questions.
Having the first post with the most common FAQs, and even links to other proper threads, like the price check, script compendium or technical help ones, might help quite a bit too.
Of course, this thread has been ongoing for almost 8 years already, so there might be some sentimental values here and there for some people, but archiving it and having links to the older versions in the first post shouldn't be hard as well.
A good option could be to make a new thread with every HV update, so the first post can be up to date with links and examples and such, even possibly mentioning the experts who are usually around to answer questions.
good. next patch isn't at the horizon. absolutely not. so, what to do meanwhile? personally i'd say to bear with this until 0.85. if it's for the sake of searching, it would be pretty much equivalent to open a new one - since one can be searched only with more than one keyword due to the amount of content, while the other one couldn't be searched because of the lack of contents. we'll see then.
QUOTE
Having the first post with the most common FAQs, and even links to other proper threads, like the price check, script compendium or technical help ones, might help quite a bit too.
that's what getting started should do. rather than opening a new Ask the experts and having to copy the first post with every patch, the thread is there. it only needs a bit of work.
as for script compendium, uh... quite the sore point... since it's quite big of a project, i'd prefer to keep it on wiki so more people may edit it if needed. and a link in the getting started. script thread will be returned to its original purpose - that is, a discussion for coders and beta testers, possibly unpinned (actually, it was pinned only because it was merged with compendium by mistake. but that's not its place). eventually even a script announcement thread in which every coder publishes his release(s) may be useful, and sooner or later an user with wiki editing rights will update the compendium page on wiki (which will be of course linked in such a thread).