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Mar 28 2017, 17:05
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cmos
Group: Gold Star Club
Posts: 1,214
Joined: 17-March 10

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Disregard that etc.
This post has been edited by cmos: Mar 28 2017, 17:30
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Mar 28 2017, 17:11
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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Are random equipment drops and arena clear equipment drops does not follow the same drop roll? I played Pfudor and the arena clear equip reward is an average quality. On the difficulty page, it said that for pfudor, the minimum is superior.
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Mar 28 2017, 17:14
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(cmos @ Mar 28 2017, 17:05)  They have fewer monsters but exp modifier is higher. In terms of exp/stamina it's something like:
150 >> 100 ~ 110 > 125 ~ 90 ~ 80
Lower than that and it's more efficient to play the same number of rounds of PFfest.
Thanks for this insight! I figured the 150 out myself, but I thought 90 and 80 would be better than PFfest. And I thought 110 was worse than 90 and 80. But now for the real difficult one: If I don't have limitless stamina above 80 and want to use all my stamina above 80 to level up, what would then be the best order? Because spending your last stamina from 81 t0 79 on the first 50 rounds of 150 arena is just not efficient, is it? So that would mean: 80-83: PFfest? or maybe 75 arena? 84-85: 100 + PFfest to finish 80+ stamina 85-99: 150 + 100 + PFfest to finish 80+stamina This post has been edited by DJNoni: Mar 28 2017, 17:18
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Mar 28 2017, 17:16
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(akuma101 @ Mar 28 2017, 17:11)  Are random equipment drops and arena clear equipment drops does not follow the same drop roll? I played Pfudor and the arena clear equip reward is an average quality. On the difficulty page, it said that for pfudor, the minimum is superior.
Are you sure that your setting was on PFUDOR? I've never heard of this before. Is this a bug? If so, maybe Tenb. will exchange that average to a peerless for you? It never hurts to ask! (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Mar 28 2017, 17:19
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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QUOTE(DJNoni @ Mar 28 2017, 23:16)  Are you sure that your setting was on PFUDOR? I've never heard of this before. Is this a bug? If so, maybe Tenb. will exchange that average to a peerless for you? It never hurts to ask! (IMG:[ invalid] style_emoticons/default/laugh.gif) yup, i play pfudor only on the first two arena since my level is still low. Maybe that's the cause?
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Mar 28 2017, 17:25
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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I think you're thinking of the Arena Clear bonus. Random equipment drops are still Superior minimum on PFUDOR, but the Arena Clear is fixed. Not too sure what kind of tier each arena is (except for DwD which is like T8 or something) because last I checked, the wiki's very vague on it.
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Mar 28 2017, 17:26
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(akuma101 @ Mar 28 2017, 17:19)  yup, i play pfudor only on the first two arena since my level is still low. Maybe that's the cause?
oh yes! Only the second page arena's have minimum superior. Sorry, stupid of me
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Mar 28 2017, 17:30
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cmos
Group: Gold Star Club
Posts: 1,214
Joined: 17-March 10

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QUOTE(DJNoni @ Mar 28 2017, 18:14)  Thanks for this insight!
Actually, nevermind. I posted the total exp gains, not per stamina because I'm an idiot and really need some sleep. (IMG:[ invalid] style_emoticons/default/heh.gif)
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Mar 28 2017, 17:31
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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QUOTE(DJNoni @ Mar 28 2017, 23:26)  oh yes! Only the second page arena's have minimum superior. Sorry, stupid of me
Also, have you ever received a random mastery points drop? not the one every ten level and why does merciful blow doesn't work on bosses? I tried in blood ring and it failed. This post has been edited by akuma101: Mar 28 2017, 17:43
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Mar 28 2017, 17:52
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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QUOTE(tganimation6 @ Mar 28 2017, 23:48)  https://ehwiki.org/wiki/Mastery_Point#Mastery_PointMastery Points are only earned through donating, every 10 levels or training. Merciful Blow works on bosses, but they need to be less than 25% health and bleeding. so my rapier is incompatible with merciful blow...
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Mar 28 2017, 17:53
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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Not true, that's why there's a high chance for Vital Strike to inflict bleed on Stunned enemies (which is what Shield Bash is for).
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Mar 28 2017, 20:54
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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I guess my question got buried, so I'll ask again. What's the deal with loot drop roll calculation on the wiki regarding Scavenger? Is the listed percentage off, or am I missing something? I mean, the Wiki says the following about drop roll percentages: Quartermaster: improves base (2,5%) up to 2x. Makes sense, with Quartermaster having 20 ranks of 5%, so maxed gives 100% bonus. Archaeologist: improves base (0,2%) up to 2x. Again, makes sense with 10 ranks of 10%, so maxed gives 100% bonus. But Scavenger makes no sense to me. Wiki says: Scavenger: improves base (10%) up to 12.5%. But Scavenger has 50 ranks of 1%, so by all logic the max should be 15%, not 12.5%... (IMG:[ invalid] style_emoticons/default/huh.gif)
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Mar 28 2017, 21:16
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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https://forums.e-hentai.org/index.php?showt...0&p=2612586Now, I'm not too sure, but I believe that the training screen still uses the original 5% base for the calculations, thus it comes up to a fully upgraded max of 12.5%. But this is plain conjecture, and it could be that Ten made an error in listing the fully upgraded max for Scavenger.
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Mar 28 2017, 21:39
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Orion-Guardian
Group: Members
Posts: 160
Joined: 22-May 13

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So if I understand correctely, IW is best XP for high quality gear. GF is useful if you got Perks for tokens and crystals and if I got na arenas left to run? Hmm, must have gotten a wrong impression then. QUOTE(DJNoni @ Mar 28 2017, 17:14)  Thanks for this insight! I figured the 150 out myself, but I thought 90 and 80 would be better than PFfest. And I thought 110 was worse than 90 and 80.
But now for the real difficult one: If I don't have limitless stamina above 80 and want to use all my stamina above 80 to level up, what would then be the best order? Because spending your last stamina from 81 t0 79 on the first 50 rounds of 150 arena is just not efficient, is it?
So that would mean: 80-83: PFfest? or maybe 75 arena? 84-85: 100 + PFfest to finish 80+ stamina 85-99: 150 + 100 + PFfest to finish 80+stamina
Hmm my numbers say 150 >> 80 > 100 > 90 > 110 > 125 everything else is far below. 75 is at 7.54 "effective" Monsters in my calculation 80 has 5.94 Monster per Round/avg and with rthe EXP bonus an euivalent of 10.69 Monsters. (Or is the, Number/Round * Modifier too simpel)? QUOTE so my rapier is incompatible with merciful blow... Well "Vital Strike" procs Bleeding and that is the corresponding T2 to Merciful blow. So it does work with your Rapier. Killed a few FSMs that way.
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Mar 28 2017, 23:54
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Orion-Guardian @ Mar 28 2017, 21:39)  Well "Vital Strike" procs Bleeding and that is the corresponding T2 to Merciful blow. So it does work with your Rapier. Killed a few FSMs that way.
aye. the procs inflicted by a skill (even special ones) are completely unrelated to the proc inflicted by your weapon.
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Mar 29 2017, 01:50
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sigo8
Group: Gold Star Club
Posts: 3,490
Joined: 9-November 11

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QUOTE(Sapo84 @ Mar 28 2017, 07:17)  Only the last 4 or something like that have a guaranteed token drop. I think I remember a statistic about token drops for arenas but it's not in the wiki and I don't remember where I've read it.
The chance of a token from a arena is roughly the number of round ±10%.
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Mar 29 2017, 05:48
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AnonDarkMage7
Group: Gold Star Club
Posts: 925
Joined: 1-June 12

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Trying to save credits for another big purchase, should I get Effluent Ether (already have VV) for more mana capacity thus making my mana potions more cost efficient (I chug mana pots and elixirs in arenas). Should i get Soul Catcher to start building up soul fragments easier(its +10 fragments per day right? Not sure what it means by "These are added automatically if you have opened HV at some point during the past 30 days." though)? Should I buy a bunch of precursor artifacts to permanently increase my stats? Or should I level up any of my drop training any more? I'm a dark mage btw.
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Mar 29 2017, 06:49
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(abc12345678901 @ Mar 28 2017, 20:48)  Trying to save credits for another big purchase, should I get Effluent Ether (already have VV) for more mana capacity thus making my mana potions more cost efficient (I chug mana pots and elixirs in arenas). Should i get Soul Catcher to start building up soul fragments easier(its +10 fragments per day right? Not sure what it means by "These are added automatically if you have opened HV at some point during the past 30 days." though)? Should I buy a bunch of precursor artifacts to permanently increase my stats? Or should I level up any of my drop training any more? I'm a dark mage btw. A thousand answers to this, but mine is "Increase Scavenger before all else". In my personal opinion, max out scavenger if you can. Most others here though completely disagree with the max part due to diminishing returns. My (usually losing) debate is it's the spigot that feeds all. (IMG:[ invalid] style_emoticons/default/smile.gif) Edit: I have Soul Catcher. I found it to be the least useful of all Perks due to gathering a bunch after a while anyway. You'll end up not needing it pretty quickly, and in an emergency, you can buy them in the bazaar. This post has been edited by RoadShoe: Mar 29 2017, 06:54
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Mar 29 2017, 07:13
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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Have you gotten Death and Decay? If you have more forbidden prof, you should be able to wear less cotton proficiency and wear more phase for MDB. Also, on the Hath Perks section of https://ehwiki.org/wiki/HentaiVerse_Advice_Advanced , it says that Effluent Ether doesn't affect base, only affecting the maximum, so potions heal the same as before. It won't increase efficiency of potions, I think. If you have the credits, you can try buying a whole bunch of Precursor Artifacts to max out all the stats, but it shouldn't matter too much for a mage, right? Then again, +50 to both Int and Wis might be pretty good. Again, only if you can afford it.
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