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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 25 2017, 04:55
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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Mar 25 2017, 10:51
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morineko
Group: Gold Star Club
Posts: 2,347
Joined: 1-April 14

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QUOTE(RoadShoe @ Mar 25 2017, 10:55)  You will get the missed peerless after you have FoS and shrine some lesser trophies.
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Mar 25 2017, 11:47
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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I've been told my distribution is off, any suggestion? I'm trying to build up dex to increase parry, is it wise?
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Mar 25 2017, 11:48
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(morineko @ Mar 25 2017, 11:51)  You will get the missed peerless after you have FoS and shrine some lesser trophies.
you mean we still get the peerless gear for each 1m step we did without FOS, after owning it?
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Mar 25 2017, 11:59
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(akuma101 @ Mar 25 2017, 10:47)  I've been told my distribution is off, any suggestion?
keep all your stats even, except INT. INT can be left at zero. if you use that persona only for 1H you can leave AGI a bit behind as well. QUOTE(akuma101 @ Mar 25 2017, 10:47)  I'm trying to build up dex to increase parry, is it wise?
yep. QUOTE(Fap.Fap @ Mar 25 2017, 10:48)  you mean we still get the peerless gear for each 1m step we did without FOS, after owning it?
10M, afaik.
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Mar 25 2017, 12:11
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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QUOTE(Scremaz @ Mar 25 2017, 17:59)  keep all your stats even, except INT. INT can be left at zero. if you use that persona only for 1H you can leave AGI a bit behind as well.
So my Str, Dex and End should be the same number. Int is at 0, Wis and Agi should be at the same number as level.
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Mar 25 2017, 12:18
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(akuma101 @ Mar 25 2017, 11:11)  So my Str, Dex and End should be the same number. Int is at 0, Wis and Agi should be at the same number as level.
eventually raise WIS a bit for the bigger mana pool, if you feel like that.
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Mar 25 2017, 13:45
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Benny-boy
Group: Gold Star Club
Posts: 1,918
Joined: 27-December 10

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QUOTE(akuma101 @ Mar 25 2017, 12:11)  So my Str, Dex and End should be the same number. Int is at 0, Wis and Agi should be at the same number as level.
In my opinion WIS (mana, mag regen, mitigation, accuracy and resist) >> AGI (physical mitigation in exchange for some evade/attack speed (which is ultimately bad thing for 1H)) , so keep WIS half STR/DEX/END price until mana pool satisfactory and 20% later, for AGI - 5% price is good enough. Forgot to mention - for 1H some INT is not bad at all, at high level you get ~100 extra spirit for ~300 INT, which is totally better than ~1 combat damage. This post has been edited by Benny-boy: Mar 25 2017, 13:51
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Mar 25 2017, 14:34
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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QUOTE(Benny-boy @ Mar 25 2017, 19:45)  In my opinion WIS (mana, mag regen, mitigation, accuracy and resist) >> AGI (physical mitigation in exchange for some evade/attack speed (which is ultimately bad thing for 1H)) , so keep WIS half STR/DEX/END price until mana pool satisfactory and 20% later, for AGI - 5% price is good enough.
Forgot to mention - for 1H some INT is not bad at all, at high level you get ~100 extra spirit for ~300 INT, which is totally better than ~1 combat damage.
Price? is haste a wasteful skill for 1H?
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Mar 25 2017, 14:37
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(Benny-boy @ Mar 25 2017, 11:45)  Forgot to mention - for 1H some INT is not bad at all, at high level you get ~100 extra spirit for ~300 INT, which is totally better than ~1 combat damage. Extra base spirit isn't useful though. Extra bonus spirit is, but more base spirit means more spirit consumption.
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Mar 25 2017, 15:23
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Superlatanium @ Mar 25 2017, 13:37)  Extra base spirit isn't useful though. Extra bonus spirit is, but more base spirit means more spirit consumption.
1H never get sparked at high levels and spirit consumption is influenced by spirit stance more than by spirit shield (which, if I remember correctly, is pretty much never triggered from 400 onwards unless you go PFUDOR IW or PFUDORFest). 100 extra spirit may mean one less spirit draughts used (1turn + ~14C). So, yeah, base spirit is not that bad for 1H.
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Mar 25 2017, 15:24
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qac.
Newcomer
  Group: Members
Posts: 77
Joined: 9-March 12

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Is feeding trophies to snowflake efficient? I think I never once get anything good out of it... artifacts too.
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Mar 25 2017, 15:27
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(akuma101 @ Mar 25 2017, 13:34)  Price?
Cost in EXP (IMG:[ invalid] style_emoticons/default/biggrin.gif) QUOTE(akuma101 @ Mar 25 2017, 13:34)  is haste a wasteful skill for 1H?
Is useful as long as you need to cure while not using haste. When you don't need cure at all skipping haste will help in having more counters (and OC gain). QUOTE(qac. @ Mar 25 2017, 14:24)  Is feeding trophies to snowflake efficient? I think I never once get anything good out of it... artifacts too.
No, it's a lot better to sell trophies (check WTB forum). Artifacts are pretty good since you can reless Energy Drinks for 102k (unless you are incredibly unlucky and you never get EDs). This post has been edited by Sapo84: Mar 25 2017, 15:28
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Mar 25 2017, 15:33
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Raye_Terse
Newcomer
  Group: Members
Posts: 84
Joined: 9-September 11

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QUOTE(qac. @ Mar 25 2017, 14:24)  Is feeding trophies to snowflake efficient? I think I never once get anything good out of it... artifacts too.
Back when I was switching over to Power Armor I offered all trophies except noodles at the Shrine for a little while. Took me a couple weeks of fully clearing second page arenas (minus SGs) every day to get a shitty set of exquisites with random suffixes. If you want anything better than that, it's better to just sell all your trophies.
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Mar 25 2017, 16:39
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(morineko @ Mar 25 2017, 01:51)  You will get the missed peerless after you have FoS and shrine some lesser trophies.
I guess if a few of us new guys went after FOS, we'd probably run HatH back up to over 6k. But we'd run GSs down to 20m. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Ehhh... how my equipment goes, I'd get a Peerless Rotten Twig of the DeadWood. QUOTE(Raye_Terse @ Mar 25 2017, 06:33)  Back when I was switching over to Power Armor I offered all trophies except noodles at the Shrine for a little while. Took me a couple weeks of fully clearing second page arenas (minus SGs) every day to get a shitty set of exquisites with random suffixes.
If you want anything better than that, it's better to just sell all your trophies.
Agreed. 9,562,000 value in trophies agreed.
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Mar 25 2017, 17:24
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AnonDarkMage7
Group: Gold Star Club
Posts: 925
Joined: 1-June 12

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Clear speed wise, when is it worth to imperil every mob in an arena round? Just did trio and the tree w/o imperil on hell: 714 turns, 2.18 t/s, 5min 28 secs, all mobs in every round died in 3-5 hits. Is that good? Imperil seems to take a while, like an extra 5 seconds or so per round for me (especially when a mob evades or resists an imperil), am I just really slow when it comes to that?
And another question: assuming I don't want to burn more than 24 pts (600 rounds) worth of stamina a day, which arenas should i prioritize for profit and/or profit per unit of time spent? everything from trio and the tree to Longest journey for token of blood and chaos farming, exp gain, and more chances on the RNG for drops (each arena takes 3-5mins long on hell) or from end of days to a dance with dragons for trophy farming (think it takes me nearly 15mins to do dance with dragons last i checked...on hard), or some other combination?
(BTW im a dark mage with a prof factor of .8976)
This post has been edited by abc12345678901: Mar 25 2017, 17:30
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Mar 25 2017, 18:18
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yukikiss
Group: Gold Star Club
Posts: 1,145
Joined: 11-December 11

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QUOTE(abc12345678901 @ Mar 25 2017, 23:24)  Clear speed wise, when is it worth to imperil every mob in an arena round? Just did trio and the tree w/o imperil on hell: 714 turns, 2.18 t/s, 5min 28 secs, all mobs in every round died in 3-5 hits. Is that good? Imperil seems to take a while, like an extra 5 seconds or so per round for me (especially when a mob evades or resists an imperil), am I just really slow when it comes to that?
And another question: assuming I don't want to burn more than 24 pts (600 rounds) worth of stamina a day, which arenas should i prioritize for profit and/or profit per unit of time spent? everything from trio and the tree to Longest journey for token of blood and chaos farming, exp gain, and more chances on the RNG for drops (each arena takes 3-5mins long on hell) or from end of days to a dance with dragons for trophy farming (think it takes me nearly 15mins to do dance with dragons last i checked...on hard), or some other combination?
(BTW im a dark mage with a prof factor of .8976)
if you are a mage. YES absolutely, imperil is VERY good for mage (especially elemental mage, and dark mage with willow staff) sadly, i can't answer your second question. but i remember there is a thread out there talking about similar stuff.
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Mar 25 2017, 18:35
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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For 1H rapier of slaughter with power of slaughter armor. After Fatality which potency is preferable to get in IW? Thank you for the answers. Mantra (IMG:[ invalid] style_emoticons/default/smile.gif)
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Mar 25 2017, 18:36
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AnonDarkMage7
Group: Gold Star Club
Posts: 925
Joined: 1-June 12

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QUOTE(yukikiss @ Mar 25 2017, 18:18)  if you are a mage. YES absolutely, imperil is VERY good for mage (especially elemental mage, and dark mage with willow staff)
I know it's worth it in general, but doesn't seem to be worth it time wise for the arenas i do on the diffculty settings I do because it takes so long to imperil every mob compared to Crackling Cast spell spam. I would be able to clear to round and possibly start the next one before i made sure every mob got imperil'ed, especially when they can evade or resit the cast. Is there as way to quickly imperil every mob or is it really just not worth it until very high difficulties? This post has been edited by abc12345678901: Mar 25 2017, 18:37
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Mar 25 2017, 18:39
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(Sapo84 @ Mar 25 2017, 13:23)  1H never get sparked at high levels and spirit consumption is influenced by spirit stance more than by spirit shield (which, if I remember correctly, is pretty much never triggered from 400 onwards unless you go PFUDOR IW or PFUDORFest). 100 extra spirit may mean one less spirit draughts used (1turn + ~14C).
So, yeah, base spirit is not that bad for 1H. The guy originally asking about it was Level 257. INT higher than 0 is good, but shouldn't be anywhere near the levels of other PABs, not even AGI. QUOTE(abc12345678901 @ Mar 25 2017, 15:24)  Clear speed wise, when is it worth to imperil every mob in an arena round? Just did trio and the tree w/o imperil on hell: 714 turns, 2.18 t/s, 5min 28 secs, all mobs in every round died in 3-5 hits. Is that good? Imperil seems to take a while, like an extra 5 seconds or so per round for me (especially when a mob evades or resists an imperil), am I just really slow when it comes to that? If you don't have to imperil, feel free to try playing without it; for holy and dark, that's a decent option. One of the significant benefits to Imperil for lower level players is the quick cast speed, which lets you kill the monsters in less action time overall, resulting in less incoming damage. But well geared players might not need that, even on high difficulty. QUOTE(abc12345678901 @ Mar 25 2017, 15:24)  And another question: assuming I don't want to burn more than 24 pts (600 rounds) worth of stamina a day, which arenas should i prioritize for profit and/or profit per unit of time spent? everything from trio and the tree to Longest journey for token of blood and chaos farming, exp gain, and more chances on the RNG for drops (each arena takes 3-5mins long on hell) or from end of days to a dance with dragons for trophy farming (think it takes me nearly 15mins to do dance with dragons last i checked...on hard), or some other combination? This is exactly the sort of question Income Summary was made for, with enough data points you'll get an exact answer. This post has been edited by Superlatanium: Mar 25 2017, 18:40
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