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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 8 2011, 22:27
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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That is true, accuracy does count for a lot. Probably why I'm missing plenty lately. Wish I had an ethereal as nice as well anything really. This is all I have right here Short sword. I mostly just use it when I want to mage it out in 1h and shield with light armor. But I've been thinking with a tower shield and cloth armor, I should have some extra hp and defense while it shouldn't cause a huge interference. *shrugs* Kind of done maging though. Now I'm going for 2h but can't decide on mace or scythe. I'm switching them every now and then but I do like stunning them more then letting them bleed out.
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Nov 8 2011, 22:36
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DragonRanger
Group: Members
Posts: 962
Joined: 12-February 07

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If you're thinking of using cloth armor and/or maging, don't bother with the shield; just get a staff. The defensive properties of cloth armor sucks, so a shield wouldn't be of much help, and cloth armor is more geared towards mages anyway. That said, it would probably be best to hold off on switching to a mage setup, since a lot of ability points would need to be invested in the various spells to make it worthwhile, and those ability points are better suited for Tanks/Inventory Slots/etc. at your level. Edit: I have this mace if you or Yurine are interested. It's not great, but it'll at least get you started. This post has been edited by DragonRanger: Nov 8 2011, 23:00
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Nov 8 2011, 23:29
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zeh_lp
Group: Members
Posts: 2,050
Joined: 31-January 11

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I just got Focused Aura. I can upgrade all my auras or just one?
This post has been edited by zeh_lp: Nov 8 2011, 23:29
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Nov 8 2011, 23:32
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DragonRanger
Group: Members
Posts: 962
Joined: 12-February 07

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Once you get Focused Aura, you can upgrade any Auras to the next given rank as long as you have an Aura Point.
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Nov 8 2011, 23:37
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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I have about 40 ap from the trainer and I recieved a couple extra from the shrine. I actually do have all the spells that I want (that are available anyway). Each of the elementals, and holy maxed. Grabbed all the hp and mana tanks, all the items and aura slots, protection, haste, shadow veil, poisen and weaken are all maxed. So I'm not too worried about the ap. But if anything I think its better to mage it out sooner rather than later. edit: forgot I have regen and cure even though that should be a given.
The way I see it, later everyone's custom monster will pretty much have resistances to everything. So its better to hit them with magic now while they are weak. But you can't use any crystals towards slashing/piercing/crushing so melee would seem better for later.
Shields do give endurance, which gives health. (my tower shield gives both endurance and strength and strength does give hp too, just less). And I like the blocks and mitigations from it. Really, cloth armor just offers mages more int/wis and profiency bonuses. But if you are already a strong mage, you don't exactly need the extra points there. As long as you can keep your interference below 25 you should be alright.
The only thing good about using the staff is coalesed mana (sp?). But I hardly got ether theft from it. (wacked it about 5 times and then it either proc'd or went away). But, casting for half the mana used was really worth it.
Anyway point of all this, I don't see why a mage can't have good defense and offense. Higher interference just causes a lack in proficiency. Oh, and thanks for the offer btw. I just like my slaughter mace still. And I still have a couple of weapons I want to try. (illithid, banshee, maybe even vampire again).
This post has been edited by smilejb: Nov 8 2011, 23:38
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Nov 8 2011, 23:56
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Maging is about sacrificing defense and low mana consumption for insane firepower. Evade and Shadow Veil will keep you safe most of the time. You could try with a defense-oriented build, but Cloth does not give any decent mitigation and anything else has too much Interference (which means weaker spells, shorter buffs and shorter debuffs - you do not want that). Maging is very much feasible after level 200; in fact: QUOTE(Tenboro @ Oct 18 2011, 09:06)  Eh, the armor types are balancing out nicely. Below 100, Light and Heavy dominate, between 100-200 the distribution is almost even, and above 200 Cloth dominates.
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Nov 9 2011, 00:03
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE((Cheater) Tiap @ Nov 9 2011, 01:56)  Maging is about sacrificing defense and low mana consumption for insane firepower. Evade and Shadow Veil will keep you safe most of the time. You could try with a defense-oriented build, but Cloth does not give any decent mitigation and anything else has too much Interference (which means weaker spells, shorter buffs and shorter debuffs - you do not want that).
Maging is very much feasible after level 200; in fact:
How about a full Shadowdancer set? It doesn't give any interference. This post has been edited by Evil Scorpio: Nov 9 2011, 00:03
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Nov 9 2011, 00:08
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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not sure what you mean. shadow dancer has no burden. still has interference
e: did you mean arcanist? (reduced interference)
This post has been edited by dcherry: Nov 9 2011, 00:09
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Nov 9 2011, 00:10
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(dcherry @ Nov 9 2011, 02:08)  not sure what you mean. shadow dancer has no burden. still has interference
e: did you mean arcanist? (reduced interference)
Yup, I've made a little mistake here)) (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Nov 9 2011, 00:14
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Light and Heavy don't give any prof/EDB bonus, which is the most important thing. Using a Fenrir set: 1 2 Pestilence hits Liselotte Werckmeister for 24538 dark damage. 2 2 Pestilence blasts Liselotte Werckmeister for 30812 dark damage.Using a wrong set (Mjolnir): 1 2 Pestilence blasts Liselotte Werckmeister for 5084 dark damage. 2 2 Pestilence hits Liselotte Werckmeister for 6116 dark damage. 3 2 Pestilence hits Liselotte Werckmeister for 8031 dark damage. 4 2 Pestilence hits Liselotte Werckmeister for 3684 dark damage. 6 2 Pestilence hits Liselotte Werckmeister for 3021 dark damage. 7 2 Pestilence blasts Liselotte Werckmeister for 8058 dark damage. 8 2 Pestilence hits Liselotte Werckmeister for 5600 dark damage.You can see how that could become a problem in a 100-round arena on BT. @dcherry: 117.2% from the suit alone, but not everything is up to my level. I'd do much more damage if I had a decent stick. Right now I'm using a Heimdall staff. (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by (Cheater) Tiap: Nov 9 2011, 01:15
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Nov 9 2011, 00:16
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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i wasn't too sure what T was thinking when he incorporated the arcanist suffix - other than to pique people's interests in doing a battle mage. that ADM and dex is totally useless on a pure mage and the evasion is inferior to phase evasion. the physical mitigation on shade isn't exactly stellar, either. the other possibility was for melee to have better proficiencies since arcanist is probably the best alternative to cloth armor when it comes to low interference
i imagine anyone who places high priority on a strong buff/debuff melee would mix/match shadowdancer+arcanist. because despite the shadowdancer being so awesome, that interference is really high on them =\
e: lol yeah if i'm on wrong set i usually soul burst my way through. how much dark EDB do you have with your dark suit? i dont think my pestils do that much damage =\
This post has been edited by dcherry: Nov 9 2011, 00:20
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Nov 9 2011, 02:26
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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QUOTE((Cheater) Tiap @ Nov 8 2011, 15:14)  Light and Heavy don't give any prof/EDB bonus, which is the most important thing. Using a Fenrir set: 1 2 Pestilence hits Liselotte Werckmeister for 24538 dark damage. 2 2 Pestilence blasts Liselotte Werckmeister for 30812 dark damage.Using a wrong set (Mjolnir): 1 2 Pestilence blasts Liselotte Werckmeister for 5084 dark damage. 2 2 Pestilence hits Liselotte Werckmeister for 6116 dark damage. 3 2 Pestilence hits Liselotte Werckmeister for 8031 dark damage. 4 2 Pestilence hits Liselotte Werckmeister for 3684 dark damage. 6 2 Pestilence hits Liselotte Werckmeister for 3021 dark damage. 7 2 Pestilence blasts Liselotte Werckmeister for 8058 dark damage. 8 2 Pestilence hits Liselotte Werckmeister for 5600 dark damage.You can see how that could become a problem in a 100-round arena on BT. @dcherry: 117.2% from the suit alone, but not everything is up to my level. I'd do much more damage if I had a decent stick. Right now I'm using a Heimdall staff. (IMG:[ invalid] style_emoticons/default/dry.gif) Wow, that is a big difference. Didn't think the proficiencys helped that much. Guess I'll just wait till I have atleast all the spells available and some nice gear before I try maging. (I can do it now, faster than melee, but I usually use one or 2 average mana pots in some arenas). The staff seems really hard to get proficiency for though. Granted you aren't usually bashing anything unless you want to proc ether theft. Wish we still had the montage for this. Y'know? Just keep training with melee and when you do the montage just switch weapons.
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Nov 9 2011, 02:28
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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you get staff prof for magic missile as well. and if you're whacking for ET it'll naturally go up
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Nov 9 2011, 02:35
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Vakuen
Group: Members
Posts: 551
Joined: 11-July 10

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Never mind
-Vakuen
This post has been edited by Vakuen: Nov 9 2011, 09:26
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Nov 9 2011, 03:03
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Uhh, I just had all my SP restored after killing the goddesses. Is this normal?
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Nov 9 2011, 03:05
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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Just got back home u_u QUOTE(Yurine @ Nov 8 2011, 17:16)  Hi everybody!
Just started to play a few days ago and I'm still unsure if I'm doing things correctly so any help is greatly appreciated. Anyway I got a few questions so here we go:
Should I go with heavy or light armor?
Which 2H sword should I buy? I'm currently using Average Longsword of The Vampire but should I get one that stuns the mobs instead?
And which abilities and auras to upgrade?
Thanks in advance!
In case you can make use of this one - go for it. If not, well, just sell it.
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Nov 9 2011, 03:16
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mkonji
Group: Members
Posts: 296
Joined: 23-August 09

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QUOTE(Maximum_Joe @ Nov 9 2011, 03:03)  Uhh, I just had all my SP restored after killing the goddesses. Is this normal?
The few times I've exhausted my spirit I got back ~1/3rd upon arena clear. Maybe people without Spirit Tank get a lot bigger percent.
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Nov 9 2011, 03:23
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Drksrpnt
Group: Gold Star Club
Posts: 3,551
Joined: 27-December 10

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So, I have a fuck-ton of Ability Points and nothing to spend them on, as I'm exclusively Melee. So, I'm thinking about pumping them into Elemental Resistances. Which one is generally the best to get?
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Nov 9 2011, 03:28
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Dark resistance if you fight FSM a lot. Soul for the schoolgirls' magic attacks.
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Nov 9 2011, 04:47
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(dcherry @ Nov 9 2011, 06:16)  i wasn't too sure what T was thinking when he incorporated the arcanist suffix - other than to pique people's interests in doing a battle mage. that ADM and dex is totally useless on a pure mage and the evasion is inferior to phase evasion. the physical mitigation on shade isn't exactly stellar, either. the other possibility was for melee to have better proficiencies since arcanist is probably the best alternative to cloth armor when it comes to low interference
i imagine anyone who places high priority on a strong buff/debuff melee would mix/match shadowdancer+arcanist. because despite the shadowdancer being so awesome, that interference is really high on them =\
I would say arcanist's pretty good when you obtain a void weapon and slash through a long IW? Void weapon's zero burden means you can put more burden on your armor, while the reduced interference means every spell you cast lasts longer. It's something like melee's earth-walker/priestess suit before shade's introduced: by sacrificing the proficiencies, you get higher ADM. As for battlecaster....I still have no idea how it can work. (IMG:[ invalid] style_emoticons/default/dry.gif) QUOTE(Maximum_Joe @ Nov 9 2011, 09:03)  Uhh, I just had all my SP restored after killing the goddesses. Is this normal?
My best guess is that your time used to pass each arena is recorded by the system, then SP/stamina is replenished accordingly. This post has been edited by varst: Nov 9 2011, 07:33
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