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post Mar 6 2017, 23:19
Post #95721
Superlatanium



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QUOTE(DJNoni @ Mar 6 2017, 21:16) *
Jug2 Cold2 Wind1

Reforge, right?
Do you want Jug 5? Then yes

if (badpot1 + badpot2 > goodpotency)
always reforge

To minimize shard use (the math was done). You might also reforge on (badpot1 + badpot2 == goodpot) to reduce stamina usage at the expense of more shards used.
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post Mar 6 2017, 23:30
Post #95722
Superlatanium



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Your natural regeneration is completely separate from pot regeneration - it doesn't show up in the battle log (so the effects of RR are invisible on the surface). Also, it won't affect health regen, because natural health regen in battle is 0.

This post has been edited by Superlatanium: Mar 6 2017, 23:32
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post Mar 7 2017, 04:26
Post #95723
Maharid



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If i have 8500 hats and i want to spend them wisely what perks i have to buy?

I am a Dual Wielder with Light Armors and only legendary equip (Magnificent Rapier), my full equip on the fifth post of my shop (in signature).

I have 10 monsters, all basic at the moment (from 53 to 128 PL), but i hope to get them better.

I don't play a lot and i cannot play at higher difficulties in long runs (i can do 10 levels IW at Hell, Random encounters and low levels arena on PFUDOR and probably i can do A Dance With Dragons on Hell\Nintendo (this will take a lot of time, expecially in Nintendo).

I'm Qint Star with donation and i already have Resplendent Regeneration Hath Perk.

Now, that was my idea:

Vigorous Vitality 250
Effluent Ether 500
Suffusive Spirit 1000
Extra Strength Formula 500
That's Good Eatin' 1000
Crystarium I 250
Crystarium II 500
Crystarium III 1000
Tokenizer I 1000
Tokenizer II 2500

Total 8500

This will grant me a little battle upgrade and a lot of help with finding items for my monsters.

Can i do better?
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post Mar 7 2017, 04:34
Post #95724
tganimation6



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Try to switch over to 1-handed soon so you can do everything in PFUDOR, but if you're not too concerned with the benefits, then stick with Nintendo DW.

I feel that you're too concerned with buffing the monsters. Remember, unless you have a steady stream of Chaos Tokens and crystals and like, 20 over monsters, you don't need to get the Extra Strength or That's Good Eatin'. Do you have IA? Get it if you don't. Crystarium does help if you're going for multiple high level monsters, but it's a lot more profitable to save Chaos Tokens to get more monsters and leave them at 30-50 PL so they only fight low level players who are new. You can choose to chaos these monsters to make them stronger against these new players too.

TL;DR No need to get the monster perks yet, since you only have 10-ish monsters. Go for Daemon Duality for extra damage if you play HV often. Dark Descent is a good choice if you want to do more IW for better, more optimized equipments. Consider saving up for Manhattan Project and buy all figures in WTS. OFC is good overall for all melee classes.
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post Mar 7 2017, 04:36
Post #95725
Slobber



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don't remember if there is any benefit to increasing base mana (effluent ether) and suffusive spirit might not be that useful for you either (despite you being melee)

i dont think extra strength formula is that great either since you typically want to give a pill to your monsters once they reach 50% morale

good eatin... meh... you get plenty of food (they're cheap to buy). i'd say good eatin isn't really worth it either.

i honestly don't think tokenizer is worth it unless you play grindfest a lot. arenas give plenty of tokens already and their token clear bonus doesn't really benefit from tokenizer

crystarium might not even be worth it since you don't grind hardcore.

might be better turning some of that hath to credits and buying yourself some amazing gear
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post Mar 7 2017, 04:39
Post #95726
Superlatanium



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QUOTE(Maharid @ Mar 7 2017, 02:26) *
If i have 8500 hats and i want to spend them wisely what perks i have to buy?

Suffusive Spirit 1000
Extra Strength Formula 500
That's Good Eatin' 1000
Crystarium III 1000
Tokenizer I 1000
Tokenizer II 2500
All pretty useless (payoff time too long) for someone who doesn't pay a lot.

The first couple level of IA and Crystarium are pretty good and don't take that long to pay for themselves. If incoming damage is a problem, or if you're rich enough (which you are), VV is great. EE is mostly useful for mages, melees use draughts and don't care much about mana expenditure past 300-something. Still, given how much you have, it's not a bad option.

Suffusive Spirit is almost completely useless because both Spark and Spirit Shield operate off of base spirit, not total spirit. So even if you increase your amount of base spirit, Spark and Spirit Shield will be exactly as effective as before.
QUOTE(Maharid @ Mar 7 2017, 02:26) *
I don't play a lot and i cannot play at higher difficulties in long runs (i can do 10 levels IW at Hell, Random encounters and low levels arena on PFUDOR and probably i can do A Dance With Dragons on Hell\Nintendo (this will take a lot of time, expecially in Nintendo).
Do you want to change this and be able to play PFUDOR everywhere without having to pay much attention at all? Then try 1h, it's extremely tanky (and lets you use fully offensive armor, in addition to infinite Spirit Stance and tons of OC).

If I were you, I'd sell most of your hath and invest in quality equipments instead. Leather is general is pretty bad.
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post Mar 7 2017, 04:42
Post #95727
Slobber



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QUOTE(tganimation6 @ Mar 6 2017, 19:34) *

Try to switch over to 1-handed soon so you can do everything in PFUDOR, but if you're not too concerned with the benefits, then stick with Nintendo DW.

I feel that you're too concerned with buffing the monsters. Remember, unless you have a steady stream of Chaos Tokens and crystals and like, 20 over monsters, you don't need to get the Extra Strength or That's Good Eatin'. Do you have IA? Get it if you don't. Crystarium does help if you're going for multiple high level monsters, but it's a lot more profitable to save Chaos Tokens to get more monsters and leave them at 30-50 PL so they only fight low level players who are new. You can choose to chaos these monsters to make them stronger against these new players too.

TL;DR No need to get the monster perks yet, since you only have 10-ish monsters. Go for Daemon Duality for extra damage if you play HV often. Dark Descent is a good choice if you want to do more IW for better, more optimized equipments. Consider saving up for Manhattan Project and buy all figures in WTS. OFC is good overall for all melee classes.


Good point. Many people kind of tunnel vision on the monsters. Putting into perspective...

250 hath (crystarium 1) is valued at roughly ~1.2M
With 1.2M you can buy ~34 crystal packs. that means 34000 of each crystal type. that's plenty for most trainers unless they want to get some 1k+ PL monsters

i totally miss any reason to get extra strength or good eating. pills and food are abundant and dirt cheap.

and monsters are generally so weak the only decent chaos token buff on a monster is the double gift (looking at it from an efficiency standpoint)

demon duality maybe. dark descent no no no. dark descent is a HORRIBLE perk unless someone is obsessed with IW *AND* soulfuse.

edit: soulfuse = untradeable*

This post has been edited by Slobber: Mar 7 2017, 04:45
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post Mar 7 2017, 04:53
Post #95728
Slobber



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if i were you, maharid

i'd personally make sure i have IA4 (cuz i'm too cheap to spend 1k hath for IA5)
demon duality (10% dmg for 2k hath is decent deal to me), thinking cap (+exp that doesn't cost an arm and a leg and pushes me to lvl 400 sooner, where more gear is available to me)

then the rest into credits. which i can spend on gear, crystals, monster food, pills, etc
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post Mar 7 2017, 04:54
Post #95729
Maharid



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So i can swap the monster things with Demon Duality, Free-Flowing Dust, the first 3 Innate Arcana and keep the change for something else in the future.

To swap 1-Hand, i have never got a good shield and now i'm level 350 with only 20 1-hand proficiency, i don't think it will be a good idea.

Or, it can be, but it will take much time for me to rise at a good point and this will get me bored with a great possibility to quit playing.

I already have + 220% exp for Stars and Confectionaries.

I can also get IA4 in little time after getting those perks.

This post has been edited by Maharid: Mar 7 2017, 04:56
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post Mar 7 2017, 04:54
Post #95730
Superlatanium



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QUOTE(tganimation6 @ Mar 7 2017, 02:34) *
unless you have a steady stream of Chaos Tokens and crystals and like, 20 over monsters, you don't need to get the Extra Strength or That's Good Eatin'.
Even with 200 monsters, those perks are a waste
QUOTE(tganimation6 @ Mar 7 2017, 02:34) *
Crystarium does help if you're going for multiple high level monsters, but it's a lot more profitable to save Chaos Tokens to get more monsters and leave them at 30-50 PL
Or if you're going for crystals to sell; consider all income as fluid for clearest thinking. But yeah, probably just get your monsters a bit past PL 25 and stop there.
QUOTE(tganimation6 @ Mar 7 2017, 02:34) *
Dark Descent is a good choice if you want to do more IW for better, more optimized equipments.
No, DD costs about 5m, shards cost around 15k. You'd have to spend 333 shards on reforging equips above level 1 for it to pay off. Definitely not worth it for any casual player - and even then, you can send equips to certain people to reforge for free. I don't think there's any good reason for anyone more to get the perk nowadays except for those with dedicated IW services.
QUOTE(tganimation6 @ Mar 7 2017, 02:34) *
Consider saving up for Manhattan Project
Probably one of the biggest possible wastes of hath there is
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post Mar 7 2017, 04:56
Post #95731
Superlatanium



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QUOTE(Maharid @ Mar 7 2017, 02:54) *
To swap 1-Hand, i have never got a good shield and now i'm level 350 with only 20 1-hand proficiency
Very few people get desirable self-drops either. Pretty much everyone gets their gears from other players, not from drops.

Don't worry much about proficiency, if you ever start playing a reasonable amount, it'll rise to pretty close to your level in not much time.
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post Mar 7 2017, 05:00
Post #95732
Maharid



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BTW, to turn 1 hand i think the better thing to do is getting a Pearless\Legendary Rapier for main hand but those will not cost low.
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post Mar 7 2017, 05:10
Post #95733
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i think it was something like prof < 350 will increase at a very quick rate. as long as you have the hover melee script the proficiency will increase very quickly

i can hook you up with a leg rap of slaughter to use until you find a better one. not great adb

edit:
this is the estimated exp formula
https://ehwiki.org/wiki/EXP#Formulas

so in short. training + exp perks add to each other but they multiply off of your other bonuses (like confectionaries). so they'll amplify your confectionaries.

for keeping yourself entertained with melee i would recommend setting up at least 2 melee personas. back when i melee'ed i use 2h to clear low difficulty arenas quickly (for token clear bonus each day) and DW for ring of blood.

how i train my staff proficiency right now is i clear "First Blood" on PFUDOR with staff+heavy armor everyday. it's not a hardcore grind like what other players do, but it pushes my prof close to my level without affecting my sanity.
if i were to start meleeing again, i'd wear a proper 1h suit and kill First Blood (and maybe the next 3-4 arenas) everyday with it. eventually once i feel my damage is decent enough, i'd kill FSM on PFUDOR everyday with it.

important thing for 1h is the +dmg since it doesn't get much offensive augmentation

This post has been edited by Slobber: Mar 7 2017, 05:17
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post Mar 7 2017, 05:32
Post #95734
Superlatanium



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QUOTE(Maharid @ Mar 7 2017, 03:00) *
BTW, to turn 1 hand i think the better thing to do is getting a Pearless\Legendary Rapier for main hand but those will not cost low.
"Peerless". "Peer" = "similar", "peerless" = "without peer", or "incredibly unique".

No, Legendary rapiers are actually pretty cheap given your level and the amount of funds you have available. Probably <3m even on a Slaughter, much less if the level is high.
QUOTE(Slobber @ Mar 7 2017, 03:10) *
how i train my staff proficiency right now is i clear "First Blood" on PFUDOR with staff+heavy armor everyday. it's not a hardcore grind like what other players do, but it pushes my prof close to my level without affecting my sanity.
Much easier to train prof in Crude IW

This post has been edited by Superlatanium: Mar 7 2017, 05:33
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post Mar 7 2017, 05:42
Post #95735
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not interested in wasting stamina + time in Crude IW simply for the sake of increasing prof

i always do first blood. might as well train prof while i'm doing it.
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post Mar 7 2017, 06:14
Post #95736
sigo8



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QUOTE(Slobber @ Mar 6 2017, 20:42) *

not interested in wasting stamina + time in Crude IW simply for the sake of increasing prof

i always do first blood. might as well train prof while i'm doing it.

If you do it that way you should also use Learning Curves, Graduation however is bit too much to handle with a staff.
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post Mar 7 2017, 06:21
Post #95737
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yes if i have the time i use learning curves. just depends how i want to pace myself. i consider learning curves decent since it still spawns the single monster rounds
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post Mar 7 2017, 07:01
Post #95738
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QUOTE(Slobber @ Mar 7 2017, 11:21) *

yes if i have the time i use learning curves. just depends how i want to pace myself. i consider learning curves decent since it still spawns the single monster rounds


is it mandatory to have maxed staff prof?
say if you are max level.
500 prof will only gives you like 250 magic dmg right?




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post Mar 7 2017, 07:13
Post #95739
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it's not mandatory but it helps. i'm sitting at 370 staff prof out of 420 atm and i get by just fine. i like the +magic acc from the prof as well. and the first batch of prof levels are always easy to get.
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post Mar 7 2017, 07:16
Post #95740
Superlatanium



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QUOTE(diegodiego13 @ Mar 7 2017, 05:01) *
is it mandatory to have maxed staff prof?
say if you are max level.
500 prof will only gives you like 250 magic dmg right?
MDB before prof might be ~4400 or so (depends on Destruction and Radiants). So how much is +250/4400 = +5.7% damage worth?

Æsahættr costs 10k hath = 50m credits and gives +4% damage, and it's a perk that many people have by 500. So you may consider +5.7% damage on top of that (multiplicative, not additive, of course) to be worth 70m or more.

I'd consider that pretty mandatory for someone in your proposed situation.

This post has been edited by Superlatanium: Mar 7 2017, 07:19
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