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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 23 2017, 22:35
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faperu
Group: Members
Posts: 125
Joined: 10-April 16

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QUOTE(cmos @ Feb 23 2017, 12:39)  Mag force shield needs: Regular Catalyst 13 Robust Catalyst 12 Vibrant Catalyst 25 Low-Grade Wood 13 Mid-Grade Wood 131 High-Grade Wood 156 Defense Matrix Modulator 50 Binding of the Barrier 45
to upgrade block from 0 to 50.
Thanks. Is this kind of info compiled somewhere? QUOTE(Scremaz @ Feb 23 2017, 12:40)  4 MG, 2 HG, 1 Robust? are you sure? afaik you should've needed 2 MG, 4 HG, 1 vibrant
I'm fairly certain that it was robust because I needed 2 more for 28+29 and accidentally bought 3, one of which I still have. I don't have any vibrants atm and I can't remember ever buying any (especially not 4). I just looked through my entire credit log and mooglemail history and I've never bought any vibrant catalysts. My memory is pretty bad so the material amounts might have been wrong, but who really knows at this point. I bought 22 hgw and have 26 atm which means my own stock from salvaging was more than enough to cover up to lv29 with the cost scaling you're suggesting, which would be really surprising to me. That could very well be the case though. This post has been edited by faperu: Feb 23 2017, 22:37
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Feb 23 2017, 22:42
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(faperu @ Feb 23 2017, 21:35)  I'm fairly certain that it was robust because I needed 2 more for 28+29 and accidentally bought 3, one of which I still have. I don't have any vibrants atm and I can't remember ever buying any (especially not 4). I just looked through my entire credit log and mooglemail history and I've never bought any vibrant catalysts.
My memory is pretty bad so the material amounts might have been wrong, but who really knows at this point. I bought 22 hgw and have 26 atm which means my own stock from salvaging was more than enough to cover up to lv29 with the cost scaling you're suggesting, which would be really surprising to me. That could very well be the case though.
hmmm... if you confirm, then i have no clue. in case you check and it's actually as i said (lv30 has the same requisites as lv27), then you should need other 5 MG, 121 HG, 21 bindings, 21 matrixes, 21 vibrants. feedback appreciated.
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Feb 23 2017, 22:56
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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QUOTE(faperu @ Feb 23 2017, 21:35)  Thanks. Is this kind of info compiled somewhere? I'm fairly certain that it was robust because I needed 2 more for 28+29 and accidentally bought 3, one of which I still have. I don't have any vibrants atm and I can't remember ever buying any (especially not 4). I just looked through my entire credit log and mooglemail history and I've never bought any vibrant catalysts.
My memory is pretty bad so the material amounts might have been wrong, but who really knows at this point. I bought 22 hgw and have 26 atm which means my own stock from salvaging was more than enough to cover up to lv29 with the cost scaling you're suggesting, which would be really surprising to me. That could very well be the case though.
Mag force shield still needs to max: Robust Catalyst 21 Mid-Grade Wood 25 High-Grade Wood 101 Defense Matrix Modulator 21 Binding of the Barrier 21 to upgrade block from 29 to 50.
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Feb 23 2017, 22:58
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Raye_Terse
Newcomer
  Group: Members
Posts: 84
Joined: 9-September 11

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I just do what this gif does, except with a trophy. Then I get a popup that says: "Getting post key. Please try again" Happens every time. Edit: Also, I have upgraded block to 25 on my mag force shield, and the next upgrade requires a vibrant catalyst. This post has been edited by Raye_Terse: Feb 23 2017, 23:00
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Feb 23 2017, 23:02
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faperu
Group: Members
Posts: 125
Joined: 10-April 16

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QUOTE(Scremaz @ Feb 23 2017, 13:42)  hmmm... if you confirm, then i have no clue. in case you check and it's actually as i said (lv30 has the same requisites as lv27), then you should need other 5 MG, 121 HG, 21 bindings, 21 matrixes, 21 vibrants. feedback appreciated.
My forge is capped at 29 so I can't check the requirements for 30. I sent the shield to mantra to check out. QUOTE(Mantra64 @ Feb 23 2017, 13:56)  Mag force shield still needs to max: Robust Catalyst 21 Mid-Grade Wood 25 High-Grade Wood 101 Defense Matrix Modulator 21 Binding of the Barrier 21
to upgrade block from 29 to 50.
Thanks for looking into it for me! Do you mind if I ask how you did that?
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Feb 23 2017, 23:15
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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QUOTE(faperu @ Feb 23 2017, 22:02)  My forge is capped at 29 so I can't check the requirements for 30. I sent the shield to mantra to check out. Thanks for looking into it for me! Do you mind if I ask how you did that?
I'm using scripts named HV Battle Helper and HV Utils. They are helping me in battle and in equipment managment. Also it shows what is needed in forging.
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Feb 23 2017, 23:36
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pooaa
Group: Gold Star Club
Posts: 651
Joined: 20-July 14

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hello, i have some questions to ask
1) which is worth playing, random encounter or arena if i have to choose one of them?
2) does equips need to upgrade in my level? is it necessary or i can ignore it
3) i'm playing melee, do i need deprecating skills in battle? sometimes i use weaken but failed to weaken the target i want to makes me feel that is not effective. or just my prof too low?
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Feb 23 2017, 23:45
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(pooaa @ Feb 23 2017, 22:36)  hello, i have some questions to ask
1) which is worth playing, random encounter or arena if i have to choose one of them?
2) does equips need to upgrade in my level? is it necessary or i can ignore it
3) i'm playing melee, do i need deprecating skills in battle? sometimes i use weaken but failed to weaken the target i want to makes me feel that is not effective. or just my prof too low?
1. Both are equal-ish. I prefer arena because of the arena-clear-bonus Cash + Drop. 2. Yes. Never play with gear lower than about 30 levels below your level. Upgrade to higher level gear to get better results. Forging? No, only if you have realy good items. And those you should soulfuse and weapon IW to 10. 3. No. It is not effective, it's got nothing to do with your prof. Imperil is effective, but mostly for mage. For Melee, deprecating skills are only usefull against strong gods like FSM.
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Feb 24 2017, 00:00
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Raye_Terse @ Feb 23 2017, 21:58)  Edit: Also, I have upgraded block to 25 on my mag force shield, and the next upgrade requires a vibrant catalyst.
interesting. do you mind to post the link, please? QUOTE(Mantra64 @ Feb 23 2017, 22:15)  I'm using scripts named HV Battle Helper and HV Utils.
They are helping me in battle and in equipment managment. Also it shows what is needed in forging.
and? di you find correspondence?
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Feb 24 2017, 00:10
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pooaa
Group: Gold Star Club
Posts: 651
Joined: 20-July 14

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QUOTE(DJNoni @ Feb 24 2017, 05:45)  1. Both are equal-ish. I prefer arena because of the arena-clear-bonus Cash + Drop.
2. Yes. Never play with gear lower than about 30 levels below your level. Upgrade to higher level gear to get better results. Forging? No, only if you have realy good items. And those you should soulfuse and weapon IW to 10.
3. No. It is not effective, it's got nothing to do with your prof. Imperil is effective, but mostly for mage. For Melee, deprecating skills are only usefull against strong gods like FSM.
thanks, and i may prefer ramdom encounter if they are equal-ish cause i always lose my attention in the middle of arena (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Feb 24 2017, 07:23
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(trikon000 @ Feb 23 2017, 21:11)  Is this worth keeping, bazaar says it is worth 11k if I sell it. Magnificent Savage Shade Boots of the ArcanistThe majority around here don't have a lot of love for Arcanist. I've tried to change their minds, but they are evil and they won't listen. (IMG:[ invalid] style_emoticons/default/cry.gif) I'll give you 80k for it. CoD if interested.
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Feb 24 2017, 07:37
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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It is the only shade gear that has dropped for me so far. It is a vast improvement over the old kevlar boots I had which were only superiors at the time.
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Feb 24 2017, 07:44
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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80k is a lot to get for it, though, and you can go look through the wts to get a full set of shade for that amount. After all, melee focuses more on the physical damage aspect, not the mana usage or magic damage aspect. By the way, you could probably get a whole bunch of credits for the obsolete gear (kevlar, sword chucks, scythes etc) you have as well. Don't salvage/bazaar them.
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Feb 24 2017, 07:53
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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So what type of shade gear should I be looking for?
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Feb 24 2017, 08:00
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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You seem to be rather new to the whole update, seeing as you're still using old stuff. The most ideal shade armor to get is savage shade of shadowdancer, but for now, focus more on getting the highest stattted armors that you can find for the lowest amount of credits, and save the rest to look for a good rapier of slaughter. Remember though, that if you're using light armor, dualwielding is better that 1handed. Go for power armor and a shield with high block if you want to go 1hand. If dualwield, look for a wakizashi with high parry for your off hand and a rapier with high damage for your main one. Wisdom, endurance and int primary attribute bonuses are much worse that dexterity, strength and agility ones, since a dualwield focuses on evading and parrying attacks while dishing out high single target damage.
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