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post Oct 31 2011, 02:59
Post #9451
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most of those guys are humans. do keep in mind neptuna is very resistant to lightning though

but with the existance of undead, any element is usable. (most high PL dragons/machines probably have resist fire at 75)

This post has been edited by dcherry: Oct 31 2011, 03:00
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post Oct 31 2011, 03:00
Post #9452
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Depends on what you're using it for. I only have a Mjolnir set I use for Hard IWs and it's enough.

[attachmentid=9422]

This post has been edited by Ballistic9: Oct 31 2011, 03:02
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post Oct 31 2011, 03:36
Post #9453
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All I really do is arenas on Heroic or Nightmare, so I would be tailoring a suit toward that purpose. I would imagine that End of Days and higher would require a different suit, but that's still too far away to worry about right now. It's kind of hard to decide not knowing how the proportion of monster types changes after 200. That chart makes Holy/Dark or Dark/Soul really tempting.

This post has been edited by n125: Oct 31 2011, 03:38
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post Oct 31 2011, 03:52
Post #9454
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In either my Holy or Dark suit I can pretty much 2-shot my way through Hell Arena with ease on normal status.
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post Oct 31 2011, 03:55
Post #9455
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QUOTE(n125 @ Oct 31 2011, 02:36) *
It's kind of hard to decide not knowing how the proportion of monster types changes after 200.

http://ehwiki.org/wiki/Monster_Lab_Bestiary

Right now there are 16 monsters that start spawning only after you hit 200 (those with PL>423).
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post Oct 31 2011, 08:24
Post #9456
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That sounds like, for the most part, I will continue facing the same enemies as I am now. In that case I will probably just stick with Lightning/Fire. When building an EDB Phase suit, is it better to focus all pieces on one element or split them between two complementary elements?

Holy and Dark is still intriguing, although it's kind of lame not having a Tier-1 equivalent spell for these elements to lead off with. I get the impression that casting Holy and Dark spells at the beginning of a round with no CM will eat through my MP pretty quickly.. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Oct 31 2011, 08:59
Post #9457
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How about aiming for shade set - shade gives damage and accuracy bonus among things.
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post Oct 31 2011, 11:12
Post #9458
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QUOTE(n125 @ Oct 31 2011, 14:24) *

That sounds like, for the most part, I will continue facing the same enemies as I am now. In that case I will probably just stick with Lightning/Fire. When building an EDB Phase suit, is it better to focus all pieces on one element or split them between two complementary elements?


I prefer single element focus to frontload as much damage on the first strike as possible. If you're building a new set though, you'll probably be mixing and matching anyways as you won't be able to fill all slots.

QUOTE(n125 @ Oct 31 2011, 14:24) *

Holy and Dark is still intriguing, although it's kind of lame not having a Tier-1 equivalent spell for these elements to lead off with. I get the impression that casting Holy and Dark spells at the beginning of a round with no CM will eat through my MP pretty quickly.. (IMG:[invalid] style_emoticons/default/mellow.gif)

Pretty much. 1 godly mana potion every 10 rounds. Black Aura adds around an extra 10 rounds before the first potion.
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post Oct 31 2011, 19:25
Post #9459
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QUOTE(Ballistic9 @ Oct 31 2011, 02:12) *

Black Aura adds around an extra 10 rounds before the first potion.

How exactly is that bonus applied? Is it +10% of your base mana or is it after the calculated totals of mana tanks?
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post Oct 31 2011, 19:34
Post #9460
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It's a multiplicative bonus, it doesn't matter when it's applied.
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post Oct 31 2011, 20:26
Post #9461
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QUOTE(CrazyFlame @ Nov 1 2011, 01:25) *

How exactly is that bonus applied? Is it +10% of your base mana or is it after the calculated totals of mana tanks?


After mana tank is applied.

QUOTE(n125 @ Oct 31 2011, 09:36) *

All I really do is arenas on Heroic or Nightmare, so I would be tailoring a suit toward that purpose. I would imagine that End of Days and higher would require a different suit, but that's still too far away to worry about right now. It's kind of hard to decide not knowing how the proportion of monster types changes after 200. That chart makes Holy/Dark or Dark/Soul really tempting.


EOD's not that far away from your level. You probably need heimdall/fenrir suit to pass that.
Proportion doesn't matter, as holy/dark has one definite advantage over any elemental rotation: most monsters are either weak to holy or dark, and those who're resistant to both (elemental) don't have tons of hp.
Which means they're good for two-shoting pass higher-difficulty arenas.
You correctly point out the disadvantage though; holy/dark's so mana-demanding, you probably need to use more mana if you're trying to one-shot everything for IW/CF/GF.
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post Oct 31 2011, 22:58
Post #9462
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QUOTE((Cheater) Tiap @ Oct 31 2011, 10:34) *

It's a multiplicative bonus, it doesn't matter when it's applied.

QUOTE(varst @ Oct 31 2011, 11:26) *

After mana tank is applied.
EOD's not that far away from your level. You probably need heimdall/fenrir suit to pass that.
Proportion doesn't matter, as holy/dark has one definite advantage over any elemental rotation: most monsters are either weak to holy or dark, and those who're resistant to both (elemental) don't have tons of hp.
Which means they're good for two-shoting pass higher-difficulty arenas.
You correctly point out the disadvantage though; holy/dark's so mana-demanding, you probably need to use more mana if you're trying to one-shot everything for IW/CF/GF.

I see. Thanks. I guess I'll be shooting for that then.

Got a long ways to go in terms of hath collecting though. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Oct 31 2011, 23:17
Post #9463
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What would be the best loadout to kill FSM in Ring of Blood?
I normally use a kevlar of protection set, but I got a leather of Spirit-ward set just for the occasion.

But what to use for a weapon?
I'm normally 2H, using a non-ethereal mace, but 2H's biggest advantage is the domino strike, which is no value against FSM. 1H is out of the question, since that would require heavy shield armor, which I don't wanna train up in, to get full advantage of the block.
So I've been toying a bit with DW.
I've been going real classic, with rapier and dagger, for the simple reason that the rapier is the only really good 1-handed ethereal weapon that I have, and that void damage would bypass FSMs resistance to all other forms of melee damage, and the dagger for it's high parry value.

But the other day I played around a little with crysfest to gain some proficiency, and then I used a longsword of illithid, to suck some mana and cast a few extra spells.
And noticed that bleed does quite a bit of damage, since it is increased by your proficiency.

And I do have this little etheral longsword. Would the bleed damage make it do more damage than the rapier+dagger? Since the rapier+dagger would have not only the penetrated armor but also the off-hand strike, to increase it's damage.
And the parry, hit and crit chances are also lower for the longsword.
Also my 2H proficiency is much better than my 1H.

Or should I even go with my main mace, and that stun will still win out in the end, due to the bonus damage and no hits from FSM?


Or should I go with a pair of clubs instead, going DW with off-hand strikes but still have stun?
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post Oct 31 2011, 23:22
Post #9464
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QUOTE(Randommember @ Nov 1 2011, 01:17) *

What would be the best loadout to kill FSM in Ring of Blood?
I normally use a kevlar of protection set, but I got a leather of Spirit-ward set just for the occasion.

But what to use for a weapon?
Ethereal club or ethereal mace are the best choice. FSM (like all other mobs) have no resistance to Void, and Stun keeps you protected from the attacks and increase your damage.

This post has been edited by Evil Scorpio: Oct 31 2011, 23:23
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post Oct 31 2011, 23:23
Post #9465
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div infusion + rapier + club is best imo. club being on main hand ofc
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post Oct 31 2011, 23:33
Post #9466
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QUOTE(Evil Scorpio @ Oct 31 2011, 22:22) *

Ethereal club or ethereal mace are the best choice. FSM (like all other mobs) have no resistance to Void, and Stun keeps you protected from the attacks and increase your damage.

Yes, that would be the best. Unfortunately, I don't have either, so I have to work with what I got until Snowflake feels gracious enough to give me a ethereal mace for the noodly appendages.
Which means I gotta kill a whole bunch of FSM before getting that which I need in order to get it. Catch 22.


QUOTE(dcherry @ Oct 31 2011, 22:23) *

div infusion + rapier + club is best imo. club being on main hand ofc

I go through too many divine infusions if I'm going to rely on them, since I aim to kill FSM daily.

This post has been edited by Randommember: Oct 31 2011, 23:34
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post Oct 31 2011, 23:37
Post #9467
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QUOTE(Randommember @ Nov 1 2011, 01:33) *

Yes, that would be the best. Unfortunately, I don't have either, so I have to work with what I got until Snowflake feels gracious enough to give me a ethereal mace for the noodly appendages.
Which means I gotta kill a whole bunch of FSM before getting that which I need in order to get it. Catch 22.

You can try to get it from this auction. Tiap is selling ethereal club and rapier there.
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post Oct 31 2011, 23:41
Post #9468
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If you have an Ethereal anything decent (Axe, Rapier, a really good Shortsword), then you could do that in your mainhand and a non-ethereal club in your offhand. If your Dual Wielding proficiency is good enough, you can keep stun on one enemy most of the time even on your offhand (although FSM's so fast you may need to slow him to get good uptime).

The PA and Bleed certainly don't hurt.

That's how I used to do FSM before I found an Ethereal Club.
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post Nov 1 2011, 00:10
Post #9469
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the infusions just speed up the process. unless your damage is total crap, the club+rapier is the best combo since it'll give you huge damage on dw. cheapest way is to just bleed+block the fsm since he's so bloody fast. won't be a fast kill though

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post Nov 1 2011, 01:00
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All this talk about FSM is making me very nervous about fighting him myself. Assuming I ever get the Tokens, should I hold off on fighting him until I'm at a higher level? I don't foresee having enough Divinity Infusions to take him down (currently have 16), and I'm likely not going to be able to get my hands on an Ethereal anything.
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